openscad/src/rendersettings.h

38 lines
712 B
C++

#ifndef RENDERSETTINGS_H_
#define RENDERSETTINGS_H_
#include <map>
#include "linalg.h"
class RenderSettings
{
public:
static RenderSettings *inst(bool erase = false);
enum RenderColor {
BACKGROUND_COLOR,
OPENCSG_FACE_FRONT_COLOR,
OPENCSG_FACE_BACK_COLOR,
CGAL_FACE_FRONT_COLOR,
CGAL_FACE_2D_COLOR,
CGAL_FACE_BACK_COLOR,
CGAL_EDGE_FRONT_COLOR,
CGAL_EDGE_BACK_COLOR,
CGAL_EDGE_2D_COLOR,
CROSSHAIR_COLOR
};
void setColors(const std::map<RenderColor, Color4f> &colors);
Color4f color(RenderColor idx);
unsigned int openCSGTermLimit, img_width, img_height;
double far_gl_clip_limit;
private:
RenderSettings();
~RenderSettings() {}
std::map<RenderColor, Color4f> colors;
};
#endif