mirror of https://github.com/vitalif/openscad
1287 lines
34 KiB
C++
1287 lines
34 KiB
C++
/*
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* OpenSCAD (www.openscad.at)
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* Copyright (C) 2009 Clifford Wolf <clifford@clifford.at>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#define INCLUDE_ABSTRACT_NODE_DETAILS
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#include "openscad.h"
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#include <QMenu>
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#include <QTime>
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#include <QMenuBar>
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#include <QSplitter>
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#include <QFileDialog>
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#include <QApplication>
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#include <QProgressDialog>
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#include <QHBoxLayout>
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#include <QVBoxLayout>
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#include <QLabel>
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#include <QFileInfo>
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#include <QStatusBar>
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//for chdir
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#include <unistd.h>
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QPointer<MainWindow> current_win;
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MainWindow::MainWindow(const char *filename)
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{
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root_ctx.functions_p = &builtin_functions;
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root_ctx.modules_p = &builtin_modules;
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root_ctx.set_variable("$fn", Value(0.0));
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root_ctx.set_variable("$fs", Value(1.0));
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root_ctx.set_variable("$fa", Value(12.0));
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root_ctx.set_variable("$t", Value(0.0));
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Value zero3;
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zero3.type = Value::VECTOR;
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zero3.vec.append(new Value(0.0));
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zero3.vec.append(new Value(0.0));
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zero3.vec.append(new Value(0.0));
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root_ctx.set_variable("$vpt", zero3);
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root_ctx.set_variable("$vpr", zero3);
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root_module = NULL;
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absolute_root_node = NULL;
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root_raw_term = NULL;
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root_norm_term = NULL;
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root_chain = NULL;
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#ifdef ENABLE_CGAL
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root_N = NULL;
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#endif
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highlights_chain = NULL;
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background_chain = NULL;
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root_node = NULL;
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enableOpenCSG = false;
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tval = 0;
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fps = 0;
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fsteps = 1;
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s1 = new QSplitter(Qt::Horizontal, this);
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editor = new QTextEdit(s1);
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QFont font;
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font.setStyleHint(QFont::TypeWriter);
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editor->setFont(font);
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QWidget *w1 = new QWidget(s1);
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QVBoxLayout *l1 = new QVBoxLayout(w1);
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l1->setSpacing(0);
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l1->setMargin(0);
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s2 = new QSplitter(Qt::Vertical, w1);
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l1->addWidget(s2);
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screen = new GLView(s2);
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console = new QTextEdit(s2);
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screen->statusLabel = new QLabel(this);
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statusBar()->addWidget(screen->statusLabel);
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QWidget *w2 = new QWidget(w1);
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QHBoxLayout *l2 = new QHBoxLayout(w2);
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l1->addWidget(w2);
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animate_timer = new QTimer(this);
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connect(animate_timer, SIGNAL(timeout()), this, SLOT(updateTVal()));
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l2->addWidget(new QLabel("Time:", w2));
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l2->addWidget(e_tval = new QLineEdit("0", w2));
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connect(e_tval, SIGNAL(textChanged(QString)), this, SLOT(actionCompile()));
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l2->addWidget(new QLabel("FPS:", w2));
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l2->addWidget(e_fps = new QLineEdit("0", w2));
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connect(e_fps, SIGNAL(textChanged(QString)), this, SLOT(updatedFps()));
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l2->addWidget(new QLabel("Steps:", w2));
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l2->addWidget(e_fsteps = new QLineEdit("100", w2));
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animate_panel = w2;
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animate_panel->hide();
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{
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QMenu *menu = menuBar()->addMenu("&File");
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menu->addAction("&New", this, SLOT(actionNew()));
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menu->addAction("&Open...", this, SLOT(actionOpen()));
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menu->addAction("&Save", this, SLOT(actionSave()), QKeySequence(Qt::Key_F2));
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menu->addAction("Save &As...", this, SLOT(actionSaveAs()));
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menu->addAction("&Reload", this, SLOT(actionReload()), QKeySequence(Qt::Key_F3));
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menu->addAction("&Quit", this, SLOT(close()));
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}
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{
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QMenu *menu = menuBar()->addMenu("&Edit");
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menu->addAction("&Undo", editor, SLOT(undo()), QKeySequence(Qt::CTRL + Qt::Key_Z));
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menu->addAction("&Redo", editor, SLOT(redo()), QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_Z));
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menu->addSeparator();
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menu->addAction("Cu&t", editor, SLOT(cut()), QKeySequence(Qt::CTRL + Qt::Key_X));
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menu->addAction("&Copy", editor, SLOT(copy()), QKeySequence(Qt::CTRL + Qt::Key_C));
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menu->addAction("&Paste", editor, SLOT(paste()), QKeySequence(Qt::CTRL + Qt::Key_V));
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menu->addSeparator();
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menu->addAction("&Indent", this, SLOT(editIndent()), QKeySequence(Qt::CTRL + Qt::Key_I));
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menu->addAction("&Unindent", this, SLOT(editUnindent()), QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_I));
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menu->addSeparator();
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menu->addAction("C&omment", this, SLOT(editComment()), QKeySequence(Qt::CTRL + Qt::Key_D));
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menu->addAction("&Uncomment", this, SLOT(editUncomment()), QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_D));
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menu->addSeparator();
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menu->addAction("Paste viewport translation", this, SLOT(pasteViewportTranslation()), QKeySequence(Qt::CTRL + Qt::Key_T));
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menu->addAction("Paste viewport rotation", this, SLOT(pasteViewportRotation()), QKeySequence(Qt::CTRL + Qt::Key_R));
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menu->addSeparator();
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menu->addAction("Zoom In", editor, SLOT(zoomIn()), QKeySequence(Qt::CTRL + Qt::Key_Plus));
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menu->addAction("Zoom Out", editor, SLOT(zoomOut()), QKeySequence(Qt::CTRL + Qt::Key_Minus));
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}
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{
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QMenu *menu = menuBar()->addMenu("&Design");
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menu->addAction("&Reload and Compile", this, SLOT(actionReloadCompile()), QKeySequence(Qt::Key_F4));
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menu->addAction("&Compile", this, SLOT(actionCompile()), QKeySequence(Qt::Key_F5));
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#ifdef ENABLE_CGAL
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menu->addAction("Compile and &Render (CGAL)", this, SLOT(actionRenderCGAL()), QKeySequence(Qt::Key_F6));
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#endif
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menu->addAction("Display &AST...", this, SLOT(actionDisplayAST()));
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menu->addAction("Display CSG &Tree...", this, SLOT(actionDisplayCSGTree()));
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menu->addAction("Display CSG &Products...", this, SLOT(actionDisplayCSGProducts()));
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menu->addAction("Export as &STL...", this, SLOT(actionExportSTL()));
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menu->addAction("Export as &OFF...", this, SLOT(actionExportOFF()));
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}
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{
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QMenu *menu = menuBar()->addMenu("&View");
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#ifdef ENABLE_OPENCSG
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if (screen->opencsg_support) {
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actViewModeOpenCSG = menu->addAction("OpenCSG", this, SLOT(viewModeOpenCSG()), QKeySequence(Qt::Key_F9));
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actViewModeOpenCSG->setCheckable(true);
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} else {
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actViewModeOpenCSG = NULL;
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}
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#endif
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#ifdef ENABLE_CGAL
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actViewModeCGALSurface = menu->addAction("CGAL Surfaces", this, SLOT(viewModeCGALSurface()), QKeySequence(Qt::Key_F10));
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actViewModeCGALGrid = menu->addAction("CGAL Grid Only", this, SLOT(viewModeCGALGrid()), QKeySequence(Qt::Key_F11));
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actViewModeCGALSurface->setCheckable(true);
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actViewModeCGALGrid->setCheckable(true);
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#endif
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actViewModeThrownTogether = menu->addAction("Thrown Together", this, SLOT(viewModeThrownTogether()), QKeySequence(Qt::Key_F12));
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actViewModeThrownTogether->setCheckable(true);
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menu->addSeparator();
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actViewModeShowEdges = menu->addAction("Show Edges", this, SLOT(viewModeShowEdges()), QKeySequence(Qt::CTRL + Qt::Key_1));
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actViewModeShowEdges->setCheckable(true);
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actViewModeShowAxis = menu->addAction("Show Axis", this, SLOT(viewModeShowAxis()), QKeySequence(Qt::CTRL + Qt::Key_2));
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actViewModeShowAxis->setCheckable(true);
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actViewModeShowCrosshairs = menu->addAction("Show Crosshairs", this, SLOT(viewModeShowCrosshairs()), QKeySequence(Qt::CTRL + Qt::Key_3));
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actViewModeShowCrosshairs->setCheckable(true);
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actViewModeAnimate = menu->addAction("Animate", this, SLOT(viewModeAnimate()));
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actViewModeAnimate->setCheckable(true);
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menu->addSeparator();
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menu->addAction("Top", this, SLOT(viewAngleTop()), QKeySequence(Qt::CTRL + Qt::Key_4));
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menu->addAction("Bottom", this, SLOT(viewAngleBottom()), QKeySequence(Qt::CTRL + Qt::Key_5));
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menu->addAction("Left", this, SLOT(viewAngleLeft()), QKeySequence(Qt::CTRL + Qt::Key_6));
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menu->addAction("Right", this, SLOT(viewAngleRight()), QKeySequence(Qt::CTRL + Qt::Key_7));
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menu->addAction("Front", this, SLOT(viewAngleFront()), QKeySequence(Qt::CTRL + Qt::Key_8));
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menu->addAction("Back", this, SLOT(viewAngleBack()), QKeySequence(Qt::CTRL + Qt::Key_9));
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menu->addAction("Diagonal", this, SLOT(viewAngleDiagonal()), QKeySequence(Qt::CTRL + Qt::Key_0));
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menu->addAction("Center", this, SLOT(viewCenter()), QKeySequence(Qt::CTRL + Qt::Key_P));
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menu->addSeparator();
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actViewPerspective = menu->addAction("Perspective", this, SLOT(viewPerspective()));
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actViewPerspective->setCheckable(true);
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actViewOrthogonal = menu->addAction("Orthogonal", this, SLOT(viewOrthogonal()));
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actViewOrthogonal->setCheckable(true);
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}
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console->setReadOnly(true);
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current_win = this;
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PRINT("OpenSCAD (www.openscad.at)");
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PRINT("Copyright (C) 2009 Clifford Wolf <clifford@clifford.at>");
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PRINT("");
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PRINT("This program is free software; you can redistribute it and/or modify");
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PRINT("it under the terms of the GNU General Public License as published by");
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PRINT("the Free Software Foundation; either version 2 of the License, or");
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PRINT("(at your option) any later version.");
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PRINT("");
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editor->setTabStopWidth(30);
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if (filename) {
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this->filename = QString(filename);
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maybe_change_dir();
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setWindowTitle(this->filename);
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load();
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} else {
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setWindowTitle("New Document");
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}
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setCentralWidget(s1);
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connect(editor->document(), SIGNAL(contentsChanged()), this, SLOT(animateUpdate()));
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connect(screen, SIGNAL(doAnimateUpdate()), this, SLOT(animateUpdate()));
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// display this window and check for OpenGL 2.0 (OpenCSG) support
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viewModeThrownTogether();
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show();
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#ifdef ENABLE_OPENCSG
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viewModeOpenCSG();
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#else
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viewModeThrownTogether();
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#endif
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viewPerspective();
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current_win = NULL;
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}
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MainWindow::~MainWindow()
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{
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if (root_module)
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delete root_module;
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if (root_node)
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delete root_node;
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#ifdef ENABLE_CGAL
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if (root_N)
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delete root_N;
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#endif
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}
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void MainWindow::updatedFps()
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{
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bool fps_ok;
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double fps = e_fps->text().toDouble(&fps_ok);
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animate_timer->stop();
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if (fps_ok && fps > 0) {
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animate_timer->setSingleShot(false);
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animate_timer->setInterval(int(1000 / e_fps->text().toDouble()));
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animate_timer->start();
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}
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}
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void MainWindow::updateTVal()
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{
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bool fps_ok;
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double fps = e_fps->text().toDouble(&fps_ok);
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if (fps_ok) {
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if (fps <= 0) {
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actionCompile();
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} else {
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double s = e_fsteps->text().toDouble();
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double t = e_tval->text().toDouble() + 1/s;
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QString txt;
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txt.sprintf("%.5f", t >= 1.0 ? 0.0 : t);
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e_tval->setText(txt);
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}
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}
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}
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void MainWindow::load()
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{
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if (!filename.isEmpty())
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{
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QString text;
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FILE *fp = fopen(filename.toAscii().data(), "rt");
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if (!fp) {
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PRINTA("Failed to open file: %1 (%2)", filename, QString(strerror(errno)));
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} else {
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char buffer[513];
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int rc;
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while ((rc = fread(buffer, 1, 512, fp)) > 0) {
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buffer[rc] = 0;
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text += buffer;
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}
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fclose(fp);
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PRINTA("Loaded design `%1'.", filename);
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}
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editor->setPlainText(text);
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}
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}
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void MainWindow::maybe_change_dir()
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{
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if (filename.isEmpty())
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return;
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QFileInfo fileInfo(filename);
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QDir::setCurrent(fileInfo.dir().absolutePath());
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filename = fileInfo.fileName();
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}
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void MainWindow::find_root_tag(AbstractNode *n)
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{
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foreach(AbstractNode *v, n->children) {
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if (v->modinst->tag_root)
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root_node = v;
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if (root_node)
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return;
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find_root_tag(v);
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}
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}
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void MainWindow::compile(bool procevents)
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{
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PRINT("Parsing design (AST generation)...");
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if (procevents)
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QApplication::processEvents();
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if (root_module) {
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delete root_module;
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root_module = NULL;
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}
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if (absolute_root_node) {
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delete absolute_root_node;
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absolute_root_node = NULL;
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}
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if (root_raw_term) {
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root_raw_term->unlink();
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root_raw_term = NULL;
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}
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if (root_norm_term) {
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root_norm_term->unlink();
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root_norm_term = NULL;
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}
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if (root_chain) {
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delete root_chain;
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root_chain = NULL;
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}
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foreach(CSGTerm *v, highlight_terms) {
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v->unlink();
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}
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highlight_terms.clear();
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if (highlights_chain) {
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delete highlights_chain;
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highlights_chain = NULL;
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}
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foreach(CSGTerm *v, background_terms) {
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v->unlink();
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}
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background_terms.clear();
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if (background_chain) {
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delete background_chain;
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background_chain = NULL;
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}
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root_node = NULL;
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enableOpenCSG = false;
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root_ctx.set_variable("$t", Value(e_tval->text().toDouble()));
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Value vpt;
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vpt.type = Value::VECTOR;
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vpt.vec.append(new Value(-screen->object_trans_x));
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vpt.vec.append(new Value(-screen->object_trans_y));
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vpt.vec.append(new Value(-screen->object_trans_z));
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root_ctx.set_variable("$vpt", vpt);
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Value vpr;
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vpr.type = Value::VECTOR;
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vpr.vec.append(new Value(fmodf(360 - screen->object_rot_x + 90, 360)));
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vpr.vec.append(new Value(fmodf(360 - screen->object_rot_y, 360)));
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vpr.vec.append(new Value(fmodf(360 - screen->object_rot_z, 360)));
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root_ctx.set_variable("$vpr", vpr);
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root_module = parse(editor->toPlainText().toAscii().data(), false);
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if (!root_module) {
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QTextCursor cursor = editor->textCursor();
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cursor.setPosition(parser_error_pos);
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editor->setTextCursor(cursor);
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goto fail;
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}
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PRINT("Compiling design (CSG Tree generation)...");
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if (procevents)
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QApplication::processEvents();
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AbstractNode::idx_counter = 1;
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{
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ModuleInstanciation root_inst;
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absolute_root_node = root_module->evaluate(&root_ctx, &root_inst);
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}
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if (!absolute_root_node)
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goto fail;
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find_root_tag(absolute_root_node);
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if (!root_node)
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root_node = absolute_root_node;
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root_node->dump("");
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PRINT("Compiling design (CSG Products generation)...");
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if (procevents)
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QApplication::processEvents();
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double m[16];
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for (int i = 0; i < 16; i++)
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m[i] = i % 5 == 0 ? 1.0 : 0.0;
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root_raw_term = root_node->render_csg_term(m, &highlight_terms, &background_terms);
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if (!root_raw_term)
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goto fail;
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PRINT("Compiling design (CSG Products normalization)...");
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if (procevents)
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QApplication::processEvents();
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root_norm_term = root_raw_term->link();
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while (1) {
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CSGTerm *n = root_norm_term->normalize();
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root_norm_term->unlink();
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if (root_norm_term == n)
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break;
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root_norm_term = n;
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}
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if (!root_norm_term)
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goto fail;
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root_chain = new CSGChain();
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root_chain->import(root_norm_term);
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if (root_chain->polysets.size() > 1000) {
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PRINTF("WARNING: Normalized tree has %d elements!", root_chain->polysets.size());
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PRINTF("WARNING: OpenCSG rendering has been disabled.");
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} else {
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enableOpenCSG = true;
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}
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if (highlight_terms.size() > 0)
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{
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PRINTF("Compiling highlights (%d CSG Trees)...", highlight_terms.size());
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if (procevents)
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QApplication::processEvents();
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highlights_chain = new CSGChain();
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for (int i = 0; i < highlight_terms.size(); i++) {
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while (1) {
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CSGTerm *n = highlight_terms[i]->normalize();
|
|
highlight_terms[i]->unlink();
|
|
if (highlight_terms[i] == n)
|
|
break;
|
|
highlight_terms[i] = n;
|
|
}
|
|
highlights_chain->import(highlight_terms[i]);
|
|
}
|
|
}
|
|
|
|
if (background_terms.size() > 0)
|
|
{
|
|
PRINTF("Compiling background (%d CSG Trees)...", background_terms.size());
|
|
if (procevents)
|
|
QApplication::processEvents();
|
|
|
|
background_chain = new CSGChain();
|
|
for (int i = 0; i < background_terms.size(); i++) {
|
|
while (1) {
|
|
CSGTerm *n = background_terms[i]->normalize();
|
|
background_terms[i]->unlink();
|
|
if (background_terms[i] == n)
|
|
break;
|
|
background_terms[i] = n;
|
|
}
|
|
background_chain->import(background_terms[i]);
|
|
}
|
|
}
|
|
|
|
if (1) {
|
|
PRINT("Compilation finished.");
|
|
if (procevents)
|
|
QApplication::processEvents();
|
|
} else {
|
|
fail:
|
|
PRINT("ERROR: Compilation failed!");
|
|
if (procevents)
|
|
QApplication::processEvents();
|
|
}
|
|
}
|
|
|
|
void MainWindow::actionNew()
|
|
{
|
|
filename = QString();
|
|
setWindowTitle("New Document");
|
|
editor->setPlainText("");
|
|
}
|
|
|
|
void MainWindow::actionOpen()
|
|
{
|
|
current_win = this;
|
|
QString new_filename = QFileDialog::getOpenFileName(this, "Open File", "", "OpenSCAD Designs (*.scad)");
|
|
if (!new_filename.isEmpty())
|
|
{
|
|
filename = new_filename;
|
|
maybe_change_dir();
|
|
setWindowTitle(filename);
|
|
|
|
QString text;
|
|
FILE *fp = fopen(filename.toAscii().data(), "rt");
|
|
if (!fp) {
|
|
PRINTA("Failed to open file: %1 (%2)", QString(filename), QString(strerror(errno)));
|
|
} else {
|
|
char buffer[513];
|
|
int rc;
|
|
while ((rc = fread(buffer, 1, 512, fp)) > 0) {
|
|
buffer[rc] = 0;
|
|
text += buffer;
|
|
}
|
|
fclose(fp);
|
|
PRINTA("Loaded design `%1'.", QString(filename));
|
|
}
|
|
editor->setPlainText(text);
|
|
}
|
|
current_win = NULL;
|
|
}
|
|
|
|
void MainWindow::actionSave()
|
|
{
|
|
current_win = this;
|
|
FILE *fp = fopen(filename.toAscii().data(), "wt");
|
|
if (!fp) {
|
|
PRINTA("Failed to open file for writing: %1 (%2)", QString(filename), QString(strerror(errno)));
|
|
} else {
|
|
fprintf(fp, "%s", editor->toPlainText().toAscii().data());
|
|
fclose(fp);
|
|
PRINTA("Saved design `%1'.", QString(filename));
|
|
}
|
|
current_win = NULL;
|
|
}
|
|
|
|
void MainWindow::actionSaveAs()
|
|
{
|
|
QString new_filename = QFileDialog::getSaveFileName(this, "Save File", filename, "OpenSCAD Designs (*.scad)");
|
|
if (!new_filename.isEmpty()) {
|
|
filename = new_filename;
|
|
maybe_change_dir();
|
|
setWindowTitle(filename);
|
|
actionSave();
|
|
}
|
|
}
|
|
|
|
void MainWindow::actionReload()
|
|
{
|
|
current_win = this;
|
|
load();
|
|
current_win = NULL;
|
|
}
|
|
|
|
void MainWindow::editIndent()
|
|
{
|
|
QTextCursor cursor = editor->textCursor();
|
|
int p1 = cursor.selectionStart();
|
|
QString txt = cursor.selectedText();
|
|
|
|
txt.replace(QString(QChar(8233)), QString(QChar(8233)) + QString("\t"));
|
|
if (txt.endsWith(QString(QChar(8233)) + QString("\t")))
|
|
txt.chop(1);
|
|
txt = QString("\t") + txt;
|
|
|
|
cursor.insertText(txt);
|
|
int p2 = cursor.position();
|
|
cursor.setPosition(p1, QTextCursor::MoveAnchor);
|
|
cursor.setPosition(p2, QTextCursor::KeepAnchor);
|
|
editor->setTextCursor(cursor);
|
|
}
|
|
|
|
void MainWindow::editUnindent()
|
|
{
|
|
QTextCursor cursor = editor->textCursor();
|
|
int p1 = cursor.selectionStart();
|
|
QString txt = cursor.selectedText();
|
|
|
|
txt.replace(QString(QChar(8233)) + QString("\t"), QString(QChar(8233)));
|
|
if (txt.startsWith(QString("\t")))
|
|
txt.remove(0, 1);
|
|
|
|
cursor.insertText(txt);
|
|
int p2 = cursor.position();
|
|
cursor.setPosition(p1, QTextCursor::MoveAnchor);
|
|
cursor.setPosition(p2, QTextCursor::KeepAnchor);
|
|
editor->setTextCursor(cursor);
|
|
}
|
|
|
|
void MainWindow::editComment()
|
|
{
|
|
QTextCursor cursor = editor->textCursor();
|
|
int p1 = cursor.selectionStart();
|
|
QString txt = cursor.selectedText();
|
|
|
|
txt.replace(QString(QChar(8233)), QString(QChar(8233)) + QString("//"));
|
|
if (txt.endsWith(QString(QChar(8233)) + QString("//")))
|
|
txt.chop(2);
|
|
txt = QString("//") + txt;
|
|
|
|
cursor.insertText(txt);
|
|
int p2 = cursor.position();
|
|
cursor.setPosition(p1, QTextCursor::MoveAnchor);
|
|
cursor.setPosition(p2, QTextCursor::KeepAnchor);
|
|
editor->setTextCursor(cursor);
|
|
}
|
|
|
|
void MainWindow::editUncomment()
|
|
{
|
|
QTextCursor cursor = editor->textCursor();
|
|
int p1 = cursor.selectionStart();
|
|
QString txt = cursor.selectedText();
|
|
|
|
txt.replace(QString(QChar(8233)) + QString("//"), QString(QChar(8233)));
|
|
if (txt.startsWith(QString("//")))
|
|
txt.remove(0, 2);
|
|
|
|
cursor.insertText(txt);
|
|
int p2 = cursor.position();
|
|
cursor.setPosition(p1, QTextCursor::MoveAnchor);
|
|
cursor.setPosition(p2, QTextCursor::KeepAnchor);
|
|
editor->setTextCursor(cursor);
|
|
}
|
|
|
|
void MainWindow::pasteViewportTranslation()
|
|
{
|
|
QTextCursor cursor = editor->textCursor();
|
|
QString txt;
|
|
txt.sprintf("[ %.2f, %.2f, %.2f ]", -screen->object_trans_x, -screen->object_trans_y, -screen->object_trans_z);
|
|
cursor.insertText(txt);
|
|
}
|
|
|
|
void MainWindow::pasteViewportRotation()
|
|
{
|
|
QTextCursor cursor = editor->textCursor();
|
|
QString txt;
|
|
txt.sprintf("[ %.2f, %.2f, %.2f ]",
|
|
fmodf(360 - screen->object_rot_x + 90, 360), fmodf(360 - screen->object_rot_y, 360), fmodf(360 - screen->object_rot_z, 360));
|
|
cursor.insertText(txt);
|
|
}
|
|
|
|
void MainWindow::actionReloadCompile()
|
|
{
|
|
current_win = this;
|
|
console->clear();
|
|
|
|
load();
|
|
compile(true);
|
|
|
|
#ifdef ENABLE_OPENCSG
|
|
if (!(actViewModeOpenCSG && actViewModeOpenCSG->isChecked()) &&
|
|
!actViewModeThrownTogether->isChecked()) {
|
|
viewModeOpenCSG();
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
screen->updateGL();
|
|
}
|
|
current_win = NULL;
|
|
}
|
|
|
|
void MainWindow::actionCompile()
|
|
{
|
|
current_win = this;
|
|
console->clear();
|
|
|
|
compile(!actViewModeAnimate->isChecked());
|
|
|
|
#ifdef ENABLE_OPENCSG
|
|
if (!(actViewModeOpenCSG && actViewModeOpenCSG->isChecked()) &&
|
|
!actViewModeThrownTogether->isChecked()) {
|
|
viewModeOpenCSG();
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
screen->updateGL();
|
|
}
|
|
current_win = NULL;
|
|
}
|
|
|
|
#ifdef ENABLE_CGAL
|
|
|
|
static void report_func(const class AbstractNode*, void *vp, int mark)
|
|
{
|
|
QProgressDialog *pd = (QProgressDialog*)vp;
|
|
int v = (int)((mark*100.0) / progress_report_count);
|
|
pd->setValue(v < 100 ? v : 99);
|
|
QString label;
|
|
label.sprintf("Rendering Polygon Mesh using CGAL (%d/%d)", mark, progress_report_count);
|
|
pd->setLabelText(label);
|
|
QApplication::processEvents();
|
|
}
|
|
|
|
void MainWindow::actionRenderCGAL()
|
|
{
|
|
current_win = this;
|
|
console->clear();
|
|
|
|
compile(true);
|
|
|
|
if (!root_module || !root_node)
|
|
return;
|
|
|
|
if (root_N) {
|
|
delete root_N;
|
|
root_N = NULL;
|
|
}
|
|
|
|
PRINT("Rendering Polygon Mesh using CGAL...");
|
|
QApplication::processEvents();
|
|
|
|
QTime t;
|
|
t.start();
|
|
|
|
QProgressDialog *pd = new QProgressDialog("Rendering Polygon Mesh using CGAL...", QString(), 0, 100);
|
|
pd->setValue(0);
|
|
pd->setAutoClose(false);
|
|
pd->show();
|
|
QApplication::processEvents();
|
|
|
|
progress_report_prep(root_node, report_func, pd);
|
|
root_N = new CGAL_Nef_polyhedron(root_node->render_cgal_nef_polyhedron());
|
|
progress_report_fin();
|
|
|
|
PRINTF("Number of vertices currently in CGAL cache: %d", AbstractNode::cgal_nef_cache.totalCost());
|
|
PRINTF("Number of objects currently in CGAL cache: %d", AbstractNode::cgal_nef_cache.size());
|
|
QApplication::processEvents();
|
|
|
|
PRINTF(" Simple: %6s", root_N->is_simple() ? "yes" : "no");
|
|
QApplication::processEvents();
|
|
PRINTF(" Valid: %6s", root_N->is_valid() ? "yes" : "no");
|
|
QApplication::processEvents();
|
|
PRINTF(" Vertices: %6d", (int)root_N->number_of_vertices());
|
|
QApplication::processEvents();
|
|
PRINTF(" Halfedges: %6d", (int)root_N->number_of_halfedges());
|
|
QApplication::processEvents();
|
|
PRINTF(" Edges: %6d", (int)root_N->number_of_edges());
|
|
QApplication::processEvents();
|
|
PRINTF(" Halffacets: %6d", (int)root_N->number_of_halffacets());
|
|
QApplication::processEvents();
|
|
PRINTF(" Facets: %6d", (int)root_N->number_of_facets());
|
|
QApplication::processEvents();
|
|
PRINTF(" Volumes: %6d", (int)root_N->number_of_volumes());
|
|
QApplication::processEvents();
|
|
|
|
int s = t.elapsed() / 1000;
|
|
PRINTF("Total rendering time: %d hours, %d minutes, %d seconds", s / (60*60), (s / 60) % 60, s % 60);
|
|
|
|
if (!actViewModeCGALSurface->isChecked() && !actViewModeCGALGrid->isChecked()) {
|
|
viewModeCGALSurface();
|
|
} else {
|
|
screen->updateGL();
|
|
}
|
|
|
|
PRINT("Rendering finished.");
|
|
|
|
delete pd;
|
|
current_win = NULL;
|
|
|
|
}
|
|
|
|
#endif /* ENABLE_CGAL */
|
|
|
|
void MainWindow::actionDisplayAST()
|
|
{
|
|
current_win = this;
|
|
QTextEdit *e = new QTextEdit(NULL);
|
|
e->setTabStopWidth(30);
|
|
e->setWindowTitle("AST Dump");
|
|
if (root_module) {
|
|
e->setPlainText(root_module->dump("", ""));
|
|
} else {
|
|
e->setPlainText("No AST to dump. Please try compiling first...");
|
|
}
|
|
e->show();
|
|
e->resize(600, 400);
|
|
current_win = NULL;
|
|
}
|
|
|
|
void MainWindow::actionDisplayCSGTree()
|
|
{
|
|
current_win = this;
|
|
QTextEdit *e = new QTextEdit(NULL);
|
|
e->setTabStopWidth(30);
|
|
e->setWindowTitle("CSG Tree Dump");
|
|
if (root_node) {
|
|
e->setPlainText(root_node->dump(""));
|
|
} else {
|
|
e->setPlainText("No CSG to dump. Please try compiling first...");
|
|
}
|
|
e->show();
|
|
e->resize(600, 400);
|
|
current_win = NULL;
|
|
}
|
|
|
|
void MainWindow::actionDisplayCSGProducts()
|
|
{
|
|
current_win = this;
|
|
QTextEdit *e = new QTextEdit(NULL);
|
|
e->setTabStopWidth(30);
|
|
e->setWindowTitle("CSG Products Dump");
|
|
e->setPlainText(QString("\nCSG before normalization:\n%1\n\n\nCSG after normalization:\n%2\n\n\nCSG rendering chain:\n%3\n\n\nHighlights CSG rendering chain:\n%4\n\n\nBackground CSG rendering chain:\n%5\n").arg(root_raw_term ? root_raw_term->dump() : "N/A", root_norm_term ? root_norm_term->dump() : "N/A", root_chain ? root_chain->dump() : "N/A", highlights_chain ? highlights_chain->dump() : "N/A", background_chain ? background_chain->dump() : "N/A"));
|
|
e->show();
|
|
e->resize(600, 400);
|
|
current_win = NULL;
|
|
}
|
|
|
|
void MainWindow::actionExportSTLorOFF(bool stl_mode)
|
|
{
|
|
current_win = this;
|
|
|
|
#ifdef ENABLE_CGAL
|
|
if (!root_N) {
|
|
PRINT("Nothing to export! Try building first (press F6).");
|
|
current_win = NULL;
|
|
return;
|
|
}
|
|
|
|
if (!root_N->is_simple()) {
|
|
PRINT("Object isn't a single polyhedron or otherwise invalid! Modify your design..");
|
|
current_win = NULL;
|
|
return;
|
|
}
|
|
|
|
QString stl_filename = QFileDialog::getSaveFileName(this,
|
|
stl_mode ? "Export STL File" : "Export OFF File", "",
|
|
stl_mode ? "STL Files (*.stl)" : "OFF Files (*.off)");
|
|
if (stl_filename.isEmpty()) {
|
|
PRINTF("No filename specified. %s export aborted.", stl_mode ? "STL" : "OFF");
|
|
current_win = NULL;
|
|
return;
|
|
}
|
|
|
|
QProgressDialog *pd = new QProgressDialog(
|
|
stl_mode ? "Exporting object to STL file..." : "Exporting object to OFF file...",
|
|
QString(), 0, root_N->number_of_facets() + 1);
|
|
pd->setValue(0);
|
|
pd->setAutoClose(false);
|
|
pd->show();
|
|
QApplication::processEvents();
|
|
|
|
if (stl_mode)
|
|
export_stl(root_N, stl_filename, pd);
|
|
else
|
|
export_off(root_N, stl_filename, pd);
|
|
|
|
PRINTF("%s export finished.", stl_mode ? "STL" : "OFF");
|
|
|
|
delete pd;
|
|
#endif /* ENABLE_CGAL */
|
|
current_win = NULL;
|
|
}
|
|
|
|
void MainWindow::actionExportSTL()
|
|
{
|
|
actionExportSTLorOFF(true);
|
|
}
|
|
|
|
void MainWindow::actionExportOFF()
|
|
{
|
|
actionExportSTLorOFF(false);
|
|
}
|
|
|
|
void MainWindow::viewModeActionsUncheck()
|
|
{
|
|
#ifdef ENABLE_OPENCSG
|
|
if (actViewModeOpenCSG)
|
|
actViewModeOpenCSG->setChecked(false);
|
|
#endif
|
|
#ifdef ENABLE_CGAL
|
|
actViewModeCGALSurface->setChecked(false);
|
|
actViewModeCGALGrid->setChecked(false);
|
|
#endif
|
|
actViewModeThrownTogether->setChecked(false);
|
|
}
|
|
|
|
#ifdef ENABLE_OPENCSG
|
|
|
|
class OpenCSGPrim : public OpenCSG::Primitive
|
|
{
|
|
public:
|
|
OpenCSGPrim(OpenCSG::Operation operation, unsigned int convexity) :
|
|
OpenCSG::Primitive(operation, convexity) { }
|
|
PolySet *p;
|
|
double *m;
|
|
virtual void render() {
|
|
glPushMatrix();
|
|
glMultMatrixd(m);
|
|
p->render_surface(PolySet::COLORMODE_NONE);
|
|
glPopMatrix();
|
|
}
|
|
};
|
|
|
|
static void renderCSGChainviaOpenCSG(CSGChain *chain, GLint *shaderinfo, bool highlight, bool background)
|
|
{
|
|
std::vector<OpenCSG::Primitive*> primitives;
|
|
int j = 0;
|
|
for (int i = 0;; i++)
|
|
{
|
|
bool last = i == chain->polysets.size();
|
|
|
|
if (last || chain->types[i] == CSGTerm::TYPE_UNION)
|
|
{
|
|
OpenCSG::render(primitives);
|
|
glDepthFunc(GL_EQUAL);
|
|
if (shaderinfo)
|
|
glUseProgram(shaderinfo[0]);
|
|
for (; j < i; j++) {
|
|
glPushMatrix();
|
|
glMultMatrixd(chain->matrices[j]);
|
|
if (highlight) {
|
|
chain->polysets[j]->render_surface(PolySet::COLORMODE_HIGHLIGHT, shaderinfo);
|
|
} else if (background) {
|
|
chain->polysets[j]->render_surface(PolySet::COLORMODE_BACKGROUND, shaderinfo);
|
|
} else if (chain->types[j] == CSGTerm::TYPE_DIFFERENCE) {
|
|
chain->polysets[j]->render_surface(PolySet::COLORMODE_CUTOUT, shaderinfo);
|
|
} else {
|
|
chain->polysets[j]->render_surface(PolySet::COLORMODE_MATERIAL, shaderinfo);
|
|
}
|
|
glPopMatrix();
|
|
}
|
|
if (shaderinfo)
|
|
glUseProgram(0);
|
|
for (unsigned int k = 0; k < primitives.size(); k++) {
|
|
delete primitives[k];
|
|
}
|
|
glDepthFunc(GL_LEQUAL);
|
|
primitives.clear();
|
|
}
|
|
|
|
if (last)
|
|
break;
|
|
|
|
OpenCSGPrim *prim = new OpenCSGPrim(chain->types[i] == CSGTerm::TYPE_DIFFERENCE ?
|
|
OpenCSG::Subtraction : OpenCSG::Intersection, chain->polysets[i]->convexity);
|
|
prim->p = chain->polysets[i];
|
|
prim->m = chain->matrices[i];
|
|
primitives.push_back(prim);
|
|
}
|
|
}
|
|
|
|
static void renderGLThrownTogether(void *vp);
|
|
|
|
static void renderGLviaOpenCSG(void *vp)
|
|
{
|
|
MainWindow *m = (MainWindow*)vp;
|
|
if (!m->enableOpenCSG) {
|
|
renderGLThrownTogether(vp);
|
|
return;
|
|
}
|
|
static int glew_initialized = 0;
|
|
if (!glew_initialized) {
|
|
glew_initialized = 1;
|
|
glewInit();
|
|
}
|
|
if (m->root_chain) {
|
|
GLint *shaderinfo = m->screen->shaderinfo;
|
|
if (!shaderinfo[0])
|
|
shaderinfo = NULL;
|
|
renderCSGChainviaOpenCSG(m->root_chain, m->actViewModeShowEdges->isChecked() ? shaderinfo : NULL, false, false);
|
|
if (m->background_chain) {
|
|
renderCSGChainviaOpenCSG(m->background_chain, m->actViewModeShowEdges->isChecked() ? shaderinfo : NULL, false, true);
|
|
}
|
|
if (m->highlights_chain) {
|
|
renderCSGChainviaOpenCSG(m->highlights_chain, m->actViewModeShowEdges->isChecked() ? shaderinfo : NULL, true, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MainWindow::viewModeOpenCSG()
|
|
{
|
|
if (screen->opencsg_support) {
|
|
viewModeActionsUncheck();
|
|
actViewModeOpenCSG->setChecked(true);
|
|
screen->renderfunc = renderGLviaOpenCSG;
|
|
screen->renderfunc_vp = this;
|
|
screen->updateGL();
|
|
} else {
|
|
if (actViewModeOpenCSG) {
|
|
delete actViewModeOpenCSG;
|
|
actViewModeOpenCSG = NULL;
|
|
}
|
|
viewModeThrownTogether();
|
|
}
|
|
}
|
|
|
|
#endif /* ENABLE_OPENCSG */
|
|
|
|
#ifdef ENABLE_CGAL
|
|
|
|
// a little hackish: we need access to default-private members of
|
|
// CGAL::OGL::Nef3_Converter so we can implement our own draw function
|
|
// that does not scale the model. so we define 'class' to 'struct'
|
|
// for this header..
|
|
//
|
|
// theoretically there could be two problems:
|
|
// 1.) defining language keyword with the pre processor is illegal afair
|
|
// 2.) the compiler could use a different memory layout or name mangling for structs
|
|
//
|
|
// both does not seam to be the case with todays compilers...
|
|
//
|
|
#define class struct
|
|
#include <CGAL/Nef_3/OGL_helper.h>
|
|
#undef class
|
|
|
|
static void renderGLviaCGAL(void *vp)
|
|
{
|
|
MainWindow *m = (MainWindow*)vp;
|
|
if (m->root_N) {
|
|
CGAL::OGL::Polyhedron P;
|
|
CGAL::OGL::Nef3_Converter<CGAL_Nef_polyhedron>::convert_to_OGLPolyhedron(*m->root_N, &P);
|
|
P.init();
|
|
if (m->actViewModeCGALSurface->isChecked())
|
|
P.set_style(CGAL::OGL::SNC_BOUNDARY);
|
|
if (m->actViewModeCGALGrid->isChecked())
|
|
P.set_style(CGAL::OGL::SNC_SKELETON);
|
|
#if 0
|
|
P.draw();
|
|
#else
|
|
if (P.style == CGAL::OGL::SNC_BOUNDARY) {
|
|
glCallList(P.object_list_+2);
|
|
if (m->actViewModeShowEdges->isChecked()) {
|
|
glDisable(GL_LIGHTING);
|
|
glCallList(P.object_list_+1);
|
|
glCallList(P.object_list_);
|
|
}
|
|
} else {
|
|
glDisable(GL_LIGHTING);
|
|
glCallList(P.object_list_+1);
|
|
glCallList(P.object_list_);
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void MainWindow::viewModeCGALSurface()
|
|
{
|
|
viewModeActionsUncheck();
|
|
actViewModeCGALSurface->setChecked(true);
|
|
screen->renderfunc = renderGLviaCGAL;
|
|
screen->renderfunc_vp = this;
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewModeCGALGrid()
|
|
{
|
|
viewModeActionsUncheck();
|
|
actViewModeCGALGrid->setChecked(true);
|
|
screen->renderfunc = renderGLviaCGAL;
|
|
screen->renderfunc_vp = this;
|
|
screen->updateGL();
|
|
}
|
|
|
|
#endif /* ENABLE_CGAL */
|
|
|
|
static void renderGLThrownTogetherChain(MainWindow *m, CSGChain *chain, bool highlight, bool background, bool fberror)
|
|
{
|
|
glDepthFunc(GL_LEQUAL);
|
|
QHash<QPair<PolySet*,double*>,int> polySetVisitMark;
|
|
bool showEdges = m->actViewModeShowEdges->isChecked();
|
|
for (int i = 0; i < chain->polysets.size(); i++) {
|
|
if (polySetVisitMark[QPair<PolySet*,double*>(chain->polysets[i], chain->matrices[i])]++ > 0)
|
|
continue;
|
|
glPushMatrix();
|
|
glMultMatrixd(chain->matrices[i]);
|
|
if (highlight) {
|
|
chain->polysets[i]->render_surface(PolySet::COLORMODE_HIGHLIGHT);
|
|
if (showEdges) {
|
|
glDisable(GL_LIGHTING);
|
|
chain->polysets[i]->render_edges(PolySet::COLORMODE_HIGHLIGHT);
|
|
glEnable(GL_LIGHTING);
|
|
}
|
|
} else if (background) {
|
|
chain->polysets[i]->render_surface(PolySet::COLORMODE_BACKGROUND);
|
|
if (showEdges) {
|
|
glDisable(GL_LIGHTING);
|
|
chain->polysets[i]->render_edges(PolySet::COLORMODE_BACKGROUND);
|
|
glEnable(GL_LIGHTING);
|
|
}
|
|
} else if (fberror) {
|
|
chain->polysets[i]->render_surface(PolySet::COLORMODE_NONE);
|
|
} else if (chain->types[i] == CSGTerm::TYPE_DIFFERENCE) {
|
|
chain->polysets[i]->render_surface(PolySet::COLORMODE_CUTOUT);
|
|
if (showEdges) {
|
|
glDisable(GL_LIGHTING);
|
|
chain->polysets[i]->render_edges(PolySet::COLORMODE_CUTOUT);
|
|
glEnable(GL_LIGHTING);
|
|
}
|
|
} else {
|
|
chain->polysets[i]->render_surface(PolySet::COLORMODE_MATERIAL);
|
|
if (showEdges) {
|
|
glDisable(GL_LIGHTING);
|
|
chain->polysets[i]->render_edges(PolySet::COLORMODE_MATERIAL);
|
|
glEnable(GL_LIGHTING);
|
|
}
|
|
}
|
|
glPopMatrix();
|
|
}
|
|
}
|
|
|
|
static void renderGLThrownTogether(void *vp)
|
|
{
|
|
MainWindow *m = (MainWindow*)vp;
|
|
if (m->root_chain) {
|
|
glEnable(GL_CULL_FACE);
|
|
glCullFace(GL_BACK);
|
|
renderGLThrownTogetherChain(m, m->root_chain, false, false, false);
|
|
glCullFace(GL_FRONT);
|
|
glColor3ub(255, 0, 255);
|
|
renderGLThrownTogetherChain(m, m->root_chain, false, false, true);
|
|
glDisable(GL_CULL_FACE);
|
|
}
|
|
if (m->background_chain)
|
|
renderGLThrownTogetherChain(m, m->background_chain, false, true, false);
|
|
if (m->highlights_chain)
|
|
renderGLThrownTogetherChain(m, m->highlights_chain, true, false, false);
|
|
}
|
|
|
|
void MainWindow::viewModeThrownTogether()
|
|
{
|
|
viewModeActionsUncheck();
|
|
actViewModeThrownTogether->setChecked(true);
|
|
screen->renderfunc = renderGLThrownTogether;
|
|
screen->renderfunc_vp = this;
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewModeShowEdges()
|
|
{
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewModeShowAxis()
|
|
{
|
|
screen->showaxis = actViewModeShowAxis->isChecked();
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewModeShowCrosshairs()
|
|
{
|
|
screen->showcrosshairs = actViewModeShowCrosshairs->isChecked();
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewModeAnimate()
|
|
{
|
|
if (actViewModeAnimate->isChecked()) {
|
|
animate_panel->show();
|
|
actionCompile();
|
|
updatedFps();
|
|
} else {
|
|
animate_panel->hide();
|
|
animate_timer->stop();
|
|
}
|
|
}
|
|
|
|
void MainWindow::animateUpdate()
|
|
{
|
|
if (animate_panel->isVisible()) {
|
|
bool fps_ok;
|
|
double fps = e_fps->text().toDouble(&fps_ok);
|
|
if (fps_ok && fps <= 0 && !animate_timer->isActive()) {
|
|
animate_timer->stop();
|
|
animate_timer->setSingleShot(true);
|
|
animate_timer->setInterval(50);
|
|
animate_timer->start();
|
|
}
|
|
}
|
|
}
|
|
|
|
void MainWindow::viewAngleTop()
|
|
{
|
|
screen->object_rot_x = 90;
|
|
screen->object_rot_y = 0;
|
|
screen->object_rot_z = 0;
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewAngleBottom()
|
|
{
|
|
screen->object_rot_x = 270;
|
|
screen->object_rot_y = 0;
|
|
screen->object_rot_z = 0;
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewAngleLeft()
|
|
{
|
|
screen->object_rot_x = 0;
|
|
screen->object_rot_y = 0;
|
|
screen->object_rot_z = 90;
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewAngleRight()
|
|
{
|
|
screen->object_rot_x = 0;
|
|
screen->object_rot_y = 0;
|
|
screen->object_rot_z = 270;
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewAngleFront()
|
|
{
|
|
screen->object_rot_x = 0;
|
|
screen->object_rot_y = 0;
|
|
screen->object_rot_z = 0;
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewAngleBack()
|
|
{
|
|
screen->object_rot_x = 0;
|
|
screen->object_rot_y = 0;
|
|
screen->object_rot_z = 180;
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewAngleDiagonal()
|
|
{
|
|
screen->object_rot_x = 35;
|
|
screen->object_rot_y = 0;
|
|
screen->object_rot_z = 25;
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewCenter()
|
|
{
|
|
screen->object_trans_x = 0;
|
|
screen->object_trans_y = 0;
|
|
screen->object_trans_z = 0;
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewPerspective()
|
|
{
|
|
actViewPerspective->setChecked(true);
|
|
actViewOrthogonal->setChecked(false);
|
|
screen->orthomode = false;
|
|
screen->updateGL();
|
|
}
|
|
|
|
void MainWindow::viewOrthogonal()
|
|
{
|
|
actViewPerspective->setChecked(false);
|
|
actViewOrthogonal->setChecked(true);
|
|
screen->orthomode = true;
|
|
screen->updateGL();
|
|
}
|
|
|