mirror of https://github.com/vitalif/openscad
Render all 2D objects 1mm high in OpenCSG/Throwntogether mode
parent
b04734cbf5
commit
a64f932693
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@ -157,7 +157,7 @@ void PolySet::render_surface(csgmode_e csgmode, const Transform3d &m, GLint *sha
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}
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}
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#endif /* ENABLE_OPENCSG */
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#endif /* ENABLE_OPENCSG */
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if (this->is2d) {
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if (this->is2d) {
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double zbase = csgmode;
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double zbase = 1; // Render 2D objects 1mm thick
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glBegin(GL_TRIANGLES);
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glBegin(GL_TRIANGLES);
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for (double z = -zbase/2; z < zbase; z += zbase)
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for (double z = -zbase/2; z < zbase; z += zbase)
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{
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{
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@ -248,7 +248,7 @@ void PolySet::render_edges(csgmode_e csgmode) const
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{
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{
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glDisable(GL_LIGHTING);
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glDisable(GL_LIGHTING);
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if (this->is2d) {
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if (this->is2d) {
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double zbase = csgmode;
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double zbase = 1; // Render 2D objects 1mm thick
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for (double z = -zbase/2; z < zbase; z += zbase)
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for (double z = -zbase/2; z < zbase; z += zbase)
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{
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{
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for (size_t i = 0; i < borders.size(); i++) {
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for (size_t i = 0; i < borders.size(); i++) {
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