mirror of https://github.com/vitalif/openscad
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
#ifndef LINALG_H_
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#define LINALG_H_
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#include <Eigen/Core>
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#include <Eigen/Geometry>
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#include <Eigen/Dense>
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#include<Eigen/StdVector>
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EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Eigen::Vector2d)
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using Eigen::Vector2d;
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EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Eigen::Vector3d)
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using Eigen::Vector3d;
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typedef Eigen::AlignedBox<double, 3> BoundingBox;
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using Eigen::Matrix3f;
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using Eigen::Matrix3d;
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using Eigen::Matrix4d;
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#define Transform3d Eigen::Affine3d
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#define Transform2d Eigen::Affine2d
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bool matrix_contains_infinity( const Transform3d &m );
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bool matrix_contains_nan( const Transform3d &m );
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BoundingBox operator*(const Transform3d &m, const BoundingBox &box);
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Vector3d getBoundingCenter(BoundingBox bbox);
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double getBoundingRadius(BoundingBox bbox);
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class Color4f : public Eigen::Vector4f
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{
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public:
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Color4f() { }
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Color4f(int r, int g, int b, int a = 255) { setRgb(r,g,b,a); }
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Color4f(float r, float g, float b, float a = 1.0f) : Eigen::Vector4f(r, g, b, a) { }
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void setRgb(int r, int g, int b, int a = 255) {
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*this << r/255.0f, g/255.0f, b/255.0f, a/255.0f;
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}
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bool isValid() const { return this->minCoeff() >= 0.0f; }
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};
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#endif
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