/* * OpenSCAD (www.openscad.org) * Copyright (C) 2009-2011 Clifford Wolf and * Marius Kintel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * As a special exception, you have permission to link this program * with the CGAL library and distribute executables, as long as you * follow the requirements of the GNU GPL in regard to all of the * software in the executable aside from CGAL. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "Preferences.h" #include #include #include Preferences *Preferences::instance = NULL; Preferences::Preferences(QWidget *parent) : QMainWindow(parent) { setupUi(this); // Setup default settings this->defaultmap["3dview/colorscheme"] = this->colorSchemeChooser->currentItem()->text(); this->defaultmap["editor/fontfamily"] = this->fontChooser->currentText(); this->defaultmap["editor/fontsize"] = this->fontSize->currentText().toUInt(); this->defaultmap["editor/opengl20_warning_show"] = true; // Toolbar QActionGroup *group = new QActionGroup(this); group->addAction(prefsAction3DView); group->addAction(prefsActionEditor); group->addAction(prefsActionAdvanced); connect(group, SIGNAL(triggered(QAction*)), this, SLOT(actionTriggered(QAction*))); prefsAction3DView->setChecked(true); this->actionTriggered(this->prefsAction3DView); // 3D View pane this->colorschemes["Cornfield"][BACKGROUND_COLOR] = QColor(0xff, 0xff, 0xe5); this->colorschemes["Cornfield"][OPENCSG_FACE_FRONT_COLOR] = QColor(0xf9, 0xd7, 0x2c); this->colorschemes["Cornfield"][OPENCSG_FACE_BACK_COLOR] = QColor(0x9d, 0xcb, 0x51); this->colorschemes["Cornfield"][CGAL_FACE_FRONT_COLOR] = QColor(0xf9, 0xd7, 0x2c); this->colorschemes["Cornfield"][CGAL_FACE_BACK_COLOR] = QColor(0x9d, 0xcb, 0x51); this->colorschemes["Cornfield"][CGAL_FACE_2D_COLOR] = QColor(0x00, 0xbf, 0x99); this->colorschemes["Cornfield"][CGAL_EDGE_FRONT_COLOR] = QColor(0xff, 0x00, 0x00); this->colorschemes["Cornfield"][CGAL_EDGE_BACK_COLOR] = QColor(0xff, 0x00, 0x00); this->colorschemes["Cornfield"][CGAL_EDGE_2D_COLOR] = QColor(0xff, 0x00, 0x00); this->colorschemes["Cornfield"][CROSSHAIR_COLOR] = QColor(0x80, 0x00, 0x00); this->colorschemes["Metallic"][BACKGROUND_COLOR] = QColor(0xaa, 0xaa, 0xff); this->colorschemes["Metallic"][OPENCSG_FACE_FRONT_COLOR] = QColor(0xdd, 0xdd, 0xff); this->colorschemes["Metallic"][OPENCSG_FACE_BACK_COLOR] = QColor(0xdd, 0x22, 0xdd); this->colorschemes["Metallic"][CGAL_FACE_FRONT_COLOR] = QColor(0xdd, 0xdd, 0xff); this->colorschemes["Metallic"][CGAL_FACE_BACK_COLOR] = QColor(0xdd, 0x22, 0xdd); this->colorschemes["Metallic"][CGAL_FACE_2D_COLOR] = QColor(0x00, 0xbf, 0x99); this->colorschemes["Metallic"][CGAL_EDGE_FRONT_COLOR] = QColor(0xff, 0x00, 0x00); this->colorschemes["Metallic"][CGAL_EDGE_BACK_COLOR] = QColor(0xff, 0x00, 0x00); this->colorschemes["Metallic"][CGAL_EDGE_2D_COLOR] = QColor(0xff, 0x00, 0x00); this->colorschemes["Metallic"][CROSSHAIR_COLOR] = QColor(0x80, 0x00, 0x00); this->colorschemes["Sunset"][BACKGROUND_COLOR] = QColor(0xaa, 0x44, 0x44); this->colorschemes["Sunset"][OPENCSG_FACE_FRONT_COLOR] = QColor(0xff, 0xaa, 0xaa); this->colorschemes["Sunset"][OPENCSG_FACE_BACK_COLOR] = QColor(0x88, 0x22, 0x33); this->colorschemes["Sunset"][CGAL_FACE_FRONT_COLOR] = QColor(0xff, 0xaa, 0xaa); this->colorschemes["Sunset"][CGAL_FACE_BACK_COLOR] = QColor(0x88, 0x22, 0x33); this->colorschemes["Sunset"][CGAL_FACE_2D_COLOR] = QColor(0x00, 0xbf, 0x99); this->colorschemes["Sunset"][CGAL_EDGE_FRONT_COLOR] = QColor(0xff, 0x00, 0x00); this->colorschemes["Sunset"][CGAL_EDGE_BACK_COLOR] = QColor(0xff, 0x00, 0x00); this->colorschemes["Sunset"][CGAL_EDGE_2D_COLOR] = QColor(0xff, 0x00, 0x00); this->colorschemes["Sunset"][CROSSHAIR_COLOR] = QColor(0x80, 0x00, 0x00); // Editor pane QFontDatabase db; foreach(int size, db.standardSizes()) { this->fontSize->addItem(QString::number(size)); } connect(this->colorSchemeChooser, SIGNAL(itemSelectionChanged()), this, SLOT(colorSchemeChanged())); connect(this->fontChooser, SIGNAL(activated(const QString &)), this, SLOT(fontFamilyChanged(const QString &))); connect(this->fontSize, SIGNAL(editTextChanged(const QString &)), this, SLOT(fontSizeChanged(const QString &))); connect(this->OpenGL20WarningCheckbox, SIGNAL(clicked(bool)), this, SLOT(OpenGL20WarningChanged(bool))); updateGUI(); } Preferences::~Preferences() { removeDefaultSettings(); } void Preferences::actionTriggered(QAction *action) { if (action == this->prefsAction3DView) { this->stackedWidget->setCurrentWidget(this->page3DView); } else if (action == this->prefsActionEditor) { this->stackedWidget->setCurrentWidget(this->pageEditor); } else if (action == this->prefsActionAdvanced) { this->stackedWidget->setCurrentWidget(this->pageAdvanced); } } void Preferences::colorSchemeChanged() { QSettings settings; settings.setValue("3dview/colorscheme", this->colorSchemeChooser->currentItem()->text()); emit requestRedraw(); } const QColor &Preferences::color(RenderColor idx) { return this->colorschemes[getValue("3dview/colorscheme").toString()][idx]; } void Preferences::fontFamilyChanged(const QString &family) { QSettings settings; settings.setValue("editor/fontfamily", family); emit fontChanged(family, getValue("editor/fontsize").toUInt()); } void Preferences::fontSizeChanged(const QString &size) { uint intsize = size.toUInt(); QSettings settings; settings.setValue("editor/fontsize", intsize); emit fontChanged(getValue("editor/fontfamily").toString(), intsize); } void Preferences::OpenGL20WarningChanged(bool state) { QSettings settings; settings.setValue("editor/opengl20_warning_show",state); } void Preferences::keyPressEvent(QKeyEvent *e) { #ifdef Q_WS_MAC if (e->modifiers() == Qt::ControlModifier && e->key() == Qt::Key_Period) { close(); } else #endif if ((e->modifiers() == Qt::ControlModifier && e->key() == Qt::Key_W) || e->key() == Qt::Key_Escape) { close(); } } /*! Removes settings that are the same as the default settings to avoid overwriting future changes to default settings. */ void Preferences::removeDefaultSettings() { QSettings settings; for (QSettings::SettingsMap::const_iterator iter = this->defaultmap.begin(); iter != this->defaultmap.end(); iter++) { if (settings.value(iter.key()) == iter.value()) { settings.remove(iter.key()); } } } QVariant Preferences::getValue(const QString &key) const { QSettings settings; return settings.value(key, this->defaultmap[key]); } void Preferences::updateGUI() { QSettings settings; QList found = this->colorSchemeChooser->findItems(getValue("3dview/colorscheme").toString(), Qt::MatchExactly); if (!found.isEmpty()) this->colorSchemeChooser->setCurrentItem(found.first()); QString fontfamily = getValue("editor/fontfamily").toString(); int fidx = this->fontChooser->findText(fontfamily); if (fidx >= 0) { this->fontChooser->setCurrentIndex(fidx); } QString fontsize = getValue("editor/fontsize").toString(); int sidx = this->fontSize->findText(fontsize); if (sidx >= 0) { this->fontSize->setCurrentIndex(sidx); } else { this->fontSize->setEditText(fontsize); } bool opengl20_warning_show = getValue("editor/opengl20_warning_show").toBool(); this->OpenGL20WarningCheckbox->setChecked(opengl20_warning_show); } void Preferences::apply() const { emit fontChanged(getValue("editor/fontfamily").toString(), getValue("editor/fontsize").toUInt()); emit requestRedraw(); }