Commit Graph

414 Commits (2e1f02821051218024626779332685bfbb589c95)

Author SHA1 Message Date
Lucas Murray 2a34e440f5 Change the location where LIBGL_ALWAYS_INDIRECT is set and add some
useful documentation about when it is used and why it is required.

svn path=/trunk/KDE/kdebase/workspace/; revision=1082246
2010-01-30 08:27:24 +00:00
Lucas Murray 8960c552d2 Remove OpenGL driver whitelist; Add protection against crashy glXQuery
functions and share the value with the KCM; Fallback to XRender
compositing if OpenGL fails to work correctly; Rearrange setting order
in options.h slightly and fix variable names

svn path=/trunk/KDE/kdebase/workspace/; revision=1079919
2010-01-25 10:02:08 +00:00
Martin Gräßlin 82093ae630 Only load the decoration texture if the decoration pixmap is not null.
This resulted in a crash with Qt 4.6 when accessing the pixmap handle.
BUG: 213507

svn path=/trunk/KDE/kdebase/workspace/; revision=1068519
2010-01-01 11:57:06 +00:00
Jacopo De Simoi abe42cf21f Recreate effectframe textures when compositing is disabled/enabled to avoid corruption
svn path=/trunk/KDE/kdebase/workspace/; revision=1062238
2009-12-14 09:49:06 +00:00
Fredrik Höglund 0b992748be Switch the order, so the decoration is drawn before the client window.
svn path=/trunk/KDE/kdebase/workspace/; revision=1054380
2009-11-25 23:08:19 +00:00
Lucas Murray 8a8428e41c Less Krazy warnings please.
svn path=/trunk/KDE/kdebase/workspace/; revision=1042572
2009-10-30 06:51:59 +00:00
Andreas Kling 0204c2127c Fixed some uses of uninitialized data (SceneOpenGL::selfCheckDone and TimeLine::m_CurveShape)
svn path=/trunk/KDE/kdebase/workspace/; revision=1022613
2009-09-12 09:38:12 +00:00
Robin Harold Burchell f585e4e1d9 A number of small warning fixes (bracketing, etc) to help pick up real problems when working.
svn path=/trunk/KDE/kdebase/workspace/; revision=1022531
2009-09-11 23:44:29 +00:00
Martin Gräßlin ba27d2ebb0 Copy decoration pixmaps to Deleted. By that we see the decoration also when having a fade out animation.
As this is a bigger commit I will wait with backporting to 4.3 for something about two or three weeks and will only backport if nobody yells.
BUG: 201780

svn path=/trunk/KDE/kdebase/workspace/; revision=1004096
2009-07-29 11:07:28 +00:00
Luboš Luňák 60f8d8a84f glx1.3, section 3.4.2: "GLXPixmaps created by calls other
than glXCreateGLXPixmap should not be passed to glXDestroyGLXPixmap."


svn path=/trunk/KDE/kdebase/workspace/; revision=983660
2009-06-18 18:54:15 +00:00
Lucas Murray d2e10a529f Set OpenGL decoration texture wrap mode to GL_CLAMP_TO_EDGE. Removes
halo effect during window scaling.

svn path=/trunk/KDE/kdebase/workspace/; revision=980162
2009-06-11 10:35:49 +00:00
Martin Gräßlin c561207946 Do not release the bound pixmap every time the decoration get's updated. That is the reason why effects were slow when active client changed. Additional do a XSync when the decoration pixmap is painted. That ensures that the pixmap is painted before the texture from pixmap is done.
BUG: 191694

svn path=/trunk/KDE/kdebase/workspace/; revision=969647
2009-05-18 16:42:23 +00:00
Martin Gräßlin 55af335968 Scene OpenGL paints window content only when mask does not contain PAINT_DECORATION_ONLY like XRender backend.
This could be the solution to the performance regression when starting effects at activation change.
CCBUG: 191694

svn path=/trunk/KDE/kdebase/workspace/; revision=969215
2009-05-17 17:14:01 +00:00
Fredrik Höglund 8bba7aed7d Make it possible for the decorations to paint outside the window frame
when compositing is enabled, by letting them add additional padding
to the sides of the frame.

svn path=/trunk/KDE/kdebase/workspace/; revision=963586
2009-05-04 22:35:33 +00:00
Martin Gräßlin d7665af4f0 Texture width and height is stored in GLShader and the uniform value is set during prepareShaderRenderStates in scene_opengl. So the effects do not have to set the uniform manually. This is useful as other effects can still set this uniform if something different is rendered with a different texture width/height (e.g. shadows or thumbnails). When the window is finally rendered the original value set by the effect is definatelly used.
First effect to use this new way to set texture width and height is invert effect.

svn path=/trunk/KDE/kdebase/workspace/; revision=959835
2009-04-27 11:07:15 +00:00
Martin Gräßlin dabc9f0353 OpenGL part of ARGB decorations. See revision 957680 for more information.
svn path=/trunk/KDE/kdebase/workspace/; revision=957681
2009-04-22 17:30:49 +00:00
Luboš Luňák 7249ca2cfb Do self-check immediatelly during compositing setup only when it's not KWin startup
at the same time (in other words, only when activating compositing using the kcm).
Currently selfcheck causes bad flicker (due to X mapping the overlay window
for too long?) which looks bad during KDE startup. With this patch, KDE startup
is without any flicker.


svn path=/trunk/KDE/kdebase/workspace/; revision=923842
2009-02-09 14:51:11 +00:00
Luboš Luňák 6fef8fe8bd Use 3x2 sized pixmap for the self-check rather than 5x1, to also
check for Y inversion (bnc#450801, although I have no idea what
the real problem there is).


svn path=/trunk/KDE/kdebase/workspace/; revision=904309
2009-01-01 21:17:27 +00:00
Lucas Murray 6d41a1320e Moved all debug, warning and error messages into the KWin 1212 area.
Replaced deprecated kdDebug() with kDebug().
Removed empty debug messages.

svn path=/trunk/KDE/kdebase/workspace/; revision=885620
2008-11-17 15:04:52 +00:00
Luboš Luňák 83ddb8f249 Make sure the GLX context is destroyed before the window it's been
made current with. Even though it should be allowed to do it afterwards
it seems this can crash AIGLX.
http://lists.freedesktop.org/archives/xorg/2008-November/040168.html
BUG: 174782


svn path=/trunk/KDE/kdebase/workspace/; revision=882880
2008-11-11 15:06:45 +00:00
Lucas Murray 8f3433bac3 HACK: Temporarily disable opaque-/translucent-only painting until the cause of the glitching is found. Due to a logic error this code has never actually been executed.
CCMAIL: kwin@kde.org

svn path=/trunk/KDE/kdebase/workspace/; revision=867857
2008-10-04 17:36:26 +00:00
Lucas Murray 24816cb67b Fixed "fixed" logic. There's really no other way to do this that's readable so if the "suspicious code" checker still picks this up just ignore it.
BUG: 171709

svn path=/trunk/KDE/kdebase/workspace/; revision=865220
2008-09-27 06:23:33 +00:00
Luboš Luňák b9bf9831b0 Fix wrong logic.
svn path=/trunk/KDE/kdebase/workspace/; revision=864621
2008-09-25 09:13:00 +00:00
Luboš Luňák 6796c1225f Self-check also for XRender.
svn path=/trunk/KDE/kdebase/workspace/; revision=862312
2008-09-18 15:27:13 +00:00
Luboš Luňák 08571b2f52 Do not use 'assert( false )', with NDEBUG that is a no-op and
results in warnings about missing return.


svn path=/trunk/KDE/kdebase/workspace/; revision=861879
2008-09-17 11:44:51 +00:00
Luboš Luňák 23724e35b2 Add an advanced option to override kwin's compositing checks
(i.e. currently it allows to enable compositing even if self-check fails).
Not recommended of course, and it's be still nice to get self-check work
reliably.
CCBUG: 170085


svn path=/trunk/KDE/kdebase/workspace/; revision=860196
2008-09-12 10:26:19 +00:00
Luboš Luňák 8eedfa3456 Another attempt at self-check, this time done directly during setup
(so that it can fail immediately).


svn path=/trunk/KDE/kdebase/workspace/; revision=859960
2008-09-11 16:37:26 +00:00
Luboš Luňák 6fd9d4e4b3 Create a new window for each tested pixmap with selfcheck, otherwise
second test fails for some reason with BadAlloc in glXCreatePixmap().
Maybe nvidia bug, but could be also some hidden KWin bug (according
to GLX docs, glXCreatePixmap() can give BadAlloc only when it can't
allocate, which is nonsense here, but glXCreateWindow() says that
BadAlloc may mean calling it twice on the same window, so maybe
here it's twice with the same pixmap - I don't see where the bug
could be though).


svn path=/trunk/KDE/kdebase/workspace/; revision=857141
2008-09-04 19:48:52 +00:00
Luboš Luňák 9a0124fc96 Check every screen, topleft and bottomright corners, should catch more problems.
Also remove the unnecessary XSync().


svn path=/trunk/KDE/kdebase/workspace/; revision=854556
2008-08-29 19:23:16 +00:00
Luboš Luňák fd2e9b54cb Funny how awesome ideas are often so awfully simple. Test whether compositing
really works by simply trying to do it and test the result - create a small
testing window with known content, do the same with it like with normal
windows, grab the screen contents, compare with the original, doesn't match? -> fail.
It still would be nice to have something similar for performance.


svn path=/trunk/KDE/kdebase/workspace/; revision=854549
2008-08-29 19:02:36 +00:00
Luboš Luňák a42ccaa4ba Virtuals don't work normally in dtors, call in overriden dtor too.
svn path=/trunk/KDE/kdebase/workspace/; revision=853290
2008-08-27 13:21:20 +00:00
Lucas Murray 9a52d3c709 Added feature to only invert the colours of selected windows
Fixed shader alpha blending
CCMAIL: kwin@kde.org

svn path=/trunk/KDE/kdebase/workspace/; revision=853224
2008-08-27 12:20:34 +00:00
Martin Gräßlin cb4ed769aa Change from orthographic projection to a perspective projection. This allows to change z-values and rotations.
Therefore zScale, zTranslate and new RotationData are added to ScreenPaintData and WindowPaintData. So it is possible to define zTranslation and rotations without using OpenGL directly. The change only affects OpenGL compositing. XRender is not changed.

svn path=/trunk/KDE/kdebase/workspace/; revision=842018
2008-08-04 14:07:45 +00:00
Lucas Murray c60c12572e X ARGB windows are stored with alpha premultiplied. Adjusted OpenGL rendering to accomodate that and therefore fixed incorrect rendering of windows with transparencies such as the Plasma panel.
BUG: 163054

svn path=/trunk/KDE/kdebase/workspace/; revision=841974
2008-08-04 11:34:40 +00:00
Luboš Luňák 80dae9910e Fix last commit.
svn path=/trunk/KDE/kdebase/workspace/; revision=807454
2008-05-13 21:27:56 +00:00
Luboš Luňák e5b1dd90bc Restore color settings after painting background. Fixes splashscreen
being fully black during KDE startup, not that I understand why.


svn path=/trunk/KDE/kdebase/workspace/; revision=807447
2008-05-13 21:15:15 +00:00
Luboš Luňák 9bd87cb271 Redo timing of next painting with vsync used, try harder not to miss
every other sync just by a small time.


svn path=/trunk/KDE/kdebase/workspace/; revision=806443
2008-05-11 12:03:42 +00:00
Luboš Luňák 53cc35b649 Show the composite overlay window only before the first painting pass
actually needs to flush the output to the screen. Avoids windows
temporarily disappearing during KDE startup or similar visual glitches.


svn path=/trunk/KDE/kdebase/workspace/; revision=806387
2008-05-11 09:48:34 +00:00
Albert Astals Cid 3b9121ec3f const & in foreach
svn path=/trunk/KDE/kdebase/workspace/; revision=801427
2008-04-26 16:03:02 +00:00
Luboš Luňák 02aeed3de2 No deprecated.
svn path=/trunk/KDE/kdebase/workspace/; revision=788516
2008-03-21 17:50:59 +00:00
Luboš Luňák f77561ce65 Don't discard window texture when only the shape changes but the window
geometry actually stays the same. Avoids large number of rebinds (with no
strict binding) with the launch feedback icon.


svn path=/trunk/KDE/kdebase/workspace/; revision=787948
2008-03-20 10:05:41 +00:00
Luboš Luňák cff2b0e6cd Abstract paint clipping into PaintClipper helper class that allows
stacking of clipping regions.
(http://lists.kde.org/?l=kwin&m=120138051215450&w=2)
BUG: 156798


svn path=/trunk/KDE/kdebase/workspace/; revision=779045
2008-02-25 11:32:21 +00:00
Luboš Luňák 4b792d000e Make error messages about compositing use kError(), so that they show up
even in release builds. Point to release notes in case of error.


svn path=/trunk/KDE/kdebase/workspace/; revision=768132
2008-01-29 14:23:26 +00:00
Luboš Luňák 429f30d508 Skip color-indexed configs, just in case.
svn path=/trunk/KDE/kdebase/workspace/; revision=766482
2008-01-25 23:16:10 +00:00
Luboš Luňák 2382ea23b9 No deprecated.
svn path=/trunk/KDE/kdebase/workspace/; revision=763107
2008-01-18 15:49:57 +00:00
Luboš Luňák 6b5f9f727f Improved error detection in initRenderingContext().
svn path=/trunk/KDE/kdebase/workspace/; revision=763105
2008-01-18 15:49:27 +00:00
Luboš Luňák 4dc04a2eef Move debug output about selected visuals.
svn path=/trunk/KDE/kdebase/workspace/; revision=763097
2008-01-18 15:22:46 +00:00
Luboš Luňák caf1627047 We need NPOT textures.
BUG: 155833


svn path=/trunk/KDE/kdebase/workspace/; revision=762709
2008-01-17 18:21:58 +00:00
Luboš Luňák 110f76ecd8 Change some of the debug messages to warnings, so compositing setup failures
show up also in release builds.


svn path=/trunk/KDE/kdebase/workspace/; revision=762175
2008-01-16 12:44:45 +00:00
Luboš Luňák bb433ac40e No longer include config*.h files in installed headers.
Also slightly redo the #define's for effects, now it's:
- #ifdef KWIN_HAVE_COMPOSITING to check whether there's any compositing support at all
- #ifdef KWIN_HAVE_OPENGL_COMPOSITING to check for OpenGL-based compositing
- #ifdef KWIN_HAVE_XRENDER_COMPOSITING the same for XRender
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=749628
2007-12-17 14:14:53 +00:00
Luboš Luňák 0a59114c43 I suppose black looks better on places where there's nothing at all.
svn path=/trunk/KDE/kdebase/workspace/; revision=746328
2007-12-08 17:58:24 +00:00
Luboš Luňák 01bf6cbb4c License cleanup - add headers where missing, be explicit about GPL
being v2+ (right now it says just GPL, which according to GPL itself
means any GPL). Decoration clients will come later.
CCMAIL: kwin@kde.org


svn path=/trunk/KDE/kdebase/workspace/; revision=742302
2007-11-27 19:40:25 +00:00
Rivo Laks f4600f4b3f Properly initialize Scene::Window pointers in EffectWindow objects.
svn path=/trunk/KDE/kdebase/workspace/; revision=739644
2007-11-21 13:36:58 +00:00
Luboš Luňák ff2d52e933 Given that Plasma and KRunner now (again, and maybe again not ultimately,
but whatever) default to ARGB visual if available, it's better to turn off
compositing if no GLX visual is found for depth 32.
CCBUG: 152595


svn path=/trunk/KDE/kdebase/workspace/; revision=739261
2007-11-20 19:04:08 +00:00
Luboš Luňák 6c47fc8322 Before destroying a current context, set some other current context (even none).
Fixes crashes with Intel.


svn path=/trunk/KDE/kdebase/workspace/; revision=731410
2007-10-31 16:28:59 +00:00
Luboš Luňák 6daf4d3ec8 Add few missing glBindTexture() calls.
svn path=/trunk/KDE/kdebase/workspace/; revision=726337
2007-10-17 14:54:24 +00:00
Rivo Laks aa0e5c7773 Dynamically load some of the used GLX symbols and make sure they exist before
initing gl mode.

svn path=/trunk/KDE/kdebase/workspace/; revision=721561
2007-10-05 14:10:13 +00:00
Rivo Laks fc2b630b5c Use glXMakeCurrent() instead of glXMakeContextCurrent() (which is only available in glx >= 1.3)
svn path=/trunk/KDE/kdebase/workspace/; revision=720151
2007-10-02 14:57:15 +00:00
Rivo Laks 75e62eefa5 Apply lod bias only to the window texture
svn path=/trunk/KDE/kdebase/workspace/; revision=717334
2007-09-26 16:38:32 +00:00
Luboš Luňák bdaee4e99f mTarget is not set at this point yet, so this gives opengl error.
Is it ok like this or does glTexEnv() require the texture to be bound?
CCMAIL: rivolaks@hot.ee


svn path=/trunk/KDE/kdebase/workspace/; revision=716886
2007-09-25 13:53:36 +00:00
Luboš Luňák 8d69535933 Add opengl debug checks, so that I don't have to add them everytime I need them.
svn path=/trunk/KDE/kdebase/workspace/; revision=716883
2007-09-25 13:42:20 +00:00
Luboš Luňák e6069e9cf6 Arghl. Again a stupid bug caused by float having poor precision.
Reverting r700026 and changing floats to doubles again. I'd probably like
to change even the ones interfacing with OpenGL which I've left for now.


svn path=/trunk/KDE/kdebase/workspace/; revision=707987
2007-09-03 15:00:43 +00:00
Rivo Laks ae4bc5c53d - Call GLTexture ctor
- Adjust texture lod bias after texture's been created (it's not created in init())

svn path=/trunk/KDE/kdebase/workspace/; revision=704983
2007-08-26 19:47:18 +00:00
Rivo Laks a7ab423f93 Use texture lod bias when available to make trilinear-filtered windows look a bit sharper
svn path=/trunk/KDE/kdebase/workspace/; revision=704372
2007-08-24 18:45:08 +00:00
Luboš Luňák d846a1e8a9 Use always float as the floating point type for compositing
(http://lists.kde.org/?l=kwin&m=118493073424327&w=2).


svn path=/trunk/KDE/kdebase/workspace/; revision=700026
2007-08-14 15:22:23 +00:00
Luboš Luňák 5a50381e1f Move the shader used for painting to WindowPaintData, as it's
more related to one painting than to a window.


svn path=/trunk/KDE/kdebase/workspace/; revision=698576
2007-08-10 11:26:58 +00:00
Laurent Montel 994c800d79 Adapt to new KWarning/kFatal/kDebug api
svn path=/trunk/KDE/kdebase/workspace/; revision=695877
2007-08-03 06:59:24 +00:00
Luboš Luňák ac42ba0b4f A simple solution for alpha channel hacks - ignore them :).
The 'ignore ARGB visuals' option from Kompmgr probably doesn't make
much sense, those (usually old) apps can be run with XLIB_SKIP_ARGB_VISUALS=1 set.
Also remove the alpha clear hack used for decorations - I think decorations
instead should be fixed not to "unintentionally" have alpha set.


svn path=/trunk/KDE/kdebase/workspace/; revision=689916
2007-07-19 14:23:11 +00:00
Luboš Luňák 22c8626868 Add a TODO note.
svn path=/trunk/KDE/kdebase/workspace/; revision=689904
2007-07-19 12:53:14 +00:00
Luboš Luňák e1c5f18414 Separate rendering for decoration and window contents, they can have
different opacity (opacity only for decoration option).


svn path=/trunk/KDE/kdebase/workspace/; revision=689855
2007-07-19 10:07:49 +00:00
Luboš Luňák ea944065c7 Arghl, this is not static const, it changes.
svn path=/trunk/KDE/kdebase/workspace/; revision=689136
2007-07-17 18:14:17 +00:00
Luboš Luňák f1108dd13a Let's say the copy buffer hack for old nvidia drivers is not necessary these days.
svn path=/trunk/KDE/kdebase/workspace/; revision=689095
2007-07-17 16:01:07 +00:00
Luboš Luňák 7b054df213 More debug info about possible initialization failures.
svn path=/trunk/KDE/kdebase/workspace/; revision=688960
2007-07-17 10:38:12 +00:00
Stephan Kulow 19d0dab807 init it with something. Even though it looks like it should
rather continue? (CID 3919)

svn path=/trunk/KDE/kdebase/workspace/; revision=688152
2007-07-15 08:13:04 +00:00
Philip Falkner 1fcb1967fe Zack's receent patch to Qt defaulting to ARGB visuals where possible
exposed a bug in our (ab)use of QX11Info::appDepth().  Make sure that
our buffers match the depth of the root window.

Thanks to Fredrik for the hint about DefaultDepth().


svn path=/trunk/KDE/kdebase/workspace/; revision=686998
2007-07-12 16:50:52 +00:00
Luboš Luňák 5faa397849 Vertex redesign - redo the way windows are split into smaller parts
for use in effects (and not only). Now a list of window quads (=window areas)
is created at the beginning of the paint pass, prepaint calls can modify
the split itself (i.e. divide it into more parts). The actual paint calls
can then modify these quads (i.e. transform their geometry). This will allow
better control of how the split is done and also allow painting e.g. only
the decoration differently. Still work in progress, but it works.
Also pass data to prepaint functions in a struct, as there is
already quite a number of them.


svn path=/trunk/KDE/kdebase/workspace/; revision=684893
2007-07-07 14:01:32 +00:00
Philip Falkner c2ff6a4d7a Make sure to unbind the texture in tfp_mode when the underlying pixmap
is discarded.  Windows that have previously been mapped and unmapped now
update properly when mapped again.


svn path=/trunk/KDE/kdebase/workspace/; revision=683977
2007-07-05 19:59:55 +00:00
Luboš Luňák cdb2d046c3 Always rebinding should not make sense anymore.
svn path=/trunk/KDE/kdebase/workspace/; revision=677309
2007-06-18 21:24:01 +00:00
Luboš Luňák 4040e9be58 Add a hack to make it work with XGL.
svn path=/trunk/KDE/kdebase/workspace/; revision=677300
2007-06-18 21:14:18 +00:00
Luboš Luňák d9583cd3f6 Option for strict binding: kwinrc:Translucency:GLStrictBinding .
Non-nvidia users will probably need it set to true with TFP.


svn path=/trunk/KDE/kdebase/workspace/; revision=676673
2007-06-17 12:17:03 +00:00
Luboš Luňák 9c31c4555c I apparently misunderstood the semantics of texture_from_pixmap a bit - rebind
only when the compositing pixmap changes (as in: a new one), not when its contents
change. This finally makes TFP faster than SHM (70% vs 45% of non-composited
performance) and should about match Compiz/Beryl. After this change also strict
binding may finally make sense.


svn path=/trunk/KDE/kdebase/workspace/; revision=676667
2007-06-17 12:02:16 +00:00
Rivo Laks 424f906ab2 - Add optional color argument to renderGLGeometry() functions. If specified, it's used as vertex colors
array when rendering.
- Rearrange some renderGLGeometry() parameters.
- Don't use opengl arrays and glDrawArrays() when rendering a small number of vertices since in this
  case overhead of enabling/disabling the array is too big. Use immediate mode instead in such case.

svn path=/trunk/KDE/kdebase/workspace/; revision=675467
2007-06-14 10:05:51 +00:00
Luboš Luňák acf4e9ce8e Work around gcc-3.3.3's problem with resolving namespaced symbols.
svn path=/trunk/KDE/kdebase/workspace/; revision=673984
2007-06-11 14:35:09 +00:00
Martin Koller 240b663df8 make compile on gcc-3.3.3
svn path=/trunk/KDE/kdebase/workspace/; revision=673195
2007-06-09 10:48:12 +00:00
Luboš Luňák 51107c77b7 We don't use stencil or depth buffer, so best configs are without those.
svn path=/trunk/KDE/kdebase/workspace/; revision=673164
2007-06-09 07:08:30 +00:00
Luboš Luňák f089923fe2 Sets best values found so far only if the config passes all checks, part II.
svn path=/trunk/KDE/kdebase/workspace/; revision=673163
2007-06-09 07:06:11 +00:00
Luboš Luňák dce6be54ca Fix pixmap leak with strict binding.
svn path=/trunk/KDE/kdebase/workspace/; revision=673154
2007-06-09 06:27:22 +00:00
Luboš Luňák de8fa6c883 Clean up also the overlay window on failure.
svn path=/trunk/KDE/kdebase/workspace/; revision=669838
2007-05-30 15:09:06 +00:00
Luboš Luňák 1caa3f95ed Properly check for all needed extensions and handle gracefully absence.
svn path=/trunk/KDE/kdebase/workspace/; revision=669827
2007-05-30 14:22:09 +00:00
Luboš Luňák 94bbce020a Sets best values found so far only if the config passes all checks.
svn path=/trunk/KDE/kdebase/workspace/; revision=669782
2007-05-30 12:01:34 +00:00
Luboš Luňák fdf4645013 Remove unnecessary calls to initDrawableConfigs().
svn path=/trunk/KDE/kdebase/workspace/; revision=669778
2007-05-30 11:44:16 +00:00
Luboš Luňák fe3e66deb3 No ceilf().
BUG: 145776


svn path=/trunk/KDE/kdebase/workspace/; revision=667286
2007-05-22 12:07:19 +00:00
Philip Falkner 630f5793dc Update SHM mode.
For 16bpp pixmaps, we use GL_RGB and GL_UNSIGNED_SHORT_5_6_5 with
glTex(Sub)Image2D, which means that SHM mode works with 16bpp X
servers.

Also, only create one XShmPixmap per damaged pixmap, instead of one
per (optimised) damage rectangle.  Now we can use GL_RGB textures for
24bpp pixmaps, just like fallback mode does and tfp mode can.


svn path=/trunk/KDE/kdebase/workspace/; revision=659274
2007-04-29 21:22:49 +00:00
Luboš Luňák f52b8e48cd branches/work/kwin_composite becomes new trunk kwin.
svn path=/trunk/KDE/kdebase/workspace/; revision=659202
2007-04-29 17:35:43 +00:00
Luboš Luňák 2b7e1f4993 Remove kwin, kwin_composite will become new trunk kwin, missing merges
from trunk will be merged in.


svn path=/trunk/KDE/kdebase/workspace/; revision=659200
2007-04-29 17:34:49 +00:00
Luboš Luňák cd98bc12d5 Shared implementation of rendering gl geometry.
svn path=/branches/work/kwin_composite/; revision=656516
2007-04-21 16:02:19 +00:00
Rivo Laks cc1a7a9eca Add GLRenderTarget class.
The render target is used to render the scene (or part of it) onto texture. This texture can then be used
  e.g. to do some postprocessing.
  Demo effect coming soon.

Move checkGLError() to kwineffects.*
Add GLTexture ctor which takes width and height and creates an empty texture (to be used with
  GLRenderTarget to render onto it)

svn path=/branches/work/kwin_composite/; revision=655489
2007-04-18 15:22:13 +00:00
Rivo Laks 0353f3376e Make effects actual plugins, so it's possible to load them on runtime.
There's also a kwineffects library now, containing the effects API, which makes it possible to write
  third-party effects.
API isn't complete yet and for now just two effects have been converted but I'm working on it :-)

svn path=/branches/work/kwin_composite/; revision=652226
2007-04-10 13:02:08 +00:00
Luboš Luňák e3b865cd5f namespace KWinInternal -> KWin - shorter typing of names in gdb, yay
svn path=/branches/work/kwin_composite/; revision=650770
2007-04-05 12:07:35 +00:00
Luboš Luňák 8b5b40e4e8 Shadows. Right not it's only flat black rectangle, but otherwise
everything should work.


svn path=/branches/work/kwin_composite/; revision=646315
2007-03-25 10:48:07 +00:00
Luboš Luňák 81fdcfd20b Beryl has moved to git.
svn path=/branches/work/kwin_composite/; revision=645292
2007-03-22 08:38:30 +00:00
Philip Falkner aa6d8eabc5 Add GLTexture class. This is a convenient wrapper around managing an OpenGL texture, as well as loading an image into it. Includes support for loading from QImage, QPixmap, and a file. Defaults to a GL_TEXTURE_2D target, and will scale image if necessary.
Also add SceneOpenGL::Texture class, based on GLTexture.  Optimised for SceneOpenGL::Window, this adds support for loading from an X Pixmap, as well as taking advantage of texture_from_pixmap/shm when available.  Automatically detects what texture target should be used, so be sure to enableUnnormalizedTexCoords() before painting.

Make SceneOpenGL::Window, BoxSwitchEffect, and ExplosionEffect use the new classes.

svn path=/branches/work/kwin_composite/; revision=645125
2007-03-21 18:14:09 +00:00
Luboš Luňák da02ba11ca Scene*::Window classes are now too complex to be value-based,
allocate them dynamically.


svn path=/branches/work/kwin_composite/; revision=645046
2007-03-21 15:52:42 +00:00
Rivo Laks 19e7ebe1d8 Add shader support.
Effects can use setShader() method to set a custom shader for window rendering.

svn path=/branches/work/kwin_composite/; revision=643131
2007-03-16 13:00:01 +00:00
Luboš Luňák d4a58f4152 QMap -> QHash
svn path=/branches/work/kwin_composite/; revision=642532
2007-03-14 16:50:19 +00:00
Luboš Luňák f6ad1881e1 Support for window thumbnails.
svn path=/branches/work/kwin_composite/; revision=640344
2007-03-07 17:50:33 +00:00
Luboš Luňák e61ecff9b9 Check that getting compositing pixmap of a window succeeded.
It may fail (or "fail") if the window is not mapped or if the geometry
doesn't match, both of which may happen due to the asynchronous
nature of X.


svn path=/branches/work/kwin_composite/; revision=637741
2007-02-27 16:13:34 +00:00
Philip Falkner 8299541652 Add build checks for XComposite, XDamage, XRender, OpenGL, and XShm.
KWin should now build and run with/without any or all of the above.

svn path=/branches/work/kwin_composite/; revision=633387
2007-02-13 23:28:36 +00:00
Rivo Laks de2c5223ee Split window rendering into multiple methods
svn path=/branches/work/kwin_composite/; revision=630472
2007-02-05 14:01:09 +00:00
Philip Falkner f060c3bfbb Improved filtering algorithm. Now fast filtering is used by default, while (depending on SmoothScale in kwinrc) bilinear filtering is used on transformed windows and screens.
Optionally, if SmoothScale is set to 2, trilinear filtering will be attempted instead of bilinear.  This requires GL_ARB_texture_non_power_of_two, GL_EXT_framebuffer_object, and valid mipmaps.

svn path=/branches/work/kwin_composite/; revision=629453
2007-02-02 19:58:35 +00:00
Philip Falkner 66d796002f Add basic mipmapping support for OpenGL; by itself this doesn't do much, but allows further capabilities.
svn path=/branches/work/kwin_composite/; revision=629452
2007-02-02 19:56:18 +00:00
Philip Falkner 1e2d811cea Add support for GL_EXT_framebuffer_object, needed for mipmaps.
svn path=/branches/work/kwin_composite/; revision=629450
2007-02-02 19:55:17 +00:00
Philip Falkner 8fe5ec7709 Use glXGetFBConfigs instead of glXChooseFBConfig.
This makes texture_from_pixmap mode work in more places.

svn path=/branches/work/kwin_composite/; revision=628804
2007-01-31 14:32:52 +00:00
Luboš Luňák 908ec070a9 Discard vertices on size change.
svn path=/branches/work/kwin_composite/; revision=628605
2007-01-30 16:42:03 +00:00
Luboš Luňák 43d393429d A window can be trasformed also by transforming the whole screen.
svn path=/branches/work/kwin_composite/; revision=628601
2007-01-30 16:36:53 +00:00
Luboš Luňák 409ceae7ff SHM does not support all color depths.
svn path=/branches/work/kwin_composite/; revision=628226
2007-01-29 15:22:29 +00:00
Luboš Luňák 2324e92b4e The workaround with explicitly asking for texture target with tfp
doesn't seem to be necessary.


svn path=/branches/work/kwin_composite/; revision=628209
2007-01-29 14:32:20 +00:00
Luboš Luňák e0ed5d5f3f Move raster position relatively using glBitmap() rather
than using glRasterPos2f() - the latter causes drawing
artefacts at the bottom screen edge with some gfx cards


svn path=/branches/work/kwin_composite/; revision=627525
2007-01-26 22:50:31 +00:00
Philip Falkner 0341a3e8b5 Add support for GL_ARB_texture_non_power_of_two. Use GL_TEXTURE_2D wherever possible, even when that extension isn't available.
svn path=/branches/work/kwin_composite/; revision=626897
2007-01-24 21:35:58 +00:00
Luboš Luňák e5f5ecf22e Handle a fixme.
KWin's debug area is 1212.
CCMAIL: Rivo Laks <rivolaks@hot.ee>


svn path=/branches/work/kwin_composite/; revision=626743
2007-01-24 14:26:04 +00:00
Rivo Laks c2830a6360 Effects can now request windows to be subdivided into multiple quads.
Effects also get access to window's vertices. This can be used to change shape of
  the window, e.g. for wobble effect

svn path=/branches/work/kwin_composite/; revision=626706
2007-01-24 11:51:38 +00:00
Luboš Luňák 77f803a563 Instead of the somewhat fragile way of trying to clean up Client/Unmanaged
instances and keeping them around after the window is closed, create
class Deleted as a representation of a closed window.


svn path=/branches/work/kwin_composite/; revision=626356
2007-01-22 22:51:30 +00:00
Luboš Luňák a4bf620619 X pixmap is referenced by GLXPixmap, so there's no need
to worry about its lifetime, just taking care of GLXPixmap
is enough.


svn path=/branches/work/kwin_composite/; revision=623812
2007-01-15 15:15:04 +00:00
Philip Falkner e3cf0dd455 Move window_pix into Toplevel, allowing the backing pixmap to be kept even after a window is unmapped.
This is needed for effects to make use of unavailable windows, such as when closing a window.

svn path=/branches/work/kwin_composite/; revision=622777
2007-01-12 23:21:36 +00:00
Luboš Luňák 4607cab829 Config option for whether zooming should be smooth or fast.
svn path=/branches/work/kwin_composite/; revision=610138
2006-12-03 13:38:57 +00:00
Luboš Luňák 6bf5d12108 Zoom effect, i.e. magnifying glass. The zoom is hardcoded
for now.


svn path=/branches/work/kwin_composite/; revision=610134
2006-12-03 13:36:40 +00:00
Luboš Luňák 6a66250620 Better synchronization of refresh rate and vsyncing,
patch by Philip Falkner.


svn path=/branches/work/kwin_composite/; revision=610110
2006-12-03 13:29:14 +00:00
Luboš Luňák 2fa320c9b8 Clearing of the whole buffer is not necessary anymore, at least not
in the simple cases. Improves drawing performance.


svn path=/branches/work/kwin_composite/; revision=608458
2006-11-27 16:16:34 +00:00
Luboš Luňák 277449f545 Ungrab X before doing the double-buffering swap, as that one
may involve waiting to sync to vblank.


svn path=/branches/work/kwin_composite/; revision=607501
2006-11-24 21:28:52 +00:00
Luboš Luňák 049460fa2e Reset window damage after updating the damaged areas of the OpenGL texture
or Xrender picture, not after every repaint.
This also allows removing the confusing initPaint()/postPaint() calls in Scene.


svn path=/branches/work/kwin_composite/; revision=607500
2006-11-24 21:28:00 +00:00
Luboš Luňák 8bbf28ed9c It seems the fallback mode doesn't work with direct rendering.
svn path=/branches/work/kwin_composite/; revision=607241
2006-11-23 20:21:27 +00:00
Luboš Luňák 2c9dd370d9 Do not try to paint outside of the screen.
svn path=/branches/work/kwin_composite/; revision=606822
2006-11-21 22:22:48 +00:00
Luboš Luňák 9c4218d4bf Sync to vblank, patch by Philip Falkner.
svn path=/branches/work/kwin_composite/; revision=606795
2006-11-21 20:59:59 +00:00
Luboš Luňák 55015eb927 Actually detect if the rendering is really direct.
svn path=/branches/work/kwin_composite/; revision=606789
2006-11-21 20:11:40 +00:00
Luboš Luňák 3e534d7d75 Convert to OpenGL coordinates.
svn path=/branches/work/kwin_composite/; revision=606378
2006-11-20 08:39:48 +00:00
Luboš Luňák 930a9248c9 Repainting of only changed areas, now also for OpenGL.
svn path=/branches/work/kwin_composite/; revision=606272
2006-11-19 20:29:41 +00:00
Luboš Luňák b956650b2d Make some aspects affecting performance configurable in kwinrc,
group [Translucency]:
GLMode=TFP|SHM|Fallback - select rendering mode
GLAlwaysRebind=<bool> - force rebinding a texture
GLDirect=<bool> - direct rendering
CCMAIL: kwin@kde.org


svn path=/branches/work/kwin_composite/; revision=606268
2006-11-19 20:13:49 +00:00
Luboš Luňák 6e54bae328 Try to reduce number of roundtrips in SHM mode by merging
region rectangles.


svn path=/branches/work/kwin_composite/; revision=606267
2006-11-19 20:10:25 +00:00
Luboš Luňák 8100c40188 Remove unused code.
svn path=/branches/work/kwin_composite/; revision=606261
2006-11-19 20:02:25 +00:00
Luboš Luňák 186fded142 Use glPush/PopAttrib() instead of glIs*().
svn path=/branches/work/kwin_composite/; revision=605476
2006-11-16 21:40:10 +00:00
Luboš Luňák 8e257f251f Use kwin debug area.
svn path=/branches/work/kwin_composite/; revision=605290
2006-11-16 09:05:40 +00:00
Luboš Luňák a35cf8e954 Try to use direct rendering.
svn path=/branches/work/kwin_composite/; revision=605288
2006-11-16 09:02:03 +00:00
Luboš Luňák 9d25cf5166 SHM mode, using MIT-SHM extension for Pixmap->image data conversions
and glTexImage texture creation. Stolen from Beryl (stolen from Looking Glass).
Not faster than TFP but faster then the original fallback glCopyTexImage
mode from glcompmgr.


svn path=/branches/work/kwin_composite/; revision=605283
2006-11-16 08:36:30 +00:00
Luboš Luňák f33683df3f A different workaround for ATI (http://lists.kde.org/?l=kwin&m=116353772208535&w=2).
svn path=/branches/work/kwin_composite/; revision=605278
2006-11-16 07:57:55 +00:00
Luboš Luňák 9bfae71d45 Support for strict binding for AIGLX, although currently not needed.
svn path=/branches/work/kwin_composite/; revision=605274
2006-11-16 07:46:39 +00:00
Luboš Luňák 0bd186ec72 Support GLX 1.2 (no glXCreateWindow() functionality).
svn path=/branches/work/kwin_composite/; revision=604877
2006-11-14 13:18:53 +00:00
Luboš Luňák 1be2c4ed32 Detect and check GLX version/extensions.
svn path=/branches/work/kwin_composite/; revision=604805
2006-11-14 11:52:20 +00:00
Luboš Luňák 9a706bea89 Remove one more part of direct OpenGL drawing to the root window.
svn path=/branches/work/kwin_composite/; revision=604021
2006-11-11 09:14:38 +00:00
Luboš Luňák 340e64ab51 With the overlay fix double-buffering now works too.
Also dump drawing directly into the root window, OpenGL normally
clips the root window, so nothing is drawn. NVidia has "DisableGLXRootClipping",
but there's no way to detect that and there's still the non-db mode.


svn path=/branches/work/kwin_composite/; revision=604019
2006-11-11 09:11:51 +00:00
Luboš Luňák 60d343f1d7 A great idea from Cedric Borgese: Instead of transforming
the OpenGL scene to match X coordinate system, adjust it
directly using glOrtho().


svn path=/branches/work/kwin_composite/; revision=603929
2006-11-10 20:27:44 +00:00
Luboš Luňák 001ddfacbd Remove requiring GLX_DRAWABLE_TYPE to include GLX_PIXMAP_BIT,
ATI seems to be buggy and it doesn't seem to be really necessary.


svn path=/branches/work/kwin_composite/; revision=603922
2006-11-10 20:01:24 +00:00
Luboš Luňák bcfc36c695 Work around ATI crashes.
svn path=/branches/work/kwin_composite/; revision=603713
2006-11-09 20:48:12 +00:00
Luboš Luňák 1cc603cf75 Abort if there are problems with setting up OpenGL context.
svn path=/branches/work/kwin_composite/; revision=603712
2006-11-09 20:38:14 +00:00
Luboš Luňák aeafa63a94 Move some OpenGL code to glutils.* .
Add support for changing window brightness.
Add DialogParent effect that makes windows that are unaccessible because
of modal dialogs darker.
Patch by Rivo Laks.


svn path=/branches/work/kwin_composite/; revision=603384
2006-11-08 19:10:07 +00:00
Luboš Luňák d3fc0bbc09 Add support for changing saturation. Patch by Rivo Laks.
svn path=/branches/work/kwin_composite/; revision=603145
2006-11-07 23:33:23 +00:00
Luboš Luňák 368c97ac96 Debug about visuals used.
svn path=/branches/work/kwin_composite/; revision=603143
2006-11-07 23:21:08 +00:00
Luboš Luňák 8d777cb1f7 Double-buffering using OpenGL doesn't work and I have no idea why.
svn path=/branches/work/kwin_composite/; revision=603138
2006-11-07 22:45:56 +00:00
Luboš Luňák 4110fc1c3a Support for XComposite overlay window.
svn path=/branches/work/kwin_composite/; revision=603137
2006-11-07 22:44:39 +00:00
Luboš Luňák f631e57a01 Bind the texture also in the global context and some opengl<->x
synchronizing.


svn path=/branches/work/kwin_composite/; revision=603127
2006-11-07 22:11:53 +00:00
Luboš Luňák 5245ef9e10 In non-tfp mode, a different context must be used when doing opengl
operations with the window drawable. Patch by Philip Falkner.


svn path=/branches/work/kwin_composite/; revision=603122
2006-11-07 22:04:57 +00:00
Luboš Luňák 2150cae758 svn revert r603055, it's nonsense
svn path=/branches/work/kwin_composite/; revision=603098
2006-11-07 20:33:52 +00:00
Luboš Luňák e99a883a81 Require configs with no caveats. Manual replacement for glXChooseFBConfig()
is really needed :-/.


svn path=/branches/work/kwin_composite/; revision=603064
2006-11-07 17:51:15 +00:00
Luboš Luňák f63e9e2b5b Fix last commit.
svn path=/branches/work/kwin_composite/; revision=603058
2006-11-07 17:33:53 +00:00
Luboš Luňák 6e3f0f7bbe Blah, destination drawable doesn't need alpha channel.
svn path=/branches/work/kwin_composite/; revision=603056
2006-11-07 17:31:34 +00:00
Luboš Luňák 5b7ef47746 Check root visual also when trying to find non-db config.
svn path=/branches/work/kwin_composite/; revision=603055
2006-11-07 17:27:58 +00:00
Luboš Luňák 2cd4ab9034 Fix Beryl SVN URL.
svn path=/branches/work/kwin_composite/; revision=601726
2006-11-04 08:11:01 +00:00
Luboš Luňák 8188d48bea Include urls for the opengl docs.
svn path=/branches/work/kwin_composite/; revision=601302
2006-11-02 20:21:34 +00:00
Luboš Luňák 245df12129 But that doesn't compile here. According to http://www.opengl.org/registry/ABI/
the right header for GLX extensions is GL/glxext.h . If it still doesn't
compile somewhere, it probably needs conditional compilation.


svn path=/branches/work/kwin_composite/; revision=601182
2006-11-02 12:57:10 +00:00
Tim Beaulen 4e34c8f0b3 Build
The errors I got:

[ 28%] Building CXX object workspace/kwin/CMakeFiles/kdeinit_kwin.dir/scene_opengl.o
/home/kde4dev/kde/src/kdebase/workspace/kwin/scene_opengl.cpp:162: error: 'GLX_BIND_TO_TEXTURE_RGBA_EXT' was not declared in this scope
/home/kde4dev/kde/src/kdebase/workspace/kwin/scene_opengl.cpp: In member function 'void KWinInternal::SceneOpenGL::Window::bindTexture()':
/home/kde4dev/kde/src/kdebase/workspace/kwin/scene_opengl.cpp:500: error: 'GLX_FRONT_LEFT_EXT' was not declared in this scope
/home/kde4dev/kde/src/kdebase/workspace/kwin/scene_opengl.cpp:506: error: 'GLX_TEXTURE_FORMAT_EXT' was not declared in this scope
/home/kde4dev/kde/src/kdebase/workspace/kwin/scene_opengl.cpp:506: error: 'GLX_TEXTURE_FORMAT_RGBA_EXT' was not declared in this scope
/home/kde4dev/kde/src/kdebase/workspace/kwin/scene_opengl.cpp:512: error: 'GLX_Y_INVERTED_EXT' was not declared in this scope
/home/kde4dev/kde/src/kdebase/workspace/kwin/scene_opengl.cpp:515: error: 'GLX_FRONT_LEFT_EXT' was not declared in this scope
/home/kde4dev/kde/src/kdebase/workspace/kwin/scene_opengl.cpp: In member function 'void KWinInternal::SceneOpenGL::Window::discardTexture()':
/home/kde4dev/kde/src/kdebase/workspace/kwin/scene_opengl.cpp:568: error: 'GLX_FRONT_LEFT_EXT' was not declared in this scope
make[2]: *** [workspace/kwin/CMakeFiles/kdeinit_kwin.dir/scene_opengl.o] Error 1
make[1]: *** [workspace/kwin/CMakeFiles/kdeinit_kwin.dir/all] Error 2
make: *** [all] Error 2
kde4dev@localhost ~/kde/src/k


svn path=/branches/work/kwin_composite/; revision=601177
2006-11-02 12:06:47 +00:00
Luboš Luňák 12731982bb Does compositing/opengl work with gfx cards other than nvidia?
svn path=/branches/work/kwin_composite/; revision=600732
2006-10-31 15:28:38 +00:00
Luboš Luňák bf0256bf1b Fix compile.
svn path=/branches/work/kwin_composite/; revision=600688
2006-10-31 13:20:51 +00:00
Luboš Luňák d92d3a8165 Document the compositing framework and the scene backends,
describe the design, add links to external docs.
Restructure COMPOSITE_TODO into sections and add sort of priorities.


svn path=/branches/work/kwin_composite/; revision=600163
2006-10-29 19:23:45 +00:00
Luboš Luňák 3f9b754ee7 Add post-painting pass to be used for triggering
repaints with animations.


svn path=/branches/work/kwin_composite/; revision=600156
2006-10-29 19:07:10 +00:00
Luboš Luňák 05021ecedb Fix crash with unmanaged windows.
svn path=/branches/work/kwin_composite/; revision=598783
2006-10-24 15:54:52 +00:00
Luboš Luňák 548eb09a74 Move shared code to base class.
svn path=/branches/work/kwin_composite/; revision=598752
2006-10-24 13:38:31 +00:00
Luboš Luňák 189ca6c3a2 Fix window scaling (apply scale before translating).
svn path=/branches/work/kwin_composite/; revision=598743
2006-10-24 12:50:22 +00:00
Luboš Luňák 1d7b94acfc Basic window transformations.
svn path=/branches/work/kwin_composite/; revision=597997
2006-10-22 10:15:19 +00:00
Luboš Luňák 779597a648 Basic screen transformation.
svn path=/branches/work/kwin_composite/; revision=597815
2006-10-21 18:07:00 +00:00
Luboš Luňák fef4dec6e6 Add COPY_BUFFER workaround from glcompmgr that makes this work
even with stable 8776 nvidia drivers (the beta ones lock up on me
from time to time with multiple X running).


svn path=/branches/work/kwin_composite/; revision=597767
2006-10-21 15:23:01 +00:00
Luboš Luňák daa8f7eccc Fix texture mapping.
svn path=/branches/work/kwin_composite/; revision=597757
2006-10-21 15:06:09 +00:00
Luboš Luňák ddab4e0d2c Move functionality to the base Scene class.
svn path=/branches/work/kwin_composite/; revision=596186
2006-10-16 21:06:34 +00:00
Luboš Luňák caed149f40 Add pre-paint passes that will allow finding out how the painting will be done.
svn path=/branches/work/kwin_composite/; revision=596109
2006-10-16 18:46:07 +00:00
Luboš Luňák 338adc9ad5 Throw away old code for effects and start anew.
svn path=/branches/work/kwin_composite/; revision=595965
2006-10-16 10:12:48 +00:00
Luboš Luňák 066a4583d7 Switch back to modelview matrix mode.
svn path=/branches/work/kwin_composite/; revision=595801
2006-10-15 18:00:52 +00:00
Luboš Luňák d547cf8cd4 Move duplicated functionality to the base class.
svn path=/branches/work/kwin_composite/; revision=595639
2006-10-15 08:58:38 +00:00
Luboš Luňák fef8c89b93 Don't bind the texture if not necessary.
svn path=/branches/work/kwin_composite/; revision=595561
2006-10-14 20:50:24 +00:00
Luboš Luňák 17e46e32fb Separate more generic and simple screen paint.
svn path=/branches/work/kwin_composite/; revision=595559
2006-10-14 20:46:47 +00:00
Luboš Luňák 004d781e32 For simple paint, clip by above windows. A missing todo is to still
update only changed areas instead of doing full glXSwapBuffers()
when possible.


svn path=/branches/work/kwin_composite/; revision=595357
2006-10-14 07:15:23 +00:00
Luboš Luňák b60b847e25 Dump usage of depth buffer, Compiz manages to do just with
clipping.


svn path=/branches/work/kwin_composite/; revision=595349
2006-10-14 06:33:38 +00:00
Luboš Luňák e8e16726c1 Prepare for optimized painting cases.
svn path=/branches/work/kwin_composite/; revision=594955
2006-10-12 21:49:54 +00:00
Luboš Luňák 392acfb28c A really nice trick from Compiz. OpenGL coordinates have Y upside
down ( [0,0] is bottomleft, unlike topleft with X ), so simply
flip the whole scene upside down and move it up -> the coordinates
match, except for when mapping pixmap to textures.


svn path=/branches/work/kwin_composite/; revision=594942
2006-10-12 21:12:51 +00:00
Luboš Luňák 5de53a53e6 A new way of adjusting opacity of non-alpha windows from glcompmgr,
the alpha way doesn't work with TFP for some reason.


svn path=/branches/work/kwin_composite/; revision=594941
2006-10-12 21:12:13 +00:00
Luboš Luňák 259cf5e401 Use glXGetProcAddress().
svn path=/branches/work/kwin_composite/; revision=594141
2006-10-10 09:16:57 +00:00
Luboš Luňák dac02f69c6 Support for double-buffered output, can't really test it here though.
svn path=/branches/work/kwin_composite/; revision=593722
2006-10-08 20:31:00 +00:00
Luboš Luňák 4cbf58f8ea Small fixes.
svn path=/branches/work/kwin_composite/; revision=593721
2006-10-08 20:30:02 +00:00
Luboš Luňák 0858d34ed1 GLX_EXT_texture_from_pixmap working.
svn path=/branches/work/kwin_composite/; revision=593460
2006-10-07 21:23:46 +00:00
Luboš Luňák 71b0978628 Separate function for finding right GLXFBConfig.
svn path=/branches/work/kwin_composite/; revision=593458
2006-10-07 21:22:59 +00:00
Luboš Luňák 4a18e30518 Use the X way of handling ARGB windows with decorations
here as well.


svn path=/branches/work/kwin_composite/; revision=593457
2006-10-07 21:22:24 +00:00
Luboš Luňák 9941ae2cea Windows with only shaped decorations are also shaped
from the compositing point of view.


svn path=/branches/work/kwin_composite/; revision=593455
2006-10-07 21:21:45 +00:00
Luboš Luňák b168c35384 Don't cache window pixmap, it's used only after it
changes.


svn path=/branches/work/kwin_composite/; revision=593453
2006-10-07 21:20:23 +00:00
Luboš Luňák 06203d0652 Don't bother with trying to transform window damage,
when there are any transformations, it should simply
repaint everything (todo).


svn path=/branches/work/kwin_composite/; revision=593450
2006-10-07 21:18:36 +00:00
Luboš Luňák db41dd99cd Finally found some way how to handle together ARGB windows
and RGB decorations, although there's probably a better
way than this.


svn path=/branches/work/kwin_composite/; revision=593446
2006-10-07 21:16:38 +00:00
Luboš Luňák b1a526960f Don't cache the window pixmap, it doesn't make any difference.
svn path=/branches/work/kwin_composite/; revision=593445
2006-10-07 21:14:57 +00:00
Luboš Luňák fb73a2070a Fix compile.
svn path=/branches/work/kwin_composite/; revision=591156
2006-10-01 21:45:46 +00:00
Luboš Luňák f14000b7fb Implement all missing Scene virtuals.
svn path=/branches/work/kwin_composite/; revision=591145
2006-10-01 21:14:53 +00:00
Luboš Luňák b59701f608 Nicer handling of second phase painting.
svn path=/branches/work/kwin_composite/; revision=591144
2006-10-01 21:12:58 +00:00
Luboš Luňák a283f9f9c0 Replace the opacity hack from glcompmgr with code from compiz.
svn path=/branches/work/kwin_composite/; revision=591143
2006-10-01 21:11:45 +00:00
Luboš Luňák d65ebbcb5f Opengl transparency.
svn path=/branches/work/kwin_composite/; revision=590751
2006-09-30 18:09:41 +00:00
Luboš Luňák ace6b4ad8a Opengl support for shaped windows.
svn path=/branches/work/kwin_composite/; revision=590728
2006-09-30 17:28:27 +00:00
Luboš Luňák fba72ecdfe Update only damaged areas.
svn path=/branches/work/kwin_composite/; revision=590678
2006-09-30 16:17:54 +00:00
Luboš Luňák 649887d6c2 Looks like using XserverRegion for keeping damage regions
wasn't that good idea. Changed to QRegion.


svn path=/branches/work/kwin_composite/; revision=590648
2006-09-30 15:40:03 +00:00
Luboš Luňák f3119d2550 Some opengl error checking.
svn path=/branches/work/kwin_composite/; revision=590566
2006-09-30 13:37:28 +00:00
Luboš Luňák 1c7e7bb2b7 Keeping scene-related data in opengl scene.
svn path=/branches/work/kwin_composite/; revision=590319
2006-09-29 19:05:36 +00:00
Luboš Luňák efff218441 A very crude OpenGL-based compositing code.
svn path=/branches/work/kwin_composite/; revision=590265
2006-09-29 16:49:34 +00:00