diff --git a/examples/example022.scad b/examples/example022.scad index ac8cb1c6..d4878296 100644 --- a/examples/example022.scad +++ b/examples/example022.scad @@ -1,35 +1,36 @@ // size is a vector [w, h, d] module roundedBox(size, radius, sidesonly) { - rot = [ [0,0,0], [90,0,90], [90,90,0] ]; - if (sidesonly) { - cube(size - [2*radius,0,0], true); - cube(size - [0,2*radius,0], true); - for (x = [radius-size[0]/2, -radius+size[0]/2], - y = [radius-size[1]/2, -radius+size[1]/2]) { - translate([x,y,0]) cylinder(r=radius, h=size[2], center=true); - } - } - else { - cube([size[0], size[1]-radius*2, size[2]-radius*2], center=true); - cube([size[0]-radius*2, size[1], size[2]-radius*2], center=true); - cube([size[0]-radius*2, size[1]-radius*2, size[2]], center=true); + rot = [ [0,0,0], [90,0,90], [90,90,0] ]; + if (sidesonly) { + cube(size - [2*radius,0,0], true); + cube(size - [0,2*radius,0], true); + for (x = [radius-size[0]/2, -radius+size[0]/2], + y = [radius-size[1]/2, -radius+size[1]/2]) { + translate([x,y,0]) cylinder(r=radius, h=size[2], center=true); + } + } + else { + cube([size[0], size[1]-radius*2, size[2]-radius*2], center=true); + cube([size[0]-radius*2, size[1], size[2]-radius*2], center=true); + cube([size[0]-radius*2, size[1]-radius*2, size[2]], center=true); - for (axis = [0:2]) { - for (x = [radius-size[axis]/2, -radius+size[axis]/2], - y = [radius-size[(axis+1)%3]/2, -radius+size[(axis+1)%3]/2]) { - rotate(rot[axis]) - translate([x,y,0]) - cylinder(h=size[(axis+2)%3]-2*radius, r=radius, center=true); - } - } - for (x = [radius-size[0]/2, -radius+size[0]/2], - y = [radius-size[1]/2, -radius+size[1]/2], - z = [radius-size[2]/2, -radius+size[2]/2]) { - translate([x,y,z]) sphere(radius); - } - } + for (axis = [0:2]) { + for (x = [radius-size[axis]/2, -radius+size[axis]/2], + y = [radius-size[(axis+1)%3]/2, -radius+size[(axis+1)%3]/2]) { + rotate(rot[axis]) + translate([x,y,0]) + cylinder(h=size[(axis+2)%3]-2*radius, r=radius, center=true); + } + } + for (x = [radius-size[0]/2, -radius+size[0]/2], + y = [radius-size[1]/2, -radius+size[1]/2], + z = [radius-size[2]/2, -radius+size[2]/2]) { + translate([x,y,z]) sphere(radius); + } + } } translate([-15,0,0])roundedBox([20,30,40], 5, true); translate([15,0,0]) roundedBox([20,30,40], 5, false); +