mirror of https://github.com/vitalif/openscad
40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
#include "rendersettings.h"
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RenderSettings *RenderSettings::inst(bool erase)
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{
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static RenderSettings *instance = new RenderSettings;
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if (erase) {
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delete instance;
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instance = NULL;
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}
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return instance;
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}
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RenderSettings::RenderSettings()
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{
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openCSGTermLimit = 2000;
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far_gl_clip_limit = 100000.0;
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img_width = 512;
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img_height = 512;
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this->colors[BACKGROUND_COLOR] = Color4f(0xff, 0xff, 0xe5);
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this->colors[OPENCSG_FACE_FRONT_COLOR] = Color4f(0xf9, 0xd7, 0x2c);
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this->colors[OPENCSG_FACE_BACK_COLOR] = Color4f(0x9d, 0xcb, 0x51);
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this->colors[CGAL_FACE_FRONT_COLOR] = Color4f(0xf9, 0xd7, 0x2c);
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this->colors[CGAL_FACE_BACK_COLOR] = Color4f(0x9d, 0xcb, 0x51);
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this->colors[CGAL_FACE_2D_COLOR] = Color4f(0x00, 0xbf, 0x99);
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this->colors[CGAL_EDGE_FRONT_COLOR] = Color4f(0xff, 0x00, 0x00);
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this->colors[CGAL_EDGE_BACK_COLOR] = Color4f(0xff, 0x00, 0x00);
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this->colors[CGAL_EDGE_2D_COLOR] = Color4f(0xff, 0x00, 0x00);
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this->colors[CROSSHAIR_COLOR] = Color4f(0x80, 0x00, 0x00);
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}
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Color4f RenderSettings::color(RenderColor idx)
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{
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return this->colors[idx];
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}
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void RenderSettings::setColors(const std::map<RenderColor, Color4f> &colors)
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{
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this->colors = colors;
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}
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