openscad/src/mainwin.cc

2568 lines
75 KiB
C++

/*
* OpenSCAD (www.openscad.org)
* Copyright (C) 2009-2011 Clifford Wolf <clifford@clifford.at> and
* Marius Kintel <marius@kintel.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* As a special exception, you have permission to link this program
* with the CGAL library and distribute executables, as long as you
* follow the requirements of the GNU GPL in regard to all of the
* software in the executable aside from CGAL.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include <iostream>
#include "GeometryCache.h"
#include "ModuleCache.h"
#include "MainWindow.h"
#include "parsersettings.h"
#include "rendersettings.h"
#include "Preferences.h"
#include "printutils.h"
#include "node.h"
#include "polyset.h"
#include "csgterm.h"
#include "highlighter.h"
#include "export.h"
#include "builtin.h"
#include "expression.h"
#include "progress.h"
#include "dxfdim.h"
#include "legacyeditor.h"
#ifdef USE_SCINTILLA_EDITOR
#include "scintillaeditor.h"
#endif
#include "AboutDialog.h"
#include "FontListDialog.h"
#include "LibraryInfoDialog.h"
#ifdef ENABLE_OPENCSG
#include "CSGTermEvaluator.h"
#include "OpenCSGRenderer.h"
#include <opencsg.h>
#endif
#include "ProgressWidget.h"
#include "ThrownTogetherRenderer.h"
#include "csgtermnormalizer.h"
#include "QGLView.h"
#ifdef Q_OS_MAC
#include "CocoaUtils.h"
#endif
#include "PlatformUtils.h"
#ifdef OPENSCAD_UPDATER
#include "AutoUpdater.h"
#endif
#include <QMenu>
#include <QTime>
#include <QMenuBar>
#include <QSplitter>
#include <QFileDialog>
#include <QApplication>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QLabel>
#include <QFileInfo>
#include <QTextStream>
#include <QStatusBar>
#include <QDropEvent>
#include <QMimeData>
#include <QUrl>
#include <QTimer>
#include <QMessageBox>
#include <QDesktopServices>
#include <QSettings>
#include <QProgressDialog>
#include <QMutexLocker>
#include <QTemporaryFile>
#include <QDockWidget>
#include <QClipboard>
#include <QDesktopWidget>
#include <fstream>
#include <algorithm>
#include <boost/version.hpp>
#include <boost/foreach.hpp>
#include <sys/stat.h>
#ifdef ENABLE_CGAL
#include "CGALCache.h"
#include "GeometryEvaluator.h"
#include "CGALRenderer.h"
#include "CGAL_Nef_polyhedron.h"
#include "cgal.h"
#include "cgalworker.h"
#include "cgalutils.h"
#endif // ENABLE_CGAL
#include "boosty.h"
#include "FontCache.h"
// Keeps track of open window
QSet<MainWindow*> *MainWindow::windows = NULL;
QSet<MainWindow*> *MainWindow::getWindows()
{
if (!MainWindow::windows) MainWindow::windows = new QSet<MainWindow*>;
return MainWindow::windows;
}
// Global application state
unsigned int GuiLocker::gui_locked = 0;
#define QUOTE(x__) # x__
#define QUOTED(x__) QUOTE(x__)
static char helptitle[] =
"OpenSCAD " QUOTED(OPENSCAD_VERSION)
#ifdef OPENSCAD_COMMIT
" (git " QUOTED(OPENSCAD_COMMIT) ")"
#endif
"\nhttp://www.openscad.org\n\n";
static char copyrighttext[] =
"Copyright (C) 2009-2014 The OpenSCAD Developers\n"
"\n"
"This program is free software; you can redistribute it and/or modify "
"it under the terms of the GNU General Public License as published by "
"the Free Software Foundation; either version 2 of the License, or "
"(at your option) any later version.";
static void
settings_setValueList(const QString &key,const QList<int> &list)
{
QSettings settings;
settings.beginWriteArray(key);
for (int i=0;i<list.size(); ++i) {
settings.setArrayIndex(i);
settings.setValue("entry",list[i]);
}
settings.endArray();
}
QList<int>
settings_valueList(const QString &key, const QList<int> &defaultList = QList<int>())
{
QSettings settings;
QList<int> result;
if (settings.contains(key+"/size")){
int length = settings.beginReadArray(key);
for (int i = 0; i < length; ++i) {
settings.setArrayIndex(i);
result += settings.value("entry").toInt();
}
settings.endArray();
return result;
} else {
return defaultList;
}
}
bool MainWindow::mdiMode = false;
bool MainWindow::undockMode = false;
bool MainWindow::reorderMode = false;
MainWindow::MainWindow(const QString &filename)
: root_inst("group"), library_info_dialog(NULL), font_list_dialog(NULL), tempFile(NULL), progresswidget(NULL), contentschanged(false)
{
setupUi(this);
editorDockTitleWidget = new QWidget();
consoleDockTitleWidget = new QWidget();
this->editorDock->setConfigKey("view/hideEditor");
this->editorDock->setAction(this->viewActionHideEditor);
this->consoleDock->setConfigKey("view/hideConsole");
this->consoleDock->setAction(this->viewActionHideConsole);
QSettings settings;
editortype = settings.value("editor/editortype").toString();
useScintilla = (editortype != "Simple Editor");
#ifdef USE_SCINTILLA_EDITOR
if (useScintilla) {
editor = new ScintillaEditor(editorDockContents);
}
else
#endif
editor = new LegacyEditor(editorDockContents);
Preferences::create(this, editor->colorSchemes());
editorDockContents->layout()->addWidget(editor);
setCorner(Qt::TopLeftCorner, Qt::LeftDockWidgetArea);
setCorner(Qt::TopRightCorner, Qt::RightDockWidgetArea);
setCorner(Qt::BottomLeftCorner, Qt::LeftDockWidgetArea);
setCorner(Qt::BottomRightCorner, Qt::RightDockWidgetArea);
this->setAttribute(Qt::WA_DeleteOnClose);
MainWindow::getWindows()->insert(this);
#ifdef ENABLE_CGAL
this->cgalworker = new CGALWorker();
connect(this->cgalworker, SIGNAL(done(shared_ptr<const Geometry>)),
this, SLOT(actionRenderDone(shared_ptr<const Geometry>)));
#endif
top_ctx.registerBuiltin();
root_module = NULL;
absolute_root_node = NULL;
this->root_chain = NULL;
#ifdef ENABLE_CGAL
this->cgalRenderer = NULL;
#endif
#ifdef ENABLE_OPENCSG
this->opencsgRenderer = NULL;
#endif
this->thrownTogetherRenderer = NULL;
highlights_chain = NULL;
background_chain = NULL;
root_node = NULL;
tval = 0;
fps = 0;
fsteps = 1;
const QString importStatement = "import(\"%1\");\n";
const QString surfaceStatement = "surface(\"%1\");\n";
knownFileExtensions["stl"] = importStatement;
knownFileExtensions["off"] = importStatement;
knownFileExtensions["dxf"] = importStatement;
knownFileExtensions["dat"] = surfaceStatement;
knownFileExtensions["png"] = surfaceStatement;
knownFileExtensions["scad"] = "";
knownFileExtensions["csg"] = "";
editActionZoomIn->setShortcuts(QList<QKeySequence>() << editActionZoomIn->shortcuts() << QKeySequence("CTRL+="));
connect(this, SIGNAL(highlightError(int)), editor, SLOT(highlightError(int)));
connect(this, SIGNAL(unhighlightLastError()), editor, SLOT(unhighlightLastError()));
this->qglview->statusLabel = new QLabel(this);
statusBar()->addWidget(this->qglview->statusLabel);
animate_timer = new QTimer(this);
connect(animate_timer, SIGNAL(timeout()), this, SLOT(updateTVal()));
autoReloadTimer = new QTimer(this);
autoReloadTimer->setSingleShot(false);
autoReloadTimer->setInterval(200);
connect(autoReloadTimer, SIGNAL(timeout()), this, SLOT(checkAutoReload()));
waitAfterReloadTimer = new QTimer(this);
waitAfterReloadTimer->setSingleShot(true);
waitAfterReloadTimer->setInterval(200);
connect(waitAfterReloadTimer, SIGNAL(timeout()), this, SLOT(waitAfterReload()));
connect(this->e_tval, SIGNAL(textChanged(QString)), this, SLOT(actionRenderPreview()));
connect(this->e_fps, SIGNAL(textChanged(QString)), this, SLOT(updatedFps()));
animate_panel->hide();
find_panel->hide();
// File menu
connect(this->fileActionNew, SIGNAL(triggered()), this, SLOT(actionNew()));
connect(this->fileActionOpen, SIGNAL(triggered()), this, SLOT(actionOpen()));
connect(this->fileActionSave, SIGNAL(triggered()), this, SLOT(actionSave()));
connect(this->fileActionSaveAs, SIGNAL(triggered()), this, SLOT(actionSaveAs()));
connect(this->fileActionReload, SIGNAL(triggered()), this, SLOT(actionReload()));
connect(this->fileActionQuit, SIGNAL(triggered()), this, SLOT(quit()));
connect(this->fileShowLibraryFolder, SIGNAL(triggered()), this, SLOT(actionShowLibraryFolder()));
#ifndef __APPLE__
QList<QKeySequence> shortcuts = this->fileActionSave->shortcuts();
shortcuts.push_back(QKeySequence(Qt::Key_F2));
this->fileActionSave->setShortcuts(shortcuts);
shortcuts = this->fileActionReload->shortcuts();
shortcuts.push_back(QKeySequence(Qt::Key_F3));
this->fileActionReload->setShortcuts(shortcuts);
#endif
// Open Recent
for (int i = 0;i<UIUtils::maxRecentFiles; i++) {
this->actionRecentFile[i] = new QAction(this);
this->actionRecentFile[i]->setVisible(false);
this->menuOpenRecent->addAction(this->actionRecentFile[i]);
connect(this->actionRecentFile[i], SIGNAL(triggered()),
this, SLOT(actionOpenRecent()));
}
this->menuOpenRecent->addSeparator();
this->menuOpenRecent->addAction(this->fileActionClearRecent);
connect(this->fileActionClearRecent, SIGNAL(triggered()),
this, SLOT(clearRecentFiles()));
show_examples();
// Edit menu
connect(this->editActionUndo, SIGNAL(triggered()), editor, SLOT(undo()));
connect(this->editActionRedo, SIGNAL(triggered()), editor, SLOT(redo()));
connect(this->editActionCut, SIGNAL(triggered()), editor, SLOT(cut()));
connect(this->editActionCopy, SIGNAL(triggered()), editor, SLOT(copy()));
connect(this->editActionPaste, SIGNAL(triggered()), editor, SLOT(paste()));
connect(this->editActionIndent, SIGNAL(triggered()), editor, SLOT(indentSelection()));
connect(this->editActionUnindent, SIGNAL(triggered()), editor, SLOT(unindentSelection()));
connect(this->editActionComment, SIGNAL(triggered()), editor, SLOT(commentSelection()));
connect(this->editActionUncomment, SIGNAL(triggered()), editor, SLOT(uncommentSelection()));
connect(this->editActionConvertTabsToSpaces, SIGNAL(triggered()), this, SLOT(convertTabsToSpaces()));
connect(this->editActionPasteVPT, SIGNAL(triggered()), this, SLOT(pasteViewportTranslation()));
connect(this->editActionPasteVPR, SIGNAL(triggered()), this, SLOT(pasteViewportRotation()));
connect(this->editActionZoomIn, SIGNAL(triggered()), editor, SLOT(zoomIn()));
connect(this->editActionZoomOut, SIGNAL(triggered()), editor, SLOT(zoomOut()));
connect(this->editActionPreferences, SIGNAL(triggered()), this, SLOT(preferences()));
// Edit->Find
connect(this->editActionFind, SIGNAL(triggered()), this, SLOT(find()));
connect(this->editActionFindAndReplace, SIGNAL(triggered()), this, SLOT(findAndReplace()));
connect(this->editActionFindNext, SIGNAL(triggered()), this, SLOT(findNext()));
connect(this->editActionFindPrevious, SIGNAL(triggered()), this, SLOT(findPrev()));
connect(this->editActionUseSelectionForFind, SIGNAL(triggered()), this, SLOT(useSelectionForFind()));
// Design menu
connect(this->designActionAutoReload, SIGNAL(toggled(bool)), this, SLOT(autoReloadSet(bool)));
connect(this->designActionReloadAndPreview, SIGNAL(triggered()), this, SLOT(actionReloadRenderPreview()));
connect(this->designActionPreview, SIGNAL(triggered()), this, SLOT(actionRenderPreview()));
#ifdef ENABLE_CGAL
connect(this->designActionRender, SIGNAL(triggered()), this, SLOT(actionRender()));
#else
this->designActionRender->setVisible(false);
#endif
connect(this->designCheckValidity, SIGNAL(triggered()), this, SLOT(actionCheckValidity()));
connect(this->designActionDisplayAST, SIGNAL(triggered()), this, SLOT(actionDisplayAST()));
connect(this->designActionDisplayCSGTree, SIGNAL(triggered()), this, SLOT(actionDisplayCSGTree()));
connect(this->designActionDisplayCSGProducts, SIGNAL(triggered()), this, SLOT(actionDisplayCSGProducts()));
connect(this->designActionExportSTL, SIGNAL(triggered()), this, SLOT(actionExportSTL()));
connect(this->designActionExportOFF, SIGNAL(triggered()), this, SLOT(actionExportOFF()));
connect(this->designActionExportAMF, SIGNAL(triggered()), this, SLOT(actionExportAMF()));
connect(this->designActionExportDXF, SIGNAL(triggered()), this, SLOT(actionExportDXF()));
connect(this->designActionExportSVG, SIGNAL(triggered()), this, SLOT(actionExportSVG()));
connect(this->designActionExportCSG, SIGNAL(triggered()), this, SLOT(actionExportCSG()));
connect(this->designActionExportImage, SIGNAL(triggered()), this, SLOT(actionExportImage()));
connect(this->designActionFlushCaches, SIGNAL(triggered()), this, SLOT(actionFlushCaches()));
// View menu
#ifndef ENABLE_OPENCSG
this->viewActionPreview->setVisible(false);
#else
connect(this->viewActionPreview, SIGNAL(triggered()), this, SLOT(viewModePreview()));
if (!this->qglview->hasOpenCSGSupport()) {
this->viewActionPreview->setEnabled(false);
}
#endif
#ifdef ENABLE_CGAL
connect(this->viewActionSurfaces, SIGNAL(triggered()), this, SLOT(viewModeSurface()));
connect(this->viewActionWireframe, SIGNAL(triggered()), this, SLOT(viewModeWireframe()));
#else
this->viewActionSurfaces->setVisible(false);
this->viewActionWireframe->setVisible(false);
#endif
connect(this->viewActionThrownTogether, SIGNAL(triggered()), this, SLOT(viewModeThrownTogether()));
connect(this->viewActionShowEdges, SIGNAL(triggered()), this, SLOT(viewModeShowEdges()));
connect(this->viewActionShowAxes, SIGNAL(triggered()), this, SLOT(viewModeShowAxes()));
connect(this->viewActionShowCrosshairs, SIGNAL(triggered()), this, SLOT(viewModeShowCrosshairs()));
connect(this->viewActionAnimate, SIGNAL(triggered()), this, SLOT(viewModeAnimate()));
connect(this->viewActionTop, SIGNAL(triggered()), this, SLOT(viewAngleTop()));
connect(this->viewActionBottom, SIGNAL(triggered()), this, SLOT(viewAngleBottom()));
connect(this->viewActionLeft, SIGNAL(triggered()), this, SLOT(viewAngleLeft()));
connect(this->viewActionRight, SIGNAL(triggered()), this, SLOT(viewAngleRight()));
connect(this->viewActionFront, SIGNAL(triggered()), this, SLOT(viewAngleFront()));
connect(this->viewActionBack, SIGNAL(triggered()), this, SLOT(viewAngleBack()));
connect(this->viewActionDiagonal, SIGNAL(triggered()), this, SLOT(viewAngleDiagonal()));
connect(this->viewActionCenter, SIGNAL(triggered()), this, SLOT(viewCenter()));
connect(this->viewActionResetView, SIGNAL(triggered()), this, SLOT(viewResetView()));
connect(this->viewActionViewAll, SIGNAL(triggered()), this, SLOT(viewAll()));
connect(this->viewActionPerspective, SIGNAL(triggered()), this, SLOT(viewPerspective()));
connect(this->viewActionOrthogonal, SIGNAL(triggered()), this, SLOT(viewOrthogonal()));
connect(this->viewActionZoomIn, SIGNAL(triggered()), qglview, SLOT(ZoomIn()));
connect(this->viewActionZoomOut, SIGNAL(triggered()), qglview, SLOT(ZoomOut()));
connect(this->viewActionHideToolBars, SIGNAL(triggered()), this, SLOT(hideToolbars()));
connect(this->viewActionHideEditor, SIGNAL(triggered()), this, SLOT(hideEditor()));
connect(this->viewActionHideConsole, SIGNAL(triggered()), this, SLOT(hideConsole()));
// Help menu
connect(this->helpActionAbout, SIGNAL(triggered()), this, SLOT(helpAbout()));
connect(this->helpActionHomepage, SIGNAL(triggered()), this, SLOT(helpHomepage()));
connect(this->helpActionManual, SIGNAL(triggered()), this, SLOT(helpManual()));
connect(this->helpActionLibraryInfo, SIGNAL(triggered()), this, SLOT(helpLibrary()));
connect(this->helpActionFontInfo, SIGNAL(triggered()), this, SLOT(helpFontInfo()));
#ifdef OPENSCAD_UPDATER
this->menuBar()->addMenu(AutoUpdater::updater()->updateMenu);
#endif
setCurrentOutput();
PRINT(helptitle);
PRINT(copyrighttext);
PRINT("");
if (!filename.isEmpty()) {
openFile(filename);
} else {
setFileName("");
}
updateRecentFileActions();
connect(editor, SIGNAL(contentsChanged()), this, SLOT(animateUpdateDocChanged()));
connect(editor, SIGNAL(contentsChanged()), this, SLOT(setContentsChanged()));
connect(editor, SIGNAL(modificationChanged(bool)), this, SLOT(setWindowModified(bool)));
connect(this->qglview, SIGNAL(doAnimateUpdate()), this, SLOT(animateUpdate()));
connect(Preferences::inst(), SIGNAL(requestRedraw()), this->qglview, SLOT(updateGL()));
connect(Preferences::inst(), SIGNAL(updateMdiMode(bool)), this, SLOT(updateMdiMode(bool)));
connect(Preferences::inst(), SIGNAL(updateReorderMode(bool)), this, SLOT(updateReorderMode(bool)));
connect(Preferences::inst(), SIGNAL(updateUndockMode(bool)), this, SLOT(updateUndockMode(bool)));
connect(Preferences::inst(), SIGNAL(fontChanged(const QString&,uint)),
editor, SLOT(initFont(const QString&,uint)));
connect(Preferences::inst(), SIGNAL(openCSGSettingsChanged()),
this, SLOT(openCSGSettingsChanged()));
connect(Preferences::inst(), SIGNAL(syntaxHighlightChanged(const QString&)),
editor, SLOT(setHighlightScheme(const QString&)));
connect(Preferences::inst(), SIGNAL(colorSchemeChanged(const QString&)),
this, SLOT(setColorScheme(const QString&)));
Preferences::inst()->apply();
QString cs = Preferences::inst()->getValue("3dview/colorscheme").toString();
this->setColorScheme(cs);
//find and replace panel
connect(this->findTypeComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(selectFindType(int)));
connect(this->findInputField, SIGNAL(textChanged(QString)), this, SLOT(findString(QString)));
connect(this->findInputField, SIGNAL(returnPressed()), this->nextButton, SLOT(animateClick()));
find_panel->installEventFilter(this);
if (QApplication::clipboard()->supportsFindBuffer()) {
connect(this->findInputField, SIGNAL(textChanged(QString)), this, SLOT(updateFindBuffer(QString)));
connect(QApplication::clipboard(), SIGNAL(findBufferChanged()), this, SLOT(findBufferChanged()));
// With Qt 4.8.6, there seems to be a bug that often gives an incorrect findbuffer content when
// the app receives focus for the first time
this->findInputField->setText(QApplication::clipboard()->text(QClipboard::FindBuffer));
}
connect(this->prevButton, SIGNAL(clicked()), this, SLOT(findPrev()));
connect(this->nextButton, SIGNAL(clicked()), this, SLOT(findNext()));
connect(this->hideFindButton, SIGNAL(clicked()), find_panel, SLOT(hide()));
connect(this->replaceButton, SIGNAL(clicked()), this, SLOT(replace()));
connect(this->replaceAllButton, SIGNAL(clicked()), this, SLOT(replaceAll()));
connect(this->replaceInputField, SIGNAL(returnPressed()), this->replaceButton, SLOT(animateClick()));
addKeyboardShortCut(this->viewerToolBar->actions());
addKeyboardShortCut(this->editortoolbar->actions());
//Toolbar
int defaultcolor = viewerToolBar->palette().background().color().lightness();
if (defaultcolor > 165) {
fileActionNew->setIcon(QIcon("://images/blackNew.png"));
fileActionOpen->setIcon(QIcon("://images/Open-32.png"));
fileActionSave->setIcon(QIcon("://images/Save-32.png"));
editActionZoomIn->setIcon(QIcon("://images/zoomin.png"));
editActionZoomOut->setIcon(QIcon("://images/zoomout.png"));
designActionRender->setIcon(QIcon("://images/blackRender.png"));
viewActionShowAxes->setIcon(QIcon("://images/blackaxes.png"));
viewActionShowEdges->setIcon(QIcon("://images/Rotation-32.png"));
viewActionZoomIn->setIcon(QIcon("://images/zoomin.png"));
viewActionZoomOut->setIcon(QIcon("://images/zoomout.png"));
viewActionTop->setIcon(QIcon("://images/blackUp.png"));
viewActionBottom->setIcon(QIcon("://images/blackbottom.png"));
viewActionLeft->setIcon(QIcon("://images/blackleft (copy).png"));
viewActionRight->setIcon(QIcon("://images/rightright.png"));
viewActionFront->setIcon(QIcon("://images/blackfront.png"));
viewActionBack->setIcon(QIcon("://images/blackback.png"));
viewActionSurfaces->setIcon(QIcon("://images/surface.png"));
viewActionWireframe->setIcon(QIcon("://images/wireframe1.png"));
viewActionShowCrosshairs->setIcon(QIcon("://images/cross.png"));
viewActionPerspective->setIcon(QIcon("://images/perspective1.png"));
viewActionOrthogonal->setIcon(QIcon("://images/orthogonal.png"));
viewActionPreview->setIcon(QIcon("://images/Preview-32.png"));
viewActionAnimate->setIcon(QIcon("://images/animate.png"));
} else {
fileActionNew->setIcon(QIcon("://images/Document-New-128.png"));
fileActionOpen->setIcon(QIcon("://images/Open-128.png"));
fileActionSave->setIcon(QIcon("://images/Save-128.png"));
editActionZoomIn->setIcon(QIcon("://images/Zoom-In-32.png"));
editActionZoomOut->setIcon(QIcon("://images/Zoom-Out-32.png"));
designActionRender->setIcon(QIcon("://images/Arrowhead-Right-32.png"));
viewActionZoomIn->setIcon(QIcon("://images/Zoom-In-32.png"));
viewActionZoomOut->setIcon(QIcon("://images/Zoom-Out-32.png"));
viewActionShowAxes->setIcon(QIcon("://images/axes.png"));
viewActionShowEdges->setIcon(QIcon("://images/grid.png"));
viewActionTop->setIcon(QIcon("://images/up.png"));
viewActionBottom->setIcon(QIcon("://images/bottom.png"));
viewActionLeft->setIcon(QIcon("://images/left.png"));
viewActionRight->setIcon(QIcon("://images/right.png"));
viewActionFront->setIcon(QIcon("://images/front.png"));
viewActionBack->setIcon(QIcon("://images/back.png"));
viewActionSurfaces->setIcon(QIcon("://images/surfaceWhite.png"));
viewActionWireframe->setIcon(QIcon("://images/wireframeWhite.png"));
viewActionShowCrosshairs->setIcon(QIcon("://images/crosswhite.png"));
viewActionPreview->setIcon(QIcon("://images/Preview-32(1).png"));
viewActionPerspective->setIcon(QIcon("://images/perspective1white.png"));
viewActionOrthogonal->setIcon(QIcon("://images/orthogonalwhite.png"));
viewActionAnimate->setIcon(QIcon("://images/animate.png"));
designActionExportSTL->setIcon(QIcon(":/images/export-white.png"));
viewActionViewAll->setIcon(QIcon(":/images/zoom-all-white.png"));
}
// make sure it looks nice..
QByteArray windowState = settings.value("window/state", QByteArray()).toByteArray();
restoreState(windowState);
resize(settings.value("window/size", QSize(800, 600)).toSize());
move(settings.value("window/position", QPoint(0, 0)).toPoint());
if (windowState.size() == 0) {
/*
* This triggers only in case the configuration file has no
* window state information (or no configuration file at all).
* When this happens, the editor would default to a very ugly
* width due to the dock widget layout. This overwrites the
* value reported via sizeHint() to a width a bit smaller than
* half the main window size (either the one loaded from the
* configuration or the default value of 800).
* The height is only a dummy value which will be essentially
* ignored by the layouting as the editor is set to expand to
* fill the available space.
*/
editor->setInitialSizeHint(QSize((5 * this->width() / 11), 100));
} else {
#ifdef Q_OS_WIN
// Try moving the main window into the display range, this
// can occur when closing OpenSCAD on a second monitor which
// is not available at the time the application is started
// again.
// On Windows that causes the main window to open in a not
// easily reachable place.
QDesktopWidget *desktop = QApplication::desktop();
QRect desktopRect = desktop->frameGeometry().adjusted(250, 150, -250, -150).normalized();
QRect windowRect = frameGeometry();
if (!desktopRect.intersects(windowRect)) {
windowRect.moveCenter(desktopRect.center());
windowRect = windowRect.intersected(desktopRect);
move(windowRect.topLeft());
resize(windowRect.size());
}
#endif
}
connect(this->editorDock, SIGNAL(topLevelChanged(bool)), this, SLOT(editorTopLevelChanged(bool)));
connect(this->consoleDock, SIGNAL(topLevelChanged(bool)), this, SLOT(consoleTopLevelChanged(bool)));
// display this window and check for OpenGL 2.0 (OpenCSG) support
viewModeThrownTogether();
show();
#ifdef ENABLE_OPENCSG
viewModePreview();
#else
viewModeThrownTogether();
#endif
loadViewSettings();
loadDesignSettings();
setAcceptDrops(true);
clearCurrentOutput();
}
void MainWindow::addKeyboardShortCut(const QList<QAction *> &actions)
{
foreach (QAction *action, actions) {
// prevent adding shortcut twice if action is added to multiple toolbars
if (action->toolTip().contains("&nbsp;")) {
continue;
}
const QString shortCut(action->shortcut().toString(QKeySequence::NativeText));
if (shortCut.isEmpty()) {
continue;
}
const QString toolTip("%1 &nbsp;<span style=\"color: gray; font-size: small; font-style: italic\">%2</span>");
action->setToolTip(toolTip.arg(action->toolTip(), shortCut));
}
}
void MainWindow::loadViewSettings(){
QSettings settings;
if (settings.value("view/showEdges").toBool()) {
viewActionShowEdges->setChecked(true);
viewModeShowEdges();
}
if (settings.value("view/showAxes").toBool()) {
viewActionShowAxes->setChecked(true);
viewModeShowAxes();
}
if (settings.value("view/showCrosshairs").toBool()) {
viewActionShowCrosshairs->setChecked(true);
viewModeShowCrosshairs();
}
if (settings.value("view/orthogonalProjection").toBool()) {
viewOrthogonal();
} else {
viewPerspective();
}
viewActionHideConsole->setChecked(settings.value("view/hideConsole").toBool());
hideConsole();
viewActionHideEditor->setChecked(settings.value("view/hideEditor").toBool());
hideEditor();
viewActionHideToolBars->setChecked(settings.value("view/hideToolbar").toBool());
hideToolbars();
updateMdiMode(settings.value("advanced/mdi").toBool());
updateUndockMode(settings.value("advanced/undockableWindows").toBool());
updateReorderMode(settings.value("advanced/reorderWindows").toBool());
}
void MainWindow::loadDesignSettings()
{
QSettings settings;
if (settings.value("design/autoReload").toBool()) {
designActionAutoReload->setChecked(true);
}
uint polySetCacheSize = Preferences::inst()->getValue("advanced/polysetCacheSize").toUInt();
GeometryCache::instance()->setMaxSize(polySetCacheSize);
#ifdef ENABLE_CGAL
uint cgalCacheSize = Preferences::inst()->getValue("advanced/cgalCacheSize").toUInt();
CGALCache::instance()->setMaxSize(cgalCacheSize);
#endif
}
void MainWindow::updateMdiMode(bool mdi)
{
MainWindow::mdiMode = mdi;
}
void MainWindow::updateUndockMode(bool undockMode)
{
MainWindow::undockMode = undockMode;
if (undockMode) {
editorDock->setFeatures(editorDock->features() | QDockWidget::DockWidgetFloatable);
consoleDock->setFeatures(consoleDock->features() | QDockWidget::DockWidgetFloatable);
} else {
if (editorDock->isFloating()) {
editorDock->setFloating(false);
}
editorDock->setFeatures(editorDock->features() & ~QDockWidget::DockWidgetFloatable);
if (consoleDock->isFloating()) {
consoleDock->setFloating(false);
}
consoleDock->setFeatures(consoleDock->features() & ~QDockWidget::DockWidgetFloatable);
}
}
void MainWindow::updateReorderMode(bool reorderMode)
{
MainWindow::reorderMode = reorderMode;
editorDock->setTitleBarWidget(reorderMode ? 0 : editorDockTitleWidget);
consoleDock->setTitleBarWidget(reorderMode ? 0 : consoleDockTitleWidget);
}
MainWindow::~MainWindow()
{
if (root_module) delete root_module;
if (root_node) delete root_node;
if (root_chain) delete root_chain;
#ifdef ENABLE_CGAL
this->root_geom.reset();
delete this->cgalRenderer;
#endif
#ifdef ENABLE_OPENCSG
delete this->opencsgRenderer;
#endif
delete this->thrownTogetherRenderer;
MainWindow::getWindows()->remove(this);
}
void MainWindow::showProgress()
{
this->statusBar()->addPermanentWidget(qobject_cast<ProgressWidget*>(sender()));
}
void MainWindow::report_func(const class AbstractNode*, void *vp, int mark)
{
MainWindow *thisp = static_cast<MainWindow*>(vp);
int v = (int)((mark*1000.0) / progress_report_count);
int permille = v < 1000 ? v : 999;
if (permille > thisp->progresswidget->value()) {
QMetaObject::invokeMethod(thisp->progresswidget, "setValue", Qt::QueuedConnection,
Q_ARG(int, permille));
QApplication::processEvents();
}
// FIXME: Check if cancel was requested by e.g. Application quit
if (thisp->progresswidget->wasCanceled()) throw ProgressCancelException();
}
/*!
Requests to open a file from an external event, e.g. by double-clicking a filename.
*/
void MainWindow::requestOpenFile(const QString &filename)
{
// if we have an empty open window, use that one
QSetIterator<MainWindow *> i(*MainWindow::getWindows());
while (i.hasNext()) {
MainWindow *w = i.next();
if (w->editor->toPlainText().isEmpty()) {
w->openFile(filename);
return;
}
}
// otherwise, create a new one
new MainWindow(filename);
}
/*!
Open the given file. In MDI mode a new window is created if the current
one is not empty. Otherwise the current window content is overwritten.
Any check whether to replace the content have to be made before.
*/
void MainWindow::openFile(const QString &new_filename)
{
if (MainWindow::mdiMode) {
if (!editor->toPlainText().isEmpty()) {
new MainWindow(new_filename);
return;
}
}
setCurrentOutput();
editor->setPlainText("");
this->last_compiled_doc = "";
const QFileInfo fileInfo(new_filename);
const QString suffix = fileInfo.suffix().toLower();
const bool knownFileType = knownFileExtensions.contains(suffix);
const QString cmd = knownFileExtensions[suffix];
if (knownFileType && cmd.isEmpty()) {
setFileName(new_filename);
updateRecentFiles();
} else {
setFileName("");
editor->setPlainText(cmd.arg(new_filename));
}
fileChangedOnDisk(); // force cached autoReloadId to update
refreshDocument();
clearCurrentOutput();
}
void MainWindow::setFileName(const QString &filename)
{
if (filename.isEmpty()) {
this->fileName.clear();
setWindowFilePath("untitled.scad");
this->top_ctx.setDocumentPath(currentdir);
} else {
QFileInfo fileinfo(filename);
this->fileName = fileinfo.exists() ? fileinfo.absoluteFilePath() : fileinfo.fileName();
QString fn =fileinfo.absoluteFilePath();
setWindowFilePath(fn);
QDir::setCurrent(fileinfo.dir().absolutePath());
this->top_ctx.setDocumentPath(fileinfo.dir().absolutePath().toLocal8Bit().constData());
}
editorTopLevelChanged(editorDock->isFloating());
consoleTopLevelChanged(consoleDock->isFloating());
}
void MainWindow::updateRecentFiles()
{
// Check that the canonical file path exists - only update recent files
// if it does. Should prevent empty list items on initial open etc.
QFileInfo fileinfo(this->fileName);
QString infoFileName = fileinfo.absoluteFilePath();
QSettings settings; // already set up properly via main.cpp
QStringList files = settings.value("recentFileList").toStringList();
files.removeAll(infoFileName);
files.prepend(infoFileName);
while (files.size() > UIUtils::maxRecentFiles) files.removeLast();
settings.setValue("recentFileList", files);
foreach(QWidget *widget, QApplication::topLevelWidgets()) {
MainWindow *mainWin = qobject_cast<MainWindow *>(widget);
if (mainWin) {
mainWin->updateRecentFileActions();
}
}
}
void MainWindow::updatedFps()
{
bool fps_ok;
double fps = this->e_fps->text().toDouble(&fps_ok);
animate_timer->stop();
if (fps_ok && fps > 0) {
animate_timer->setSingleShot(false);
animate_timer->setInterval(int(1000 / this->e_fps->text().toDouble()));
animate_timer->start();
}
}
void MainWindow::updateTVal()
{
bool fps_ok;
double fps = this->e_fps->text().toDouble(&fps_ok);
if (fps_ok) {
if (fps <= 0) {
actionRenderPreview();
} else {
double s = this->e_fsteps->text().toDouble();
double t = this->e_tval->text().toDouble() + 1/s;
QString txt;
txt.sprintf("%.5f", t >= 1.0 ? 0.0 : t);
this->e_tval->setText(txt);
}
}
}
void MainWindow::refreshDocument()
{
setCurrentOutput();
if (!this->fileName.isEmpty()) {
QFile file(this->fileName);
if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
PRINTB("Failed to open file %s: %s",
this->fileName.toLocal8Bit().constData() % file.errorString().toLocal8Bit().constData());
}
else {
QTextStream reader(&file);
reader.setCodec("UTF-8");
QString text = reader.readAll();
PRINTB("Loaded design '%s'.", this->fileName.toLocal8Bit().constData());
if (editor->toPlainText() != text) {
editor->setPlainText(text);
this->contentschanged = true;
}
}
}
setCurrentOutput();
}
/*!
compiles the design. Calls compileDone() if anything was compiled
*/
void MainWindow::compile(bool reload, bool forcedone)
{
bool shouldcompiletoplevel = false;
bool didcompile = false;
// Reload checks the timestamp of the toplevel file and refreshes if necessary,
if (reload) {
// Refresh files if it has changed on disk
if (fileChangedOnDisk() && checkEditorModified()) {
shouldcompiletoplevel = true;
refreshDocument();
}
// If the file hasn't changed, we might still need to compile it
// if we haven't yet compiled the current text.
else {
QString current_doc = editor->toPlainText();
if (current_doc != last_compiled_doc && last_compiled_doc.size() == 0) {
shouldcompiletoplevel = true;
}
}
}
else {
shouldcompiletoplevel = true;
}
if (!shouldcompiletoplevel && this->root_module && this->root_module->includesChanged()) {
shouldcompiletoplevel = true;
}
if (shouldcompiletoplevel) {
console->clear();
if (editor->isContentModified()) saveBackup();
compileTopLevelDocument();
didcompile = true;
}
if (this->root_module) {
if (this->root_module->handleDependencies()) {
PRINTB("Module cache size: %d modules", ModuleCache::instance()->size());
didcompile = true;
}
}
// If we're auto-reloading, listen for a cascade of changes by starting a timer
// if something changed _and_ there are any external dependencies
if (reload && didcompile && this->root_module) {
if (this->root_module->hasIncludes() ||
this->root_module->usesLibraries()) {
this->waitAfterReloadTimer->start();
return;
}
}
if (!reload && didcompile) {
if (!animate_panel->isVisible()) {
emit unhighlightLastError();
if (!this->root_module) {
emit highlightError( parser_error_pos );
}
}
}
compileDone(didcompile | forcedone);
}
void MainWindow::waitAfterReload()
{
if (this->root_module->handleDependencies()) {
this->waitAfterReloadTimer->start();
return;
}
else {
compile(true, true); // In case file itself or top-level includes changed during dependency updates
}
}
void MainWindow::compileDone(bool didchange)
{
const char *callslot;
if (didchange) {
instantiateRoot();
callslot = afterCompileSlot;
}
else {
callslot = "compileEnded";
}
this->procevents = false;
QMetaObject::invokeMethod(this, callslot);
}
void MainWindow::compileEnded()
{
clearCurrentOutput();
GuiLocker::unlock();
if (designActionAutoReload->isChecked()) autoReloadTimer->start();
}
void MainWindow::instantiateRoot()
{
// Go on and instantiate root_node, then call the continuation slot
// Invalidate renderers before we kill the CSG tree
this->qglview->setRenderer(NULL);
delete this->opencsgRenderer;
this->opencsgRenderer = NULL;
delete this->thrownTogetherRenderer;
this->thrownTogetherRenderer = NULL;
// Remove previous CSG tree
delete this->absolute_root_node;
this->absolute_root_node = NULL;
this->root_raw_term.reset();
this->root_norm_term.reset();
delete this->root_chain;
this->root_chain = NULL;
this->highlight_terms.clear();
delete this->highlights_chain;
this->highlights_chain = NULL;
this->background_terms.clear();
delete this->background_chain;
this->background_chain = NULL;
this->root_node = NULL;
this->tree.setRoot(NULL);
if (this->root_module) {
// Evaluate CSG tree
PRINT("Compiling design (CSG Tree generation)...");
if (this->procevents) QApplication::processEvents();
AbstractNode::resetIndexCounter();
// split these two lines - gcc 4.7 bug
ModuleInstantiation mi = ModuleInstantiation( "group" );
this->root_inst = mi;
this->absolute_root_node = this->root_module->instantiate(&top_ctx, &this->root_inst, NULL);
if (this->absolute_root_node) {
// Do we have an explicit root node (! modifier)?
if (!(this->root_node = find_root_tag(this->absolute_root_node))) {
this->root_node = this->absolute_root_node;
}
// FIXME: Consider giving away ownership of root_node to the Tree, or use reference counted pointers
this->tree.setRoot(this->root_node);
// Dump the tree (to initialize caches).
// FIXME: We shouldn't really need to do this explicitly..
this->tree.getString(*this->root_node);
}
}
if (!this->root_node) {
if (parser_error_pos < 0) {
PRINT("ERROR: Compilation failed! (no top level object found)");
} else {
PRINT("ERROR: Compilation failed!");
}
if (this->procevents) QApplication::processEvents();
}
}
/*!
Generates CSG tree for OpenCSG evaluation.
Assumes that the design has been parsed and evaluated (this->root_node is set)
*/
void MainWindow::compileCSG(bool procevents)
{
assert(this->root_node);
PRINT("Compiling design (CSG Products generation)...");
if (procevents) QApplication::processEvents();
// Main CSG evaluation
QTime t;
t.start();
this->progresswidget = new ProgressWidget(this);
connect(this->progresswidget, SIGNAL(requestShow()), this, SLOT(showProgress()));
progress_report_prep(this->root_node, report_func, this);
try {
#ifdef ENABLE_CGAL
GeometryEvaluator geomevaluator(this->tree);
#else
// FIXME: Will we support this?
#endif
CSGTermEvaluator csgrenderer(this->tree, &geomevaluator);
if (procevents) QApplication::processEvents();
this->root_raw_term = csgrenderer.evaluateCSGTerm(*root_node, highlight_terms, background_terms);
if (!root_raw_term && background_terms.empty()) {
PRINT("ERROR: CSG generation failed! (no objects found)");
}
GeometryCache::instance()->print();
#ifdef ENABLE_CGAL
CGALCache::instance()->print();
#endif
if (procevents) QApplication::processEvents();
}
catch (const ProgressCancelException &e) {
PRINT("CSG generation cancelled.");
}
progress_report_fin();
this->statusBar()->removeWidget(this->progresswidget);
delete this->progresswidget;
this->progresswidget = NULL;
PRINT("Compiling design (CSG Products normalization)...");
if (procevents) QApplication::processEvents();
size_t normalizelimit = 2 * Preferences::inst()->getValue("advanced/openCSGLimit").toUInt();
CSGTermNormalizer normalizer(normalizelimit);
if (root_raw_term) {
this->root_norm_term = normalizer.normalize(this->root_raw_term);
if (this->root_norm_term) {
this->root_chain = new CSGChain();
this->root_chain->import(this->root_norm_term);
}
else {
this->root_chain = NULL;
PRINT("WARNING: CSG normalization resulted in an empty tree");
if (procevents) QApplication::processEvents();
}
}
if (highlight_terms.size() > 0) {
PRINTB("Compiling highlights (%d CSG Trees)...", highlight_terms.size());
if (procevents) QApplication::processEvents();
highlights_chain = new CSGChain();
for (unsigned int i = 0; i < highlight_terms.size(); i++) {
highlight_terms[i] = normalizer.normalize(highlight_terms[i]);
highlights_chain->import(highlight_terms[i]);
}
}
if (background_terms.size() > 0) {
PRINTB("Compiling background (%d CSG Trees)...", background_terms.size());
if (procevents) QApplication::processEvents();
background_chain = new CSGChain();
for (unsigned int i = 0; i < background_terms.size(); i++) {
background_terms[i] = normalizer.normalize(background_terms[i]);
background_chain->import(background_terms[i]);
}
}
if (this->root_chain &&
(this->root_chain->objects.size() >
Preferences::inst()->getValue("advanced/openCSGLimit").toUInt())) {
PRINTB("WARNING: Normalized tree has %d elements!", this->root_chain->objects.size());
PRINT("WARNING: OpenCSG rendering has been disabled.");
}
else {
PRINTB("Normalized CSG tree has %d elements",
(this->root_chain ? this->root_chain->objects.size() : 0));
this->opencsgRenderer = new OpenCSGRenderer(this->root_chain,
this->highlights_chain,
this->background_chain,
this->qglview->shaderinfo);
}
this->thrownTogetherRenderer = new ThrownTogetherRenderer(this->root_chain,
this->highlights_chain,
this->background_chain);
PRINT("CSG generation finished.");
int s = t.elapsed() / 1000;
PRINTB("Total rendering time: %d hours, %d minutes, %d seconds", (s / (60*60)) % ((s / 60) % 60) % (s % 60));
if (procevents) QApplication::processEvents();
}
void MainWindow::actionNew()
{
if (MainWindow::mdiMode) {
new MainWindow(QString());
} else {
if (!maybeSave())
return;
setFileName("");
editor->setPlainText("");
}
}
void MainWindow::actionOpen()
{
QFileInfo fileInfo = UIUtils::openFile(this);
if (!fileInfo.exists()) {
return;
}
if (!MainWindow::mdiMode && !maybeSave()) {
return;
}
openFile(fileInfo.filePath());
}
void MainWindow::actionOpenRecent()
{
if (!MainWindow::mdiMode && !maybeSave()) {
return;
}
QAction *action = qobject_cast<QAction *>(sender());
openFile(action->data().toString());
}
void MainWindow::clearRecentFiles()
{
QSettings settings; // already set up properly via main.cpp
QStringList files;
settings.setValue("recentFileList", files);
updateRecentFileActions();
}
void MainWindow::updateRecentFileActions()
{
QStringList files = UIUtils::recentFiles();
for (int i = 0; i < files.size(); ++i) {
this->actionRecentFile[i]->setText(QFileInfo(files[i]).fileName());
this->actionRecentFile[i]->setData(files[i]);
this->actionRecentFile[i]->setVisible(true);
}
for (int i = files.size(); i < UIUtils::maxRecentFiles; ++i) {
this->actionRecentFile[i]->setVisible(false);
}
}
void MainWindow::show_examples()
{
bool found_example = false;
foreach (const QString &cat, UIUtils::exampleCategories()) {
QFileInfoList examples = UIUtils::exampleFiles(cat);
QMenu *menu = this->menuExamples->addMenu(cat);
foreach(const QFileInfo &ex, examples) {
QAction *openAct = new QAction(ex.fileName(), this);
connect(openAct, SIGNAL(triggered()), this, SLOT(actionOpenExample()));
menu->addAction(openAct);
openAct->setData(ex.canonicalFilePath());
found_example = true;
}
}
if (!found_example) {
delete this->menuExamples;
this->menuExamples = NULL;
}
}
void MainWindow::actionOpenExample()
{
if (!MainWindow::mdiMode && !maybeSave()) {
return;
}
const QAction *action = qobject_cast<QAction *>(sender());
if (action) {
const QString path = action->data().toString();
openFile(path);
}
}
void MainWindow::writeBackup(QFile *file)
{
// see MainWindow::saveBackup()
file->resize(0);
QTextStream writer(file);
writer.setCodec("UTF-8");
writer << this->editor->toPlainText();
PRINTB("Saved backup file: %s", file->fileName().toLocal8Bit().constData());
}
void MainWindow::saveBackup()
{
std::string path = PlatformUtils::backupPath();
if ((!fs::exists(path)) && (!PlatformUtils::createBackupPath())) {
PRINTB("WARNING: Cannot create backup path: %s", path);
return;
}
QString backupPath = QString::fromStdString(path);
if (!backupPath.endsWith("/")) backupPath.append("/");
QString basename = "unsaved";
if (!this->fileName.isEmpty()) {
QFileInfo fileInfo = QFileInfo(this->fileName);
basename = fileInfo.baseName();
}
if (!this->tempFile) {
this->tempFile = new QTemporaryFile(backupPath.append(basename + "-backup-XXXXXXXX.scad"));
}
if ((!this->tempFile->isOpen()) && (! this->tempFile->open())) {
PRINT("WARNING: Failed to create backup file");
return;
}
return writeBackup(this->tempFile);
}
/*!
Save current document.
Should _always_ write to disk, since this is called by SaveAs - i.e. don't try to be
smart and check for document modification here.
*/
void MainWindow::actionSave()
{
if (this->fileName.isEmpty()) {
actionSaveAs();
}
else {
setCurrentOutput();
QFile file(this->fileName);
if (!file.open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text)) {
PRINTB("Failed to open file for writing: %s (%s)",
this->fileName.toLocal8Bit().constData() % file.errorString().toLocal8Bit().constData());
QMessageBox::warning(this, windowTitle(), tr("Failed to open file for writing:\n %1 (%2)")
.arg(this->fileName).arg(file.errorString()));
}
else {
QTextStream writer(&file);
writer.setCodec("UTF-8");
writer << this->editor->toPlainText();
PRINTB("Saved design '%s'.", this->fileName.toLocal8Bit().constData());
this->editor->setContentModified(false);
}
clearCurrentOutput();
updateRecentFiles();
}
}
void MainWindow::actionSaveAs()
{
QString new_filename = QFileDialog::getSaveFileName(this, "Save File",
this->fileName.isEmpty()?"Untitled.scad":this->fileName,
"OpenSCAD Designs (*.scad)");
if (!new_filename.isEmpty()) {
if (QFileInfo(new_filename).suffix().isEmpty()) {
new_filename.append(".scad");
// Manual overwrite check since Qt doesn't do it, when using the
// defaultSuffix property
QFileInfo info(new_filename);
if (info.exists()) {
if (QMessageBox::warning(this, windowTitle(),
tr("%1 already exists.\nDo you want to replace it?").arg(info.fileName()),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
return;
}
}
}
setFileName(new_filename);
actionSave();
}
}
void MainWindow::actionShowLibraryFolder()
{
std::string path = PlatformUtils::userLibraryPath();
if (!fs::exists(path)) {
PRINTB("WARNING: Library path %s doesnt exist. Creating", path);
if (!PlatformUtils::createUserLibraryPath()) {
PRINTB("ERROR: Cannot create library path: %s",path);
}
}
QString url = QString::fromStdString(path);
//PRINTB("Opening file browser for %s", url.toStdString() );
QDesktopServices::openUrl(QUrl::fromLocalFile(url));
}
void MainWindow::actionReload()
{
if (checkEditorModified()) {
fileChangedOnDisk(); // force cached autoReloadId to update
refreshDocument();
}
}
void MainWindow::pasteViewportTranslation()
{
QString txt;
txt.sprintf("[ %.2f, %.2f, %.2f ]", -qglview->cam.object_trans.x(), -qglview->cam.object_trans.y(), -qglview->cam.object_trans.z());
this->editor->insert(txt);
}
void MainWindow::pasteViewportRotation()
{
QString txt;
txt.sprintf("[ %.2f, %.2f, %.2f ]",
fmodf(360 - qglview->cam.object_rot.x() + 90, 360),
fmodf(360 - qglview->cam.object_rot.y(), 360),
fmodf(360 - qglview->cam.object_rot.z(), 360));
this->editor->insert(txt);
}
void MainWindow::find()
{
findTypeComboBox->setCurrentIndex(0);
replaceInputField->hide();
replaceButton->hide();
replaceAllButton->hide();
find_panel->show();
if (!editor->selectedText().isEmpty()) {
findInputField->setText(editor->selectedText());
}
findInputField->setFocus();
findInputField->selectAll();
}
void MainWindow::findString(QString textToFind)
{
editor->find(textToFind, false, false);
}
void MainWindow::findAndReplace()
{
findTypeComboBox->setCurrentIndex(1);
replaceInputField->show();
replaceButton->show();
replaceAllButton->show();
find_panel->show();
if (!editor->selectedText().isEmpty()) {
findInputField->setText(editor->selectedText());
}
findInputField->setFocus();
findInputField->selectAll();
}
void MainWindow::selectFindType(int type)
{
if (type == 0) find();
if (type == 1) findAndReplace();
}
void MainWindow::replace()
{
this->editor->replaceSelectedText(this->replaceInputField->text());
this->editor->find(this->findInputField->text());
}
void MainWindow::replaceAll()
{
while (this->editor->find(this->findInputField->text(), true)) {
this->editor->replaceSelectedText(this->replaceInputField->text());
}
}
void MainWindow::convertTabsToSpaces()
{
const QString text = this->editor->toPlainText();
QString converted;
int cnt = 4;
for (int idx = 0;idx < text.length();idx++) {
QChar c = text.at(idx);
if (c == '\t') {
for (; cnt > 0; cnt--) {
converted.append(' ');
}
} else {
converted.append(c);
}
if (cnt <= 0 || c == '\n') {
cnt = 5;
}
cnt--;
}
this->editor->replaceAll(converted);
}
void MainWindow::findNext()
{
editor->find(this->findInputField->text(), true);
}
void MainWindow::findPrev()
{
editor->find(this->findInputField->text(), true, true);
}
void MainWindow::useSelectionForFind()
{
findInputField->setText(editor->selectedText());
}
void MainWindow::updateFindBuffer(QString s) {
QApplication::clipboard()->setText(s, QClipboard::FindBuffer);
}
void MainWindow::findBufferChanged() {
QString t = QApplication::clipboard()->text(QClipboard::FindBuffer);
// The convention seems to be to not update the search field if the findbuffer is empty
if (!t.isEmpty()) {
findInputField->setText(t);
}
}
bool MainWindow::eventFilter(QObject* obj, QEvent *event)
{
if (obj == find_panel)
{
if (event->type() == QEvent::KeyPress)
{
QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
if (keyEvent->key() == Qt::Key_Escape)
{
find_panel->hide();
return true;
}
}
return false;
}
return QMainWindow::eventFilter(obj, event);
}
void MainWindow::updateTemporalVariables()
{
this->top_ctx.set_variable("$t", Value(this->e_tval->text().toDouble()));
Value::VectorType vpt;
vpt.push_back(Value(-qglview->cam.object_trans.x()));
vpt.push_back(Value(-qglview->cam.object_trans.y()));
vpt.push_back(Value(-qglview->cam.object_trans.z()));
this->top_ctx.set_variable("$vpt", Value(vpt));
Value::VectorType vpr;
vpr.push_back(Value(fmodf(360 - qglview->cam.object_rot.x() + 90, 360)));
vpr.push_back(Value(fmodf(360 - qglview->cam.object_rot.y(), 360)));
vpr.push_back(Value(fmodf(360 - qglview->cam.object_rot.z(), 360)));
top_ctx.set_variable("$vpr", Value(vpr));
top_ctx.set_variable("$vpd", Value(qglview->cam.viewer_distance));
}
/*!
* Update the viewport camera by evaluating the special variables. If they
* are assigned on top-level, the values are used to change the camera
* rotation, translation and distance.
*/
void MainWindow::updateCamera()
{
if (!root_module)
return;
bool camera_set = false;
Camera cam(qglview->cam);
cam.gimbalDefaultTranslate();
double tx = cam.object_trans.x();
double ty = cam.object_trans.y();
double tz = cam.object_trans.z();
double rx = cam.object_rot.x();
double ry = cam.object_rot.y();
double rz = cam.object_rot.z();
double d = cam.viewer_distance;
ModuleContext mc(&top_ctx, NULL);
mc.initializeModule(*root_module);
BOOST_FOREACH(const Assignment &a, root_module->scope.assignments) {
double x, y, z;
if ("$vpr" == a.first) {
const Value vpr = a.second.get()->evaluate(&mc);
if (vpr.getVec3(x, y, z)) {
rx = x;
ry = y;
rz = z;
camera_set = true;
}
} else if ("$vpt" == a.first) {
const Value vpt = a.second.get()->evaluate(&mc);
if (vpt.getVec3(x, y, z)) {
tx = x;
ty = y;
tz = z;
camera_set = true;
}
} else if ("$vpd" == a.first) {
const Value vpd = a.second.get()->evaluate(&mc);
if (vpd.type() == Value::NUMBER) {
d = vpd.toDouble();
camera_set = true;
}
}
}
if (camera_set) {
std::vector<double> params;
params.push_back(tx);
params.push_back(ty);
params.push_back(tz);
params.push_back(rx);
params.push_back(ry);
params.push_back(rz);
params.push_back(d);
qglview->cam.setup(params);
qglview->cam.gimbalDefaultTranslate();
qglview->updateGL();
}
}
/*!
Returns true if the current document is a file on disk and that file has new content.
Returns false if a file on disk has disappeared or if we haven't yet saved.
*/
bool MainWindow::fileChangedOnDisk()
{
if (!this->fileName.isEmpty()) {
struct stat st;
memset(&st, 0, sizeof(struct stat));
bool valid = (stat(this->fileName.toLocal8Bit(), &st) == 0);
// If file isn't there, just return and use current editor text
if (!valid) return false;
std::string newid = str(boost::format("%x.%x") % st.st_mtime % st.st_size);
if (newid != this->autoReloadId) {
this->autoReloadId = newid;
return true;
}
}
return false;
}
/*!
Returns true if anything was compiled.
*/
void MainWindow::compileTopLevelDocument()
{
updateTemporalVariables();
resetPrintedDeprecations();
this->last_compiled_doc = editor->toPlainText();
std::string fulltext =
std::string(this->last_compiled_doc.toLocal8Bit().constData()) +
"\n" + commandline_commands;
delete this->root_module;
this->root_module = NULL;
this->root_module = parse(fulltext.c_str(),
this->fileName.isEmpty() ? "" :
QFileInfo(this->fileName).absolutePath().toLocal8Bit(), false);
updateCamera();
}
void MainWindow::checkAutoReload()
{
if (!this->fileName.isEmpty()) {
actionReloadRenderPreview();
}
}
void MainWindow::autoReloadSet(bool on)
{
QSettings settings;
settings.setValue("design/autoReload",designActionAutoReload->isChecked());
if (on) {
autoReloadTimer->start(200);
} else {
autoReloadTimer->stop();
}
}
bool MainWindow::checkEditorModified()
{
if (editor->isContentModified()) {
QMessageBox::StandardButton ret;
ret = QMessageBox::warning(this, "Application",
"The document has been modified.\n"
"Do you really want to reload the file?",
QMessageBox::Yes | QMessageBox::No);
if (ret != QMessageBox::Yes) {
designActionAutoReload->setChecked(false);
return false;
}
}
return true;
}
void MainWindow::actionReloadRenderPreview()
{
if (GuiLocker::isLocked()) return;
GuiLocker::lock();
autoReloadTimer->stop();
setCurrentOutput();
// PRINT("Parsing design (AST generation)...");
// QApplication::processEvents();
this->afterCompileSlot = "csgReloadRender";
this->procevents = true;
compile(true);
}
void MainWindow::csgReloadRender()
{
if (this->root_node) compileCSG(true);
// Go to non-CGAL view mode
if (viewActionThrownTogether->isChecked()) {
viewModeThrownTogether();
}
else {
#ifdef ENABLE_OPENCSG
viewModePreview();
#else
viewModeThrownTogether();
#endif
}
compileEnded();
}
void MainWindow::actionRenderPreview()
{
if (GuiLocker::isLocked()) return;
GuiLocker::lock();
autoReloadTimer->stop();
setCurrentOutput();
PRINT("Parsing design (AST generation)...");
QApplication::processEvents();
this->afterCompileSlot = "csgRender";
this->procevents = !viewActionAnimate->isChecked();
compile(false);
}
void MainWindow::csgRender()
{
if (this->root_node) compileCSG(!viewActionAnimate->isChecked());
// Go to non-CGAL view mode
if (viewActionThrownTogether->isChecked()) {
viewModeThrownTogether();
}
else {
#ifdef ENABLE_OPENCSG
viewModePreview();
#else
viewModeThrownTogether();
#endif
}
if (viewActionAnimate->isChecked() && e_dump->isChecked()) {
QImage img = this->qglview->grabFrameBuffer();
QString filename;
double s = this->e_fsteps->text().toDouble();
double t = this->e_tval->text().toDouble();
filename.sprintf("frame%05d.png", int(round(s*t)));
img.save(filename, "PNG");
}
compileEnded();
}
#ifdef ENABLE_CGAL
void MainWindow::actionRender()
{
if (GuiLocker::isLocked()) return;
GuiLocker::lock();
autoReloadTimer->stop();
setCurrentOutput();
PRINT("Parsing design (AST generation)...");
QApplication::processEvents();
this->afterCompileSlot = "cgalRender";
this->procevents = true;
compile(false);
}
void MainWindow::cgalRender()
{
if (!this->root_module || !this->root_node) {
compileEnded();
return;
}
this->qglview->setRenderer(NULL);
delete this->cgalRenderer;
this->cgalRenderer = NULL;
this->root_geom.reset();
PRINT("Rendering Polygon Mesh using CGAL...");
this->progresswidget = new ProgressWidget(this);
connect(this->progresswidget, SIGNAL(requestShow()), this, SLOT(showProgress()));
progress_report_prep(this->root_node, report_func, this);
this->cgalworker->start(this->tree);
}
void MainWindow::actionRenderDone(shared_ptr<const Geometry> root_geom)
{
progress_report_fin();
if (root_geom) {
GeometryCache::instance()->print();
#ifdef ENABLE_CGAL
CGALCache::instance()->print();
#endif
int s = this->progresswidget->elapsedTime() / 1000;
PRINTB("Total rendering time: %d hours, %d minutes, %d seconds", (s / (60*60)) % ((s / 60) % 60) % (s % 60));
if (const CGAL_Nef_polyhedron *N = dynamic_cast<const CGAL_Nef_polyhedron *>(root_geom.get())) {
if (!N->isEmpty()) {
if (N->getDimension() == 3) {
PRINT(" Top level object is a 3D object:");
PRINTB(" Simple: %6s", (N->p3->is_simple() ? "yes" : "no"));
PRINTB(" Vertices: %6d", N->p3->number_of_vertices());
PRINTB(" Halfedges: %6d", N->p3->number_of_halfedges());
PRINTB(" Edges: %6d", N->p3->number_of_edges());
PRINTB(" Halffacets: %6d", N->p3->number_of_halffacets());
PRINTB(" Facets: %6d", N->p3->number_of_facets());
PRINTB(" Volumes: %6d", N->p3->number_of_volumes());
}
}
}
else if (const PolySet *ps = dynamic_cast<const PolySet *>(root_geom.get())) {
assert(ps->getDimension() == 3);
PRINT(" Top level object is a 3D object:");
PRINTB(" Facets: %6d", ps->numPolygons());
} else if (const Polygon2d *poly = dynamic_cast<const Polygon2d *>(root_geom.get())) {
PRINT(" Top level object is a 2D object:");
PRINTB(" Contours: %6d", poly->outlines().size());
} else {
assert(false && "Unknown geometry type");
}
PRINT("Rendering finished.");
this->root_geom = root_geom;
this->cgalRenderer = new CGALRenderer(root_geom);
// Go to CGAL view mode
if (viewActionWireframe->isChecked()) viewModeWireframe();
else viewModeSurface();
}
else {
PRINT("WARNING: No top level geometry to render");
}
this->statusBar()->removeWidget(this->progresswidget);
delete this->progresswidget;
this->progresswidget = NULL;
this->contentschanged = false;
compileEnded();
}
#endif /* ENABLE_CGAL */
void MainWindow::actionDisplayAST()
{
setCurrentOutput();
QTextEdit *e = new QTextEdit(this);
e->setWindowFlags(Qt::Window);
e->setTabStopWidth(30);
e->setWindowTitle("AST Dump");
e->setReadOnly(true);
if (root_module) {
e->setPlainText(QString::fromLocal8Bit(root_module->dump("", "").c_str()));
} else {
e->setPlainText("No AST to dump. Please try compiling first...");
}
e->show();
e->resize(600, 400);
clearCurrentOutput();
}
void MainWindow::actionDisplayCSGTree()
{
setCurrentOutput();
QTextEdit *e = new QTextEdit(this);
e->setWindowFlags(Qt::Window);
e->setTabStopWidth(30);
e->setWindowTitle("CSG Tree Dump");
e->setReadOnly(true);
if (this->root_node) {
e->setPlainText(QString::fromLocal8Bit(this->tree.getString(*this->root_node).c_str()));
} else {
e->setPlainText("No CSG to dump. Please try compiling first...");
}
e->show();
e->resize(600, 400);
clearCurrentOutput();
}
void MainWindow::actionDisplayCSGProducts()
{
setCurrentOutput();
QTextEdit *e = new QTextEdit(this);
e->setWindowFlags(Qt::Window);
e->setTabStopWidth(30);
e->setWindowTitle("CSG Products Dump");
e->setReadOnly(true);
e->setPlainText(QString("\nCSG before normalization:\n%1\n\n\nCSG after normalization:\n%2\n\n\nCSG rendering chain:\n%3\n\n\nHighlights CSG rendering chain:\n%4\n\n\nBackground CSG rendering chain:\n%5\n")
.arg(root_raw_term ? QString::fromLocal8Bit(root_raw_term->dump().c_str()) : "N/A",
root_norm_term ? QString::fromLocal8Bit(root_norm_term->dump().c_str()) : "N/A",
this->root_chain ? QString::fromLocal8Bit(this->root_chain->dump().c_str()) : "N/A",
highlights_chain ? QString::fromLocal8Bit(highlights_chain->dump().c_str()) : "N/A",
background_chain ? QString::fromLocal8Bit(background_chain->dump().c_str()) : "N/A"));
e->show();
e->resize(600, 400);
clearCurrentOutput();
}
void MainWindow::actionCheckValidity() {
if (GuiLocker::isLocked()) return;
GuiLocker lock;
#ifdef ENABLE_CGAL
setCurrentOutput();
if (!this->root_geom) {
PRINT("Nothing to validate! Try building first (press F6).");
clearCurrentOutput();
return;
}
if (this->root_geom->getDimension() != 3) {
PRINT("Current top level object is not a 3D object.");
clearCurrentOutput();
return;
}
bool valid = false;
if (const CGAL_Nef_polyhedron *N = dynamic_cast<const CGAL_Nef_polyhedron *>(this->root_geom.get()))
valid = N->p3->is_valid();
PRINTB(" Valid: %6s", (valid ? "yes" : "no"));
clearCurrentOutput();
#endif /* ENABLE_CGAL */
}
#ifdef ENABLE_CGAL
void MainWindow::actionExport(export_type_e export_type, const char *type_name, const char *suffix)
#else
void MainWindow::actionExport(export_type_e, QString, QString)
#endif
{
if (GuiLocker::isLocked()) return;
GuiLocker lock;
#ifdef ENABLE_CGAL
setCurrentOutput();
if (!this->root_geom) {
PRINT("Nothing to export! Try building first (press F6).");
clearCurrentOutput();
return;
}
// editor has changed since last F6
if (this->contentschanged) {
QMessageBox::StandardButton ret;
ret = QMessageBox::warning(this, "Application",
"The document has been modified since the last render (F6).\n"
"Do you really want to export the previous content?",
QMessageBox::Yes | QMessageBox::No);
if (ret != QMessageBox::Yes) {
return;
}
}
if (this->root_geom->getDimension() != 3) {
PRINT("Current top level object is not a 3D object.");
clearCurrentOutput();
return;
}
if (this->root_geom->isEmpty()) {
PRINT("Current top level object is empty.");
clearCurrentOutput();
return;
}
const CGAL_Nef_polyhedron *N = dynamic_cast<const CGAL_Nef_polyhedron *>(this->root_geom.get());
if (N && !N->p3->is_simple()) {
PRINT("Warning: Object may not be a valid 2-manifold and may need repair! See http://en.wikibooks.org/wiki/OpenSCAD_User_Manual/STL_Import_and_Export");
}
QString title = QString("Export %1 File").arg(type_name);
QString filter = QString("%1 Files (*%2)").arg(type_name, suffix);
QString filename = this->fileName.isEmpty() ? QString("Untitled") + suffix : QFileInfo(this->fileName).baseName() + suffix;
QString export_filename = QFileDialog::getSaveFileName(this, title, filename, filter);
if (export_filename.isEmpty()) {
PRINTB("No filename specified. %s export aborted.", type_name);
clearCurrentOutput();
return;
}
enum FileFormat format = (enum FileFormat)-1;
switch (export_type) {
case EXPORT_TYPE_STL: format = OPENSCAD_STL; break;
case EXPORT_TYPE_OFF: format = OPENSCAD_OFF; break;
case EXPORT_TYPE_AMF: format = OPENSCAD_AMF; break;
default:
assert(false && "Unknown export type");
break;
}
exportFileByName(this->root_geom.get(), format, export_filename.toUtf8(),
export_filename.toLocal8Bit().constData());
PRINTB("%s export finished.", type_name);
clearCurrentOutput();
#endif /* ENABLE_CGAL */
}
void MainWindow::actionExportSTL()
{
actionExport(EXPORT_TYPE_STL, "STL", ".stl");
}
void MainWindow::actionExportOFF()
{
actionExport(EXPORT_TYPE_OFF, "OFF", ".off");
}
void MainWindow::actionExportAMF()
{
actionExport(EXPORT_TYPE_AMF, "AMF", ".amf");
}
QString MainWindow::get2dExportFilename(QString format, QString extension) {
setCurrentOutput();
if (!this->root_geom) {
PRINT("Nothing to export! Try building first (press F6).");
clearCurrentOutput();
return QString();
}
if (this->root_geom->getDimension() != 2) {
PRINT("Current top level object is not a 2D object.");
clearCurrentOutput();
return QString();
}
QString caption = QString("Export %1 File").arg(format);
QString suggestion = this->fileName.isEmpty()
? QString("Untitled%1").arg(extension)
: QFileInfo(this->fileName).baseName() + extension;
QString filter = QString("%1 Files (*%2)").arg(format, extension);
QString exportFilename = QFileDialog::getSaveFileName(this, caption, suggestion, filter);
if (exportFilename.isEmpty()) {
PRINT("No filename specified. DXF export aborted.");
clearCurrentOutput();
return QString();
}
return exportFilename;
}
void MainWindow::actionExportDXF()
{
#ifdef ENABLE_CGAL
QString dxf_filename = get2dExportFilename("DXF", ".dxf");
if (dxf_filename.isEmpty()) {
return;
}
exportFileByName(this->root_geom.get(), OPENSCAD_DXF, dxf_filename.toUtf8(),
dxf_filename.toLocal8Bit().constData());
PRINT("DXF export finished.");
clearCurrentOutput();
#endif /* ENABLE_CGAL */
}
void MainWindow::actionExportSVG()
{
QString svg_filename = get2dExportFilename("SVG", ".svg");
if (svg_filename.isEmpty()) {
return;
}
exportFileByName(this->root_geom.get(), OPENSCAD_SVG, svg_filename.toUtf8(),
svg_filename.toLocal8Bit().constData());
PRINT("SVG export finished.");
clearCurrentOutput();
}
void MainWindow::actionExportCSG()
{
setCurrentOutput();
if (!this->root_node) {
PRINT("Nothing to export. Please try compiling first...");
clearCurrentOutput();
return;
}
QString csg_filename = QFileDialog::getSaveFileName(this, "Export CSG File",
this->fileName.isEmpty() ? "Untitled.csg" : QFileInfo(this->fileName).baseName()+".csg",
"CSG Files (*.csg)");
if (csg_filename.isEmpty()) {
PRINT("No filename specified. CSG export aborted.");
clearCurrentOutput();
return;
}
std::ofstream fstream(csg_filename.toLocal8Bit());
if (!fstream.is_open()) {
PRINTB("Can't open file \"%s\" for export", csg_filename.toLocal8Bit().constData());
}
else {
fstream << this->tree.getString(*this->root_node) << "\n";
fstream.close();
PRINT("CSG export finished.");
}
clearCurrentOutput();
}
void MainWindow::actionExportImage()
{
setCurrentOutput();
QString img_filename = QFileDialog::getSaveFileName(this,
"Export Image", "", "PNG Files (*.png)");
if (img_filename.isEmpty()) {
PRINT("No filename specified. Image export aborted.");
} else {
qglview->save(img_filename.toLocal8Bit().constData());
}
clearCurrentOutput();
return;
}
void MainWindow::actionFlushCaches()
{
GeometryCache::instance()->clear();
#ifdef ENABLE_CGAL
CGALCache::instance()->clear();
#endif
dxf_dim_cache.clear();
dxf_cross_cache.clear();
ModuleCache::instance()->clear();
FontCache::instance()->clear();
}
void MainWindow::viewModeActionsUncheck()
{
viewActionPreview->setChecked(false);
#ifdef ENABLE_CGAL
viewActionSurfaces->setChecked(false);
viewActionWireframe->setChecked(false);
#endif
viewActionThrownTogether->setChecked(false);
}
#ifdef ENABLE_OPENCSG
/*!
Go to the OpenCSG view mode.
Falls back to thrown together mode if OpenCSG is not available
*/
void MainWindow::viewModePreview()
{
if (this->qglview->hasOpenCSGSupport()) {
viewModeActionsUncheck();
viewActionPreview->setChecked(true);
this->qglview->setRenderer(this->opencsgRenderer ? (Renderer *)this->opencsgRenderer : (Renderer *)this->thrownTogetherRenderer);
this->qglview->updateColorScheme();
this->qglview->updateGL();
} else {
viewModeThrownTogether();
}
}
#endif /* ENABLE_OPENCSG */
#ifdef ENABLE_CGAL
void MainWindow::viewModeSurface()
{
viewModeActionsUncheck();
viewActionSurfaces->setChecked(true);
this->qglview->setShowFaces(true);
this->qglview->setRenderer(this->cgalRenderer);
this->qglview->updateColorScheme();
this->qglview->updateGL();
}
void MainWindow::viewModeWireframe()
{
viewModeActionsUncheck();
viewActionWireframe->setChecked(true);
this->qglview->setShowFaces(false);
this->qglview->setRenderer(this->cgalRenderer);
this->qglview->updateColorScheme();
this->qglview->updateGL();
}
#endif /* ENABLE_CGAL */
void MainWindow::viewModeThrownTogether()
{
viewModeActionsUncheck();
viewActionThrownTogether->setChecked(true);
this->qglview->setRenderer(this->thrownTogetherRenderer);
this->qglview->updateColorScheme();
this->qglview->updateGL();
}
void MainWindow::viewModeShowEdges()
{
QSettings settings;
settings.setValue("view/showEdges",viewActionShowEdges->isChecked());
this->qglview->setShowEdges(viewActionShowEdges->isChecked());
this->qglview->updateGL();
}
void MainWindow::viewModeShowAxes()
{
QSettings settings;
settings.setValue("view/showAxes",viewActionShowAxes->isChecked());
this->qglview->setShowAxes(viewActionShowAxes->isChecked());
this->qglview->updateGL();
}
void MainWindow::viewModeShowCrosshairs()
{
QSettings settings;
settings.setValue("view/showCrosshairs",viewActionShowCrosshairs->isChecked());
this->qglview->setShowCrosshairs(viewActionShowCrosshairs->isChecked());
this->qglview->updateGL();
}
void MainWindow::viewModeAnimate()
{
if (viewActionAnimate->isChecked()) {
animate_panel->show();
actionRenderPreview();
updatedFps();
} else {
animate_panel->hide();
animate_timer->stop();
}
}
void MainWindow::animateUpdateDocChanged()
{
QString current_doc = editor->toPlainText();
if (current_doc != last_compiled_doc)
animateUpdate();
}
void MainWindow::animateUpdate()
{
if (animate_panel->isVisible()) {
bool fps_ok;
double fps = this->e_fps->text().toDouble(&fps_ok);
if (fps_ok && fps <= 0 && !animate_timer->isActive()) {
animate_timer->stop();
animate_timer->setSingleShot(true);
animate_timer->setInterval(50);
animate_timer->start();
}
}
}
void MainWindow::viewAngleTop()
{
qglview->cam.object_rot << 90,0,0;
this->qglview->updateGL();
}
void MainWindow::viewAngleBottom()
{
qglview->cam.object_rot << 270,0,0;
this->qglview->updateGL();
}
void MainWindow::viewAngleLeft()
{
qglview->cam.object_rot << 0,0,90;
this->qglview->updateGL();
}
void MainWindow::viewAngleRight()
{
qglview->cam.object_rot << 0,0,270;
this->qglview->updateGL();
}
void MainWindow::viewAngleFront()
{
qglview->cam.object_rot << 0,0,0;
this->qglview->updateGL();
}
void MainWindow::viewAngleBack()
{
qglview->cam.object_rot << 0,0,180;
this->qglview->updateGL();
}
void MainWindow::viewAngleDiagonal()
{
qglview->cam.object_rot << 35,0,-25;
this->qglview->updateGL();
}
void MainWindow::viewCenter()
{
qglview->cam.object_trans << 0,0,0;
this->qglview->updateGL();
}
void MainWindow::viewPerspective()
{
QSettings settings;
settings.setValue("view/orthogonalProjection",false);
viewActionPerspective->setChecked(true);
viewActionOrthogonal->setChecked(false);
this->qglview->setOrthoMode(false);
this->qglview->updateGL();
}
void MainWindow::viewOrthogonal()
{
QSettings settings;
settings.setValue("view/orthogonalProjection",true);
viewActionPerspective->setChecked(false);
viewActionOrthogonal->setChecked(true);
this->qglview->setOrthoMode(true);
this->qglview->updateGL();
}
void MainWindow::viewResetView()
{
this->qglview->resetView();
this->qglview->updateGL();
}
void MainWindow::viewAll()
{
this->qglview->viewAll();
this->qglview->updateGL();
}
void MainWindow::on_editorDock_visibilityChanged(bool)
{
editorTopLevelChanged(editorDock->isFloating());
}
void MainWindow::on_consoleDock_visibilityChanged(bool)
{
consoleTopLevelChanged(consoleDock->isFloating());
}
void MainWindow::editorTopLevelChanged(bool topLevel)
{
setDockWidgetTitle(editorDock, QString("Editor"), topLevel);
}
void MainWindow::consoleTopLevelChanged(bool topLevel)
{
setDockWidgetTitle(consoleDock, QString("Console"), topLevel);
}
void MainWindow::setDockWidgetTitle(QDockWidget *dockWidget, QString prefix, bool topLevel)
{
QString title(prefix);
if (topLevel) {
const QFileInfo fileInfo(windowFilePath());
title += " (" + fileInfo.fileName() + ")";
}
dockWidget->setWindowTitle(title);
}
void MainWindow::hideToolbars()
{
QSettings settings;
bool shouldHide = viewActionHideToolBars->isChecked();
settings.setValue("view/hideToolbar", shouldHide);
if (shouldHide) {
viewerToolBar->hide();
editortoolbar->hide();
} else {
viewerToolBar->show();
editortoolbar->show();
}
}
void MainWindow::hideEditor()
{
if (viewActionHideEditor->isChecked()) {
editorDock->close();
} else {
editorDock->show();
}
}
void MainWindow::hideConsole()
{
if (viewActionHideConsole->isChecked()) {
consoleDock->hide();
} else {
consoleDock->show();
}
}
void MainWindow::dragEnterEvent(QDragEnterEvent *event)
{
if (event->mimeData()->hasUrls())
event->acceptProposedAction();
}
void MainWindow::dropEvent(QDropEvent *event)
{
setCurrentOutput();
const QList<QUrl> urls = event->mimeData()->urls();
for (int i = 0; i < urls.size(); i++) {
if (urls[i].scheme() != "file")
continue;
handleFileDrop(urls[i].toLocalFile());
}
clearCurrentOutput();
}
void MainWindow::handleFileDrop(const QString &filename)
{
const QFileInfo fileInfo(filename);
const QString suffix = fileInfo.suffix().toLower();
const QString cmd = knownFileExtensions[suffix];
if (cmd.isEmpty()) {
if (!MainWindow::mdiMode && !maybeSave()) {
return;
}
openFile(filename);
} else {
editor->insert(cmd.arg(filename));
}
}
void MainWindow::helpAbout()
{
qApp->setWindowIcon(QApplication::windowIcon());
AboutDialog *dialog = new AboutDialog(this);
dialog->exec();
//QMessageBox::information(this, "About OpenSCAD", QString(helptitle) + QString(copyrighttext));
}
void MainWindow::helpHomepage()
{
UIUtils::openHomepageURL();
}
void MainWindow::helpManual()
{
UIUtils::openUserManualURL();
}
void MainWindow::helpLibrary()
{
if (!this->library_info_dialog) {
QString rendererInfo(qglview->getRendererInfo().c_str());
LibraryInfoDialog *dialog = new LibraryInfoDialog(rendererInfo);
this->library_info_dialog = dialog;
}
this->library_info_dialog->show();
}
void MainWindow::helpFontInfo()
{
if (!this->font_list_dialog) {
FontListDialog *dialog = new FontListDialog();
this->font_list_dialog = dialog;
}
this->font_list_dialog->update_font_list();
this->font_list_dialog->show();
}
/*!
FIXME: In MDI mode, should this be called on both reload functions?
*/
bool MainWindow::maybeSave()
{
if (editor->isContentModified()) {
QMessageBox::StandardButton ret;
QMessageBox box(this);
box.setText("The document has been modified.");
box.setInformativeText("Do you want to save your changes?");
box.setStandardButtons(QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel);
box.setDefaultButton(QMessageBox::Save);
box.setIcon(QMessageBox::Warning);
box.setWindowModality(Qt::ApplicationModal);
#ifdef Q_OS_MAC
// Cmd-D is the standard shortcut for this button on Mac
box.button(QMessageBox::Discard)->setShortcut(QKeySequence("Ctrl+D"));
box.button(QMessageBox::Discard)->setShortcutEnabled(true);
#endif
ret = (QMessageBox::StandardButton) box.exec();
if (ret == QMessageBox::Save) {
actionSave();
// Returns false on failed save
return !editor->isContentModified();
}
else if (ret == QMessageBox::Cancel) {
return false;
}
}
return true;
}
void MainWindow::closeEvent(QCloseEvent *event)
{
if (maybeSave()) {
QSettings settings;
settings.setValue("window/size", size());
settings.setValue("window/position", pos());
settings.setValue("window/state", saveState());
if (this->tempFile) {
delete this->tempFile;
this->tempFile = NULL;
}
event->accept();
} else {
event->ignore();
}
}
void MainWindow::preferences()
{
Preferences::inst()->show();
Preferences::inst()->activateWindow();
Preferences::inst()->raise();
}
void MainWindow::setColorScheme(const QString &scheme)
{
RenderSettings::inst()->colorscheme = scheme.toStdString();
this->qglview->setColorScheme(scheme.toStdString());
this->qglview->updateGL();
}
void MainWindow::setFont(const QString &family, uint size)
{
QFont font;
if (!family.isEmpty()) font.setFamily(family);
else font.setFixedPitch(true);
if (size > 0) font.setPointSize(size);
font.setStyleHint(QFont::TypeWriter);
editor->setFont(font);
}
void MainWindow::quit()
{
QCloseEvent ev;
QApplication::sendEvent(QApplication::instance(), &ev);
if (ev.isAccepted()) QApplication::instance()->quit();
// FIXME: Cancel any CGAL calculations
#ifdef Q_OS_MAC
CocoaUtils::endApplication();
#endif
}
void MainWindow::consoleOutput(const std::string &msg, void *userdata)
{
// Invoke the append function in the main thread in case the output
// originates in a worker thread.
MainWindow *thisp = static_cast<MainWindow*>(userdata);
QMetaObject::invokeMethod(thisp->console, "append", Qt::QueuedConnection,
Q_ARG(QString, QString::fromLocal8Bit(msg.c_str())));
if (thisp->procevents) QApplication::processEvents();
}
void MainWindow::setCurrentOutput()
{
set_output_handler(&MainWindow::consoleOutput, this);
}
void MainWindow::clearCurrentOutput()
{
set_output_handler(NULL, NULL);
}
void MainWindow::openCSGSettingsChanged()
{
#ifdef ENABLE_OPENCSG
OpenCSG::setOption(OpenCSG::AlgorithmSetting, Preferences::inst()->getValue("advanced/forceGoldfeather").toBool() ?
OpenCSG::Goldfeather : OpenCSG::Automatic);
#endif
}
void MainWindow::setContentsChanged()
{
this->contentschanged = true;
}