openscad/src/OpenCSGRenderer.cc

147 lines
4.9 KiB
C++

/*
* OpenSCAD (www.openscad.org)
* Copyright (C) 2009-2011 Clifford Wolf <clifford@clifford.at> and
* Marius Kintel <marius@kintel.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* As a special exception, you have permission to link this program
* with the CGAL library and distribute executables, as long as you
* follow the requirements of the GNU GPL in regard to all of the
* software in the executable aside from CGAL.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "system-gl.h"
#include "OpenCSGRenderer.h"
#include "polyset.h"
#include "csgterm.h"
#include "stl-utils.h"
#ifdef ENABLE_OPENCSG
# include <opencsg.h>
#endif
class OpenCSGPrim : public OpenCSG::Primitive
{
public:
OpenCSGPrim(OpenCSG::Operation operation, unsigned int convexity) :
OpenCSG::Primitive(operation, convexity) { }
shared_ptr<PolySet> ps;
Transform3d m;
PolySet::csgmode_e csgmode;
virtual void render() {
glPushMatrix();
glMultMatrixd(m.data());
ps->render_surface(csgmode, m);
glPopMatrix();
}
};
OpenCSGRenderer::OpenCSGRenderer(CSGChain *root_chain, CSGChain *highlights_chain,
CSGChain *background_chain, GLint *shaderinfo)
: root_chain(root_chain), highlights_chain(highlights_chain),
background_chain(background_chain), shaderinfo(shaderinfo)
{
}
void OpenCSGRenderer::draw(bool /*showfaces*/, bool showedges) const
{
if (this->root_chain) {
GLint *shaderinfo = this->shaderinfo;
if (!shaderinfo[0]) shaderinfo = NULL;
renderCSGChain(this->root_chain, showedges ? shaderinfo : NULL, false, false);
if (this->background_chain) {
renderCSGChain(this->background_chain, showedges ? shaderinfo : NULL, false, true);
}
if (this->highlights_chain) {
renderCSGChain(this->highlights_chain, showedges ? shaderinfo : NULL, true, false);
}
}
}
void OpenCSGRenderer::renderCSGChain(CSGChain *chain, GLint *shaderinfo,
bool highlight, bool background) const
{
std::vector<OpenCSG::Primitive*> primitives;
size_t j = 0;
for (size_t i = 0;; i++) {
bool last = i == chain->objects.size();
const CSGChainObject &i_obj = last ? chain->objects[i-1] : chain->objects[i];
if (last || i_obj.type == CSGTerm::TYPE_UNION) {
if (j+1 != i) {
OpenCSG::render(primitives);
glDepthFunc(GL_EQUAL);
}
if (shaderinfo) glUseProgram(shaderinfo[0]);
for (; j < i; j++) {
const CSGChainObject &j_obj = chain->objects[j];
const Color4f &c = j_obj.color;
glPushMatrix();
glMultMatrixd(j_obj.matrix.data());
PolySet::csgmode_e csgmode = j_obj.type == CSGTerm::TYPE_DIFFERENCE ? PolySet::CSGMODE_DIFFERENCE : PolySet::CSGMODE_NORMAL;
ColorMode colormode = COLORMODE_NONE;
if (background) {
if (j_obj.flag & CSGTerm::FLAG_HIGHLIGHT) {
colormode = COLORMODE_HIGHLIGHT;
}
else {
colormode = COLORMODE_BACKGROUND;
}
csgmode = PolySet::csgmode_e(csgmode + 10);
} else if (j_obj.type == CSGTerm::TYPE_DIFFERENCE) {
if (j_obj.flag & CSGTerm::FLAG_HIGHLIGHT) {
colormode = COLORMODE_HIGHLIGHT;
csgmode = PolySet::csgmode_e(csgmode + 20);
}
else {
colormode = COLORMODE_CUTOUT;
}
} else {
if (j_obj.flag & CSGTerm::FLAG_HIGHLIGHT) {
colormode = COLORMODE_HIGHLIGHT;
csgmode = PolySet::csgmode_e(csgmode + 20);
}
else {
colormode = COLORMODE_MATERIAL;
}
}
setColor(colormode, c.data(), shaderinfo);
j_obj.polyset->render_surface(csgmode, j_obj.matrix, shaderinfo);
glPopMatrix();
}
if (shaderinfo) glUseProgram(0);
for (unsigned int k = 0; k < primitives.size(); k++) {
delete primitives[k];
}
glDepthFunc(GL_LEQUAL);
primitives.clear();
}
if (last) break;
OpenCSGPrim *prim = new OpenCSGPrim(i_obj.type == CSGTerm::TYPE_DIFFERENCE ?
OpenCSG::Subtraction : OpenCSG::Intersection, i_obj.polyset->convexity);
prim->ps = i_obj.polyset;
prim->m = i_obj.matrix;
prim->csgmode = i_obj.type == CSGTerm::TYPE_DIFFERENCE ? PolySet::CSGMODE_DIFFERENCE : PolySet::CSGMODE_NORMAL;
if (highlight) prim->csgmode = PolySet::csgmode_e(prim->csgmode + 20);
else if (background) prim->csgmode = PolySet::csgmode_e(prim->csgmode + 10);
primitives.push_back(prim);
}
std::for_each(primitives.begin(), primitives.end(), del_fun<OpenCSG::Primitive>());
}