mirror of https://github.com/vitalif/openscad
fixed merge conflicts
commit
dd9dfcb4ec
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@ -25,8 +25,7 @@
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*/
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#include "GLView.h"
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// FIXME: Reenable/rewrite - don't be dependant on GUI
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//#include "Preferences.h"
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#include "Preferences.h"
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#include <QApplication>
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#include <QWheelEvent>
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@ -251,10 +250,10 @@ void GLView::display_opengl20_warning()
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// action
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connect(buttonbox, SIGNAL(accepted()), dialog, SLOT(accept()));
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// connect(checkbox, SIGNAL(clicked(bool)),
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// Preferences::inst()->OpenGL20WarningCheckbox, SLOT(setChecked(bool)));
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// connect(checkbox, SIGNAL(clicked(bool)),
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// Preferences::inst(), SLOT(OpenGL20WarningChanged(bool)));
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connect(checkbox, SIGNAL(clicked(bool)),
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Preferences::inst()->OpenGL20WarningCheckbox, SLOT(setChecked(bool)));
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connect(checkbox, SIGNAL(clicked(bool)),
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Preferences::inst(), SLOT(OpenGL20WarningChanged(bool)));
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dialog->exec();
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}
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#endif
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@ -271,9 +270,7 @@ void GLView::resizeGL(int w, int h)
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void GLView::paintGL()
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{
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// FIXME: Reenable/rewrite - don't be dependant on GUI
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// const QColor &bgcol = Preferences::inst()->color(Preferences::BACKGROUND_COLOR);
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const QColor &bgcol = QColor(0xff, 0xff, 0xe5);
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const QColor &bgcol = Preferences::inst()->color(Preferences::BACKGROUND_COLOR);
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glClearColor(bgcol.redF(), bgcol.greenF(), bgcol.blueF(), 0.0);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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@ -316,8 +313,7 @@ void GLView::paintGL()
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if (showcrosshairs)
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{
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glLineWidth(3);
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// const QColor &col = Preferences::inst()->color(Preferences::CROSSHAIR_COLOR);
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const QColor &col = QColor(0x80, 0x00, 0x00);
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const QColor &col = Preferences::inst()->color(Preferences::CROSSHAIR_COLOR);
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glColor3f(col.redF(), col.greenF(), col.blueF());
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glBegin(GL_LINES);
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for (double xf = -1; xf <= +1; xf += 2)
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@ -109,7 +109,7 @@ AbstractNode *TransformModule::evaluate(const Context *ctx, const ModuleInstanti
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argnames = QVector<QString>() << "m";
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break;
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case COLOR:
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argnames = QVector<QString>() << "c";
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argnames = QVector<QString>() << "c" << "alpha";
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break;
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default:
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assert(false);
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@ -251,23 +251,25 @@ AbstractNode *TransformModule::evaluate(const Context *ctx, const ModuleInstanti
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// FIXME: Port to non-Qt
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#if 0
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} else if (v.type == Value::STRING) {
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double alpha = 1.0;
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vector<string> chunks = split(v.text, ",");
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string colorname = chunks[0];
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if (chunks.size() < 2 || !from_string(alpha, chunks[1])) alpha = 1.0;
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QString colorname = v.text;
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QColor color;
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color.setNamedColor(colorname);
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if (color.isValid()) {
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node->m[16+0] = color.redF();
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node->m[16+1] = color.greenF();
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node->m[16+2] = color.blueF();
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node->m[16+3] = alpha;
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node->matrix[16+0] = color.redF();
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node->matrix[16+1] = color.greenF();
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node->matrix[16+2] = color.blueF();
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} else {
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PRINTF_NOCACHE("WARNING: Color name \"%s\" unknown. Please see",v.text.toUtf8().data());
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PRINTF_NOCACHE("WARNING: http://en.wikipedia.org/wiki/Web_colors");
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}
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#endif
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}
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Value alpha = c.lookup_variable("alpha");
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if (alpha.type == Value::NUMBER) {
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node->matrix[16+3] = alpha.num;
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} else {
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node->matrix[16+3] = 1.0;
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}
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}
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foreach (ModuleInstantiation *v, inst->children) {
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