/* * OpenSCAD (www.openscad.at) * Copyright (C) 2009 Clifford Wolf * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #define INCLUDE_ABSTRACT_NODE_DETAILS #include "openscad.h" #include "MainWindow.h" #include "printutils.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //for chdir #include #ifdef ENABLE_CGAL // a little hackish: we need access to default-private members of // CGAL::OGL::Nef3_Converter so we can implement our own draw function // that does not scale the model. so we define 'class' to 'struct' // for this header.. // // theoretically there could be two problems: // 1.) defining language keyword with the pre processor is illegal afair // 2.) the compiler could use a different memory layout or name mangling for structs // // both does not seam to be the case with todays compilers... // #define class struct #include #undef class #endif QPointer MainWindow::current_win = NULL; MainWindow::MainWindow(const char *filename) { setupUi(this); root_ctx.functions_p = &builtin_functions; root_ctx.modules_p = &builtin_modules; root_ctx.set_variable("$fn", Value(0.0)); root_ctx.set_variable("$fs", Value(1.0)); root_ctx.set_variable("$fa", Value(12.0)); root_ctx.set_variable("$t", Value(0.0)); Value zero3; zero3.type = Value::VECTOR; zero3.vec.append(new Value(0.0)); zero3.vec.append(new Value(0.0)); zero3.vec.append(new Value(0.0)); root_ctx.set_variable("$vpt", zero3); root_ctx.set_variable("$vpr", zero3); root_module = NULL; absolute_root_node = NULL; root_raw_term = NULL; root_norm_term = NULL; root_chain = NULL; #ifdef ENABLE_CGAL root_N = NULL; recreate_cgal_ogl_p = false; cgal_ogl_p = NULL; #endif highlights_chain = NULL; background_chain = NULL; root_node = NULL; enableOpenCSG = false; tval = 0; fps = 0; fsteps = 1; highlighter = new Highlighter(editor->document()); QFont font; font.setStyleHint(QFont::TypeWriter); editor->setFont(font); screen->statusLabel = new QLabel(this); statusBar()->addWidget(screen->statusLabel); animate_timer = new QTimer(this); connect(animate_timer, SIGNAL(timeout()), this, SLOT(updateTVal())); connect(e_tval, SIGNAL(textChanged(QString)), this, SLOT(actionCompile())); connect(e_fps, SIGNAL(textChanged(QString)), this, SLOT(updatedFps())); animate_panel->hide(); // File menu connect(this->fileActionNew, SIGNAL(triggered()), this, SLOT(actionNew())); connect(this->fileActionOpen, SIGNAL(triggered()), this, SLOT(actionOpen())); connect(this->fileActionSave, SIGNAL(triggered()), this, SLOT(actionSave())); connect(this->fileActionSaveAs, SIGNAL(triggered()), this, SLOT(actionSaveAs())); connect(this->fileActionReload, SIGNAL(triggered()), this, SLOT(actionReload())); #ifndef __APPLE__ this->fileActionSave->setShortcut(QKeySequence(Qt::Key_F2)); this->fileActionReload->setShortcut(QKeySequence(Qt::Key_F3)); #endif // Edit menu connect(this->editActionUndo, SIGNAL(triggered()), editor, SLOT(undo())); connect(this->editActionRedo, SIGNAL(triggered()), editor, SLOT(redo())); connect(this->editActionCut, SIGNAL(triggered()), editor, SLOT(cut())); connect(this->editActionCopy, SIGNAL(triggered()), editor, SLOT(copy())); connect(this->editActionPaste, SIGNAL(triggered()), editor, SLOT(paste())); connect(this->editActionIndent, SIGNAL(triggered()), this, SLOT(editIndent())); connect(this->editActionUnindent, SIGNAL(triggered()), this, SLOT(editUnindent())); connect(this->editActionComment, SIGNAL(triggered()), this, SLOT(editComment())); connect(this->editActionUncomment, SIGNAL(triggered()), this, SLOT(editUncomment())); connect(this->editActionPasteVPT, SIGNAL(triggered()), this, SLOT(pasteViewportTranslation())); connect(this->editActionPasteVPR, SIGNAL(triggered()), this, SLOT(pasteViewportRotation())); connect(this->editActionZoomIn, SIGNAL(triggered()), editor, SLOT(zoomIn())); connect(this->editActionZoomOut, SIGNAL(triggered()), editor, SLOT(zoomOut())); // Design menu connect(this->designActionReloadAndCompile, SIGNAL(triggered()), this, SLOT(actionReloadCompile())); connect(this->designActionCompile, SIGNAL(triggered()), this, SLOT(actionCompile())); connect(this->designActionCompileAndRender, SIGNAL(triggered()), this, SLOT(actionRenderCGAL())); connect(this->designActionDisplayAST, SIGNAL(triggered()), this, SLOT(actionDisplayAST())); connect(this->designActionDisplayCSGTree, SIGNAL(triggered()), this, SLOT(actionDisplayCSGTree())); connect(this->designActionDisplayCSGProducts, SIGNAL(triggered()), this, SLOT(actionDisplayCSGProducts())); connect(this->designActionExportSTL, SIGNAL(triggered()), this, SLOT(actionExportSTL())); connect(this->designActionExportOFF, SIGNAL(triggered()), this, SLOT(actionExportOFF())); // View menu connect(this->viewActionOpenCSG, SIGNAL(triggered()), this, SLOT(viewModeOpenCSG())); #ifndef ENABLE_OPENCSG this->viewActionOpenCSG->setVisible(false); #else if (!screen->opencsg_support) { this->viewActionOpenCSG->setEnabled(false); } #endif connect(this->viewActionCGALSurfaces, SIGNAL(triggered()), this, SLOT(viewModeCGALSurface())); connect(this->viewActionCGALGrid, SIGNAL(triggered()), this, SLOT(viewModeCGALGrid())); connect(this->viewActionThrownTogether, SIGNAL(triggered()), this, SLOT(viewModeThrownTogether())); connect(this->viewActionShowEdges, SIGNAL(triggered()), this, SLOT(viewModeShowEdges())); connect(this->viewActionShowAxes, SIGNAL(triggered()), this, SLOT(viewModeShowAxes())); connect(this->viewActionShowCrosshairs, SIGNAL(triggered()), this, SLOT(viewModeShowCrosshairs())); connect(this->viewActionAnimate, SIGNAL(triggered()), this, SLOT(viewModeAnimate())); connect(this->viewActionTop, SIGNAL(triggered()), this, SLOT(viewAngleTop())); connect(this->viewActionBottom, SIGNAL(triggered()), this, SLOT(viewAngleBottom())); connect(this->viewActionLeft, SIGNAL(triggered()), this, SLOT(viewAngleLeft())); connect(this->viewActionRight, SIGNAL(triggered()), this, SLOT(viewAngleRight())); connect(this->viewActionFront, SIGNAL(triggered()), this, SLOT(viewAngleFront())); connect(this->viewActionBack, SIGNAL(triggered()), this, SLOT(viewAngleBack())); connect(this->viewActionDiagonal, SIGNAL(triggered()), this, SLOT(viewAngleDiagonal())); connect(this->viewActionCenter, SIGNAL(triggered()), this, SLOT(viewCenter())); connect(this->viewActionPerspective, SIGNAL(triggered()), this, SLOT(viewPerspective())); connect(this->viewActionOrthogonal, SIGNAL(triggered()), this, SLOT(viewOrthogonal())); // #ifdef ENABLE_CGAL // viewActionCGALSurface = menu->addAction("CGAL Surfaces", this, SLOT(viewModeCGALSurface()), QKeySequence(Qt::Key_F10)); // viewActionCGALGrid = menu->addAction("CGAL Grid Only", this, SLOT(viewModeCGALGrid()), QKeySequence(Qt::Key_F11)); // #endif console->setReadOnly(true); current_win = this; PRINT("OpenSCAD (www.openscad.at)"); PRINT("Copyright (C) 2009 Clifford Wolf "); PRINT(""); PRINT("This program is free software; you can redistribute it and/or modify"); PRINT("it under the terms of the GNU General Public License as published by"); PRINT("the Free Software Foundation; either version 2 of the License, or"); PRINT("(at your option) any later version."); PRINT(""); editor->setTabStopWidth(30); if (filename) { this->filename = QString(filename); maybe_change_dir(); setWindowTitle(this->filename); load(); } else { setWindowTitle("New Document"); } connect(editor->document(), SIGNAL(contentsChanged()), this, SLOT(animateUpdateDocChanged())); connect(screen, SIGNAL(doAnimateUpdate()), this, SLOT(animateUpdate())); // display this window and check for OpenGL 2.0 (OpenCSG) support viewModeThrownTogether(); show(); // make sure it looks nice.. resize(800, 600); splitter1->setSizes(QList() << 400 << 400); splitter2->setSizes(QList() << 400 << 200); #ifdef ENABLE_OPENCSG viewModeOpenCSG(); #else viewModeThrownTogether(); #endif viewPerspective(); setAcceptDrops(true); current_win = NULL; } MainWindow::~MainWindow() { if (root_module) delete root_module; if (root_node) delete root_node; #ifdef ENABLE_CGAL if (root_N) delete root_N; if (cgal_ogl_p) { CGAL::OGL::Polyhedron *p = (CGAL::OGL::Polyhedron*)cgal_ogl_p; delete p; } #endif } void MainWindow::updatedFps() { bool fps_ok; double fps = e_fps->text().toDouble(&fps_ok); animate_timer->stop(); if (fps_ok && fps > 0) { animate_timer->setSingleShot(false); animate_timer->setInterval(int(1000 / e_fps->text().toDouble())); animate_timer->start(); } } void MainWindow::updateTVal() { bool fps_ok; double fps = e_fps->text().toDouble(&fps_ok); if (fps_ok) { if (fps <= 0) { actionCompile(); } else { double s = e_fsteps->text().toDouble(); double t = e_tval->text().toDouble() + 1/s; QString txt; txt.sprintf("%.5f", t >= 1.0 ? 0.0 : t); e_tval->setText(txt); } } } void MainWindow::load() { if (!filename.isEmpty()) { QString text; FILE *fp = fopen(filename.toAscii().data(), "rt"); if (!fp) { PRINTA("Failed to open file: %1 (%2)", filename, QString(strerror(errno))); } else { char buffer[513]; int rc; while ((rc = fread(buffer, 1, 512, fp)) > 0) { buffer[rc] = 0; text += buffer; } fclose(fp); PRINTA("Loaded design `%1'.", filename); } editor->setPlainText(text); } } void MainWindow::maybe_change_dir() { if (filename.isEmpty()) return; QFileInfo fileInfo(filename); QDir::setCurrent(fileInfo.dir().absolutePath()); filename = fileInfo.fileName(); } void MainWindow::find_root_tag(AbstractNode *n) { foreach(AbstractNode *v, n->children) { if (v->modinst->tag_root) root_node = v; if (root_node) return; find_root_tag(v); } } void MainWindow::compile(bool procevents) { PRINT("Parsing design (AST generation)..."); if (procevents) QApplication::processEvents(); if (root_module) { delete root_module; root_module = NULL; } if (absolute_root_node) { delete absolute_root_node; absolute_root_node = NULL; } if (root_raw_term) { root_raw_term->unlink(); root_raw_term = NULL; } if (root_norm_term) { root_norm_term->unlink(); root_norm_term = NULL; } if (root_chain) { delete root_chain; root_chain = NULL; } foreach(CSGTerm *v, highlight_terms) { v->unlink(); } highlight_terms.clear(); if (highlights_chain) { delete highlights_chain; highlights_chain = NULL; } foreach(CSGTerm *v, background_terms) { v->unlink(); } background_terms.clear(); if (background_chain) { delete background_chain; background_chain = NULL; } root_node = NULL; enableOpenCSG = false; root_ctx.set_variable("$t", Value(e_tval->text().toDouble())); Value vpt; vpt.type = Value::VECTOR; vpt.vec.append(new Value(-screen->object_trans_x)); vpt.vec.append(new Value(-screen->object_trans_y)); vpt.vec.append(new Value(-screen->object_trans_z)); root_ctx.set_variable("$vpt", vpt); Value vpr; vpr.type = Value::VECTOR; vpr.vec.append(new Value(fmodf(360 - screen->object_rot_x + 90, 360))); vpr.vec.append(new Value(fmodf(360 - screen->object_rot_y, 360))); vpr.vec.append(new Value(fmodf(360 - screen->object_rot_z, 360))); root_ctx.set_variable("$vpr", vpr); last_compiled_doc = editor->toPlainText(); root_module = parse((last_compiled_doc + "\n" + commandline_commands).toAscii().data(), false); delete highlighter; highlighter = new Highlighter(editor->document()); if (!root_module) { if (!animate_panel->isVisible()) { QTextCursor cursor = editor->textCursor(); cursor.setPosition(parser_error_pos); editor->setTextCursor(cursor); } goto fail; } PRINT("Compiling design (CSG Tree generation)..."); if (procevents) QApplication::processEvents(); AbstractNode::idx_counter = 1; { ModuleInstanciation root_inst; absolute_root_node = root_module->evaluate(&root_ctx, &root_inst); } if (!absolute_root_node) goto fail; find_root_tag(absolute_root_node); if (!root_node) root_node = absolute_root_node; root_node->dump(""); PRINT("Compiling design (CSG Products generation)..."); if (procevents) QApplication::processEvents(); double m[16]; for (int i = 0; i < 16; i++) m[i] = i % 5 == 0 ? 1.0 : 0.0; root_raw_term = root_node->render_csg_term(m, &highlight_terms, &background_terms); if (!root_raw_term) goto fail; PRINT("Compiling design (CSG Products normalization)..."); if (procevents) QApplication::processEvents(); root_norm_term = root_raw_term->link(); while (1) { CSGTerm *n = root_norm_term->normalize(); root_norm_term->unlink(); if (root_norm_term == n) break; root_norm_term = n; } if (!root_norm_term) goto fail; root_chain = new CSGChain(); root_chain->import(root_norm_term); if (root_chain->polysets.size() > 1000) { PRINTF("WARNING: Normalized tree has %d elements!", root_chain->polysets.size()); PRINTF("WARNING: OpenCSG rendering has been disabled."); } else { enableOpenCSG = true; } if (highlight_terms.size() > 0) { PRINTF("Compiling highlights (%d CSG Trees)...", highlight_terms.size()); if (procevents) QApplication::processEvents(); highlights_chain = new CSGChain(); for (int i = 0; i < highlight_terms.size(); i++) { while (1) { CSGTerm *n = highlight_terms[i]->normalize(); highlight_terms[i]->unlink(); if (highlight_terms[i] == n) break; highlight_terms[i] = n; } highlights_chain->import(highlight_terms[i]); } } if (background_terms.size() > 0) { PRINTF("Compiling background (%d CSG Trees)...", background_terms.size()); if (procevents) QApplication::processEvents(); background_chain = new CSGChain(); for (int i = 0; i < background_terms.size(); i++) { while (1) { CSGTerm *n = background_terms[i]->normalize(); background_terms[i]->unlink(); if (background_terms[i] == n) break; background_terms[i] = n; } background_chain->import(background_terms[i]); } } if (1) { PRINT("Compilation finished."); if (procevents) QApplication::processEvents(); } else { fail: PRINT("ERROR: Compilation failed!"); if (procevents) QApplication::processEvents(); } } void MainWindow::actionNew() { #ifdef ENABLE_MDI new MainWindow; #else filename = QString(); setWindowTitle("New Document"); editor->setPlainText(""); #endif } void MainWindow::actionOpen() { current_win = this; QString new_filename = QFileDialog::getOpenFileName(this, "Open File", "", "OpenSCAD Designs (*.scad)"); if (!new_filename.isEmpty()) { #ifdef ENABLE_MDI if (!editor->toPlainText().isEmpty()) { new MainWindow(new_filename.toAscii().data()); current_win = NULL; return; } #endif filename = new_filename; maybe_change_dir(); setWindowTitle(filename); QString text; FILE *fp = fopen(filename.toAscii().data(), "rt"); if (!fp) { PRINTA("Failed to open file: %1 (%2)", QString(filename), QString(strerror(errno))); } else { char buffer[513]; int rc; while ((rc = fread(buffer, 1, 512, fp)) > 0) { buffer[rc] = 0; text += buffer; } fclose(fp); PRINTA("Loaded design `%1'.", QString(filename)); } editor->setPlainText(text); } current_win = NULL; } void MainWindow::actionSave() { current_win = this; FILE *fp = fopen(filename.toAscii().data(), "wt"); if (!fp) { PRINTA("Failed to open file for writing: %1 (%2)", QString(filename), QString(strerror(errno))); } else { fprintf(fp, "%s", editor->toPlainText().toAscii().data()); fclose(fp); PRINTA("Saved design `%1'.", QString(filename)); } current_win = NULL; } void MainWindow::actionSaveAs() { QString new_filename = QFileDialog::getSaveFileName(this, "Save File", filename, "OpenSCAD Designs (*.scad)"); if (!new_filename.isEmpty()) { filename = new_filename; maybe_change_dir(); setWindowTitle(filename); actionSave(); } } void MainWindow::actionReload() { current_win = this; load(); current_win = NULL; } void MainWindow::editIndent() { QTextCursor cursor = editor->textCursor(); int p1 = cursor.selectionStart(); QString txt = cursor.selectedText(); txt.replace(QString(QChar(8233)), QString(QChar(8233)) + QString("\t")); if (txt.endsWith(QString(QChar(8233)) + QString("\t"))) txt.chop(1); txt = QString("\t") + txt; cursor.insertText(txt); int p2 = cursor.position(); cursor.setPosition(p1, QTextCursor::MoveAnchor); cursor.setPosition(p2, QTextCursor::KeepAnchor); editor->setTextCursor(cursor); } void MainWindow::editUnindent() { QTextCursor cursor = editor->textCursor(); int p1 = cursor.selectionStart(); QString txt = cursor.selectedText(); txt.replace(QString(QChar(8233)) + QString("\t"), QString(QChar(8233))); if (txt.startsWith(QString("\t"))) txt.remove(0, 1); cursor.insertText(txt); int p2 = cursor.position(); cursor.setPosition(p1, QTextCursor::MoveAnchor); cursor.setPosition(p2, QTextCursor::KeepAnchor); editor->setTextCursor(cursor); } void MainWindow::editComment() { QTextCursor cursor = editor->textCursor(); int p1 = cursor.selectionStart(); QString txt = cursor.selectedText(); txt.replace(QString(QChar(8233)), QString(QChar(8233)) + QString("//")); if (txt.endsWith(QString(QChar(8233)) + QString("//"))) txt.chop(2); txt = QString("//") + txt; cursor.insertText(txt); int p2 = cursor.position(); cursor.setPosition(p1, QTextCursor::MoveAnchor); cursor.setPosition(p2, QTextCursor::KeepAnchor); editor->setTextCursor(cursor); } void MainWindow::editUncomment() { QTextCursor cursor = editor->textCursor(); int p1 = cursor.selectionStart(); QString txt = cursor.selectedText(); txt.replace(QString(QChar(8233)) + QString("//"), QString(QChar(8233))); if (txt.startsWith(QString("//"))) txt.remove(0, 2); cursor.insertText(txt); int p2 = cursor.position(); cursor.setPosition(p1, QTextCursor::MoveAnchor); cursor.setPosition(p2, QTextCursor::KeepAnchor); editor->setTextCursor(cursor); } void MainWindow::pasteViewportTranslation() { QTextCursor cursor = editor->textCursor(); QString txt; txt.sprintf("[ %.2f, %.2f, %.2f ]", -screen->object_trans_x, -screen->object_trans_y, -screen->object_trans_z); cursor.insertText(txt); } void MainWindow::pasteViewportRotation() { QTextCursor cursor = editor->textCursor(); QString txt; txt.sprintf("[ %.2f, %.2f, %.2f ]", fmodf(360 - screen->object_rot_x + 90, 360), fmodf(360 - screen->object_rot_y, 360), fmodf(360 - screen->object_rot_z, 360)); cursor.insertText(txt); } void MainWindow::actionReloadCompile() { current_win = this; console->clear(); load(); compile(true); #ifdef ENABLE_OPENCSG if (!(viewActionOpenCSG->isVisible() && viewActionOpenCSG->isChecked()) && !viewActionThrownTogether->isChecked()) { viewModeOpenCSG(); } else #endif { screen->updateGL(); } current_win = NULL; } void MainWindow::actionCompile() { current_win = this; console->clear(); compile(!viewActionAnimate->isChecked()); #ifdef ENABLE_OPENCSG if (!(viewActionOpenCSG->isVisible() && viewActionOpenCSG->isChecked()) && !viewActionThrownTogether->isChecked()) { viewModeOpenCSG(); } else #endif { screen->updateGL(); } current_win = NULL; } #ifdef ENABLE_CGAL static void report_func(const class AbstractNode*, void *vp, int mark) { QProgressDialog *pd = (QProgressDialog*)vp; int v = (int)((mark*100.0) / progress_report_count); pd->setValue(v < 100 ? v : 99); QString label; label.sprintf("Rendering Polygon Mesh using CGAL (%d/%d)", mark, progress_report_count); pd->setLabelText(label); QApplication::processEvents(); } void MainWindow::actionRenderCGAL() { current_win = this; console->clear(); compile(true); if (!root_module || !root_node) return; if (root_N) { delete root_N; root_N = NULL; recreate_cgal_ogl_p = true; } PRINT("Rendering Polygon Mesh using CGAL..."); QApplication::processEvents(); QTime t; t.start(); QProgressDialog *pd = new QProgressDialog("Rendering Polygon Mesh using CGAL...", QString(), 0, 100); pd->setValue(0); pd->setAutoClose(false); pd->show(); QApplication::processEvents(); progress_report_prep(root_node, report_func, pd); root_N = new CGAL_Nef_polyhedron(root_node->render_cgal_nef_polyhedron()); progress_report_fin(); PRINTF("Number of vertices currently in CGAL cache: %d", AbstractNode::cgal_nef_cache.totalCost()); PRINTF("Number of objects currently in CGAL cache: %d", AbstractNode::cgal_nef_cache.size()); QApplication::processEvents(); PRINTF(" Simple: %6s", root_N->is_simple() ? "yes" : "no"); QApplication::processEvents(); PRINTF(" Valid: %6s", root_N->is_valid() ? "yes" : "no"); QApplication::processEvents(); PRINTF(" Vertices: %6d", (int)root_N->number_of_vertices()); QApplication::processEvents(); PRINTF(" Halfedges: %6d", (int)root_N->number_of_halfedges()); QApplication::processEvents(); PRINTF(" Edges: %6d", (int)root_N->number_of_edges()); QApplication::processEvents(); PRINTF(" Halffacets: %6d", (int)root_N->number_of_halffacets()); QApplication::processEvents(); PRINTF(" Facets: %6d", (int)root_N->number_of_facets()); QApplication::processEvents(); PRINTF(" Volumes: %6d", (int)root_N->number_of_volumes()); QApplication::processEvents(); int s = t.elapsed() / 1000; PRINTF("Total rendering time: %d hours, %d minutes, %d seconds", s / (60*60), (s / 60) % 60, s % 60); if (!viewActionCGALSurfaces->isChecked() && !viewActionCGALGrid->isChecked()) { viewModeCGALSurface(); } else { screen->updateGL(); } PRINT("Rendering finished."); delete pd; current_win = NULL; } #endif /* ENABLE_CGAL */ void MainWindow::actionDisplayAST() { current_win = this; QTextEdit *e = new QTextEdit(NULL); e->setTabStopWidth(30); e->setWindowTitle("AST Dump"); if (root_module) { e->setPlainText(root_module->dump("", "")); } else { e->setPlainText("No AST to dump. Please try compiling first..."); } e->show(); e->resize(600, 400); current_win = NULL; } void MainWindow::actionDisplayCSGTree() { current_win = this; QTextEdit *e = new QTextEdit(NULL); e->setTabStopWidth(30); e->setWindowTitle("CSG Tree Dump"); if (root_node) { e->setPlainText(root_node->dump("")); } else { e->setPlainText("No CSG to dump. Please try compiling first..."); } e->show(); e->resize(600, 400); current_win = NULL; } void MainWindow::actionDisplayCSGProducts() { current_win = this; QTextEdit *e = new QTextEdit(NULL); e->setTabStopWidth(30); e->setWindowTitle("CSG Products Dump"); e->setPlainText(QString("\nCSG before normalization:\n%1\n\n\nCSG after normalization:\n%2\n\n\nCSG rendering chain:\n%3\n\n\nHighlights CSG rendering chain:\n%4\n\n\nBackground CSG rendering chain:\n%5\n").arg(root_raw_term ? root_raw_term->dump() : "N/A", root_norm_term ? root_norm_term->dump() : "N/A", root_chain ? root_chain->dump() : "N/A", highlights_chain ? highlights_chain->dump() : "N/A", background_chain ? background_chain->dump() : "N/A")); e->show(); e->resize(600, 400); current_win = NULL; } #ifdef ENABLE_CGAL void MainWindow::actionExportSTLorOFF(bool stl_mode) #else void MainWindow::actionExportSTLorOFF(bool) #endif { current_win = this; #ifdef ENABLE_CGAL if (!root_N) { PRINT("Nothing to export! Try building first (press F6)."); current_win = NULL; return; } if (!root_N->is_simple()) { PRINT("Object isn't a valid 2-manifold! Modify your design.."); current_win = NULL; return; } QString stl_filename = QFileDialog::getSaveFileName(this, stl_mode ? "Export STL File" : "Export OFF File", "", stl_mode ? "STL Files (*.stl)" : "OFF Files (*.off)"); if (stl_filename.isEmpty()) { PRINTF("No filename specified. %s export aborted.", stl_mode ? "STL" : "OFF"); current_win = NULL; return; } QProgressDialog *pd = new QProgressDialog( stl_mode ? "Exporting object to STL file..." : "Exporting object to OFF file...", QString(), 0, root_N->number_of_facets() + 1); pd->setValue(0); pd->setAutoClose(false); pd->show(); QApplication::processEvents(); if (stl_mode) export_stl(root_N, stl_filename, pd); else export_off(root_N, stl_filename, pd); PRINTF("%s export finished.", stl_mode ? "STL" : "OFF"); delete pd; #endif /* ENABLE_CGAL */ current_win = NULL; } void MainWindow::actionExportSTL() { actionExportSTLorOFF(true); } void MainWindow::actionExportOFF() { actionExportSTLorOFF(false); } void MainWindow::viewModeActionsUncheck() { viewActionOpenCSG->setChecked(false); #ifdef ENABLE_CGAL viewActionCGALSurfaces->setChecked(false); viewActionCGALGrid->setChecked(false); #endif viewActionThrownTogether->setChecked(false); } #ifdef ENABLE_OPENCSG class OpenCSGPrim : public OpenCSG::Primitive { public: OpenCSGPrim(OpenCSG::Operation operation, unsigned int convexity) : OpenCSG::Primitive(operation, convexity) { } PolySet *p; double *m; virtual void render() { glPushMatrix(); glMultMatrixd(m); p->render_surface(PolySet::COLORMODE_NONE); glPopMatrix(); } }; static void renderCSGChainviaOpenCSG(CSGChain *chain, GLint *shaderinfo, bool highlight, bool background) { std::vector primitives; int j = 0; for (int i = 0;; i++) { bool last = i == chain->polysets.size(); if (last || chain->types[i] == CSGTerm::TYPE_UNION) { OpenCSG::render(primitives); glDepthFunc(GL_EQUAL); if (shaderinfo) glUseProgram(shaderinfo[0]); for (; j < i; j++) { glPushMatrix(); glMultMatrixd(chain->matrices[j]); if (highlight) { chain->polysets[j]->render_surface(PolySet::COLORMODE_HIGHLIGHT, shaderinfo); } else if (background) { chain->polysets[j]->render_surface(PolySet::COLORMODE_BACKGROUND, shaderinfo); } else if (chain->types[j] == CSGTerm::TYPE_DIFFERENCE) { chain->polysets[j]->render_surface(PolySet::COLORMODE_CUTOUT, shaderinfo); } else { chain->polysets[j]->render_surface(PolySet::COLORMODE_MATERIAL, shaderinfo); } glPopMatrix(); } if (shaderinfo) glUseProgram(0); for (unsigned int k = 0; k < primitives.size(); k++) { delete primitives[k]; } glDepthFunc(GL_LEQUAL); primitives.clear(); } if (last) break; OpenCSGPrim *prim = new OpenCSGPrim(chain->types[i] == CSGTerm::TYPE_DIFFERENCE ? OpenCSG::Subtraction : OpenCSG::Intersection, chain->polysets[i]->convexity); prim->p = chain->polysets[i]; prim->m = chain->matrices[i]; primitives.push_back(prim); } } static void renderGLThrownTogether(void *vp); static void renderGLviaOpenCSG(void *vp) { MainWindow *m = (MainWindow*)vp; if (!m->enableOpenCSG) { renderGLThrownTogether(vp); return; } static int glew_initialized = 0; if (!glew_initialized) { glew_initialized = 1; glewInit(); } #ifdef ENABLE_MDI OpenCSG::reset(); #endif if (m->root_chain) { GLint *shaderinfo = m->screen->shaderinfo; if (!shaderinfo[0]) shaderinfo = NULL; renderCSGChainviaOpenCSG(m->root_chain, m->viewActionShowEdges->isChecked() ? shaderinfo : NULL, false, false); if (m->background_chain) { renderCSGChainviaOpenCSG(m->background_chain, m->viewActionShowEdges->isChecked() ? shaderinfo : NULL, false, true); } if (m->highlights_chain) { renderCSGChainviaOpenCSG(m->highlights_chain, m->viewActionShowEdges->isChecked() ? shaderinfo : NULL, true, false); } } } void MainWindow::viewModeOpenCSG() { if (screen->opencsg_support) { viewModeActionsUncheck(); viewActionOpenCSG->setChecked(true); screen->renderfunc = renderGLviaOpenCSG; screen->renderfunc_vp = this; screen->updateGL(); } else { viewModeThrownTogether(); } } #endif /* ENABLE_OPENCSG */ #ifdef ENABLE_CGAL static void renderGLviaCGAL(void *vp) { MainWindow *m = (MainWindow*)vp; if (m->recreate_cgal_ogl_p) { m->recreate_cgal_ogl_p = false; CGAL::OGL::Polyhedron *p = (CGAL::OGL::Polyhedron*)m->cgal_ogl_p; delete p; m->cgal_ogl_p = NULL; } if (m->root_N) { CGAL::OGL::Polyhedron *p = (CGAL::OGL::Polyhedron*)m->cgal_ogl_p; if (!p) { m->cgal_ogl_p = p = new CGAL::OGL::Polyhedron(); CGAL::OGL::Nef3_Converter::convert_to_OGLPolyhedron(*m->root_N, p); p->init(); } if (m->viewActionCGALSurfaces->isChecked()) p->set_style(CGAL::OGL::SNC_BOUNDARY); if (m->viewActionCGALGrid->isChecked()) p->set_style(CGAL::OGL::SNC_SKELETON); #if 0 p->draw(); #else if (p->style == CGAL::OGL::SNC_BOUNDARY) { glCallList(p->object_list_+2); if (m->viewActionShowEdges->isChecked()) { glDisable(GL_LIGHTING); glCallList(p->object_list_+1); glCallList(p->object_list_); } } else { glDisable(GL_LIGHTING); glCallList(p->object_list_+1); glCallList(p->object_list_); } #endif } } void MainWindow::viewModeCGALSurface() { viewModeActionsUncheck(); viewActionCGALSurfaces->setChecked(true); screen->renderfunc = renderGLviaCGAL; screen->renderfunc_vp = this; screen->updateGL(); } void MainWindow::viewModeCGALGrid() { viewModeActionsUncheck(); viewActionCGALGrid->setChecked(true); screen->renderfunc = renderGLviaCGAL; screen->renderfunc_vp = this; screen->updateGL(); } #endif /* ENABLE_CGAL */ static void renderGLThrownTogetherChain(MainWindow *m, CSGChain *chain, bool highlight, bool background, bool fberror) { glDepthFunc(GL_LEQUAL); QHash,int> polySetVisitMark; bool showEdges = m->viewActionShowEdges->isChecked(); for (int i = 0; i < chain->polysets.size(); i++) { if (polySetVisitMark[QPair(chain->polysets[i], chain->matrices[i])]++ > 0) continue; glPushMatrix(); glMultMatrixd(chain->matrices[i]); if (highlight) { chain->polysets[i]->render_surface(PolySet::COLORMODE_HIGHLIGHT); if (showEdges) { glDisable(GL_LIGHTING); chain->polysets[i]->render_edges(PolySet::COLORMODE_HIGHLIGHT); glEnable(GL_LIGHTING); } } else if (background) { chain->polysets[i]->render_surface(PolySet::COLORMODE_BACKGROUND); if (showEdges) { glDisable(GL_LIGHTING); chain->polysets[i]->render_edges(PolySet::COLORMODE_BACKGROUND); glEnable(GL_LIGHTING); } } else if (fberror) { chain->polysets[i]->render_surface(PolySet::COLORMODE_NONE); } else if (chain->types[i] == CSGTerm::TYPE_DIFFERENCE) { chain->polysets[i]->render_surface(PolySet::COLORMODE_CUTOUT); if (showEdges) { glDisable(GL_LIGHTING); chain->polysets[i]->render_edges(PolySet::COLORMODE_CUTOUT); glEnable(GL_LIGHTING); } } else { chain->polysets[i]->render_surface(PolySet::COLORMODE_MATERIAL); if (showEdges) { glDisable(GL_LIGHTING); chain->polysets[i]->render_edges(PolySet::COLORMODE_MATERIAL); glEnable(GL_LIGHTING); } } glPopMatrix(); } } static void renderGLThrownTogether(void *vp) { MainWindow *m = (MainWindow*)vp; if (m->root_chain) { glEnable(GL_CULL_FACE); glCullFace(GL_BACK); renderGLThrownTogetherChain(m, m->root_chain, false, false, false); glCullFace(GL_FRONT); glColor3ub(255, 0, 255); renderGLThrownTogetherChain(m, m->root_chain, false, false, true); glDisable(GL_CULL_FACE); } if (m->background_chain) renderGLThrownTogetherChain(m, m->background_chain, false, true, false); if (m->highlights_chain) renderGLThrownTogetherChain(m, m->highlights_chain, true, false, false); } void MainWindow::viewModeThrownTogether() { viewModeActionsUncheck(); viewActionThrownTogether->setChecked(true); screen->renderfunc = renderGLThrownTogether; screen->renderfunc_vp = this; screen->updateGL(); } void MainWindow::viewModeShowEdges() { screen->updateGL(); } void MainWindow::viewModeShowAxes() { screen->showaxes = viewActionShowAxes->isChecked(); screen->updateGL(); } void MainWindow::viewModeShowCrosshairs() { screen->showcrosshairs = viewActionShowCrosshairs->isChecked(); screen->updateGL(); } void MainWindow::viewModeAnimate() { if (viewActionAnimate->isChecked()) { animate_panel->show(); actionCompile(); updatedFps(); } else { animate_panel->hide(); animate_timer->stop(); } } void MainWindow::animateUpdateDocChanged() { QString current_doc = editor->toPlainText(); if (current_doc != last_compiled_doc) animateUpdate(); } void MainWindow::animateUpdate() { if (animate_panel->isVisible()) { bool fps_ok; double fps = e_fps->text().toDouble(&fps_ok); if (fps_ok && fps <= 0 && !animate_timer->isActive()) { animate_timer->stop(); animate_timer->setSingleShot(true); animate_timer->setInterval(50); animate_timer->start(); } } } void MainWindow::viewAngleTop() { screen->object_rot_x = 90; screen->object_rot_y = 0; screen->object_rot_z = 0; screen->updateGL(); } void MainWindow::viewAngleBottom() { screen->object_rot_x = 270; screen->object_rot_y = 0; screen->object_rot_z = 0; screen->updateGL(); } void MainWindow::viewAngleLeft() { screen->object_rot_x = 0; screen->object_rot_y = 0; screen->object_rot_z = 90; screen->updateGL(); } void MainWindow::viewAngleRight() { screen->object_rot_x = 0; screen->object_rot_y = 0; screen->object_rot_z = 270; screen->updateGL(); } void MainWindow::viewAngleFront() { screen->object_rot_x = 0; screen->object_rot_y = 0; screen->object_rot_z = 0; screen->updateGL(); } void MainWindow::viewAngleBack() { screen->object_rot_x = 0; screen->object_rot_y = 0; screen->object_rot_z = 180; screen->updateGL(); } void MainWindow::viewAngleDiagonal() { screen->object_rot_x = 35; screen->object_rot_y = 0; screen->object_rot_z = 25; screen->updateGL(); } void MainWindow::viewCenter() { screen->object_trans_x = 0; screen->object_trans_y = 0; screen->object_trans_z = 0; screen->updateGL(); } void MainWindow::viewPerspective() { viewActionPerspective->setChecked(true); viewActionOrthogonal->setChecked(false); screen->orthomode = false; screen->updateGL(); } void MainWindow::viewOrthogonal() { viewActionPerspective->setChecked(false); viewActionOrthogonal->setChecked(true); screen->orthomode = true; screen->updateGL(); } void MainWindow::dragEnterEvent(QDragEnterEvent *event) { if (event->mimeData()->hasUrls()) event->acceptProposedAction(); } void MainWindow::dropEvent(QDropEvent *event) { current_win = this; const QList urls = event->mimeData()->urls(); for (int i = 0; i < urls.size(); i++) { if (urls[i].scheme() != "file") continue; QString fn = urls[i].path(); #ifdef ENABLE_MDI if (!editor->toPlainText().isEmpty()) { new MainWindow(fn.toAscii().data()); break; } #endif filename = fn; setWindowTitle(filename); maybe_change_dir(); load(); break; } current_win = NULL; }