openscad/src/parsersettings.cc

138 lines
4.2 KiB
C++

#include "parsersettings.h"
#include <boost/filesystem.hpp>
#include <boost/foreach.hpp>
#include "boosty.h"
#include <boost/algorithm/string.hpp>
#include "PlatformUtils.h"
namespace fs = boost::filesystem;
std::vector<std::string> librarypath;
void add_librarydir(const std::string &libdir)
{
librarypath.push_back(libdir);
}
/*!
Searces for the given file in library paths and returns the full path if found.
Returns an empty path if file cannot be found or filename is a directory.
*/
fs::path search_libs(const fs::path &localpath)
{
BOOST_FOREACH(const std::string &dir, librarypath) {
fs::path usepath = fs::path(dir) / localpath;
if (fs::exists(usepath) && !fs::is_directory(usepath)) {
return usepath.string();
}
}
return fs::path();
}
// files must be 'ordinary' - they must exist and be non-directories
// FIXME: We cannot print any output here since these function is called periodically
// from "Automatic reload and compile"
static bool check_valid(const fs::path &p, const std::vector<std::string> *openfilenames)
{
if (p.empty()) {
//PRINTB("WARNING: File path is blank: %s",p);
return false;
}
if (!p.has_parent_path()) {
//PRINTB("WARNING: No parent path: %s",p);
return false;
}
if (!fs::exists(p)) {
//PRINTB("WARNING: File not found: %s",p);
return false;
}
if (fs::is_directory(p)) {
//PRINTB("WARNING: %s invalid - points to a directory",p);
return false;
}
std::string fullname = boosty::stringy(p);
// Detect circular includes
if (openfilenames) {
BOOST_FOREACH(const std::string &s, *openfilenames) {
if (s == fullname) {
// PRINTB("WARNING: circular include file %s", fullname);
return false;
}
}
}
return true;
}
/*!
Check if the given filename is valid.
If the given filename is absolute, do a simple check.
If not, search the applicable paths for a valid file.
Returns the absolute path to a valid file, or an empty path if no
valid files could be found.
*/
fs::path find_valid_path(const fs::path &sourcepath,
const fs::path &localpath,
const std::vector<std::string> *openfilenames)
{
if (boosty::is_absolute(localpath)) {
if (check_valid(localpath, openfilenames)) return boosty::absolute(localpath);
}
else {
fs::path fpath = sourcepath / localpath;
if (check_valid(fpath, openfilenames)) return fpath;
fpath = search_libs(localpath);
if (!fpath.empty() && check_valid(fpath, openfilenames)) return fpath;
}
return fs::path();
}
void parser_init(const std::string &applicationpath)
{
// Add paths from OPENSCADPATH before adding built-in paths
const char *openscadpaths = getenv("OPENSCADPATH");
if (openscadpaths) {
std::string paths(openscadpaths);
std::string sep = PlatformUtils::pathSeparatorChar();
typedef boost::split_iterator<std::string::iterator> string_split_iterator;
for (string_split_iterator it = boost::make_split_iterator(paths, boost::first_finder(sep, boost::is_iequal())); it != string_split_iterator(); ++it) {
add_librarydir(boosty::absolute(fs::path(boost::copy_range<std::string>(*it))).string());
}
}
// This is the built-in user-writable library path
#ifndef OPENSCAD_TESTING
// This will resolve to ~/Documents on Mac, "My Documents" on Windows and
// ~/.local/share on Linux
fs::path docdir(PlatformUtils::documentsPath());
add_librarydir(boosty::stringy(docdir / "OpenSCAD" / "libraries"));
#endif
// This is the built-in read-only library path
std::string librarydir;
fs::path libdir(applicationpath);
fs::path tmpdir;
#ifdef __APPLE__
// Libraries can be bundled on Mac. If not, fall back to development layout
bool isbundle = is_directory(libdir / ".." / "Resources");
if (isbundle) {
libdir /= "../Resources";
if (!is_directory(libdir / "libraries")) libdir /= "../../..";
}
#elif !defined(WIN32)
if (is_directory(tmpdir = libdir / "../share/openscad/libraries")) {
librarydir = boosty::stringy(tmpdir);
} else if (is_directory(tmpdir = libdir / "../../share/openscad/libraries")) {
librarydir = boosty::stringy(tmpdir);
} else if (is_directory(tmpdir = libdir / "../../libraries")) {
librarydir = boosty::stringy(tmpdir);
} else
#endif
if (is_directory(tmpdir = libdir / "libraries")) {
librarydir = boosty::stringy(tmpdir);
}
if (!librarydir.empty()) add_librarydir(librarydir);
}