openscad/src/visitor.h

65 lines
2.6 KiB
C++

#pragma once
#include "traverser.h"
class Visitor
{
public:
Visitor() {}
virtual ~Visitor() {}
virtual Response visit(class State &state, const class AbstractNode &node) = 0;
virtual Response visit(class State &state, const class AbstractIntersectionNode &node) {
return visit(state, (const class AbstractNode &)node);
}
virtual Response visit(class State &state, const class AbstractPolyNode &node) {
return visit(state, (const class AbstractNode &)node);
}
virtual Response visit(class State &state, const class LeafNode &node) {
return visit(state, (const class AbstractPolyNode &)node);
}
virtual Response visit(class State &state, const class BendNode &node) {
return visit(state, (const class AbstractPolyNode &)node);
}
virtual Response visit(class State &state, const class CgaladvNode &node) {
return visit(state, (const class AbstractNode &)node);
}
virtual Response visit(class State &state, const class CsgNode &node) {
return visit(state, (const class AbstractNode &)node);
}
virtual Response visit(class State &state, const class LinearExtrudeNode &node) {
return visit(state, (const class AbstractPolyNode &)node);
}
virtual Response visit(class State &state, const class RotateExtrudeNode &node) {
return visit(state, (const class AbstractPolyNode &)node);
}
virtual Response visit(class State &state, const class ImportNode &node) {
return visit(state, (const class LeafNode &)node);
}
virtual Response visit(class State &state, const class PrimitiveNode &node) {
return visit(state, (const class LeafNode &)node);
}
virtual Response visit(class State &state, const class TextNode &node) {
return visit(state, (const class AbstractPolyNode &)node);
}
virtual Response visit(class State &state, const class ProjectionNode &node) {
return visit(state, (const class AbstractPolyNode &)node);
}
virtual Response visit(class State &state, const class RenderNode &node) {
return visit(state, (const class AbstractNode &)node);
}
virtual Response visit(class State &state, const class SurfaceNode &node) {
return visit(state, (const class LeafNode &)node);
}
virtual Response visit(class State &state, const class TransformNode &node) {
return visit(state, (const class AbstractNode &)node);
}
virtual Response visit(class State &state, const class ColorNode &node) {
return visit(state, (const class AbstractNode &)node);
}
virtual Response visit(class State &state, const class OffsetNode &node) {
return visit(state, (const class AbstractPolyNode &)node);
}
// Add visit() methods for new visitable subtypes of AbstractNode here
};