if (true) { cube(2, true); translate([-3,0,0]) cube(2, true); } else { cylinder(r=1,h=2); translate([-3,0,0]) cylinder(r=1,h=2); } translate([3,0,0]) if (false) cylinder(r=1,h=2); else cube(2, true); translate([0,3,0]) if (false) cylinder(r=1,h=2); else if (true) cube(2, true); else sphere(); translate([3,3,0]) if (false) cylinder(r=1,h=2); else if (false) sphere(); else cube(2, true); translate([6,0,0]) if (0) cylinder(r=1,h=2); else cube(2, true); translate([6,3,0]) if (1) cube(2, true); else cylinder(r=1,h=2); translate([9,0,0]) if ("") cylinder(r=1,h=2); else cube(2, true); translate([9,3,0]) if ("hello") cube(2, true); else cylinder(r=1,h=2); translate([12,0,0]) if ([]) cylinder(r=1,h=2); else cube(2, true); translate([12,3,0]) if ([1,2,3]) cube(2, true); else cylinder(r=1,h=2); translate([15,0,0]) if (ILLEGAL) cylinder(r=1,h=2); else cube(2, true);