grive2/libgrive/src/drive/State.cc

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/*
grive: an GPL program to sync a local directory with Google Drive
Copyright (C) 2012 Wan Wai Ho
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation version 2
of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "State.hh"
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#include "Resource.hh"
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#include "CommonUri.hh"
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#include "util/Crypt.hh"
#include "util/Log.hh"
#include "protocol/Json.hh"
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#include <boost/bind.hpp>
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#include <boost/multi_index_container.hpp>
#include <boost/multi_index/hashed_index.hpp>
#include <boost/multi_index/identity.hpp>
#include <boost/multi_index/member.hpp>
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#include <boost/multi_index/mem_fun.hpp>
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#include <fstream>
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namespace gr {
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State::State( const fs::path& filename )
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{
Read( filename ) ;
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}
std::string State::ChangeStamp() const
{
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return m_change_stamp ;
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}
void State::ChangeStamp( const std::string& cs )
{
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m_change_stamp = cs ;
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}
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/// Synchronize local directory. Build up the resource tree from files and folders
/// of local directory.
void State::FromLocal( const fs::path& p )
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{
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FromLocal( p, m_res.Root() ) ;
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}
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void State::FromLocal( const fs::path& p, gr::Resource* folder )
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{
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assert( folder != 0 ) ;
assert( folder->IsFolder() ) ;
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for ( fs::directory_iterator i( p ) ; i != fs::directory_iterator() ; ++i )
{
std::string fname = i->path().filename().string() ;
if ( fname[0] == '.' )
Log( "file %1% is ignored by grive", fname, log::info ) ;
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else
{
// if the Resource object of the child already exists, it should
// have been so no need to do anything here
Resource *c = folder->FindChild( fname ) ;
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if ( c == 0 )
{
Log( "detected new file %1% in local", fname, log::verbose ) ;
c = new Resource( i->path() ) ;
folder->AddChild( c ) ;
m_res.Insert( c ) ;
}
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if ( fs::is_directory( i->path() ) )
FromLocal( *i, c ) ;
}
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}
}
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void State::FromRemote( const Entry& e )
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{
if ( !Update( e ) )
{
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m_unresolved.push_back( e ) ;
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}
}
void State::ResolveEntry()
{
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while ( !m_unresolved.empty() )
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{
if ( TryResolveEntry() == 0 )
break ;
}
}
std::size_t State::TryResolveEntry()
{
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assert( !m_unresolved.empty() ) ;
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std::size_t count = 0 ;
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std::vector<Entry>& en = m_unresolved ;
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for ( std::vector<Entry>::iterator i = en.begin() ; i != en.end() ; )
{
if ( Update( *i ) )
{
i = en.erase( i ) ;
count++ ;
}
else
++i ;
}
return count ;
}
bool State::Update( const Entry& e )
{
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assert( !e.ParentHref().empty() ) ;
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if ( Resource *res = m_res.FindByHref( e.SelfHref() ) )
{
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m_res.Update( res, e ) ;
return true ;
}
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else if ( Resource *parent = m_res.FindByHref( e.ParentHref() ) )
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{
assert( parent->IsFolder() ) ;
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// see if the entry already exist in local
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std::string name = ( e.Kind() == "folder" ? e.Title() : e.Filename() ) ;
Resource *child = parent->FindChild( name ) ;
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if ( child != 0 )
{
// since we are updating the ID and Href, we need to remove it and re-add it.
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m_res.Update( child, e ) ;
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}
// folder entry exist in google drive, but not local. we should create
// the directory
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else if ( e.Kind() == "folder" || !e.Filename().empty() )
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{
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child = new Resource( e ) ;
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parent->AddChild( child ) ;
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m_res.Insert( child ) ;
fs::path child_path = child->Path() ;
if ( child->IsFolder() && !fs::is_directory( child_path ) )
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{
Log( "creating %1% directory", child_path, log::info ) ;
fs::create_directories( child_path ) ;
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}
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}
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else
{
Trace( "what here? %1%", e.Title() ) ;
}
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return true ;
}
else
return false ;
}
Resource* State::FindByHref( const std::string& href )
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{
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return m_res.FindByHref( href ) ;
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}
Resource* State::Find( const fs::path& path )
{
return m_res.FindByPath( path ) ;
}
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State::iterator State::begin()
{
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return m_res.begin() ;
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}
State::iterator State::end()
{
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return m_res.end() ;
}
void State::Read( const fs::path& filename )
{
if ( fs::exists( filename ) )
{
Json json = Json::ParseFile( filename.string() ) ;
m_change_stamp = json["change_stamp"].Str() ;
m_res.Read( json["rtree"] ) ;
}
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}
void State::Write( const fs::path& filename ) const
{
Json result ;
result.Add( "change_stamp", Json( m_change_stamp ) ) ;
result.Add( "rtree", m_res.Serialize() ) ;
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std::ofstream fs( filename.string().c_str() ) ;
fs << result ;
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}
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} // end of namespace