imposm3/cache/delta.go

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package cache
import (
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"container/list"
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"imposm3/cache/binary"
"imposm3/element"
"sort"
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"sync"
)
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type byId []element.Node
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func (s byId) Len() int { return len(s) }
func (s byId) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s byId) Less(i, j int) bool { return s[i].Id < s[j].Id }
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func packNodes(nodes []element.Node) *binary.DeltaCoords {
var lastLon, lastLat int64
var lon, lat int64
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var lastId int64
ids := make([]int64, len(nodes))
lons := make([]int64, len(nodes))
lats := make([]int64, len(nodes))
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i := 0
for _, nd := range nodes {
lon = int64(binary.CoordToInt(nd.Long))
lat = int64(binary.CoordToInt(nd.Lat))
ids[i] = nd.Id - lastId
lons[i] = lon - lastLon
lats[i] = lat - lastLat
lastId = nd.Id
lastLon = lon
lastLat = lat
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i++
}
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return &binary.DeltaCoords{Ids: ids, Lats: lats, Lons: lons}
}
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func unpackNodes(deltaCoords *binary.DeltaCoords, nodes []element.Node) []element.Node {
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if len(deltaCoords.Ids) > cap(nodes) {
nodes = make([]element.Node, len(deltaCoords.Ids))
} else {
nodes = nodes[:len(deltaCoords.Ids)]
}
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var lastLon, lastLat int64
var lon, lat int64
var lastId, id int64
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for i := 0; i < len(deltaCoords.Ids); i++ {
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id = lastId + deltaCoords.Ids[i]
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lon = lastLon + deltaCoords.Lons[i]
lat = lastLat + deltaCoords.Lats[i]
nodes[i] = element.Node{
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OSMElem: element.OSMElem{Id: int64(id)},
Long: binary.IntToCoord(uint32(lon)),
Lat: binary.IntToCoord(uint32(lat)),
}
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lastId = id
lastLon = lon
lastLat = lat
}
return nodes
}
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type coordsBunch struct {
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sync.Mutex
id int64
coords []element.Node
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elem *list.Element
needsWrite bool
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}
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func (b *coordsBunch) GetCoord(id int64) (*element.Node, error) {
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idx := sort.Search(len(b.coords), func(i int) bool {
return b.coords[i].Id >= id
})
if idx < len(b.coords) && b.coords[idx].Id == id {
return &b.coords[idx], nil
}
return nil, NotFound
}
func (b *coordsBunch) DeleteCoord(id int64) {
idx := sort.Search(len(b.coords), func(i int) bool {
return b.coords[i].Id >= id
})
if idx < len(b.coords) && b.coords[idx].Id == id {
b.coords = append(b.coords[:idx], b.coords[idx+1:]...)
}
}
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type DeltaCoordsCache struct {
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cache
lruList *list.List
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table map[int64]*coordsBunch
capacity int64
linearImport bool
mu sync.Mutex
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bunchSize int64
readOnly bool
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}
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func newDeltaCoordsCache(path string) (*DeltaCoordsCache, error) {
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coordsCache := DeltaCoordsCache{}
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coordsCache.options = &globalCacheOptions.Coords.cacheOptions
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err := coordsCache.open(path)
if err != nil {
return nil, err
}
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coordsCache.bunchSize = int64(globalCacheOptions.Coords.BunchSize)
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coordsCache.lruList = list.New()
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// mem req for cache approx. capacity*bunchSize*40
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coordsCache.capacity = int64(globalCacheOptions.Coords.BunchCacheCapacity)
coordsCache.table = make(map[int64]*coordsBunch, coordsCache.capacity)
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return &coordsCache, nil
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}
func (self *DeltaCoordsCache) SetLinearImport(v bool) {
self.linearImport = v
}
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func (self *DeltaCoordsCache) Flush() {
for bunchId, bunch := range self.table {
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if bunch.needsWrite {
self.putCoordsPacked(bunchId, bunch.coords)
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}
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}
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}
func (self *DeltaCoordsCache) Close() {
self.Flush()
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self.cache.Close()
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}
func (self *DeltaCoordsCache) SetReadOnly(val bool) {
self.readOnly = val
}
func (self *DeltaCoordsCache) GetCoord(id int64) (*element.Node, error) {
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bunchId := self.getBunchId(id)
bunch, err := self.getBunch(bunchId)
if err != nil {
return nil, err
}
if self.readOnly {
bunch.Unlock()
} else {
defer bunch.Unlock()
}
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return bunch.GetCoord(id)
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}
func (self *DeltaCoordsCache) DeleteCoord(id int64) error {
bunchId := self.getBunchId(id)
bunch, err := self.getBunch(bunchId)
if err != nil {
return err
}
defer bunch.Unlock()
bunch.DeleteCoord(id)
bunch.needsWrite = true
return nil
}
func (self *DeltaCoordsCache) FillWay(way *element.Way) error {
if way == nil {
return nil
}
way.Nodes = make([]element.Node, len(way.Refs))
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var err error
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var bunch *coordsBunch
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var bunchId, lastBunchId int64
lastBunchId = -1
for i, id := range way.Refs {
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bunchId = self.getBunchId(id)
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// re-use bunches
if bunchId != lastBunchId {
if bunch != nil {
bunch.Unlock()
}
bunch, err = self.getBunch(bunchId)
if err != nil {
return err
}
}
lastBunchId = bunchId
nd, err := bunch.GetCoord(id)
if err != nil {
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bunch.Unlock()
return err
}
way.Nodes[i] = *nd
}
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if bunch != nil {
bunch.Unlock()
}
return nil
}
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func removeSkippedNodes(nodes []element.Node) []element.Node {
insertPoint := 0
for i := 0; i < len(nodes); i++ {
if i != insertPoint {
nodes[insertPoint] = nodes[i]
}
if nodes[i].Id != SKIP {
insertPoint += 1
}
}
return nodes[:insertPoint]
}
// PutCoords puts nodes into cache.
// nodes need to be sorted by Id.
func (self *DeltaCoordsCache) PutCoords(nodes []element.Node) error {
var start, currentBunchId int64
nodes = removeSkippedNodes(nodes)
if len(nodes) == 0 {
// skipped all nodes
return nil
}
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currentBunchId = self.getBunchId(nodes[0].Id)
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start = 0
totalNodes := len(nodes)
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for i, node := range nodes {
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bunchId := self.getBunchId(node.Id)
if bunchId != currentBunchId {
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if self.linearImport && int64(i) > self.bunchSize && int64(i) < int64(totalNodes)-self.bunchSize {
// no need to handle concurrent updates to the same
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// bunch if we are not at the boundary of a self.bunchSize
self.putCoordsPacked(currentBunchId, nodes[start:i])
} else {
bunch, err := self.getBunch(currentBunchId)
if err != nil {
return err
}
bunch.coords = append(bunch.coords, nodes[start:i]...)
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sort.Sort(byId(bunch.coords))
bunch.needsWrite = true
bunch.Unlock()
}
currentBunchId = bunchId
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start = int64(i)
}
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}
bunch, err := self.getBunch(currentBunchId)
if err != nil {
return err
}
bunch.coords = append(bunch.coords, nodes[start:]...)
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sort.Sort(byId(bunch.coords))
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bunch.needsWrite = true
bunch.Unlock()
return nil
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}
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var (
freeBuffer = make(chan []byte, 4)
)
func (p *DeltaCoordsCache) putCoordsPacked(bunchId int64, nodes []element.Node) error {
keyBuf := idToKeyBuf(bunchId)
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if len(nodes) == 0 {
return p.db.Delete(p.wo, keyBuf)
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}
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var data []byte
select {
case data = <-freeBuffer:
default:
}
data = binary.MarshalDeltaNodes(nodes, data)
err := p.db.Put(p.wo, keyBuf, data)
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if err != nil {
return err
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}
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select {
case freeBuffer <- data:
default:
}
return nil
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}
func (p *DeltaCoordsCache) getCoordsPacked(bunchId int64, nodes []element.Node) ([]element.Node, error) {
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keyBuf := idToKeyBuf(bunchId)
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data, err := p.db.Get(p.ro, keyBuf)
if err != nil {
return nil, err
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}
if data == nil {
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// clear before returning
return nodes[:0], nil
}
nodes, err = binary.UnmarshalDeltaNodes(data, nodes)
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if err != nil {
return nil, err
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}
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return nodes, nil
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}
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func (self *DeltaCoordsCache) getBunchId(nodeId int64) int64 {
return nodeId / self.bunchSize
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}
var (
freeNodes = make(chan []element.Node, 4)
)
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func (self *DeltaCoordsCache) getBunch(bunchId int64) (*coordsBunch, error) {
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self.mu.Lock()
bunch, ok := self.table[bunchId]
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var nodes []element.Node
needsGet := false
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if !ok {
elem := self.lruList.PushFront(bunchId)
select {
case nodes = <-freeNodes:
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nodes = nodes[:0]
default:
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nodes = make([]element.Node, 0, self.bunchSize)
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}
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bunch = &coordsBunch{id: bunchId, coords: nodes, elem: elem}
needsGet = true
self.table[bunchId] = bunch
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} else {
self.lruList.MoveToFront(bunch.elem)
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}
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bunch.Lock()
self.CheckCapacity()
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self.mu.Unlock()
if needsGet {
nodes, err := self.getCoordsPacked(bunchId, nodes)
if err != nil {
return nil, err
}
bunch.coords = nodes
}
return bunch, nil
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}
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func (self *DeltaCoordsCache) CheckCapacity() {
for int64(len(self.table)) > self.capacity {
elem := self.lruList.Back()
bunchId := self.lruList.Remove(elem).(int64)
bunch := self.table[bunchId]
bunch.elem = nil
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if bunch.needsWrite {
self.putCoordsPacked(bunchId, bunch.coords)
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}
select {
case freeNodes <- bunch.coords:
default:
}
delete(self.table, bunchId)
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}
}
func (self *DeltaCoordsCache) FirstRefIsCached(refs []int64) bool {
if len(refs) <= 0 {
return false
}
_, err := self.GetCoord(refs[0])
if err != nil {
return false
}
return true
}