openscad/mainwin.cc

1326 lines
35 KiB
C++

/*
* OpenSCAD (www.openscad.at)
* Copyright (C) 2009 Clifford Wolf <clifford@clifford.at>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#define INCLUDE_ABSTRACT_NODE_DETAILS
#include "openscad.h"
#include "MainWindow.h"
#include "printutils.h"
#include <QMenu>
#include <QTime>
#include <QMenuBar>
#include <QSplitter>
#include <QFileDialog>
#include <QApplication>
#include <QProgressDialog>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QLabel>
#include <QFileInfo>
#include <QStatusBar>
#include <QDropEvent>
#include <QMimeData>
#include <QUrl>
#include <QTimer>
//for chdir
#include <unistd.h>
#ifdef ENABLE_CGAL
// a little hackish: we need access to default-private members of
// CGAL::OGL::Nef3_Converter so we can implement our own draw function
// that does not scale the model. so we define 'class' to 'struct'
// for this header..
//
// theoretically there could be two problems:
// 1.) defining language keyword with the pre processor is illegal afair
// 2.) the compiler could use a different memory layout or name mangling for structs
//
// both does not seam to be the case with todays compilers...
//
#define class struct
#include <CGAL/Nef_3/OGL_helper.h>
#undef class
#endif
QPointer<MainWindow> MainWindow::current_win = NULL;
MainWindow::MainWindow(const char *filename)
{
setupUi(this);
root_ctx.functions_p = &builtin_functions;
root_ctx.modules_p = &builtin_modules;
root_ctx.set_variable("$fn", Value(0.0));
root_ctx.set_variable("$fs", Value(1.0));
root_ctx.set_variable("$fa", Value(12.0));
root_ctx.set_variable("$t", Value(0.0));
Value zero3;
zero3.type = Value::VECTOR;
zero3.vec.append(new Value(0.0));
zero3.vec.append(new Value(0.0));
zero3.vec.append(new Value(0.0));
root_ctx.set_variable("$vpt", zero3);
root_ctx.set_variable("$vpr", zero3);
root_module = NULL;
absolute_root_node = NULL;
root_raw_term = NULL;
root_norm_term = NULL;
root_chain = NULL;
#ifdef ENABLE_CGAL
root_N = NULL;
recreate_cgal_ogl_p = false;
cgal_ogl_p = NULL;
#endif
highlights_chain = NULL;
background_chain = NULL;
root_node = NULL;
enableOpenCSG = false;
tval = 0;
fps = 0;
fsteps = 1;
highlighter = new Highlighter(editor->document());
QFont font;
font.setStyleHint(QFont::TypeWriter);
editor->setFont(font);
screen->statusLabel = new QLabel(this);
statusBar()->addWidget(screen->statusLabel);
animate_timer = new QTimer(this);
connect(animate_timer, SIGNAL(timeout()), this, SLOT(updateTVal()));
connect(e_tval, SIGNAL(textChanged(QString)), this, SLOT(actionCompile()));
connect(e_fps, SIGNAL(textChanged(QString)), this, SLOT(updatedFps()));
animate_panel->hide();
// File menu
connect(this->fileActionNew, SIGNAL(triggered()), this, SLOT(actionNew()));
connect(this->fileActionOpen, SIGNAL(triggered()), this, SLOT(actionOpen()));
connect(this->fileActionSave, SIGNAL(triggered()), this, SLOT(actionSave()));
connect(this->fileActionSaveAs, SIGNAL(triggered()), this, SLOT(actionSaveAs()));
connect(this->fileActionReload, SIGNAL(triggered()), this, SLOT(actionReload()));
#ifndef __APPLE__
this->fileActionSave->setShortcut(QKeySequence(Qt::Key_F2));
this->fileActionReload->setShortcut(QKeySequence(Qt::Key_F4));
#endif
// Edit menu
connect(this->editActionUndo, SIGNAL(triggered()), editor, SLOT(undo()));
connect(this->editActionRedo, SIGNAL(triggered()), editor, SLOT(redo()));
connect(this->editActionCut, SIGNAL(triggered()), editor, SLOT(cut()));
connect(this->editActionCopy, SIGNAL(triggered()), editor, SLOT(copy()));
connect(this->editActionPaste, SIGNAL(triggered()), editor, SLOT(paste()));
connect(this->editActionIndent, SIGNAL(triggered()), this, SLOT(editIndent()));
connect(this->editActionUnindent, SIGNAL(triggered()), this, SLOT(editUnindent()));
connect(this->editActionComment, SIGNAL(triggered()), this, SLOT(editComment()));
connect(this->editActionUncomment, SIGNAL(triggered()), this, SLOT(editUncomment()));
connect(this->editActionPasteVPT, SIGNAL(triggered()), this, SLOT(pasteViewportTranslation()));
connect(this->editActionPasteVPR, SIGNAL(triggered()), this, SLOT(pasteViewportRotation()));
connect(this->editActionZoomIn, SIGNAL(triggered()), editor, SLOT(zoomIn()));
connect(this->editActionZoomOut, SIGNAL(triggered()), editor, SLOT(zoomOut()));
// Design menu
connect(this->designActionReloadAndCompile, SIGNAL(triggered()), this, SLOT(actionReloadCompile()));
connect(this->designActionCompile, SIGNAL(triggered()), this, SLOT(actionCompile()));
connect(this->designActionCompileAndRender, SIGNAL(triggered()), this, SLOT(actionRenderCGAL()));
connect(this->designActionDisplayAST, SIGNAL(triggered()), this, SLOT(actionDisplayAST()));
connect(this->designActionDisplayCSGTree, SIGNAL(triggered()), this, SLOT(actionDisplayCSGTree()));
connect(this->designActionDisplayCSGProducts, SIGNAL(triggered()), this, SLOT(actionDisplayCSGProducts()));
connect(this->designActionExportSTL, SIGNAL(triggered()), this, SLOT(actionExportSTL()));
connect(this->designActionExportOFF, SIGNAL(triggered()), this, SLOT(actionExportOFF()));
// View menu
connect(this->viewActionOpenCSG, SIGNAL(triggered()), this, SLOT(viewModeOpenCSG()));
#ifndef ENABLE_OPENCSG
this->viewActionOpenCSG->setVisible(false);
#else
if (!screen->opencsg_support) {
this->viewActionOpenCSG->setEnabled(false);
}
#endif
connect(this->viewActionCGALSurfaces, SIGNAL(triggered()), this, SLOT(viewModeCGALSurface()));
connect(this->viewActionCGALGrid, SIGNAL(triggered()), this, SLOT(viewModeCGALGrid()));
connect(this->viewActionThrownTogether, SIGNAL(triggered()), this, SLOT(viewModeThrownTogether()));
connect(this->viewActionShowEdges, SIGNAL(triggered()), this, SLOT(viewModeShowEdges()));
connect(this->viewActionShowAxes, SIGNAL(triggered()), this, SLOT(viewModeShowAxes()));
connect(this->viewActionShowCrosshairs, SIGNAL(triggered()), this, SLOT(viewModeShowCrosshairs()));
connect(this->viewActionAnimate, SIGNAL(triggered()), this, SLOT(viewModeAnimate()));
connect(this->viewActionTop, SIGNAL(triggered()), this, SLOT(viewAngleTop()));
connect(this->viewActionBottom, SIGNAL(triggered()), this, SLOT(viewAngleBottom()));
connect(this->viewActionLeft, SIGNAL(triggered()), this, SLOT(viewAngleLeft()));
connect(this->viewActionRight, SIGNAL(triggered()), this, SLOT(viewAngleRight()));
connect(this->viewActionFront, SIGNAL(triggered()), this, SLOT(viewAngleFront()));
connect(this->viewActionBack, SIGNAL(triggered()), this, SLOT(viewAngleBack()));
connect(this->viewActionDiagonal, SIGNAL(triggered()), this, SLOT(viewAngleDiagonal()));
connect(this->viewActionCenter, SIGNAL(triggered()), this, SLOT(viewCenter()));
connect(this->viewActionPerspective, SIGNAL(triggered()), this, SLOT(viewPerspective()));
connect(this->viewActionOrthogonal, SIGNAL(triggered()), this, SLOT(viewOrthogonal()));
// #ifdef ENABLE_CGAL
// viewActionCGALSurface = menu->addAction("CGAL Surfaces", this, SLOT(viewModeCGALSurface()), QKeySequence(Qt::Key_F10));
// viewActionCGALGrid = menu->addAction("CGAL Grid Only", this, SLOT(viewModeCGALGrid()), QKeySequence(Qt::Key_F11));
// #endif
console->setReadOnly(true);
current_win = this;
PRINT("OpenSCAD (www.openscad.at)");
PRINT("Copyright (C) 2009 Clifford Wolf <clifford@clifford.at>");
PRINT("");
PRINT("This program is free software; you can redistribute it and/or modify");
PRINT("it under the terms of the GNU General Public License as published by");
PRINT("the Free Software Foundation; either version 2 of the License, or");
PRINT("(at your option) any later version.");
PRINT("");
editor->setTabStopWidth(30);
if (filename) {
this->filename = QString(filename);
maybe_change_dir();
setWindowTitle(this->filename);
load();
} else {
setWindowTitle("New Document");
}
connect(editor->document(), SIGNAL(contentsChanged()), this, SLOT(animateUpdateDocChanged()));
connect(screen, SIGNAL(doAnimateUpdate()), this, SLOT(animateUpdate()));
// display this window and check for OpenGL 2.0 (OpenCSG) support
viewModeThrownTogether();
show();
// make sure it looks nice..
resize(800, 600);
splitter1->setSizes(QList<int>() << 400 << 400);
splitter2->setSizes(QList<int>() << 400 << 200);
#ifdef ENABLE_OPENCSG
viewModeOpenCSG();
#else
viewModeThrownTogether();
#endif
viewPerspective();
setAcceptDrops(true);
current_win = NULL;
}
MainWindow::~MainWindow()
{
if (root_module)
delete root_module;
if (root_node)
delete root_node;
#ifdef ENABLE_CGAL
if (root_N)
delete root_N;
if (cgal_ogl_p) {
CGAL::OGL::Polyhedron *p = (CGAL::OGL::Polyhedron*)cgal_ogl_p;
delete p;
}
#endif
}
void MainWindow::updatedFps()
{
bool fps_ok;
double fps = e_fps->text().toDouble(&fps_ok);
animate_timer->stop();
if (fps_ok && fps > 0) {
animate_timer->setSingleShot(false);
animate_timer->setInterval(int(1000 / e_fps->text().toDouble()));
animate_timer->start();
}
}
void MainWindow::updateTVal()
{
bool fps_ok;
double fps = e_fps->text().toDouble(&fps_ok);
if (fps_ok) {
if (fps <= 0) {
actionCompile();
} else {
double s = e_fsteps->text().toDouble();
double t = e_tval->text().toDouble() + 1/s;
QString txt;
txt.sprintf("%.5f", t >= 1.0 ? 0.0 : t);
e_tval->setText(txt);
}
}
}
void MainWindow::load()
{
if (!filename.isEmpty())
{
QString text;
FILE *fp = fopen(filename.toAscii().data(), "rt");
if (!fp) {
PRINTA("Failed to open file: %1 (%2)", filename, QString(strerror(errno)));
} else {
char buffer[513];
int rc;
while ((rc = fread(buffer, 1, 512, fp)) > 0) {
buffer[rc] = 0;
text += buffer;
}
fclose(fp);
PRINTA("Loaded design `%1'.", filename);
}
editor->setPlainText(text);
}
}
void MainWindow::maybe_change_dir()
{
if (filename.isEmpty())
return;
QFileInfo fileInfo(filename);
QDir::setCurrent(fileInfo.dir().absolutePath());
filename = fileInfo.fileName();
}
void MainWindow::find_root_tag(AbstractNode *n)
{
foreach(AbstractNode *v, n->children) {
if (v->modinst->tag_root)
root_node = v;
if (root_node)
return;
find_root_tag(v);
}
}
void MainWindow::compile(bool procevents)
{
PRINT("Parsing design (AST generation)...");
if (procevents)
QApplication::processEvents();
if (root_module) {
delete root_module;
root_module = NULL;
}
if (absolute_root_node) {
delete absolute_root_node;
absolute_root_node = NULL;
}
if (root_raw_term) {
root_raw_term->unlink();
root_raw_term = NULL;
}
if (root_norm_term) {
root_norm_term->unlink();
root_norm_term = NULL;
}
if (root_chain) {
delete root_chain;
root_chain = NULL;
}
foreach(CSGTerm *v, highlight_terms) {
v->unlink();
}
highlight_terms.clear();
if (highlights_chain) {
delete highlights_chain;
highlights_chain = NULL;
}
foreach(CSGTerm *v, background_terms) {
v->unlink();
}
background_terms.clear();
if (background_chain) {
delete background_chain;
background_chain = NULL;
}
root_node = NULL;
enableOpenCSG = false;
root_ctx.set_variable("$t", Value(e_tval->text().toDouble()));
Value vpt;
vpt.type = Value::VECTOR;
vpt.vec.append(new Value(-screen->object_trans_x));
vpt.vec.append(new Value(-screen->object_trans_y));
vpt.vec.append(new Value(-screen->object_trans_z));
root_ctx.set_variable("$vpt", vpt);
Value vpr;
vpr.type = Value::VECTOR;
vpr.vec.append(new Value(fmodf(360 - screen->object_rot_x + 90, 360)));
vpr.vec.append(new Value(fmodf(360 - screen->object_rot_y, 360)));
vpr.vec.append(new Value(fmodf(360 - screen->object_rot_z, 360)));
root_ctx.set_variable("$vpr", vpr);
last_compiled_doc = editor->toPlainText();
root_module = parse((last_compiled_doc + "\n" + commandline_commands).toAscii().data(), false);
delete highlighter;
highlighter = new Highlighter(editor->document());
if (!root_module) {
if (!animate_panel->isVisible()) {
QTextCursor cursor = editor->textCursor();
cursor.setPosition(parser_error_pos);
editor->setTextCursor(cursor);
}
goto fail;
}
PRINT("Compiling design (CSG Tree generation)...");
if (procevents)
QApplication::processEvents();
AbstractNode::idx_counter = 1;
{
ModuleInstanciation root_inst;
absolute_root_node = root_module->evaluate(&root_ctx, &root_inst);
}
if (!absolute_root_node)
goto fail;
find_root_tag(absolute_root_node);
if (!root_node)
root_node = absolute_root_node;
root_node->dump("");
PRINT("Compiling design (CSG Products generation)...");
if (procevents)
QApplication::processEvents();
double m[16];
for (int i = 0; i < 16; i++)
m[i] = i % 5 == 0 ? 1.0 : 0.0;
root_raw_term = root_node->render_csg_term(m, &highlight_terms, &background_terms);
if (!root_raw_term)
goto fail;
PRINT("Compiling design (CSG Products normalization)...");
if (procevents)
QApplication::processEvents();
root_norm_term = root_raw_term->link();
while (1) {
CSGTerm *n = root_norm_term->normalize();
root_norm_term->unlink();
if (root_norm_term == n)
break;
root_norm_term = n;
}
if (!root_norm_term)
goto fail;
root_chain = new CSGChain();
root_chain->import(root_norm_term);
if (root_chain->polysets.size() > 1000) {
PRINTF("WARNING: Normalized tree has %d elements!", root_chain->polysets.size());
PRINTF("WARNING: OpenCSG rendering has been disabled.");
} else {
enableOpenCSG = true;
}
if (highlight_terms.size() > 0)
{
PRINTF("Compiling highlights (%d CSG Trees)...", highlight_terms.size());
if (procevents)
QApplication::processEvents();
highlights_chain = new CSGChain();
for (int i = 0; i < highlight_terms.size(); i++) {
while (1) {
CSGTerm *n = highlight_terms[i]->normalize();
highlight_terms[i]->unlink();
if (highlight_terms[i] == n)
break;
highlight_terms[i] = n;
}
highlights_chain->import(highlight_terms[i]);
}
}
if (background_terms.size() > 0)
{
PRINTF("Compiling background (%d CSG Trees)...", background_terms.size());
if (procevents)
QApplication::processEvents();
background_chain = new CSGChain();
for (int i = 0; i < background_terms.size(); i++) {
while (1) {
CSGTerm *n = background_terms[i]->normalize();
background_terms[i]->unlink();
if (background_terms[i] == n)
break;
background_terms[i] = n;
}
background_chain->import(background_terms[i]);
}
}
if (1) {
PRINT("Compilation finished.");
if (procevents)
QApplication::processEvents();
} else {
fail:
PRINT("ERROR: Compilation failed!");
if (procevents)
QApplication::processEvents();
}
}
void MainWindow::actionNew()
{
#ifdef ENABLE_MDI
new MainWindow;
#else
filename = QString();
setWindowTitle("New Document");
editor->setPlainText("");
#endif
}
void MainWindow::actionOpen()
{
current_win = this;
QString new_filename = QFileDialog::getOpenFileName(this, "Open File", "", "OpenSCAD Designs (*.scad)");
if (!new_filename.isEmpty())
{
#ifdef ENABLE_MDI
if (!editor->toPlainText().isEmpty()) {
new MainWindow(new_filename.toAscii().data());
current_win = NULL;
return;
}
#endif
filename = new_filename;
maybe_change_dir();
setWindowTitle(filename);
QString text;
FILE *fp = fopen(filename.toAscii().data(), "rt");
if (!fp) {
PRINTA("Failed to open file: %1 (%2)", QString(filename), QString(strerror(errno)));
} else {
char buffer[513];
int rc;
while ((rc = fread(buffer, 1, 512, fp)) > 0) {
buffer[rc] = 0;
text += buffer;
}
fclose(fp);
PRINTA("Loaded design `%1'.", QString(filename));
}
editor->setPlainText(text);
}
current_win = NULL;
}
void MainWindow::actionSave()
{
current_win = this;
FILE *fp = fopen(filename.toAscii().data(), "wt");
if (!fp) {
PRINTA("Failed to open file for writing: %1 (%2)", QString(filename), QString(strerror(errno)));
} else {
fprintf(fp, "%s", editor->toPlainText().toAscii().data());
fclose(fp);
PRINTA("Saved design `%1'.", QString(filename));
}
current_win = NULL;
}
void MainWindow::actionSaveAs()
{
QString new_filename = QFileDialog::getSaveFileName(this, "Save File", filename, "OpenSCAD Designs (*.scad)");
if (!new_filename.isEmpty()) {
filename = new_filename;
maybe_change_dir();
setWindowTitle(filename);
actionSave();
}
}
void MainWindow::actionReload()
{
current_win = this;
load();
current_win = NULL;
}
void MainWindow::editIndent()
{
QTextCursor cursor = editor->textCursor();
int p1 = cursor.selectionStart();
QString txt = cursor.selectedText();
txt.replace(QString(QChar(8233)), QString(QChar(8233)) + QString("\t"));
if (txt.endsWith(QString(QChar(8233)) + QString("\t")))
txt.chop(1);
txt = QString("\t") + txt;
cursor.insertText(txt);
int p2 = cursor.position();
cursor.setPosition(p1, QTextCursor::MoveAnchor);
cursor.setPosition(p2, QTextCursor::KeepAnchor);
editor->setTextCursor(cursor);
}
void MainWindow::editUnindent()
{
QTextCursor cursor = editor->textCursor();
int p1 = cursor.selectionStart();
QString txt = cursor.selectedText();
txt.replace(QString(QChar(8233)) + QString("\t"), QString(QChar(8233)));
if (txt.startsWith(QString("\t")))
txt.remove(0, 1);
cursor.insertText(txt);
int p2 = cursor.position();
cursor.setPosition(p1, QTextCursor::MoveAnchor);
cursor.setPosition(p2, QTextCursor::KeepAnchor);
editor->setTextCursor(cursor);
}
void MainWindow::editComment()
{
QTextCursor cursor = editor->textCursor();
int p1 = cursor.selectionStart();
QString txt = cursor.selectedText();
txt.replace(QString(QChar(8233)), QString(QChar(8233)) + QString("//"));
if (txt.endsWith(QString(QChar(8233)) + QString("//")))
txt.chop(2);
txt = QString("//") + txt;
cursor.insertText(txt);
int p2 = cursor.position();
cursor.setPosition(p1, QTextCursor::MoveAnchor);
cursor.setPosition(p2, QTextCursor::KeepAnchor);
editor->setTextCursor(cursor);
}
void MainWindow::editUncomment()
{
QTextCursor cursor = editor->textCursor();
int p1 = cursor.selectionStart();
QString txt = cursor.selectedText();
txt.replace(QString(QChar(8233)) + QString("//"), QString(QChar(8233)));
if (txt.startsWith(QString("//")))
txt.remove(0, 2);
cursor.insertText(txt);
int p2 = cursor.position();
cursor.setPosition(p1, QTextCursor::MoveAnchor);
cursor.setPosition(p2, QTextCursor::KeepAnchor);
editor->setTextCursor(cursor);
}
void MainWindow::pasteViewportTranslation()
{
QTextCursor cursor = editor->textCursor();
QString txt;
txt.sprintf("[ %.2f, %.2f, %.2f ]", -screen->object_trans_x, -screen->object_trans_y, -screen->object_trans_z);
cursor.insertText(txt);
}
void MainWindow::pasteViewportRotation()
{
QTextCursor cursor = editor->textCursor();
QString txt;
txt.sprintf("[ %.2f, %.2f, %.2f ]",
fmodf(360 - screen->object_rot_x + 90, 360), fmodf(360 - screen->object_rot_y, 360), fmodf(360 - screen->object_rot_z, 360));
cursor.insertText(txt);
}
void MainWindow::actionReloadCompile()
{
current_win = this;
console->clear();
load();
compile(true);
#ifdef ENABLE_OPENCSG
if (!(viewActionOpenCSG->isVisible() && viewActionOpenCSG->isChecked()) &&
!viewActionThrownTogether->isChecked()) {
viewModeOpenCSG();
}
else
#endif
{
screen->updateGL();
}
current_win = NULL;
}
void MainWindow::actionCompile()
{
current_win = this;
console->clear();
compile(!viewActionAnimate->isChecked());
#ifdef ENABLE_OPENCSG
if (!(viewActionOpenCSG->isVisible() && viewActionOpenCSG->isChecked()) &&
!viewActionThrownTogether->isChecked()) {
viewModeOpenCSG();
}
else
#endif
{
screen->updateGL();
}
current_win = NULL;
}
#ifdef ENABLE_CGAL
static void report_func(const class AbstractNode*, void *vp, int mark)
{
QProgressDialog *pd = (QProgressDialog*)vp;
int v = (int)((mark*100.0) / progress_report_count);
pd->setValue(v < 100 ? v : 99);
QString label;
label.sprintf("Rendering Polygon Mesh using CGAL (%d/%d)", mark, progress_report_count);
pd->setLabelText(label);
QApplication::processEvents();
}
void MainWindow::actionRenderCGAL()
{
current_win = this;
console->clear();
compile(true);
if (!root_module || !root_node)
return;
if (root_N) {
delete root_N;
root_N = NULL;
recreate_cgal_ogl_p = true;
}
PRINT("Rendering Polygon Mesh using CGAL...");
QApplication::processEvents();
QTime t;
t.start();
QProgressDialog *pd = new QProgressDialog("Rendering Polygon Mesh using CGAL...", QString(), 0, 100);
pd->setValue(0);
pd->setAutoClose(false);
pd->show();
QApplication::processEvents();
progress_report_prep(root_node, report_func, pd);
root_N = new CGAL_Nef_polyhedron(root_node->render_cgal_nef_polyhedron());
progress_report_fin();
PRINTF("Number of vertices currently in CGAL cache: %d", AbstractNode::cgal_nef_cache.totalCost());
PRINTF("Number of objects currently in CGAL cache: %d", AbstractNode::cgal_nef_cache.size());
QApplication::processEvents();
PRINTF(" Simple: %6s", root_N->is_simple() ? "yes" : "no");
QApplication::processEvents();
PRINTF(" Valid: %6s", root_N->is_valid() ? "yes" : "no");
QApplication::processEvents();
PRINTF(" Vertices: %6d", (int)root_N->number_of_vertices());
QApplication::processEvents();
PRINTF(" Halfedges: %6d", (int)root_N->number_of_halfedges());
QApplication::processEvents();
PRINTF(" Edges: %6d", (int)root_N->number_of_edges());
QApplication::processEvents();
PRINTF(" Halffacets: %6d", (int)root_N->number_of_halffacets());
QApplication::processEvents();
PRINTF(" Facets: %6d", (int)root_N->number_of_facets());
QApplication::processEvents();
PRINTF(" Volumes: %6d", (int)root_N->number_of_volumes());
QApplication::processEvents();
int s = t.elapsed() / 1000;
PRINTF("Total rendering time: %d hours, %d minutes, %d seconds", s / (60*60), (s / 60) % 60, s % 60);
if (!viewActionCGALSurfaces->isChecked() && !viewActionCGALGrid->isChecked()) {
viewModeCGALSurface();
} else {
screen->updateGL();
}
PRINT("Rendering finished.");
delete pd;
current_win = NULL;
}
#endif /* ENABLE_CGAL */
void MainWindow::actionDisplayAST()
{
current_win = this;
QTextEdit *e = new QTextEdit(NULL);
e->setTabStopWidth(30);
e->setWindowTitle("AST Dump");
if (root_module) {
e->setPlainText(root_module->dump("", ""));
} else {
e->setPlainText("No AST to dump. Please try compiling first...");
}
e->show();
e->resize(600, 400);
current_win = NULL;
}
void MainWindow::actionDisplayCSGTree()
{
current_win = this;
QTextEdit *e = new QTextEdit(NULL);
e->setTabStopWidth(30);
e->setWindowTitle("CSG Tree Dump");
if (root_node) {
e->setPlainText(root_node->dump(""));
} else {
e->setPlainText("No CSG to dump. Please try compiling first...");
}
e->show();
e->resize(600, 400);
current_win = NULL;
}
void MainWindow::actionDisplayCSGProducts()
{
current_win = this;
QTextEdit *e = new QTextEdit(NULL);
e->setTabStopWidth(30);
e->setWindowTitle("CSG Products Dump");
e->setPlainText(QString("\nCSG before normalization:\n%1\n\n\nCSG after normalization:\n%2\n\n\nCSG rendering chain:\n%3\n\n\nHighlights CSG rendering chain:\n%4\n\n\nBackground CSG rendering chain:\n%5\n").arg(root_raw_term ? root_raw_term->dump() : "N/A", root_norm_term ? root_norm_term->dump() : "N/A", root_chain ? root_chain->dump() : "N/A", highlights_chain ? highlights_chain->dump() : "N/A", background_chain ? background_chain->dump() : "N/A"));
e->show();
e->resize(600, 400);
current_win = NULL;
}
#ifdef ENABLE_CGAL
void MainWindow::actionExportSTLorOFF(bool stl_mode)
#else
void MainWindow::actionExportSTLorOFF(bool)
#endif
{
current_win = this;
#ifdef ENABLE_CGAL
if (!root_N) {
PRINT("Nothing to export! Try building first (press F6).");
current_win = NULL;
return;
}
if (!root_N->is_simple()) {
PRINT("Object isn't a valid 2-manifold! Modify your design..");
current_win = NULL;
return;
}
QString stl_filename = QFileDialog::getSaveFileName(this,
stl_mode ? "Export STL File" : "Export OFF File", "",
stl_mode ? "STL Files (*.stl)" : "OFF Files (*.off)");
if (stl_filename.isEmpty()) {
PRINTF("No filename specified. %s export aborted.", stl_mode ? "STL" : "OFF");
current_win = NULL;
return;
}
QProgressDialog *pd = new QProgressDialog(
stl_mode ? "Exporting object to STL file..." : "Exporting object to OFF file...",
QString(), 0, root_N->number_of_facets() + 1);
pd->setValue(0);
pd->setAutoClose(false);
pd->show();
QApplication::processEvents();
if (stl_mode)
export_stl(root_N, stl_filename, pd);
else
export_off(root_N, stl_filename, pd);
PRINTF("%s export finished.", stl_mode ? "STL" : "OFF");
delete pd;
#endif /* ENABLE_CGAL */
current_win = NULL;
}
void MainWindow::actionExportSTL()
{
actionExportSTLorOFF(true);
}
void MainWindow::actionExportOFF()
{
actionExportSTLorOFF(false);
}
void MainWindow::viewModeActionsUncheck()
{
viewActionOpenCSG->setChecked(false);
#ifdef ENABLE_CGAL
viewActionCGALSurfaces->setChecked(false);
viewActionCGALGrid->setChecked(false);
#endif
viewActionThrownTogether->setChecked(false);
}
#ifdef ENABLE_OPENCSG
class OpenCSGPrim : public OpenCSG::Primitive
{
public:
OpenCSGPrim(OpenCSG::Operation operation, unsigned int convexity) :
OpenCSG::Primitive(operation, convexity) { }
PolySet *p;
double *m;
virtual void render() {
glPushMatrix();
glMultMatrixd(m);
p->render_surface(PolySet::COLORMODE_NONE);
glPopMatrix();
}
};
static void renderCSGChainviaOpenCSG(CSGChain *chain, GLint *shaderinfo, bool highlight, bool background)
{
std::vector<OpenCSG::Primitive*> primitives;
int j = 0;
for (int i = 0;; i++)
{
bool last = i == chain->polysets.size();
if (last || chain->types[i] == CSGTerm::TYPE_UNION)
{
OpenCSG::render(primitives);
glDepthFunc(GL_EQUAL);
if (shaderinfo)
glUseProgram(shaderinfo[0]);
for (; j < i; j++) {
glPushMatrix();
glMultMatrixd(chain->matrices[j]);
if (highlight) {
chain->polysets[j]->render_surface(PolySet::COLORMODE_HIGHLIGHT, shaderinfo);
} else if (background) {
chain->polysets[j]->render_surface(PolySet::COLORMODE_BACKGROUND, shaderinfo);
} else if (chain->types[j] == CSGTerm::TYPE_DIFFERENCE) {
chain->polysets[j]->render_surface(PolySet::COLORMODE_CUTOUT, shaderinfo);
} else {
chain->polysets[j]->render_surface(PolySet::COLORMODE_MATERIAL, shaderinfo);
}
glPopMatrix();
}
if (shaderinfo)
glUseProgram(0);
for (unsigned int k = 0; k < primitives.size(); k++) {
delete primitives[k];
}
glDepthFunc(GL_LEQUAL);
primitives.clear();
}
if (last)
break;
OpenCSGPrim *prim = new OpenCSGPrim(chain->types[i] == CSGTerm::TYPE_DIFFERENCE ?
OpenCSG::Subtraction : OpenCSG::Intersection, chain->polysets[i]->convexity);
prim->p = chain->polysets[i];
prim->m = chain->matrices[i];
primitives.push_back(prim);
}
}
static void renderGLThrownTogether(void *vp);
static void renderGLviaOpenCSG(void *vp)
{
MainWindow *m = (MainWindow*)vp;
if (!m->enableOpenCSG) {
renderGLThrownTogether(vp);
return;
}
static int glew_initialized = 0;
if (!glew_initialized) {
glew_initialized = 1;
glewInit();
}
#ifdef ENABLE_MDI
OpenCSG::reset();
#endif
if (m->root_chain) {
GLint *shaderinfo = m->screen->shaderinfo;
if (!shaderinfo[0])
shaderinfo = NULL;
renderCSGChainviaOpenCSG(m->root_chain, m->viewActionShowEdges->isChecked() ? shaderinfo : NULL, false, false);
if (m->background_chain) {
renderCSGChainviaOpenCSG(m->background_chain, m->viewActionShowEdges->isChecked() ? shaderinfo : NULL, false, true);
}
if (m->highlights_chain) {
renderCSGChainviaOpenCSG(m->highlights_chain, m->viewActionShowEdges->isChecked() ? shaderinfo : NULL, true, false);
}
}
}
void MainWindow::viewModeOpenCSG()
{
if (screen->opencsg_support) {
viewModeActionsUncheck();
viewActionOpenCSG->setChecked(true);
screen->renderfunc = renderGLviaOpenCSG;
screen->renderfunc_vp = this;
screen->updateGL();
} else {
viewModeThrownTogether();
}
}
#endif /* ENABLE_OPENCSG */
#ifdef ENABLE_CGAL
static void renderGLviaCGAL(void *vp)
{
MainWindow *m = (MainWindow*)vp;
if (m->recreate_cgal_ogl_p) {
m->recreate_cgal_ogl_p = false;
CGAL::OGL::Polyhedron *p = (CGAL::OGL::Polyhedron*)m->cgal_ogl_p;
delete p;
m->cgal_ogl_p = NULL;
}
if (m->root_N) {
CGAL::OGL::Polyhedron *p = (CGAL::OGL::Polyhedron*)m->cgal_ogl_p;
if (!p) {
m->cgal_ogl_p = p = new CGAL::OGL::Polyhedron();
CGAL::OGL::Nef3_Converter<CGAL_Nef_polyhedron>::convert_to_OGLPolyhedron(*m->root_N, p);
p->init();
}
if (m->viewActionCGALSurfaces->isChecked())
p->set_style(CGAL::OGL::SNC_BOUNDARY);
if (m->viewActionCGALGrid->isChecked())
p->set_style(CGAL::OGL::SNC_SKELETON);
#if 0
p->draw();
#else
if (p->style == CGAL::OGL::SNC_BOUNDARY) {
glCallList(p->object_list_+2);
if (m->viewActionShowEdges->isChecked()) {
glDisable(GL_LIGHTING);
glCallList(p->object_list_+1);
glCallList(p->object_list_);
}
} else {
glDisable(GL_LIGHTING);
glCallList(p->object_list_+1);
glCallList(p->object_list_);
}
#endif
}
}
void MainWindow::viewModeCGALSurface()
{
viewModeActionsUncheck();
viewActionCGALSurfaces->setChecked(true);
screen->renderfunc = renderGLviaCGAL;
screen->renderfunc_vp = this;
screen->updateGL();
}
void MainWindow::viewModeCGALGrid()
{
viewModeActionsUncheck();
viewActionCGALGrid->setChecked(true);
screen->renderfunc = renderGLviaCGAL;
screen->renderfunc_vp = this;
screen->updateGL();
}
#endif /* ENABLE_CGAL */
static void renderGLThrownTogetherChain(MainWindow *m, CSGChain *chain, bool highlight, bool background, bool fberror)
{
glDepthFunc(GL_LEQUAL);
QHash<QPair<PolySet*,double*>,int> polySetVisitMark;
bool showEdges = m->viewActionShowEdges->isChecked();
for (int i = 0; i < chain->polysets.size(); i++) {
if (polySetVisitMark[QPair<PolySet*,double*>(chain->polysets[i], chain->matrices[i])]++ > 0)
continue;
glPushMatrix();
glMultMatrixd(chain->matrices[i]);
if (highlight) {
chain->polysets[i]->render_surface(PolySet::COLORMODE_HIGHLIGHT);
if (showEdges) {
glDisable(GL_LIGHTING);
chain->polysets[i]->render_edges(PolySet::COLORMODE_HIGHLIGHT);
glEnable(GL_LIGHTING);
}
} else if (background) {
chain->polysets[i]->render_surface(PolySet::COLORMODE_BACKGROUND);
if (showEdges) {
glDisable(GL_LIGHTING);
chain->polysets[i]->render_edges(PolySet::COLORMODE_BACKGROUND);
glEnable(GL_LIGHTING);
}
} else if (fberror) {
chain->polysets[i]->render_surface(PolySet::COLORMODE_NONE);
} else if (chain->types[i] == CSGTerm::TYPE_DIFFERENCE) {
chain->polysets[i]->render_surface(PolySet::COLORMODE_CUTOUT);
if (showEdges) {
glDisable(GL_LIGHTING);
chain->polysets[i]->render_edges(PolySet::COLORMODE_CUTOUT);
glEnable(GL_LIGHTING);
}
} else {
chain->polysets[i]->render_surface(PolySet::COLORMODE_MATERIAL);
if (showEdges) {
glDisable(GL_LIGHTING);
chain->polysets[i]->render_edges(PolySet::COLORMODE_MATERIAL);
glEnable(GL_LIGHTING);
}
}
glPopMatrix();
}
}
static void renderGLThrownTogether(void *vp)
{
MainWindow *m = (MainWindow*)vp;
if (m->root_chain) {
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
renderGLThrownTogetherChain(m, m->root_chain, false, false, false);
glCullFace(GL_FRONT);
glColor3ub(255, 0, 255);
renderGLThrownTogetherChain(m, m->root_chain, false, false, true);
glDisable(GL_CULL_FACE);
}
if (m->background_chain)
renderGLThrownTogetherChain(m, m->background_chain, false, true, false);
if (m->highlights_chain)
renderGLThrownTogetherChain(m, m->highlights_chain, true, false, false);
}
void MainWindow::viewModeThrownTogether()
{
viewModeActionsUncheck();
viewActionThrownTogether->setChecked(true);
screen->renderfunc = renderGLThrownTogether;
screen->renderfunc_vp = this;
screen->updateGL();
}
void MainWindow::viewModeShowEdges()
{
screen->updateGL();
}
void MainWindow::viewModeShowAxes()
{
screen->showaxes = viewActionShowAxes->isChecked();
screen->updateGL();
}
void MainWindow::viewModeShowCrosshairs()
{
screen->showcrosshairs = viewActionShowCrosshairs->isChecked();
screen->updateGL();
}
void MainWindow::viewModeAnimate()
{
if (viewActionAnimate->isChecked()) {
animate_panel->show();
actionCompile();
updatedFps();
} else {
animate_panel->hide();
animate_timer->stop();
}
}
void MainWindow::animateUpdateDocChanged()
{
QString current_doc = editor->toPlainText();
if (current_doc != last_compiled_doc)
animateUpdate();
}
void MainWindow::animateUpdate()
{
if (animate_panel->isVisible()) {
bool fps_ok;
double fps = e_fps->text().toDouble(&fps_ok);
if (fps_ok && fps <= 0 && !animate_timer->isActive()) {
animate_timer->stop();
animate_timer->setSingleShot(true);
animate_timer->setInterval(50);
animate_timer->start();
}
}
}
void MainWindow::viewAngleTop()
{
screen->object_rot_x = 90;
screen->object_rot_y = 0;
screen->object_rot_z = 0;
screen->updateGL();
}
void MainWindow::viewAngleBottom()
{
screen->object_rot_x = 270;
screen->object_rot_y = 0;
screen->object_rot_z = 0;
screen->updateGL();
}
void MainWindow::viewAngleLeft()
{
screen->object_rot_x = 0;
screen->object_rot_y = 0;
screen->object_rot_z = 90;
screen->updateGL();
}
void MainWindow::viewAngleRight()
{
screen->object_rot_x = 0;
screen->object_rot_y = 0;
screen->object_rot_z = 270;
screen->updateGL();
}
void MainWindow::viewAngleFront()
{
screen->object_rot_x = 0;
screen->object_rot_y = 0;
screen->object_rot_z = 0;
screen->updateGL();
}
void MainWindow::viewAngleBack()
{
screen->object_rot_x = 0;
screen->object_rot_y = 0;
screen->object_rot_z = 180;
screen->updateGL();
}
void MainWindow::viewAngleDiagonal()
{
screen->object_rot_x = 35;
screen->object_rot_y = 0;
screen->object_rot_z = 25;
screen->updateGL();
}
void MainWindow::viewCenter()
{
screen->object_trans_x = 0;
screen->object_trans_y = 0;
screen->object_trans_z = 0;
screen->updateGL();
}
void MainWindow::viewPerspective()
{
viewActionPerspective->setChecked(true);
viewActionOrthogonal->setChecked(false);
screen->orthomode = false;
screen->updateGL();
}
void MainWindow::viewOrthogonal()
{
viewActionPerspective->setChecked(false);
viewActionOrthogonal->setChecked(true);
screen->orthomode = true;
screen->updateGL();
}
void MainWindow::dragEnterEvent(QDragEnterEvent *event)
{
if (event->mimeData()->hasUrls())
event->acceptProposedAction();
}
void MainWindow::dropEvent(QDropEvent *event)
{
current_win = this;
const QList<QUrl> urls = event->mimeData()->urls();
for (int i = 0; i < urls.size(); i++) {
if (urls[i].scheme() != "file")
continue;
QString fn = urls[i].path();
#ifdef ENABLE_MDI
if (!editor->toPlainText().isEmpty()) {
new MainWindow(fn.toAscii().data());
break;
}
#endif
filename = fn;
setWindowTitle(filename);
maybe_change_dir();
load();
break;
}
current_win = NULL;
}