Use innerRef to blur input
parent
6925570467
commit
a7d0c5ba53
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@ -104,12 +104,6 @@ const factory = (ProgressBar, Input) => {
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events.removeEventsFromDocument(this.getKeyboardEvents());
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}
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getInput() {
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return this.inputNode && this.inputNode.getWrappedInstance
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? this.inputNode.getWrappedInstance()
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: this.inputNode;
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}
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getKeyboardEvents() {
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return {
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keydown: this.handleKeyDown,
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@ -159,13 +153,13 @@ const factory = (ProgressBar, Input) => {
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const { ARROW_DOWN, ARROW_UP, ENTER, ESC } = KEYS;
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if (disabled) return;
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if ([ENTER, ESC].includes(event.keyCode)) this.getInput().blur();
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if ([ENTER, ESC].includes(event.keyCode)) this.inputNode.blur();
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if (event.keyCode === ARROW_UP) this.addToValue(step);
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if (event.keyCode === ARROW_DOWN) this.addToValue(-step);
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};
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handleMouseDown = (event) => {
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if (this.state.inputFocused) this.getInput().blur();
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if (this.state.inputFocused) this.inputNode.blur();
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events.addEventsToDocument(this.getMouseEventMap());
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this.start(events.getMousePosition(event));
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events.pauseEvent(event);
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@ -203,7 +197,7 @@ const factory = (ProgressBar, Input) => {
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};
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handleTouchStart = (event) => {
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if (this.state.inputFocused) this.getInput().blur();
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if (this.state.inputFocused) this.inputNode.blur();
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this.start(events.getTouchPosition(event));
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events.addEventsToDocument(this.getTouchEventMap());
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events.pauseEvent(event);
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@ -268,7 +262,7 @@ const factory = (ProgressBar, Input) => {
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if (!this.props.editable) return undefined;
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return (
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<Input
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ref={(node) => { this.inputNode = node; }}
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innerRef={(node) => { this.inputNode = node; }}
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className={this.props.theme.input}
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disabled={this.props.disabled}
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onFocus={this.handleInputFocus}
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