f-stack/doc/F-Stack_API_Reference.md

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F-Stack API Reference

F-Stack (FF) is a high-performance network framework based on DPDK.

FF API provides the standard Kqueue/Epoll interface, and a micro threading framework (SPP).

In order to facilitate a variety of services to use F-Stack simpler and faster, F-Stack has been integrated with Nginx and Redis。

FF API

The header file ff_api.h defines the following API, which should be used to replace the system calls when using F-Stack.

Initialize

ff_init

int ff_init(const char *conf, int argc, char * const argv[]);
conf:Profile path
argv-c <coremask>,the coremask parameters can cover the coremask in configuration file

Initialize F-Stackincluding DPDK/FreeBSD network stack, etc.

ff_run

void ff_run(loop_func_t loop, void *arg);

loop is a callback functionthe service logic is implemented by the user, and called by each poll of F-Stack .

Control API

ff_fcntl

int ff_fcntl(int fd, int cmd, ...);

fcntl() performs one of the operations described below on the open file descriptor fd. The operation is determined by cmd. more info see man fcntl.

ff_sysctl

int ff_sysctl(const int *name, u_int namelen, void *oldp, size_t *oldlenp,
const void *newp, size_t newlen);

ff_sysctl is used to modify kernel parameters at runtime. However, it is supported only before F-Stack is started.

ff_ioctl

int ff_ioctl(int fd, unsigned long request, ...);

The ioctl() function manipulates the underlying device parameters of special files. more info see man ioctl.

Network API

ff_socket

int ff_socket(int domain, int type, int protocol);

ff_socket creates an endpoint for communication and returns a file descriptor that refers to that endpoint. more info see man socket.

ff_setsockopt & ff_getsockopt

int ff_getsockopt(int s, int level, int optname, void *optval,
socklen_t *optlen);
int ff_setsockopt(int s, int level, int optname, const void *optval,
socklen_t optlen);

getsockopt() and setsockopt() manipulate options for the socket denoted by the file descriptor sockfd. more info see man getsockopt and man setsockopt.

ff_socketpair

int ff_socketpair(int domain, int type, int protocol, int *sv);

The socketpair() call creates an unnamed pair of connected sockets in the given domain in the specified type, and uses the optionally given protocol. more info see man socketpair.

Socket operation function

int ff_listen(int s, int backlog);
int ff_bind(int s, const struct linux_sockaddr *addr, socklen_t addrlen);
int ff_accept(int s, struct linux_sockaddr *addr, socklen_t *addrlen);
int ff_connect(int s, const struct linux_sockaddr *name, socklen_t namelen);
int ff_close(int fd);
int ff_shutdown(int s, int how);

Socket operation function, more info see Linux Programmer's Manual.

ff_getpeername

int ff_getpeername(int s, struct linux_sockaddr *name, socklen_t *namelen);

ff_getpeername() returns the address of the peer connected to the socket sockfd, in the buffer pointed to by addr. more info see man getpeername.

ff_getsockname

int ff_getsockname(int s, struct linux_sockaddr *name,
socklen_t *namelen);

ff_getsockname() returns the current address to which the socket sockfd is bound, in the buffer pointed to by addr. more info see man getsockname.

ff_read & ff_readv

ssize_t ff_read(int d, void *buf, size_t nbytes);
ssize_t ff_readv(int fd, const struct iovec *iov, int iovcnt);

read() attempts to read up to count bytes from file descriptor fd into the buffer starting at buf. more info see man read and man readv.

ff_write & ff_writev

ssize_t ff_write(int fd, const void *buf, size_t nbytes);
ssize_t ff_writev(int fd, const struct iovec *iov, int iovcnt);

write() writes up to count bytes from the buffer pointed buf to the file referred to by the file descriptor fd. more info see man write and man readv.

ff_send & ff_sendto & ff_sendmsg

ssize_t ff_send(int s, const void *buf, size_t len, int flags);
ssize_t ff_sendto(int s, const void *buf, size_t len, int flags, const struct linux_sockaddr *to, socklen_t tolen);
ssize_t ff_sendmsg(int s, const struct msghdr *msg, int flags);

Functions to send a message on a socket. more info see man send.

ff_recv & ff_recvfrom & ff_recvmsg

ssize_t ff_recv(int s, void *buf, size_t len, int flags);
ssize_t ff_recvfrom(int s, void *buf, size_t len, int flags, struct linux_sockaddr *from, socklen_t *fromlen);
ssize_t ff_recvmsg(int s, struct msghdr *msg, int flags);

Functions to receive a message from a socket. more info see man recv.

ff_select

int ff_select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout);

select() allow a program to monitor multiple file descriptors, waiting until one or more of the file descriptors become "ready" for some class of I/O operation (e.g., input possible). more info see man select.

ff_poll

int ff_poll(struct pollfd fds[], nfds_t nfds, int timeout);

ff_poll waits for events on a file descriptor. more info see man poll.

Kqueue API

ff_kqueue

int ff_kqueue(void);
int ff_kevent(int kq, const struct kevent *changelist, int nchanges, struct kevent *eventlist, int nevents, const struct timespec *timeout);

The kqueue() system call provides a generic method of notifying the user when an event occurs or a condition holds, based on the results of small pieces of kernel code termed filters. more info see man kqueue on FreeBSD System Calls Manual.

Epoll API

ff_epoll_create

int ff_epoll_create(int size);

epoll_create() returns a file descriptor referring to the new epoll instance. more info see man epoll_create.

ff_epoll_ctl

int ff_epoll_ctl(int epfd, int op, int fd, struct epoll_event *event);

This system call performs control operations on the epoll(7) instance referred by the file descriptor epfd. more info see man epoll_ctl.

Micro Thread API micro_thread/mt_api.h

In order to develop asynchronous program convenient without complex asynchronous logic processing (reference SPP's micro thread framework), F-Stack provides a micro thread framework so that synchronous programming can be achieved using asynchronous calls.

UDP send/recv interface

int mt_udpsendrcv(struct sockaddr_in* dst, void* pkg, int len, void* rcv_buf, int& buf_size, int timeout);

Use Random socket port to send and recv udp packet.

tcp send/recv interface


int mt_tcpsendrcv(struct sockaddr_in* dst, void* pkg, int len, void* rcv_buf, int& buf_size, int timeout, MtFuncTcpMsgLen chek_func);

Use connection pool to send and recv tcp packet, keep-alive default are 10 mintues. The parameter of buf can't use static.

enum MT_TCP_CONN_TYPE
{
    MT_TCP_SHORT         = 1,
    MT_TCP_LONG          = 2,
    MT_TCP_SHORT_SNDONLY = 3,
    MT_TCP_LONG_SNDONLY  = 4,
    MT_TCP_BUTT
};

int mt_tcpsendrcv_ex(struct sockaddr_in* dst, void* pkg, int len, void* rcv_buf, int* buf_size, int timeout, MtFuncTcpMsgLen func, MT_TCP_CONN_TYPE type = MT_TCP_LONG);

TCP send and recv interface, you can choose if the connection is keep-alive or close.The parameter of buf can't use static.

int mt_tcpsendrcv_ex(struct sockaddr_in* dst, void* pkg, int len, void*& rcv_buf, int& recv_pkg_size, int timeout, MtFuncTcpMsgChecker check_func, void* msg_ctx=NULL, MT_TCP_CONN_TYPE type = MT_TCP_LONG, bool keep_rcv_buf=false);

Tcp send and recv interface, you can choose if the connection is keep-alive or close.The parameter of buf can't use static.

int mt_tcpsendrcv(struct sockaddr_in* dst, void* pkg, int len, void*& rcv_buf, int& recv_pkg_size, int timeout, MtFuncTcpMsgChecker check_func, void* msg_ctx=NULL, bool keep_rcv_buf=false);

Use connection pool to send and recv tcp packet, keep-alive default are 10 mintues. The parameter of buf can't use static.

Socket API for micro threads

see micro_thread/mt_api.h.

Dispatch API

Packet dispatch callback function, implemented by user.

typedef int (*dispatch_func_t)(void *data, uint16_t *len, uint16_t queue_id, uint16_t nb_queues);

void ff_regist_packet_dispatcher(dispatch_func_t func);

Regist a packet dispath function.

param

  • data The data pointer of this packet.
  • len The length of this packet.
  • queue_id Current queue of this packet.
  • nb_queues Number of queues to be dispatched.

return

  • 0 to (nb_queues - 1) The queue id that the packet will be dispatched to.
  • FF_DISPATCH_ERROR (-1) Error occurs or packet is handled by user, packet will be freed.
  • FF_DISPATCH_RESPONSE (-2) Packet is handled by user, packet will be responsed.