mirror of https://github.com/vitalif/openscad
Patch to allow OpenCSG to render into an FBO instead of into the system-provided framebuffer
parent
c79ad5010e
commit
e8dac70bcd
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@ -0,0 +1,80 @@
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diff -ru OpenCSG-1.3.0/src/frameBufferObject.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp
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--- OpenCSG-1.3.0/src/frameBufferObject.cpp 2010-02-06 21:35:10.000000000 +0100
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+++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp 2011-08-02 01:33:31.000000000 +0200
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@@ -57,6 +57,7 @@
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glGenRenderbuffers(1, &depthID);
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glGenTextures(1, &textureID);
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+ glGetIntegerv(GL_FRAMEBUFFER_BINDING, &oldFramebufferID);
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glBindFramebuffer(GL_FRAMEBUFFER, framebufferID);
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glBindTexture(GL_TEXTURE_2D, textureID);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0);
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@@ -76,7 +77,7 @@
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return false;
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}
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- glBindFramebuffer(GL_FRAMEBUFFER, 0);
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+ glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID);
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glBindTexture(GL_TEXTURE_2D, 0);
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textureTarget = GL_TEXTURE_2D;
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@@ -133,7 +134,7 @@
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// Unbinds frame buffer texture.
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bool FrameBufferObject::EndCapture()
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{
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- glBindFramebuffer(GL_FRAMEBUFFER, 0);
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+ glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID);
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return true;
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}
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diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-fbofix/src/frameBufferObject.h
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--- OpenCSG-1.3.0/src/frameBufferObject.h 2011-08-02 17:30:01.000000000 +0200
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+++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.h 2011-08-02 01:32:58.000000000 +0200
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@@ -83,6 +83,7 @@
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unsigned int depthID;
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unsigned int framebufferID;
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+ int oldFramebufferID;
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bool initialized;
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};
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diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp
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--- OpenCSG-1.3.0/src/frameBufferObjectExt.cpp 2010-02-06 21:35:10.000000000 +0100
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+++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp 2011-08-02 01:33:46.000000000 +0200
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@@ -58,6 +58,7 @@
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glGenRenderbuffersEXT(1, &depthID);
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glGenTextures(1, &textureID);
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+ glGetIntegerv(GL_FRAMEBUFFER_BINDING_EXT, &oldFramebufferID);
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glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID);
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glBindTexture(GL_TEXTURE_2D, textureID);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0);
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@@ -77,7 +78,7 @@
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return false;
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}
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- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
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+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID);
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glBindTexture(GL_TEXTURE_2D, 0);
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textureTarget = GL_TEXTURE_2D;
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@@ -134,7 +135,7 @@
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// Unbinds frame buffer texture.
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bool FrameBufferObjectExt::EndCapture()
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{
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- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
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+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID);
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return true;
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}
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diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.h OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h
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--- OpenCSG-1.3.0/src/frameBufferObjectExt.h 2010-02-06 21:35:10.000000000 +0100
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+++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h 2011-08-02 01:33:08.000000000 +0200
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@@ -83,6 +83,7 @@
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unsigned int depthID;
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unsigned int framebufferID;
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+ int oldFramebufferID;
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bool initialized;
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};
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@ -1102,7 +1102,7 @@ diff -ru OpenCSG-1.3.0/src/channelManager.cpp OpenCSG-1.3.0-mac/src/channelManag
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diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-mac/src/frameBufferObject.h
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--- OpenCSG-1.3.0/src/frameBufferObject.h 2010-02-06 21:35:10.000000000 +0100
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+++ OpenCSG-1.3.0-mac/src/frameBufferObject.h 2010-05-09 02:51:36.000000000 +0200
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@@ -79,10 +79,10 @@
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@@ -79,11 +79,11 @@
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/// Texture stuff
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GLenum textureTarget;
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@ -1112,7 +1112,9 @@ diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-mac/src/frameBuffer
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+ GLuint depthID;
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- unsigned int framebufferID;
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- int oldFramebufferID;
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+ GLuint framebufferID;
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+ GLint oldFramebufferID;
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bool initialized;
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};
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