diff -ru OpenCSG-1.3.0/src/frameBufferObject.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp --- OpenCSG-1.3.0/src/frameBufferObject.cpp 2010-02-06 21:35:10.000000000 +0100 +++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp 2011-08-02 01:33:31.000000000 +0200 @@ -57,6 +57,7 @@ glGenRenderbuffers(1, &depthID); glGenTextures(1, &textureID); + glGetIntegerv(GL_FRAMEBUFFER_BINDING, &oldFramebufferID); glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); glBindTexture(GL_TEXTURE_2D, textureID); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0); @@ -76,7 +77,7 @@ return false; } - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID); glBindTexture(GL_TEXTURE_2D, 0); textureTarget = GL_TEXTURE_2D; @@ -133,7 +134,7 @@ // Unbinds frame buffer texture. bool FrameBufferObject::EndCapture() { - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID); return true; } diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-fbofix/src/frameBufferObject.h --- OpenCSG-1.3.0/src/frameBufferObject.h 2011-08-02 17:30:01.000000000 +0200 +++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.h 2011-08-02 01:32:58.000000000 +0200 @@ -83,6 +83,7 @@ unsigned int depthID; unsigned int framebufferID; + int oldFramebufferID; bool initialized; }; diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp --- OpenCSG-1.3.0/src/frameBufferObjectExt.cpp 2010-02-06 21:35:10.000000000 +0100 +++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp 2011-08-02 01:33:46.000000000 +0200 @@ -58,6 +58,7 @@ glGenRenderbuffersEXT(1, &depthID); glGenTextures(1, &textureID); + glGetIntegerv(GL_FRAMEBUFFER_BINDING_EXT, &oldFramebufferID); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID); glBindTexture(GL_TEXTURE_2D, textureID); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0); @@ -77,7 +78,7 @@ return false; } - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID); glBindTexture(GL_TEXTURE_2D, 0); textureTarget = GL_TEXTURE_2D; @@ -134,7 +135,7 @@ // Unbinds frame buffer texture. bool FrameBufferObjectExt::EndCapture() { - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID); return true; } diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.h OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h --- OpenCSG-1.3.0/src/frameBufferObjectExt.h 2010-02-06 21:35:10.000000000 +0100 +++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h 2011-08-02 01:33:08.000000000 +0200 @@ -83,6 +83,7 @@ unsigned int depthID; unsigned int framebufferID; + int oldFramebufferID; bool initialized; };