Commit Graph

1191 Commits (7287cbd46e2d6fb582ca78c3cb49b1e53d91a761)

Author SHA1 Message Date
Peter Maydell c7947342d7 sdl2: bugfixes.
spice: cleanups.
 input: mem leak fix.
 gtk: deprecate 2.x support.
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Merge remote-tracking branch 'remotes/kraxel/tags/ui-20180112-pull-request' into staging

sdl2: bugfixes.
spice: cleanups.
input: mem leak fix.
gtk: deprecate 2.x support.

# gpg: Signature made Fri 12 Jan 2018 14:52:39 GMT
# gpg:                using RSA key 0x4CB6D8EED3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>"
# gpg:                 aka "Gerd Hoffmann <gerd@kraxel.org>"
# gpg:                 aka "Gerd Hoffmann (private) <kraxel@gmail.com>"
# Primary key fingerprint: A032 8CFF B93A 17A7 9901  FE7D 4CB6 D8EE D3E8 7138

* remotes/kraxel/tags/ui-20180112-pull-request:
  sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held
  sdl2 uses surface relative coordinates
  sdl2: Do not hide the cursor on auxilliary windows
  spice: remove unused timer list
  spice: remove only written event_mask field
  spice: remove unused watch list
  spice: remove QXLWorker interface field
  ui: deprecate use of GTK 2.x in favour of 3.x series
  input: fix memory leak

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2018-01-12 16:41:24 +00:00
Jindrich Makovicka 849bbe6035 sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held
When SDL2 windows change focus while a key is held, the window that
receives the focus also receives a new KeyDown event, without an
autorepeat flag. This means that if a WM places the qemu console
over the main window after Ctrl-Alt-2, the console closes immediately
after opening. Then, the main window receives the KeyDown event again
and the whole process repeats.

This patch makes the SDL2 UI ignore the KeyDown events on a window that
just received the focus, if the GUI modifier was held. The ignore flag
is reset on a first KeyUp event. This effectively works around the issue
above.

Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171117112258.5888-4-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 15:51:18 +01:00
Jindrich Makovicka d9f0626280 sdl2 uses surface relative coordinates
This patch fixes mouse positioning with -device usb-tablet and fullscreen
or resized window.

Fixes: 46522a8223
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171117112258.5888-3-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 15:51:05 +01:00
Jindrich Makovicka 2821671629 sdl2: Do not hide the cursor on auxilliary windows
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171117112258.5888-2-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 15:50:43 +01:00
Frediano Ziglio abda476681 spice: remove unused timer list
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Message-id: 20171122135625.16625-4-fziglio@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 14:35:58 +01:00
Frediano Ziglio 58a5d33aa8 spice: remove only written event_mask field
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Message-id: 20171122135625.16625-3-fziglio@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 14:35:58 +01:00
Frediano Ziglio 44e8f22986 spice: remove unused watch list
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Message-id: 20171122135625.16625-2-fziglio@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 14:35:58 +01:00
Frediano Ziglio 9fedfa4909 spice: remove QXLWorker interface field
This fields points to an old interface that is no more
used in the current code.

Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Message-id: 20171122135625.16625-1-fziglio@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 14:35:58 +01:00
Daniel P. Berrange b7715af2b3 ui: deprecate use of GTK 2.x in favour of 3.x series
The GTK 3.0 release was made in Feb, 2011:

  https://blog.gtk.org/2011/02/10/gtk-3-0-released/

That will soon be 7 years ago, which is enough time to consider
the 3.x series widely supported.

Thus we deprecate the GTK 2.x support, which will allow us to
delete it in the last release of 2018. By this time, GTK 3.x
will be almost 8 years old.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171212113440.16483-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 14:30:34 +01:00
linzhecheng fca4774a96 input: fix memory leak
If kbd_queue is not empty and queue_count >= queue_limit,
we should free evt.

Change-Id: Ieeacf90d5e7e370a40452ec79031912d8b864d83
Signed-off-by: linzhecheng <linzhecheng@huawei.com>
Message-id: 20171225023730.5512-1-linzhecheng@huawei.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 14:20:39 +01:00
Daniel P. Berrange 30b80fd526 ui: mix misleading comments & return types of VNC I/O helper methods
While the QIOChannel APIs for reading/writing data return ssize_t, with negative
value indicating an error, the VNC code passes this return value through the
vnc_client_io_error() method. This detects the error condition, disconnects the
client and returns 0 to indicate error. Thus all the VNC helper methods should
return size_t (unsigned), and misleading comments which refer to the possibility
of negative return values need fixing.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-14-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:54 +01:00
Daniel P. Berrange 6aa22a2918 ui: add trace events related to VNC client throttling
The VNC client throttling is quite subtle so will benefit from having trace
points available for live debugging.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-13-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:54 +01:00
Daniel P. Berrange f887cf165d ui: place a hard cap on VNC server output buffer size
The previous patches fix problems with throttling of forced framebuffer updates
and audio data capture that would cause the QEMU output buffer size to grow
without bound. Those fixes are graceful in that once the client catches up with
reading data from the server, everything continues operating normally.

There is some data which the server sends to the client that is impractical to
throttle. Specifically there are various pseudo framebuffer update encodings to
inform the client of things like desktop resizes, pointer changes, audio
playback start/stop, LED state and so on. These generally only involve sending
a very small amount of data to the client, but a malicious guest might be able
to do things that trigger these changes at a very high rate. Throttling them is
not practical as missed or delayed events would cause broken behaviour for the
client.

This patch thus takes a more forceful approach of setting an absolute upper
bound on the amount of data we permit to be present in the output buffer at
any time. The previous patch set a threshold for throttling the output buffer
by allowing an amount of data equivalent to one complete framebuffer update and
one seconds worth of audio data. On top of this it allowed for one further
forced framebuffer update to be queued.

To be conservative, we thus take that throttling threshold and multiply it by
5 to form an absolute upper bound. If this bound is hit during vnc_write() we
forceably disconnect the client, refusing to queue further data. This limit is
high enough that it should never be hit unless a malicious client is trying to
exploit the sever, or the network is completely saturated preventing any sending
of data on the socket.

This completes the fix for CVE-2017-15124 started in the previous patches.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-12-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:54 +01:00
Daniel P. Berrange ada8d2e436 ui: fix VNC client throttling when forced update is requested
The VNC server must throttle data sent to the client to prevent the 'output'
buffer size growing without bound, if the client stops reading data off the
socket (either maliciously or due to stalled/slow network connection).

The current throttling is very crude because it simply checks whether the
output buffer offset is zero. This check is disabled if the client has requested
a forced update, because we want to send these as soon as possible.

As a result, the VNC client can cause QEMU to allocate arbitrary amounts of RAM.
They can first start something in the guest that triggers lots of framebuffer
updates eg play a youtube video. Then repeatedly send full framebuffer update
requests, but never read data back from the server. This can easily make QEMU's
VNC server send buffer consume 100MB of RAM per second, until the OOM killer
starts reaping processes (hopefully the rogue QEMU process, but it might pick
others...).

To address this we make the throttling more intelligent, so we can throttle
full updates. When we get a forced update request, we keep track of exactly how
much data we put on the output buffer. We will not process a subsequent forced
update request until this data has been fully sent on the wire. We always allow
one forced update request to be in flight, regardless of what data is queued
for incremental updates or audio data. The slight complication is that we do
not initially know how much data an update will send, as this is done in the
background by the VNC job thread. So we must track the fact that the job thread
has an update pending, and not process any further updates until this job is
has been completed & put data on the output buffer.

This unbounded memory growth affects all VNC server configurations supported by
QEMU, with no workaround possible. The mitigating factor is that it can only be
triggered by a client that has authenticated with the VNC server, and who is
able to trigger a large quantity of framebuffer updates or audio samples from
the guest OS. Mostly they'll just succeed in getting the OOM killer to kill
their own QEMU process, but its possible other processes can get taken out as
collateral damage.

This is a more general variant of the similar unbounded memory usage flaw in
the websockets server, that was previously assigned CVE-2017-15268, and fixed
in 2.11 by:

  commit a7b20a8efa
  Author: Daniel P. Berrange <berrange@redhat.com>
  Date:   Mon Oct 9 14:43:42 2017 +0100

    io: monitor encoutput buffer size from websocket GSource

This new general memory usage flaw has been assigned CVE-2017-15124, and is
partially fixed by this patch.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-11-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:54 +01:00
Daniel P. Berrange e2b72cb6e0 ui: fix VNC client throttling when audio capture is active
The VNC server must throttle data sent to the client to prevent the 'output'
buffer size growing without bound, if the client stops reading data off the
socket (either maliciously or due to stalled/slow network connection).

The current throttling is very crude because it simply checks whether the
output buffer offset is zero. This check must be disabled if audio capture is
enabled, because when streaming audio the output buffer offset will rarely be
zero due to queued audio data, and so this would starve framebuffer updates.

As a result, the VNC client can cause QEMU to allocate arbitrary amounts of RAM.
They can first start something in the guest that triggers lots of framebuffer
updates eg play a youtube video. Then enable audio capture, and simply never
read data back from the server. This can easily make QEMU's VNC server send
buffer consume 100MB of RAM per second, until the OOM killer starts reaping
processes (hopefully the rogue QEMU process, but it might pick others...).

To address this we make the throttling more intelligent, so we can throttle
when audio capture is active too. To determine how to throttle incremental
updates or audio data, we calculate a size threshold. Normally the threshold is
the approximate number of bytes associated with a single complete framebuffer
update. ie width * height * bytes per pixel. We'll send incremental updates
until we hit this threshold, at which point we'll stop sending updates until
data has been written to the wire, causing the output buffer offset to fall
back below the threshold.

If audio capture is enabled, we increase the size of the threshold to also
allow for upto 1 seconds worth of audio data samples. ie nchannels * bytes
per sample * frequency. This allows the output buffer to have a mixture of
incremental framebuffer updates and audio data queued, but once the threshold
is exceeded, audio data will be dropped and incremental updates will be
throttled.

This unbounded memory growth affects all VNC server configurations supported by
QEMU, with no workaround possible. The mitigating factor is that it can only be
triggered by a client that has authenticated with the VNC server, and who is
able to trigger a large quantity of framebuffer updates or audio samples from
the guest OS. Mostly they'll just succeed in getting the OOM killer to kill
their own QEMU process, but its possible other processes can get taken out as
collateral damage.

This is a more general variant of the similar unbounded memory usage flaw in
the websockets server, that was previously assigned CVE-2017-15268, and fixed
in 2.11 by:

  commit a7b20a8efa
  Author: Daniel P. Berrange <berrange@redhat.com>
  Date:   Mon Oct 9 14:43:42 2017 +0100

    io: monitor encoutput buffer size from websocket GSource

This new general memory usage flaw has been assigned CVE-2017-15124, and is
partially fixed by this patch.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-10-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:54 +01:00
Daniel P. Berrange 0bad834228 ui: refactor code for determining if an update should be sent to the client
The logic for determining if it is possible to send an update to the client
will become more complicated shortly, so pull it out into a separate method
for easier extension later.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-9-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:54 +01:00
Daniel P. Berrange 728a7ac954 ui: correctly reset framebuffer update state after processing dirty regions
According to the RFB protocol, a client sends one or more framebuffer update
requests to the server. The server can reply with a single framebuffer update
response, that covers all previously received requests. Once the client has
read this update from the server, it may send further framebuffer update
requests to monitor future changes. The client is free to delay sending the
framebuffer update request if it needs to throttle the amount of data it is
reading from the server.

The QEMU VNC server, however, has never correctly handled the framebuffer
update requests. Once QEMU has received an update request, it will continue to
send client updates forever, even if the client hasn't asked for further
updates. This prevents the client from throttling back data it gets from the
server. This change fixes the flawed logic such that after a set of updates are
sent out, QEMU waits for a further update request before sending more data.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-8-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:54 +01:00
Daniel P. Berrange fef1bbadfb ui: introduce enum to track VNC client framebuffer update request state
Currently the VNC servers tracks whether a client has requested an incremental
or forced update with two boolean flags. There are only really 3 distinct
states to track, so create an enum to more accurately reflect permitted states.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-7-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:54 +01:00
Daniel P. Berrange 8f61f1c5a6 ui: track how much decoded data we consumed when doing SASL encoding
When we encode data for writing with SASL, we encode the entire pending output
buffer. The subsequent write, however, may not be able to send the full encoded
data in one go though, particularly with a slow network. So we delay setting the
output buffer offset back to zero until all the SASL encoded data is sent.

Between encoding the data and completing sending of the SASL encoded data,
however, more data might have been placed on the pending output buffer. So it
is not valid to set offset back to zero. Instead we must keep track of how much
data we consumed during encoding and subtract only that amount.

With the current bug we would be throwing away some pending data without having
sent it at all. By sheer luck this did not previously cause any serious problem
because appending data to the send buffer is always an atomic action, so we
only ever throw away complete RFB protocol messages. In the case of frame buffer
updates we'd catch up fairly quickly, so no obvious problem was visible.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-6-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:54 +01:00
Daniel P. Berrange 3541b08475 ui: avoid pointless VNC updates if framebuffer isn't dirty
The vnc_update_client() method checks the 'has_dirty' flag to see if there are
dirty regions that are pending to send to the client. Regardless of this flag,
if a forced update is requested, updates must be sent. For unknown reasons
though, the code also tries to sent updates if audio capture is enabled. This
makes no sense as audio capture state does not impact framebuffer contents, so
this check is removed.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-5-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:54 +01:00
Daniel P. Berrange b939eb89b6 ui: remove redundant indentation in vnc_client_update
Now that previous dead / unreachable code has been removed, we can simplify
the indentation in the vnc_client_update method.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-4-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:54 +01:00
Daniel P. Berrange c53df96161 ui: remove unreachable code in vnc_update_client
A previous commit:

  commit 5a8be0f73d
  Author: Gerd Hoffmann <kraxel@redhat.com>
  Date:   Wed Jul 13 12:21:20 2016 +0200

    vnc: make sure we finish disconnect

Added a check for vs->disconnecting at the very start of the
vnc_update_client method. This means that the very next "if"
statement check for !vs->disconnecting always evaluates true,
and is thus redundant. This in turn means the vs->disconnecting
check at the very end of the method never evaluates true, and
is thus unreachable code.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-3-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:53 +01:00
Daniel P. Berrange 6af998db05 ui: remove 'sync' parameter from vnc_update_client
There is only one caller of vnc_update_client and that always passes false
for the 'sync' parameter.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-2-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:53 +01:00
Marc-André Lureau 090fdc83b0 vnc: fix debug spelling
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171220140618.12701-1-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2018-01-12 13:48:53 +01:00
Owen Smith de80d78594 ui: generate qcode to linux mappings
Use keycodedb to generate a qcode to linux mapping

Signed-off-by: Owen Smith <owen.smith@citrix.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Stefano Stabellini <sstabellini@kernel.org>
2017-12-14 15:24:30 -08:00
Jindrich Makovicka bcf43cdc17 sdl2: Fix broken display updating after the window is hidden
With SDL 2.0.6, calling SDL_ShowWindow during SDL_WINDOWEVENT_HIDDEN
blocks all subsequent display updates.

Instead of trying to override the change, just update the scon->hidden
flag.

Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-2-makovick@gmail.com>

This is a partial revert of d3f3a0f453,
which in turn is a workaround for a SDL bug.  The bug is fixed in 2.0.6,
see https://bugzilla.libsdl.org/show_bug.cgi?id=3410

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-11-16 09:57:47 +01:00
Jindrich Makovicka 24952847ad sdl2: Do not leave grab when fullscreen
Prevents displaying of a doubled mouse pointer when moving the pointer
to the screen edges when fullscreen.

Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-8-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-11-16 09:57:47 +01:00
Jindrich Makovicka cd6d78b718 sdl2: Fix dead keyboard after fullsceen
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-7-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-11-16 09:57:47 +01:00
Jindrich Makovicka 253347e100 sdl2: Use the same pointer show/hide logic for absolute and relative mode
Also use a proper enum parameter for SDL_ShowCursor

Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-4-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-11-16 09:57:47 +01:00
Jindrich Makovicka fc49e7279d sdl2: Do not quit the emulator when an auxilliary window is closed
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-3-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-11-16 09:57:47 +01:00
Philippe Mathieu-Daudé 2e9a856570 ui: use QEMU_IS_ALIGNED macro
Applied using the Coccinelle semantic patch scripts/coccinelle/use_osdep.cocci

Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20170718061005.29518-9-f4bug@amsat.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-11-10 14:27:29 +01:00
Gerd Hoffmann 777c5f1e43 ui: fix dcl unregister
register checks for dcl->ds being NULL, to avoid registering
the same dcl twice.

Therefore dcl->ds must be cleared on unregister, otherwise
un-registering and re-registering doesn't work.

Fixes: https://bugzilla.redhat.com/show_bug.cgi?id=1510809
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171109105154.29414-1-kraxel@redhat.com
2017-11-10 11:06:43 +01:00
Peter Maydell ef2088f9af ui/cocoa.m: Send ctrl-alt key combos to guest if QEMU isn't using them
Send those ctrl-alt key combos that QEMU doesn't treat specially to
the guest rather than ignoring them.

All the case where we do special handling of ctrl-alt-X exit the
event handling using a "return" statement, so we can simply allow
the rest to fall through into the normal key handling by deleting
the now-spurious "else".

We take the opportunity to clean up some oddly-formatted and
now rather uninformative comments by removing them.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2017-11-07 10:14:14 +00:00
John Arbuckle 5929e36cac ui/cocoa.m: move ungrab to ctrl-alt-g
Currently the cocoa user interface relis on the user pushing
control-alt to ungrab the mouse.  This is patch changes the key
combination to control-alt-g to be in line with the GTK user
interface.

Signed-off-by: John Arbuckle <programmingkidx@gmail.com>
Message-id: 20171102213907.11443-1-programmingkidx@gmail.com
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2017-11-07 10:14:14 +00:00
John Arbuckle 9c3a418eac ui/cocoa.m: Make scrolling work again in GUI monitor windows
Make scrolling in the monitor work, by correctly passing through
control+key combinations.

Signed-off-by: John Arbuckle <programmingkidx@gmail.com>
Message-id: 20171101154607.1582-1-programmingkidx@gmail.com
[PMM: fixed coding style nits; cleaned up commit message]
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2017-11-07 10:14:14 +00:00
John Arbuckle fa73e14625 ui/cocoa.m: Fix console selection keys
Fix console selection keys so that the right console is selected.

Signed-off-by: John Arbuckle <programmingkidx@gmail.com>
Message-id: 20171005190449.15591-1-programmingkidx@gmail.com
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2017-11-02 11:50:20 +00:00
Daniel P. Berrange 2182608f1c ui: pull in latest keycodemapdb
Latest keycodemapdb has a fix for Sun keyboard Pause mapping
and backcompat fix for QEMU's treatment of 0xb7 as an alternative
to 0x54 for triggering Print/SysRq

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171019142848.572-10-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-10-23 10:50:02 +02:00
Daniel P. Berrange 80b857f0c6 ui: normalize the 'sysrq' key into the 'print' key
The 'sysrq' key was mistakenly added to QEMU to deal with incorrect handling
of the 'print' key in the ps2 device:

  commit f2289cb692
  Author: balrog <balrog@c046a42c-6fe2-441c-8c8c-71466251a162>
  Date:   Wed Jun 4 10:14:16 2008 +0000

    Add sysrq to key names known by "sendkey".

    Adding sysrq keycode to the table enabling running sysrq debugging in
    the guest via the monitor sendkey command, like:

    (qemu) sendkey alt-sysrq-t

    Tested on x86-64 target and Linux guest.

    Signed-off-by: Ryan Harper <ryanh@us.ibm.com>

The ps2 device is now fixed wrt modifiers and the 'print' key. Further the
handling of the 'sysrq' key has some problems of its own, documented in the
previous commit. To cleanup this mess, we convert any use of 'sysrq' into
'print' prior to dispatching the event to device models.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171019142848.572-9-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-10-23 10:50:02 +02:00
Daniel P. Berrange 237925baa9 ui: use correct union field for key number
The code converting key numbers to QKeyCode in the 'input-send-event'
command mistakenly accessed the key->u.qcode union field instead of
the key->u.number field. This is harmless because the fields use the
same size datatype in both cases, but none the less it should be fixed
to avoid confusion.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 20171019142848.572-4-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-10-23 10:50:02 +02:00
Daniel P. Berrange 1d5b8d770d ui: fix crash with sendkey and raw key numbers
Previously we enforced that all key events are using QKeyCodes
at time they are sent:

  commit af07e5ff02
  Author: Daniel P. Berrange <berrange@redhat.com>
  Date:   Fri Sep 29 11:12:00 2017 +0100

    ui: convert key events to QKeyCodes immediately

This commit forget to fix the code for the legacy 'sendkey'
command which still accepts key numbers from the user, which
then need converting to QKeyCodes

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 20171019142848.572-3-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-10-23 10:50:02 +02:00
Peter Maydell ba6f0fc25e ui: opengl updates for dma-buf support.
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Merge remote-tracking branch 'remotes/kraxel/tags/opengl-20171017-pull-request' into staging

ui: opengl updates for dma-buf support.

# gpg: Signature made Tue 17 Oct 2017 12:13:36 BST
# gpg:                using RSA key 0x4CB6D8EED3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>"
# gpg:                 aka "Gerd Hoffmann <gerd@kraxel.org>"
# gpg:                 aka "Gerd Hoffmann (private) <kraxel@gmail.com>"
# Primary key fingerprint: A032 8CFF B93A 17A7 9901  FE7D 4CB6 D8EE D3E8 7138

* remotes/kraxel/tags/opengl-20171017-pull-request:
  egl-headless: add dmabuf support
  egl-helpers: add egl_texture_blit and egl_texture_blend
  egl-helpers: add dmabuf import support
  opengl: add flipping vertex shader
  opengl: move shader init from console-gl.c to shader.c
  console: add support for dmabufs

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2017-10-19 12:09:53 +01:00
Gerd Hoffmann a351791700 egl-headless: add dmabuf support
Add support for the new dmabuf interface.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-7-kraxel@redhat.com
2017-10-17 10:25:42 +02:00
Gerd Hoffmann 0eb50c2737 egl-helpers: add egl_texture_blit and egl_texture_blend
egl_texture_blit() blits a texture, simliar to egl_fb_blit() but by
rendering the texture to the screen instead of using a framebuffer blit.

egl_texture_blend() renders a texture with alpha blending, will be used
to render the cursor to the screen.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-6-kraxel@redhat.com
2017-10-17 10:25:42 +02:00
Gerd Hoffmann 86c0522c63 egl-helpers: add dmabuf import support
Add helper function to import a dma-buf as opengl texture.
Also add a helper to release the texture again.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-5-kraxel@redhat.com
2017-10-17 10:25:42 +02:00
Gerd Hoffmann 2e1d70b9e0 opengl: add flipping vertex shader
Add vertex shader which flips the texture upside down while blitting it.
Add argument to qemu_gl_run_texture_blit() to enable flipping.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-4-kraxel@redhat.com
2017-10-17 10:25:42 +02:00
Gerd Hoffmann 46e19e149f opengl: move shader init from console-gl.c to shader.c
With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c.  So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.

No functional change.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
2017-10-17 10:25:42 +02:00
Gerd Hoffmann 4133fa711f console: add support for dmabufs
This patch adds support for dma-bufs to the qemu console interfaces.
It adds a new "struct QemuDmaBuf" to represent a dmabuf with accociated
metatdata (size, format).  It adds three functions (and
DisplayChangeListenerOps operations) to set a dma-buf as display
scanout, as cursor and to release a dmabuf.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-2-kraxel@redhat.com
2017-10-17 10:25:42 +02:00
Anthoine Bourgeois 2ff408de9c gtk: fix wrong id between texture and framebuffer
The gd_gl_area_scanout_texture must destroy framebuffer if there is
no texture id instead of no framebuffer id.
The effect was a black screen with "-vga virtio -display gtk,gl=on"
options.
The bug was introduce by a4f113fd "gtk: use framebuffer helper functions."

Signed-off-by: Anthoine Bourgeois <anthoine.bourgeois@blade-group.com>
Message-id: 20171002124052.13829-1-anthoine.bourgeois@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-10-16 14:50:54 +02:00
Anthony PERARD 82a4f1a96e ui/gtk: Fix deprecation of vte_terminal_copy_clipboard
vte_terminal_copy_clipboard() is deprecated in VTE 0.50.

Signed-off-by: Anthony PERARD <anthony.perard@citrix.com>
Reviewed-by: Daniel P. Berrange <berrange@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-10-16 14:50:54 +02:00
Daniel P. Berrange 3ad35e7a9b ui: don't export qemu_input_event_new_key
All public code should use qemu_input_event_send_key* functions
instead of creating an event directly.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20170929101201.21039-7-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-10-16 14:50:54 +02:00