Patch to allow OpenCSG to render into an FBO instead of into the system-provided framebuffer

stl_dim
Marius Kintel 2011-08-02 17:41:59 +02:00
parent c79ad5010e
commit e8dac70bcd
2 changed files with 83 additions and 1 deletions

View File

@ -0,0 +1,80 @@
diff -ru OpenCSG-1.3.0/src/frameBufferObject.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp
--- OpenCSG-1.3.0/src/frameBufferObject.cpp 2010-02-06 21:35:10.000000000 +0100
+++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp 2011-08-02 01:33:31.000000000 +0200
@@ -57,6 +57,7 @@
glGenRenderbuffers(1, &depthID);
glGenTextures(1, &textureID);
+ glGetIntegerv(GL_FRAMEBUFFER_BINDING, &oldFramebufferID);
glBindFramebuffer(GL_FRAMEBUFFER, framebufferID);
glBindTexture(GL_TEXTURE_2D, textureID);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0);
@@ -76,7 +77,7 @@
return false;
}
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID);
glBindTexture(GL_TEXTURE_2D, 0);
textureTarget = GL_TEXTURE_2D;
@@ -133,7 +134,7 @@
// Unbinds frame buffer texture.
bool FrameBufferObject::EndCapture()
{
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID);
return true;
}
diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-fbofix/src/frameBufferObject.h
--- OpenCSG-1.3.0/src/frameBufferObject.h 2011-08-02 17:30:01.000000000 +0200
+++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.h 2011-08-02 01:32:58.000000000 +0200
@@ -83,6 +83,7 @@
unsigned int depthID;
unsigned int framebufferID;
+ int oldFramebufferID;
bool initialized;
};
diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp
--- OpenCSG-1.3.0/src/frameBufferObjectExt.cpp 2010-02-06 21:35:10.000000000 +0100
+++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp 2011-08-02 01:33:46.000000000 +0200
@@ -58,6 +58,7 @@
glGenRenderbuffersEXT(1, &depthID);
glGenTextures(1, &textureID);
+ glGetIntegerv(GL_FRAMEBUFFER_BINDING_EXT, &oldFramebufferID);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID);
glBindTexture(GL_TEXTURE_2D, textureID);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0);
@@ -77,7 +78,7 @@
return false;
}
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID);
glBindTexture(GL_TEXTURE_2D, 0);
textureTarget = GL_TEXTURE_2D;
@@ -134,7 +135,7 @@
// Unbinds frame buffer texture.
bool FrameBufferObjectExt::EndCapture()
{
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID);
return true;
}
diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.h OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h
--- OpenCSG-1.3.0/src/frameBufferObjectExt.h 2010-02-06 21:35:10.000000000 +0100
+++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h 2011-08-02 01:33:08.000000000 +0200
@@ -83,6 +83,7 @@
unsigned int depthID;
unsigned int framebufferID;
+ int oldFramebufferID;
bool initialized;
};

View File

@ -1102,7 +1102,7 @@ diff -ru OpenCSG-1.3.0/src/channelManager.cpp OpenCSG-1.3.0-mac/src/channelManag
diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-mac/src/frameBufferObject.h
--- OpenCSG-1.3.0/src/frameBufferObject.h 2010-02-06 21:35:10.000000000 +0100
+++ OpenCSG-1.3.0-mac/src/frameBufferObject.h 2010-05-09 02:51:36.000000000 +0200
@@ -79,10 +79,10 @@
@@ -79,11 +79,11 @@
/// Texture stuff
GLenum textureTarget;
@ -1112,7 +1112,9 @@ diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-mac/src/frameBuffer
+ GLuint depthID;
- unsigned int framebufferID;
- int oldFramebufferID;
+ GLuint framebufferID;
+ GLint oldFramebufferID;
bool initialized;
};