etcd/command.go

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package main
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//------------------------------------------------------------------------------
//
// Commands
//
//------------------------------------------------------------------------------
import (
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"encoding/json"
"github.com/xiangli-cmu/go-raft"
"github.com/xiangli-cmu/raft-etcd/store"
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"time"
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)
// A command represents an action to be taken on the replicated state machine.
type Command interface {
CommandName() string
Apply(server *raft.Server) (interface {}, error)
}
// Set command
type SetCommand struct {
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Key string `json:"key"`
Value string `json:"value"`
ExpireTime time.Time `json:"expireTime"`
}
// The name of the command in the log
func (c *SetCommand) CommandName() string {
return "set"
}
// Set the value of key to value
func (c *SetCommand) Apply(server *raft.Server) (interface {}, error) {
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return store.Set(c.Key, c.Value, c.ExpireTime)
}
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// Get the path for http request
func (c *SetCommand) GeneratePath() string {
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return "set/" + c.Key
}
// Get command
type GetCommand struct {
Key string `json:"key"`
}
// The name of the command in the log
func (c *GetCommand) CommandName() string {
return "get"
}
// Set the value of key to value
func (c *GetCommand) Apply(server *raft.Server) (interface {}, error) {
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res := store.Get(c.Key)
return json.Marshal(res)
}
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func (c *GetCommand) GeneratePath() string {
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return "get/" + c.Key
}
// Delete command
type DeleteCommand struct {
Key string `json:"key"`
}
// The name of the command in the log
func (c *DeleteCommand) CommandName() string {
return "delete"
}
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// Delete the key
func (c *DeleteCommand) Apply(server *raft.Server) (interface {}, error) {
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return store.Delete(c.Key)
}
// Watch command
type WatchCommand struct {
Key string `json:"key"`
}
//The name of the command in the log
func (c *WatchCommand) CommandName() string {
return "watch"
}
func (c *WatchCommand) Apply(server *raft.Server) (interface {}, error) {
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ch := make(chan store.Response)
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// add to the watchers list
store.AddWatcher(c.Key, ch, 0)
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// wait for the notification for any changing
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res := <-ch
return json.Marshal(res)
}
// JoinCommand
type JoinCommand struct {
Name string `json:"name"`
}
func (c *JoinCommand) CommandName() string {
return "join"
}
func (c *JoinCommand) Apply(server *raft.Server) (interface {}, error) {
err := server.AddPeer(c.Name)
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// no result will be returned
return nil, err
}