zbackup/compression.hh

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// Copyright (c) 2012-2013 Konstantin Isakov <ikm@zbackup.org>
// Part of ZBackup. Licensed under GNU GPLv2 or later
#ifndef COMPRESSION_HH_INCLUDED__
#define COMPRESSION_HH_INCLUDED__
#include <string>
// used for encoding or decoding
class EnDecoder {
protected:
EnDecoder();
// cannot be copied
EnDecoder(const EnDecoder&);
public:
virtual ~EnDecoder();
// encoder can read up to size bytes from data
virtual void setInput (const void* data, size_t size) =0;
// how many bytes of the last input haven't been used, yet?
virtual size_t getAvailableInput() =0;
// encoder can write up to size bytes to output
virtual void setOutput(void* data, size_t size) =0;
// how many bytes of free space are remaining in the output buffer
virtual size_t getAvailableOutput() =0;
// process some bytes
// finish: will you pass more data to the encoder via setOutput?
// NOTE You must eventually set finish to true.
// returns, whether all output bytes have been written
virtual bool process(bool finish) =0;
};
// compression method
class Compression {
public:
virtual ~Compression();
// returns name of compression method
// This name is saved in the file header of the compressed file.
virtual std::string getName() const =0;
virtual EnDecoder* getEncoder() const =0;
virtual EnDecoder* getDecoder() const =0;
// find a compression by name
// If optional is false, it will either return a valid Compression object or abort
// the program If optional is true, it will return NULL, if it cannot find the a
// compression with that name.
// Don't delete the returned object because it is a shared instance!
static const Compression* findCompression( const std::string& name, bool optional = false );
static const Compression* default_compression;
};
#endif