class A { #x; #y; } class B { #x = 0; #y = 1; } class C { static #x; static #y = 1; } class D { #x #y } class Point { #x = 1; #y = 2; constructor(x = 0, y = 0) { this.#x = +x; this.#y = +y; } get x() { return this.#x } set x(value) { this.#x = +value } get y() { return this.#y } set y(value) { this.#y = +value } equals(p) { return this.#x === p.#x && this.#y === p.#y } toString() { return `Point<${ this.#x },${ this.#y }>` } }