mirror of https://github.com/vitalif/openscad
41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
#ifndef CSGTEXTRENDERER_H_
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#define CSGTEXTRENDERER_H_
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#include "visitor.h"
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#include "CSGTextCache.h"
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#include <map>
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#include <list>
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using std::string;
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using std::map;
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using std::list;
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class CSGTextRenderer : public Visitor
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{
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public:
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CSGTextRenderer(CSGTextCache &cache) : cache(cache) {}
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virtual ~CSGTextRenderer() {}
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virtual Response visit(const State &state, const AbstractNode &node);
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virtual Response visit(const State &state, const AbstractIntersectionNode &node);
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virtual Response visit(const State &state, const CsgNode &node);
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virtual Response visit(const State &state, const TransformNode &node);
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virtual Response visit(const State &state, const AbstractPolyNode &node);
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private:
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enum CsgOp {UNION, INTERSECTION, DIFFERENCE, MINKOWSKI};
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void addToParent(const State &state, const AbstractNode &node);
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bool isCached(const AbstractNode &node);
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void process(string &target, const string &src, CSGTextRenderer::CsgOp op);
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void applyToChildren(const AbstractNode &node, CSGTextRenderer::CsgOp op);
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string currindent;
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typedef list<const AbstractNode *> ChildList;
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map<int, ChildList> visitedchildren;
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CSGTextCache &cache;
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};
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#endif
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