#ifndef GLVIEW_H_ #define GLVIEW_H_ #ifdef ENABLE_OPENCSG // this must be included before the GL headers # include #endif #include #include class GLView : public QGLWidget { Q_OBJECT public: void (*renderfunc)(void*); void *renderfunc_vp; bool orthomode; bool showaxes; bool showcrosshairs; double viewer_distance; double object_rot_x; double object_rot_y; double object_rot_z; double object_trans_x; double object_trans_y; double object_trans_z; double w_h_ratio; GLint shaderinfo[11]; QLabel *statusLabel; #ifdef ENABLE_OPENCSG bool opencsg_support; #endif GLView(QWidget *parent = NULL); protected: bool mouse_drag_active; int last_mouse_x; int last_mouse_y; void keyPressEvent(QKeyEvent *event); void wheelEvent(QWheelEvent *event); void mousePressEvent(QMouseEvent *event); void mouseMoveEvent(QMouseEvent *event); void mouseReleaseEvent(QMouseEvent *event); void initializeGL(); void resizeGL(int w, int h); void paintGL(); #ifdef ENABLE_OPENCSG private slots: void display_opengl20_warning(); #endif signals: void doAnimateUpdate(); }; #endif