Implemented non-cut projection using ClipperLib. Upgraded ClipperLib to V6

customizer
Marius Kintel 2013-11-25 00:28:26 -05:00
parent eeb23d6723
commit af59b1983c
11 changed files with 5128 additions and 65 deletions

View File

@ -237,6 +237,7 @@ HEADERS += src/typedefs.h \
src/Geometry.h \
src/Polygon2d.h \
src/clipper-utils.h \
src/polyset-utils.h \
src/polyset.h \
src/printutils.h \
src/fileutils.h \
@ -294,6 +295,7 @@ SOURCES += src/version_check.cc \
src/Geometry.cc \
src/Polygon2d.cc \
src/clipper-utils.cc \
src/polyset-utils.cc \
src/polyset.cc \
src/csgops.cc \
src/transform.cc \
@ -354,6 +356,10 @@ SOURCES += src/version_check.cc \
src/openscad.cc \
src/mainwin.cc
# ClipperLib
SOURCES += src/polyclipping/clipper.cpp
HEADERS += src/polyclipping/clipper.hpp
unix:!macx {
SOURCES += src/imageutils-lodepng.cc
SOURCES += src/OffscreenContextGLX.cc

View File

@ -15,6 +15,7 @@
#include "cgalutils.h"
#include "rendernode.h"
#include "clipper-utils.h"
#include "polyset-utils.h"
#include "CGALEvaluator.h"
#include "CGALCache.h"
#include "PolySet.h"
@ -157,7 +158,10 @@ Geometry *GeometryEvaluator::applyToChildren2D(const AbstractNode &node, OpenSCA
assert(polygons);
// The first Clipper operation will sanitize the polygon, ensuring
// contours/holes have the correct winding order
ClipperLib::Polygons result = ClipperUtils::fromPolygon2d(*polygons, true);
ClipperLib::Polygons result = ClipperUtils::fromPolygon2d(*polygons);
result = ClipperUtils::process(result,
ClipperLib::ctUnion,
ClipperLib::pftEvenOdd);
// Add correctly winded polygons to the main clipper
sumclipper.AddPolygons(result, first ? ClipperLib::ptSubject : ClipperLib::ptClip);
@ -287,7 +291,11 @@ Response GeometryEvaluator::visit(State &state, const LeafNode &node)
const Geometry *geometry = node.createGeometry();
const Polygon2d *polygons = dynamic_cast<const Polygon2d*>(geometry);
if (polygons) {
Polygon2d *p = ClipperUtils::toPolygon2d(ClipperUtils::fromPolygon2d(*polygons, true));
ClipperLib::Polygons result = ClipperUtils::fromPolygon2d(*polygons);
result = ClipperUtils::process(result,
ClipperLib::ctUnion,
ClipperLib::pftEvenOdd);
Polygon2d *p = ClipperUtils::toPolygon2d(result);
delete geometry;
geometry = p;
}
@ -626,20 +634,57 @@ Response GeometryEvaluator::visit(State &state, const ProjectionNode &node)
if (state.isPostfix()) {
shared_ptr<const class Geometry> geom;
if (!isCached(node)) {
const Geometry *geometry = applyToChildren3D(node, OPENSCAD_UNION);
if (geometry) {
const CGAL_Nef_polyhedron *Nptr = dynamic_cast<const CGAL_Nef_polyhedron*>(geometry);
if (!Nptr) {
// FIXME: delete this object
Nptr = createNefPolyhedronFromGeometry(*geometry);
if (!node.cut_mode) {
ClipperLib::Clipper sumclipper;
BOOST_FOREACH(const ChildItem &item, this->visitedchildren[node.index()]) {
const AbstractNode *chnode = item.first;
const shared_ptr<const Geometry> &chgeom = item.second;
// FIXME: Don't use deep access to modinst members
if (chnode->modinst->isBackground()) continue;
// project chgeom -> polygon2d
shared_ptr<const PolySet> chPS = dynamic_pointer_cast<const PolySet>(chgeom);
if (!chPS) {
shared_ptr<const CGAL_Nef_polyhedron> chN = dynamic_pointer_cast<const CGAL_Nef_polyhedron>(chgeom);
if (chN) {
chPS.reset(chN->convertToPolyset());
}
}
if (chPS) {
const Polygon2d *poly = PolysetUtils::project(*chPS);
ClipperLib::Polygons result = ClipperUtils::fromPolygon2d(*poly);
// Using NonZero ensures that we don't create holes from polygons sharing
// edges since we're unioning a mesh
result = ClipperUtils::process(result,
ClipperLib::ctUnion,
ClipperLib::pftNonZero);
// Add correctly winded polygons to the main clipper
sumclipper.AddPolygons(result, ClipperLib::ptSubject);
}
}
if (!Nptr->isNull()) {
CGAL_Nef_polyhedron nef_poly = CGAL_project(*Nptr, node.cut_mode);
Polygon2d *poly = nef_poly.convertToPolygon2d();
assert(poly);
poly->setConvexity(node.convexity);
geom.reset(poly);
delete geometry;
ClipperLib::Polygons sumresult;
sumclipper.Execute(ClipperLib::ctUnion, sumresult, ClipperLib::pftNonZero, ClipperLib::pftNonZero);
geom.reset(ClipperUtils::toPolygon2d(sumresult));
}
else {
const Geometry *geometry = applyToChildren3D(node, OPENSCAD_UNION);
if (geometry) {
const CGAL_Nef_polyhedron *Nptr = dynamic_cast<const CGAL_Nef_polyhedron*>(geometry);
if (!Nptr) {
// FIXME: delete this object
Nptr = createNefPolyhedronFromGeometry(*geometry);
}
if (!Nptr->isNull()) {
CGAL_Nef_polyhedron nef_poly = CGAL_project(*Nptr, node.cut_mode);
Polygon2d *poly = nef_poly.convertToPolygon2d();
assert(poly);
poly->setConvexity(node.convexity);
geom.reset(poly);
delete geometry;
}
}
}
}

View File

@ -334,8 +334,12 @@ Geometry *PolySetCGALEvaluator::evaluateGeometry(const LinearExtrudeNode &node)
}
}
ClipperLib::Clipper clipper;
clipper.AddPolygons(ClipperUtils::fromPolygon2d(sum, true), ClipperLib::ptSubject);
ClipperLib::Polygons result;
ClipperLib::Polygons result = ClipperUtils::fromPolygon2d(sum);
clipper.AddPolygons(ClipperUtils::process(result,
ClipperLib::ctUnion,
ClipperLib::pftEvenOdd),
ClipperLib::ptSubject);
clipper.Execute(ClipperLib::ctUnion, result);
if (result.size() == 0) return NULL;

View File

@ -4,6 +4,7 @@
#include "polyset.h"
#include "printutils.h"
#include "Polygon2d.h"
#include "polyset-utils.h"
#include "cgal.h"
#include <CGAL/convex_hull_3.h>
@ -627,50 +628,16 @@ CGAL_Nef_polyhedron CGAL_project(const CGAL_Nef_polyhedron &N, bool cut)
else {
PolySet *ps3 = N.convertToPolyset();
if (!ps3) return nef_poly;
for (size_t i = 0; i < ps3->polygons.size(); i++) {
int min_x_p = -1;
double min_x_val = 0;
for (size_t j = 0; j < ps3->polygons[i].size(); j++) {
double x = ps3->polygons[i][j][0];
if (min_x_p < 0 || x < min_x_val) {
min_x_p = j;
min_x_val = x;
}
}
int min_x_p1 = (min_x_p+1) % ps3->polygons[i].size();
int min_x_p2 = (min_x_p+ps3->polygons[i].size()-1) % ps3->polygons[i].size();
double ax = ps3->polygons[i][min_x_p1][0] - ps3->polygons[i][min_x_p][0];
double ay = ps3->polygons[i][min_x_p1][1] - ps3->polygons[i][min_x_p][1];
double at = atan2(ay, ax);
double bx = ps3->polygons[i][min_x_p2][0] - ps3->polygons[i][min_x_p][0];
double by = ps3->polygons[i][min_x_p2][1] - ps3->polygons[i][min_x_p][1];
double bt = atan2(by, bx);
double eps = 0.000001;
if (fabs(at - bt) < eps || (fabs(ax) < eps && fabs(ay) < eps) ||
(fabs(bx) < eps && fabs(by) < eps)) {
// this triangle is degenerated in projection
continue;
}
std::list<CGAL_Nef_polyhedron2::Point> plist;
for (size_t j = 0; j < ps3->polygons[i].size(); j++) {
double x = ps3->polygons[i][j][0];
double y = ps3->polygons[i][j][1];
CGAL_Nef_polyhedron2::Point p = CGAL_Nef_polyhedron2::Point(x, y);
if (at > bt)
plist.push_front(p);
else
plist.push_back(p);
}
// FIXME: Should the CGAL_Nef_polyhedron2 be cached?
if (nef_poly.isEmpty()) {
const Polygon2d *poly = PolysetUtils::project(*ps3);
// FIXME: Convert back to Nef2 and delete poly?
/* if (nef_poly.isEmpty()) {
nef_poly.p2.reset(new CGAL_Nef_polyhedron2(plist.begin(), plist.end(), CGAL_Nef_polyhedron2::INCLUDED));
}
else {
(*nef_poly.p2) += CGAL_Nef_polyhedron2(plist.begin(), plist.end(), CGAL_Nef_polyhedron2::INCLUDED);
}
}
*/
delete ps3;
}
return nef_poly;

View File

@ -3,7 +3,7 @@
namespace ClipperUtils {
ClipperLib::Polygons fromPolygon2d(const Polygon2d &poly, bool sanitize) {
ClipperLib::Polygons fromPolygon2d(const Polygon2d &poly) {
ClipperLib::Polygons result;
BOOST_FOREACH(const Outline2d &outline, poly.outlines()) {
ClipperLib::Polygon p;
@ -12,12 +12,6 @@ namespace ClipperUtils {
}
result.push_back(p);
}
if (sanitize) {
ClipperLib::Clipper clipper;
clipper.AddPolygons(result, ClipperLib::ptSubject);
clipper.Execute(ClipperLib::ctUnion, result, ClipperLib::pftEvenOdd);
}
return result;
}
@ -34,4 +28,15 @@ namespace ClipperUtils {
return result;
}
ClipperLib::Polygons process(const ClipperLib::Polygons &polygons,
ClipperLib::ClipType cliptype,
ClipperLib::PolyFillType polytype)
{
ClipperLib::Polygons result;
ClipperLib::Clipper clipper;
clipper.AddPolygons(polygons, ClipperLib::ptSubject);
clipper.Execute(cliptype, result, polytype);
return result;
}
};

View File

@ -1,15 +1,17 @@
#ifndef CLIPPER_UTILS_H_
#define CLIPPER_UTILS_H_
#include <polyclipping/clipper.hpp>
#include "polyclipping/clipper.hpp"
#include "Polygon2d.h"
namespace ClipperUtils {
static const unsigned int CLIPPER_SCALE = 100000;
ClipperLib::Polygons fromPolygon2d(const class Polygon2d &poly, bool sanitize);
ClipperLib::Polygons fromPolygon2d(const class Polygon2d &poly);
Polygon2d *toPolygon2d(const ClipperLib::Polygons &poly);
ClipperLib::Polygons process(const ClipperLib::Polygons &polygons,
ClipperLib::ClipType, ClipperLib::PolyFillType);
};

4618
src/polyclipping/clipper.cpp Executable file

File diff suppressed because it is too large Load Diff

375
src/polyclipping/clipper.hpp Executable file
View File

@ -0,0 +1,375 @@
/*******************************************************************************
* *
* Author : Angus Johnson *
* Version : 6.0.0 *
* Date : 30 October 2013 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2013 *
* *
* License: *
* Use, modification & distribution is subject to Boost Software License Ver 1. *
* http://www.boost.org/LICENSE_1_0.txt *
* *
* Attributions: *
* The code in this library is an extension of Bala Vatti's clipping algorithm: *
* "A generic solution to polygon clipping" *
* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
* http://portal.acm.org/citation.cfm?id=129906 *
* *
* Computer graphics and geometric modeling: implementation and algorithms *
* By Max K. Agoston *
* Springer; 1 edition (January 4, 2005) *
* http://books.google.com/books?q=vatti+clipping+agoston *
* *
* See also: *
* "Polygon Offsetting by Computing Winding Numbers" *
* Paper no. DETC2005-85513 pp. 565-575 *
* ASME 2005 International Design Engineering Technical Conferences *
* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
* September 24-28, 2005 , Long Beach, California, USA *
* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
* *
*******************************************************************************/
#ifndef clipper_hpp
#define clipper_hpp
#define CLIPPER_VERSION "6.0.0"
//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
//improve performance but coordinate values are limited to the range +/- 46340
//#define use_int32
//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
//#define use_xyz
//use_lines: Enables line clipping. Adds a very minor cost to performance.
//#define use_lines
//When enabled, code developed with earlier versions of Clipper
//(ie prior to ver 6) should compile without changes.
//In a future update, this compatability code will be removed.
#define use_deprecated
#include <vector>
#include <set>
#include <stdexcept>
#include <cstring>
#include <cstdlib>
#include <ostream>
#include <functional>
namespace ClipperLib {
enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
enum PolyType { ptSubject, ptClip };
//By far the most widely used winding rules for polygon filling are
//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
//see http://glprogramming.com/red/chapter11.html
enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
#ifdef use_int32
typedef int cInt;
typedef unsigned int cUInt;
#else
typedef signed long long cInt;
typedef unsigned long long cUInt;
#endif
struct IntPoint {
cInt X;
cInt Y;
#ifdef use_xyz
cInt Z;
IntPoint(cInt x = 0, cInt y = 0, cInt z = 0): X(x), Y(y), Z(z) {};
#else
IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {};
#endif
friend inline bool operator== (const IntPoint& a, const IntPoint& b)
{
return a.X == b.X && a.Y == b.Y;
}
friend inline bool operator!= (const IntPoint& a, const IntPoint& b)
{
return a.X != b.X || a.Y != b.Y;
}
};
//------------------------------------------------------------------------------
typedef std::vector< IntPoint > Path;
typedef std::vector< Path > Paths;
inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;}
inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;}
std::ostream& operator <<(std::ostream &s, const IntPoint &p);
std::ostream& operator <<(std::ostream &s, const Path &p);
std::ostream& operator <<(std::ostream &s, const Paths &p);
#ifdef use_deprecated
typedef signed long long long64; //backward compatibility only
typedef Path Polygon;
typedef Paths Polygons;
#endif
struct DoublePoint
{
double X;
double Y;
DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
};
//------------------------------------------------------------------------------
#ifdef use_xyz
typedef void (*TZFillCallback)(IntPoint& z1, IntPoint& z2, IntPoint& pt);
#endif
class PolyNode;
typedef std::vector< PolyNode* > PolyNodes;
class PolyNode
{
public:
PolyNode();
Path Contour;
PolyNodes Childs;
PolyNode* Parent;
PolyNode* GetNext() const;
bool IsHole() const;
bool IsOpen() const;
int ChildCount() const;
private:
bool m_IsOpen;
PolyNode* GetNextSiblingUp() const;
unsigned Index; //node index in Parent.Childs
void AddChild(PolyNode& child);
friend class Clipper; //to access Index
};
class PolyTree: public PolyNode
{
public:
~PolyTree(){Clear();};
PolyNode* GetFirst() const;
void Clear();
int Total() const;
private:
PolyNodes AllNodes;
friend class Clipper; //to access AllNodes
};
enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
enum JoinType {jtSquare, jtRound, jtMiter};
enum EndType {etClosed, etButt, etSquare, etRound};
bool Orientation(const Path &poly);
double Area(const Path &poly);
#ifdef use_deprecated
void OffsetPolygons(const Polygons &in_polys, Polygons &out_polys,
double delta, JoinType jointype = jtSquare, double limit = 0, bool autoFix = true);
void PolyTreeToPolygons(const PolyTree& polytree, Paths& paths);
void ReversePolygon(Path& p);
void ReversePolygons(Paths& p);
#endif
void OffsetPaths(const Paths &in_polys, Paths &out_polys,
double delta, JoinType jointype, EndType endtype, double limit = 0);
void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
void CleanPolygon(Path& poly, double distance = 1.415);
void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415);
void CleanPolygons(Paths& polys, double distance = 1.415);
void MinkowkiSum(const Path& poly, const Path& path, Paths& solution, bool isClosed);
void MinkowkiDiff(const Path& poly, const Path& path, Paths& solution, bool isClosed);
void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths);
void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);
void ReversePath(Path& p);
void ReversePaths(Paths& p);
struct IntRect { cInt left; cInt top; cInt right; cInt bottom; };
//enums that are used internally ...
enum EdgeSide { esLeft = 1, esRight = 2};
//forward declarations (for stuff used internally) ...
struct TEdge;
struct IntersectNode;
struct LocalMinima;
struct Scanbeam;
struct OutPt;
struct OutRec;
struct Join;
typedef std::vector < OutRec* > PolyOutList;
typedef std::vector < TEdge* > EdgeList;
typedef std::vector < Join* > JoinList;
//------------------------------------------------------------------------------
//ClipperBase is the ancestor to the Clipper class. It should not be
//instantiated directly. This class simply abstracts the conversion of sets of
//polygon coordinates into edge objects that are stored in a LocalMinima list.
class ClipperBase
{
public:
ClipperBase();
virtual ~ClipperBase();
bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
#ifdef use_deprecated
bool AddPolygon(const Path &pg, PolyType PolyTyp);
bool AddPolygons(const Paths &ppg, PolyType PolyTyp);
#endif
virtual void Clear();
IntRect GetBounds();
bool PreserveCollinear() {return m_PreserveCollinear;};
void PreserveCollinear(bool value) {m_PreserveCollinear = value;};
protected:
void DisposeLocalMinimaList();
TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
void PopLocalMinima();
virtual void Reset();
void InsertLocalMinima(LocalMinima *newLm);
void DoMinimaLML(TEdge* E1, TEdge* E2, bool IsClosed);
TEdge* DescendToMin(TEdge *&E);
void AscendToMax(TEdge *&E, bool Appending, bool IsClosed);
LocalMinima *m_CurrentLM;
LocalMinima *m_MinimaList;
bool m_UseFullRange;
EdgeList m_edges;
bool m_PreserveCollinear;
bool m_HasOpenPaths;
};
//------------------------------------------------------------------------------
class Clipper : public virtual ClipperBase
{
public:
Clipper(int initOptions = 0);
~Clipper();
bool Execute(ClipType clipType,
Paths &solution,
PolyFillType subjFillType = pftEvenOdd,
PolyFillType clipFillType = pftEvenOdd);
bool Execute(ClipType clipType,
PolyTree &polytree,
PolyFillType subjFillType = pftEvenOdd,
PolyFillType clipFillType = pftEvenOdd);
void Clear();
bool ReverseSolution() {return m_ReverseOutput;};
void ReverseSolution(bool value) {m_ReverseOutput = value;};
bool StrictlySimple() {return m_StrictSimple;};
void StrictlySimple(bool value) {m_StrictSimple = value;};
//set the callback function for z value filling on intersections (otherwise Z is 0)
#ifdef use_xyz
void ZFillFunction(TZFillCallback zFillFunc);
#endif
protected:
void Reset();
virtual bool ExecuteInternal();
private:
PolyOutList m_PolyOuts;
JoinList m_Joins;
JoinList m_GhostJoins;
ClipType m_ClipType;
std::set< cInt, std::greater<cInt> > m_Scanbeam;
TEdge *m_ActiveEdges;
TEdge *m_SortedEdges;
IntersectNode *m_IntersectNodes;
bool m_ExecuteLocked;
PolyFillType m_ClipFillType;
PolyFillType m_SubjFillType;
bool m_ReverseOutput;
bool m_UsingPolyTree;
bool m_StrictSimple;
#ifdef use_xyz
TZFillCallback m_ZFill; //custom callback
#endif
void SetWindingCount(TEdge& edge);
bool IsEvenOddFillType(const TEdge& edge) const;
bool IsEvenOddAltFillType(const TEdge& edge) const;
void InsertScanbeam(const cInt Y);
cInt PopScanbeam();
void InsertLocalMinimaIntoAEL(const cInt botY);
void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
void AddEdgeToSEL(TEdge *edge);
void CopyAELToSEL();
void DeleteFromSEL(TEdge *e);
void DeleteFromAEL(TEdge *e);
void UpdateEdgeIntoAEL(TEdge *&e);
void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
bool IsContributing(const TEdge& edge) const;
bool IsTopHorz(const cInt XPos);
void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
void DoMaxima(TEdge *e);
void PrepareHorzJoins(TEdge* horzEdge, bool isTopOfScanbeam);
void ProcessHorizontals(bool IsTopOfScanbeam);
void ProcessHorizontal(TEdge *horzEdge, bool isTopOfScanbeam);
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
OutRec* GetOutRec(int idx);
void AppendPolygon(TEdge *e1, TEdge *e2);
void IntersectEdges(TEdge *e1, TEdge *e2,
const IntPoint &pt, bool protect = false);
OutRec* CreateOutRec();
OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
void DisposeAllOutRecs();
void DisposeOutRec(PolyOutList::size_type index);
bool ProcessIntersections(const cInt botY, const cInt topY);
void InsertIntersectNode(TEdge *e1, TEdge *e2, const IntPoint &pt);
void BuildIntersectList(const cInt botY, const cInt topY);
void ProcessIntersectList();
void ProcessEdgesAtTopOfScanbeam(const cInt topY);
void BuildResult(Paths& polys);
void BuildResult2(PolyTree& polytree);
void SetHoleState(TEdge *e, OutRec *outrec);
void DisposeIntersectNodes();
bool FixupIntersectionOrder();
void FixupOutPolygon(OutRec &outrec);
bool IsHole(TEdge *e);
void FixHoleLinkage(OutRec &outrec);
void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
void ClearJoins();
void ClearGhostJoins();
void AddGhostJoin(OutPt *op, const IntPoint offPt);
bool JoinPoints(const Join *j, OutPt *&p1, OutPt *&p2);
void JoinCommonEdges();
void DoSimplePolygons();
void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec);
#ifdef use_xyz
void SetZ(IntPoint& pt, TEdge& e);
#endif
};
//------------------------------------------------------------------------------
class clipperException : public std::exception
{
public:
clipperException(const char* description): m_descr(description) {}
virtual ~clipperException() throw() {}
virtual const char* what() const throw() {return m_descr.c_str();}
private:
std::string m_descr;
};
//------------------------------------------------------------------------------
} //ClipperLib namespace
#endif //clipper_hpp

26
src/polyset-utils.cc Normal file
View File

@ -0,0 +1,26 @@
#include "polyset-utils.h"
#include "polyset.h"
#include "Polygon2d.h"
#include <boost/foreach.hpp>
namespace PolysetUtils {
const Polygon2d *project(const PolySet &ps) {
Polygon2d *poly = new Polygon2d;
BOOST_FOREACH(const PolySet::Polygon &p, ps.polygons) {
// Filter away down-facing normal vectors
if ((p[1]-p[0]).cross(p[2]-p[0])[2] <=0) continue;
Outline2d outline;
BOOST_FOREACH(const Vector3d &v, p) {
outline.push_back(Vector2d(v[0], v[1]));
}
poly->addOutline(outline);
}
return poly;
}
}

13
src/polyset-utils.h Normal file
View File

@ -0,0 +1,13 @@
#ifndef POLYSET_UTILS_H_
#define POLYSET_UTILS_H_
class Polygon2d;
class PolySet;
namespace PolysetUtils {
const Polygon2d *project(const PolySet &ps);
};
#endif

View File

@ -594,6 +594,8 @@ set(COMMON_SOURCES
../src/PolySetEvaluator.cc
../src/GeometryCache.cc
../src/clipper-utils.cc
../src/polyclipping/clipper.cpp
../src/polyset-utils.cc
../src/Tree.cc
../src/lodepng.cpp)