openscad/src/value.cc

925 lines
22 KiB
C++

/*
* OpenSCAD (www.openscad.org)
* Copyright (C) 2009-2011 Clifford Wolf <clifford@clifford.at> and
* Marius Kintel <marius@kintel.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* As a special exception, you have permission to link this program
* with the CGAL library and distribute executables, as long as you
* follow the requirements of the GNU GPL in regard to all of the
* software in the executable aside from CGAL.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "value.h"
#include "printutils.h"
#include <stdio.h>
#include <math.h>
#include <assert.h>
#include <sstream>
#include <boost/foreach.hpp>
#include <boost/variant/apply_visitor.hpp>
#include <boost/variant/static_visitor.hpp>
#include <boost/format.hpp>
#include "boost-utils.h"
#include "boosty.h"
/*Unicode support for string lengths and array accesses*/
#include <glib.h>
#include <boost/math/special_functions/fpclassify.hpp>
Value Value::undefined;
ValuePtr ValuePtr::undefined;
std::ostream &operator<<(std::ostream &stream, const Filename &filename)
{
fs::path fnpath = fs::path( (std::string)filename );
fs::path fpath = boostfs_uncomplete(fnpath, fs::current_path());
stream << QuotedString(boosty::stringy( fpath ));
return stream;
}
// FIXME: This could probably be done more elegantly using boost::regex
std::ostream &operator<<(std::ostream &stream, const QuotedString &s)
{
stream << '"';
BOOST_FOREACH(char c, s) {
switch (c) {
case '\t':
stream << "\\t";
break;
case '\n':
stream << "\\n";
break;
case '\r':
stream << "\\r";
break;
case '"':
case '\\':
stream << '\\';
stream << c;
break;
default:
stream << c;
}
}
stream << '"';
return stream;
}
Value::Value() : value(boost::blank())
{
// std::cout << "creating undef\n";
}
Value::Value(bool v) : value(v)
{
// std::cout << "creating bool\n";
}
Value::Value(int v) : value(double(v))
{
// std::cout << "creating int\n";
}
Value::Value(double v) : value(v)
{
// std::cout << "creating double " << v << "\n";
}
Value::Value(const std::string &v) : value(v)
{
// std::cout << "creating string\n";
}
Value::Value(const char *v) : value(std::string(v))
{
// std::cout << "creating string from char *\n";
}
Value::Value(char v) : value(std::string(1, v))
{
// std::cout << "creating string from char\n";
}
Value::Value(const VectorType &v) : value(v)
{
// std::cout << "creating vector\n";
}
Value::Value(const RangeType &v) : value(v)
{
// std::cout << "creating range\n";
}
Value::ValueType Value::type() const
{
return static_cast<ValueType>(this->value.which());
}
bool Value::isDefined() const
{
return this->type() != UNDEFINED;
}
bool Value::isDefinedAs(const ValueType type) const
{
return this->type() == type;
}
bool Value::isUndefined() const
{
return !isDefined();
}
bool Value::toBool() const
{
switch (this->type()) {
case BOOL:
return boost::get<bool>(this->value);
break;
case NUMBER:
return boost::get<double>(this->value)!= 0;
break;
case STRING:
return boost::get<std::string>(this->value).size() > 0;
break;
case VECTOR:
return boost::get<VectorType >(this->value).size() > 0;
break;
case RANGE:
return true;
break;
default:
return false;
break;
}
}
double Value::toDouble() const
{
double d = 0;
getDouble(d);
return d;
}
bool Value::getDouble(double &v) const
{
const double *d = boost::get<double>(&this->value);
if (d) {
v = *d;
return true;
}
return false;
}
class tostring_visitor : public boost::static_visitor<std::string>
{
public:
template <typename T> std::string operator()(const T &op1) const {
// std::cout << "[generic tostring_visitor]\n";
return boost::lexical_cast<std::string>(op1);
}
std::string operator()(const double &op1) const {
if (op1 != op1) { // Fix for avoiding nan vs. -nan across platforms
return "nan";
}
if (op1 == 0) {
return "0"; // Don't return -0 (exactly -0 and 0 equal 0)
}
#ifdef OPENSCAD_TESTING
// Quick and dirty hack to work around floating point rounding differences
// across platforms for testing purposes.
std::stringstream tmp;
tmp.precision(12);
tmp.setf(std::ios_base::fixed);
tmp << op1;
std::string tmpstr = tmp.str();
size_t endpos = tmpstr.find_last_not_of('0');
if (tmpstr[endpos] == '.') endpos--;
tmpstr = tmpstr.substr(0, endpos+1);
size_t dotpos = tmpstr.find('.');
if (dotpos != std::string::npos) {
if (tmpstr.size() - dotpos > 12) tmpstr.erase(dotpos + 12);
while (tmpstr[tmpstr.size()-1] == '0') tmpstr.erase(tmpstr.size()-1);
}
if (tmpstr.compare("-0") == 0) tmpstr = "0";
tmpstr = two_digit_exp_format(tmpstr);
return tmpstr;
#else
// attempt to emulate Qt's QString.sprintf("%g"); from old OpenSCAD.
// see https://github.com/openscad/openscad/issues/158
std::stringstream tmp;
tmp.unsetf(std::ios::floatfield);
tmp << op1;
return tmp.str();
#endif
}
std::string operator()(const boost::blank &) const {
return "undef";
}
std::string operator()(const bool &v) const {
return v ? "true" : "false";
}
std::string operator()(const Value::VectorType &v) const {
std::stringstream stream;
stream << '[';
for (size_t i = 0; i < v.size(); i++) {
if (i > 0) stream << ", ";
stream << v[i];
}
stream << ']';
return stream.str();
}
std::string operator()(const Value::RangeType &v) const {
return (boost::format("[%1% : %2% : %3%]") % v.begin_val % v.step_val % v.end_val).str();
}
};
std::string Value::toString() const
{
return boost::apply_visitor(tostring_visitor(), this->value);
}
class chr_visitor : public boost::static_visitor<std::string> {
public:
template <typename S> std::string operator()(const S &) const
{
return "";
}
std::string operator()(const double &v) const
{
char buf[8];
memset(buf, 0, 8);
if (v > 0) {
const gunichar c = v;
if (g_unichar_validate(c) && (c != 0)) {
g_unichar_to_utf8(c, buf);
}
}
return std::string(buf);
}
std::string operator()(const Value::VectorType &v) const
{
std::stringstream stream;
for (size_t i = 0; i < v.size(); i++) {
stream << v[i].chrString();
}
return stream.str();
}
std::string operator()(const Value::RangeType &v) const
{
const boost::uint32_t steps = v.nbsteps();
if (steps >= 10000) {
PRINTB("WARNING: Bad range parameter in for statement: too many elements (%lu).", steps);
return "";
}
std::stringstream stream;
Value::RangeType range = v;
for (Value::RangeType::iterator it = range.begin();it != range.end();it++) {
const Value value(*it);
stream << value.chrString();
}
return stream.str();
}
};
std::string Value::chrString() const
{
return boost::apply_visitor(chr_visitor(), this->value);
}
const Value::VectorType &Value::toVector() const
{
static VectorType empty;
const VectorType *v = boost::get<VectorType>(&this->value);
if (v) return *v;
else return empty;
}
bool Value::getVec2(double &x, double &y) const
{
if (this->type() != VECTOR) return false;
const VectorType &v = toVector();
if (v.size() != 2) return false;
return (v[0].getDouble(x) && v[1].getDouble(y));
}
bool Value::getVec3(double &x, double &y, double &z, double defaultval) const
{
if (this->type() != VECTOR) return false;
const VectorType &v = toVector();
if (v.size() == 2) {
getVec2(x, y);
z = defaultval;
return true;
}
else {
if (v.size() != 3) return false;
}
return (v[0].getDouble(x) && v[1].getDouble(y) && v[2].getDouble(z));
}
Value::RangeType Value::toRange() const
{
const RangeType *val = boost::get<RangeType>(&this->value);
if (val) {
return *val;
}
else return RangeType(0,0,0);
}
Value &Value::operator=(const Value &v)
{
if (this != &v) {
this->value = v.value;
}
return *this;
}
class equals_visitor : public boost::static_visitor<bool>
{
public:
template <typename T, typename U> bool operator()(const T &, const U &) const {
return false;
}
template <typename T> bool operator()(const T &op1, const T &op2) const {
return op1 == op2;
}
};
bool Value::operator==(const Value &v) const
{
return boost::apply_visitor(equals_visitor(), this->value, v.value);
}
bool Value::operator!=(const Value &v) const
{
return !(*this == v);
}
#define DEFINE_VISITOR(name,op)\
class name : public boost::static_visitor<bool> \
{ \
public:\
template <typename T, typename U> bool operator()(const T &, const U &) const {\
return false;\
}\
\
bool operator()(const bool &op1, const bool &op2) const {\
return op1 op op2;\
}\
\
bool operator()(const bool &op1, const double &op2) const {\
return op1 op op2;\
}\
\
bool operator()(const double &op1, const bool &op2) const {\
return op1 op op2;\
}\
\
bool operator()(const double &op1, const double &op2) const {\
return op1 op op2;\
}\
\
bool operator()(const std::string &op1, const std::string &op2) const {\
return op1 op op2;\
}\
}
DEFINE_VISITOR(less_visitor, <);
DEFINE_VISITOR(greater_visitor, >);
DEFINE_VISITOR(lessequal_visitor, <=);
DEFINE_VISITOR(greaterequal_visitor, >=);
bool Value::operator<(const Value &v) const
{
return boost::apply_visitor(less_visitor(), this->value, v.value);
}
bool Value::operator>=(const Value &v) const
{
return boost::apply_visitor(greaterequal_visitor(), this->value, v.value);
}
bool Value::operator>(const Value &v) const
{
return boost::apply_visitor(greater_visitor(), this->value, v.value);
}
bool Value::operator<=(const Value &v) const
{
return boost::apply_visitor(lessequal_visitor(), this->value, v.value);
}
class plus_visitor : public boost::static_visitor<Value>
{
public:
template <typename T, typename U> Value operator()(const T &, const U &) const {
return Value::undefined;
}
Value operator()(const double &op1, const double &op2) const {
return Value(op1 + op2);
}
Value operator()(const Value::VectorType &op1, const Value::VectorType &op2) const {
Value::VectorType sum;
for (size_t i = 0; i < op1.size() && i < op2.size(); i++) {
sum.push_back(op1[i] + op2[i]);
}
return Value(sum);
}
};
Value Value::operator+(const Value &v) const
{
return boost::apply_visitor(plus_visitor(), this->value, v.value);
}
class minus_visitor : public boost::static_visitor<Value>
{
public:
template <typename T, typename U> Value operator()(const T &, const U &) const {
return Value::undefined;
}
Value operator()(const double &op1, const double &op2) const {
return Value(op1 - op2);
}
Value operator()(const Value::VectorType &op1, const Value::VectorType &op2) const {
Value::VectorType sum;
for (size_t i = 0; i < op1.size() && i < op2.size(); i++) {
sum.push_back(op1[i] - op2[i]);
}
return Value(sum);
}
};
Value Value::operator-(const Value &v) const
{
return boost::apply_visitor(minus_visitor(), this->value, v.value);
}
Value Value::multvecnum(const Value &vecval, const Value &numval)
{
// Vector * Number
VectorType dstv;
BOOST_FOREACH(const Value &val, vecval.toVector()) {
dstv.push_back(val * numval);
}
return Value(dstv);
}
Value Value::multmatvec(const Value &matrixval, const Value &vectorval)
{
const VectorType &matrixvec = matrixval.toVector();
const VectorType &vectorvec = vectorval.toVector();
// Matrix * Vector
VectorType dstv;
for (size_t i=0;i<matrixvec.size();i++) {
if (matrixvec[i].type() != VECTOR ||
matrixvec[i].toVector().size() != vectorvec.size()) {
return Value();
}
double r_e = 0.0;
for (size_t j=0;j<matrixvec[i].toVector().size();j++) {
if (matrixvec[i].toVector()[j].type() != NUMBER || vectorvec[j].type() != NUMBER) {
return Value();
}
r_e += matrixvec[i].toVector()[j].toDouble() * vectorvec[j].toDouble();
}
dstv.push_back(Value(r_e));
}
return Value(dstv);
}
Value Value::multvecmat(const Value &vectorval, const Value &matrixval)
{
const VectorType &vectorvec = vectorval.toVector();
const VectorType &matrixvec = matrixval.toVector();
assert(vectorvec.size() == matrixvec.size());
// Vector * Matrix
VectorType dstv;
for (size_t i=0;i<matrixvec[0].toVector().size();i++) {
double r_e = 0.0;
for (size_t j=0;j<vectorvec.size();j++) {
if (matrixvec[j].type() != VECTOR ||
matrixvec[j].toVector()[i].type() != NUMBER ||
vectorvec[j].type() != NUMBER) {
return Value::undefined;
}
r_e += vectorvec[j].toDouble() * matrixvec[j].toVector()[i].toDouble();
}
dstv.push_back(Value(r_e));
}
return Value(dstv);
}
Value Value::operator*(const Value &v) const
{
if (this->type() == NUMBER && v.type() == NUMBER) {
return Value(this->toDouble() * v.toDouble());
}
else if (this->type() == VECTOR && v.type() == NUMBER) {
return multvecnum(*this, v);
}
else if (this->type() == NUMBER && v.type() == VECTOR) {
return multvecnum(v, *this);
}
else if (this->type() == VECTOR && v.type() == VECTOR) {
const VectorType &vec1 = this->toVector();
const VectorType &vec2 = v.toVector();
if (vec1[0].type() == NUMBER && vec2[0].type() == NUMBER &&
vec1.size() == vec2.size()) {
// Vector dot product.
double r = 0.0;
for (size_t i=0;i<vec1.size();i++) {
if (vec1[i].type() != NUMBER || vec2[i].type() != NUMBER) {
return Value::undefined;
}
r += (vec1[i].toDouble() * vec2[i].toDouble());
}
return Value(r);
} else if (vec1[0].type() == VECTOR && vec2[0].type() == NUMBER &&
vec1[0].toVector().size() == vec2.size()) {
return multmatvec(vec1, vec2);
} else if (vec1[0].type() == NUMBER && vec2[0].type() == VECTOR &&
vec1.size() == vec2.size()) {
return multvecmat(vec1, vec2);
} else if (vec1[0].type() == VECTOR && vec2[0].type() == VECTOR &&
vec1[0].toVector().size() == vec2.size()) {
// Matrix * Matrix
VectorType dstv;
BOOST_FOREACH(const Value &srcrow, vec1) {
dstv.push_back(multvecmat(srcrow, vec2));
}
return Value(dstv);
}
}
return Value::undefined;
}
Value Value::operator/(const Value &v) const
{
if (this->type() == NUMBER && v.type() == NUMBER) {
return Value(this->toDouble() / v.toDouble());
}
else if (this->type() == VECTOR && v.type() == NUMBER) {
const VectorType &vec = this->toVector();
VectorType dstv;
BOOST_FOREACH(const Value &vecval, vec) {
dstv.push_back(vecval / v);
}
return Value(dstv);
}
else if (this->type() == NUMBER && v.type() == VECTOR) {
const VectorType &vec = v.toVector();
VectorType dstv;
BOOST_FOREACH(const Value &vecval, vec) {
dstv.push_back(*this / vecval);
}
return Value(dstv);
}
return Value::undefined;
}
Value Value::operator%(const Value &v) const
{
if (this->type() == NUMBER && v.type() == NUMBER) {
return Value(fmod(boost::get<double>(this->value), boost::get<double>(v.value)));
}
return Value::undefined;
}
Value Value::operator-() const
{
if (this->type() == NUMBER) {
return Value(-this->toDouble());
}
else if (this->type() == VECTOR) {
const VectorType &vec = this->toVector();
VectorType dstv;
BOOST_FOREACH(const Value &vecval, vec) {
dstv.push_back(-vecval);
}
return Value(dstv);
}
return Value::undefined;
}
/*!
Append a value to this vector.
This must be of valtype VECTOR.
*/
/*
void Value::append(Value *val)
{
assert(this->type() == VECTOR);
this->vec.push_back(val);
}
*/
/*
* bracket operation [] detecting multi-byte unicode.
* If the string is multi-byte unicode then the index will offset to the character (2 or 4 byte) and not to the byte.
* A 'normal' string with byte chars are a subset of unicode and still work.
*/
class bracket_visitor : public boost::static_visitor<Value>
{
public:
Value operator()(const std::string &str, const double &idx) const {
int i = int(idx);
Value v;
//Check that the index is positive and less than the size in bytes
if ((i >= 0) && (i < (int)str.size())) {
//Ensure character (not byte) index is inside the character/glyph array
if( (unsigned) i < g_utf8_strlen( str.c_str(), str.size() ) ) {
gchar utf8_of_cp[6] = ""; //A buffer for a single unicode character to be copied into
gchar* ptr = g_utf8_offset_to_pointer(str.c_str(), i);
if(ptr) {
g_utf8_strncpy(utf8_of_cp, ptr, 1);
}
v = std::string(utf8_of_cp);
}
// std::cout << "bracket_visitor: " << v << "\n";
}
return v;
}
Value operator()(const Value::VectorType &vec, const double &idx) const {
int i = int(idx);
if ((i >= 0) && (i < (int)vec.size())) return vec[int(idx)];
return Value::undefined;
}
Value operator()(const Value::RangeType &range, const double &idx) const {
switch(int(idx)) {
case 0: return Value(range.begin_val);
case 1: return Value(range.step_val);
case 2: return Value(range.end_val);
}
return Value::undefined;
}
template <typename T, typename U> Value operator()(const T &, const U &) const {
// std::cout << "generic bracket_visitor\n";
return Value::undefined;
}
};
Value Value::operator[](const Value &v) const
{
return boost::apply_visitor(bracket_visitor(), this->value, v.value);
}
void Value::RangeType::normalize() {
if ((step_val>0) && (end_val < begin_val)) {
std::swap(begin_val,end_val);
printDeprecation("Using ranges of the form [begin:end] with begin value greater than the end value is deprecated.");
}
}
boost::uint32_t Value::RangeType::nbsteps() const {
if (boost::math::isnan(step_val) || boost::math::isinf(begin_val) || (boost::math::isinf(end_val))) {
return std::numeric_limits<boost::uint32_t>::max();
}
if ((begin_val == end_val) || boost::math::isinf(step_val)) {
return 0;
}
if (step_val == 0) {
return std::numeric_limits<boost::uint32_t>::max();
}
double steps;
if (step_val < 0) {
if (begin_val < end_val) {
return 0;
}
steps = (begin_val - end_val) / (-step_val);
} else {
if (begin_val > end_val) {
return 0;
}
steps = (end_val - begin_val) / step_val;
}
return steps;
}
Value::RangeType::iterator::iterator(Value::RangeType &range, type_t type) : range(range), val(range.begin_val)
{
this->type = type;
update_type();
}
void Value::RangeType::iterator::update_type()
{
if (range.step_val == 0) {
type = RANGE_TYPE_END;
} else if (range.step_val < 0) {
if (val < range.end_val) {
type = RANGE_TYPE_END;
}
} else {
if (val > range.end_val) {
type = RANGE_TYPE_END;
}
}
}
Value::RangeType::iterator::reference Value::RangeType::iterator::operator*()
{
return val;
}
Value::RangeType::iterator::pointer Value::RangeType::iterator::operator->()
{
return &(operator*());
}
Value::RangeType::iterator::self_type Value::RangeType::iterator::operator++()
{
if (type < 0) {
type = RANGE_TYPE_RUNNING;
}
val += range.step_val;
update_type();
return *this;
}
Value::RangeType::iterator::self_type Value::RangeType::iterator::operator++(int)
{
self_type tmp(*this);
operator++();
return tmp;
}
bool Value::RangeType::iterator::operator==(const self_type &other) const
{
if (type == RANGE_TYPE_RUNNING) {
return (type == other.type) && (val == other.val) && (range == other.range);
} else {
return (type == other.type) && (range == other.range);
}
}
bool Value::RangeType::iterator::operator!=(const self_type &other) const
{
return !(*this == other);
}
ValuePtr::ValuePtr()
{
this->reset(new Value());
}
ValuePtr::ValuePtr(const Value &v)
{
this->reset(new Value(v));
}
ValuePtr::ValuePtr(bool v)
{
this->reset(new Value(v));
}
ValuePtr::ValuePtr(int v)
{
this->reset(new Value(v));
}
ValuePtr::ValuePtr(double v)
{
this->reset(new Value(v));
}
ValuePtr::ValuePtr(const std::string &v)
{
this->reset(new Value(v));
}
ValuePtr::ValuePtr(const char *v)
{
this->reset(new Value(v));
}
ValuePtr::ValuePtr(const char v)
{
this->reset(new Value(v));
}
ValuePtr::ValuePtr(const Value::VectorType &v)
{
this->reset(new Value(v));
}
ValuePtr::ValuePtr(const Value::RangeType &v)
{
this->reset(new Value(v));
}
bool ValuePtr::operator==(const ValuePtr &v) const
{
return ValuePtr(**this == *v);
}
bool ValuePtr::operator!=(const ValuePtr &v) const
{
return ValuePtr(**this != *v);
}
bool ValuePtr::operator<(const ValuePtr &v) const
{
return ValuePtr(**this < *v);
}
bool ValuePtr::operator<=(const ValuePtr &v) const
{
return ValuePtr(**this <= *v);
}
bool ValuePtr::operator>=(const ValuePtr &v) const
{
return ValuePtr(**this >= *v);
}
bool ValuePtr::operator>(const ValuePtr &v) const
{
return ValuePtr(**this > *v);
}
ValuePtr ValuePtr::operator-() const
{
return ValuePtr(-**this);
}
ValuePtr ValuePtr::operator!() const
{
return ValuePtr(!**this);
}
ValuePtr ValuePtr::operator[](const ValuePtr &v) const
{
return ValuePtr((**this)[*v]);
}
ValuePtr ValuePtr::operator+(const ValuePtr &v) const
{
return ValuePtr(**this + *v);
}
ValuePtr ValuePtr::operator-(const ValuePtr &v) const
{
return ValuePtr(**this - *v);
}
ValuePtr ValuePtr::operator*(const ValuePtr &v) const
{
return ValuePtr(**this * *v);
}
ValuePtr ValuePtr::operator/(const ValuePtr &v) const
{
return ValuePtr(**this / *v);
}
ValuePtr ValuePtr::operator%(const ValuePtr &v) const
{
return ValuePtr(**this % *v);
}