#include "mathc99.h"
#ifdef WIN32
#include <algorithm>
double round(double a) {
return a > 0 ? floor(a+0.5) : ceil(a-0.5);
}
float fmin(float a, float b) {
return std::min(a,b);
float fmax(float a, float b) {
return std::max(a,b);
#endif